Merge branch 'development' into Atom/jromnoa/remove-xfail-for-main-suite-tests
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@@ -59,8 +59,5 @@ add_subdirectory(smoke)
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## AWS ##
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add_subdirectory(AWS)
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## Multiplayer ##
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add_subdirectory(Multiplayer)
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## Integration tests for editor testing framework ##
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add_subdirectory(editor_test_testing)
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@@ -11,7 +11,6 @@ OutlinerWidget #m_display_options
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{
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qproperty-icon: url(:/Menu/menu.svg);
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qproperty-iconSize: 16px 16px;
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qproperty-flat: true;
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}
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OutlinerWidget QWidget[PulseHighlight="true"]
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@@ -10,7 +10,6 @@ AzToolsFramework--EntityOutlinerWidget #m_display_options
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{
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qproperty-icon: url(:/stylesheet/img/UI20/menu-centered.svg);
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qproperty-iconSize: 16px 16px;
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qproperty-flat: true;
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}
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AzToolsFramework--EntityOutlinerWidget QTreeView
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@@ -139,11 +139,20 @@ endif()
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# Configure system includes
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ly_set(LY_CXX_SYSTEM_INCLUDE_CONFIGURATION_FLAG
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/experimental:external # Turns on "external" headers feature for MSVC compilers
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/experimental:external # Turns on "external" headers feature for MSVC compilers, required for MSVC < 16.10
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/external:W0 # Set warning level in external headers to 0. This is used to suppress warnings 3rdParty libraries which uses the "system_includes" option in their json configuration
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)
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# CMake 3.22rc added a definition for CMAKE_INCLUDE_SYSTEM_FLAG_CXX. However, its defined as "-external:I ", that space causes
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# issues when trying to use in TargetIncludeSystemDirectories_unsupported.cmake.
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# CMake 3.22rc has also not added support for external directories in MSVC through target_include_directories(... SYSTEM
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# So we will just fix the flag that was added by 3.22rc so it works with our TargetIncludeSystemDirectories_unsupported.cmake
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# Once target_include_directories(... SYSTEM is supported, we can branch and use TargetIncludeSystemDirectories_supported.cmake
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# Reported this here: https://gitlab.kitware.com/cmake/cmake/-/issues/17904#note_1078281
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if(NOT CMAKE_INCLUDE_SYSTEM_FLAG_CXX)
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ly_set(CMAKE_INCLUDE_SYSTEM_FLAG_CXX /external:I)
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ly_set(CMAKE_INCLUDE_SYSTEM_FLAG_CXX "/external:I")
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else()
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string(STRIP ${CMAKE_INCLUDE_SYSTEM_FLAG_CXX} CMAKE_INCLUDE_SYSTEM_FLAG_CXX)
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endif()
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include(cmake/Platform/Common/TargetIncludeSystemDirectories_unsupported.cmake)
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