More fixes for Code/Editor

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-13 16:05:20 -07:00
parent 1d4c53a777
commit 5f7b534afd
66 changed files with 185 additions and 202 deletions
+3 -3
View File
@@ -302,7 +302,7 @@ void CExportManager::ProcessEntityAnimationTrack(
return;
}
for (int trackNumber = 0; trackNumber < pEntityTrack->GetChildCount(); ++trackNumber)
for (unsigned int trackNumber = 0; trackNumber < pEntityTrack->GetChildCount(); ++trackNumber)
{
CTrackViewTrack* pSubTrack = static_cast<CTrackViewTrack*>(pEntityTrack->GetChild(trackNumber));
@@ -964,7 +964,7 @@ bool CExportManager::AddObjectsFromSequence(CTrackViewSequence* pSequence, XmlNo
}
const uint numKeys = pSequenceTrack->GetKeyCount();
for (int keyIndex = 0; keyIndex < numKeys; ++keyIndex)
for (uint keyIndex = 0; keyIndex < numKeys; ++keyIndex)
{
const CTrackViewKeyHandle& keyHandle = pSequenceTrack->GetKey(keyIndex);
ISequenceKey sequenceKey;
@@ -1043,7 +1043,7 @@ bool CExportManager::AddSelectedRegionObjects()
std::vector<CBaseObject*> objects;
GetIEditor()->GetObjectManager()->FindObjectsInAABB(box, objects);
int numObjects = objects.size();
const size_t numObjects = objects.size();
if (numObjects > m_data.m_objects.size())
{
m_data.m_objects.reserve(numObjects + 1); // +1 for terrain
+12 -12
View File
@@ -36,7 +36,7 @@ namespace Export
public:
CMesh();
virtual int GetFaceCount() const { return m_faces.size(); }
virtual int GetFaceCount() const { return static_cast<int>(m_faces.size()); }
virtual const Face* GetFaceBuffer() const { return m_faces.size() ? &m_faces[0] : 0; }
private:
@@ -53,22 +53,22 @@ namespace Export
public:
CObject(const char* pName);
virtual int GetVertexCount() const { return m_vertices.size(); }
virtual const Vector3D* GetVertexBuffer() const{ return m_vertices.size() ? &m_vertices[0] : 0; }
int GetVertexCount() const override { return static_cast<int>(m_vertices.size()); }
const Vector3D* GetVertexBuffer() const override { return m_vertices.size() ? &m_vertices[0] : nullptr; }
virtual int GetNormalCount() const { return m_normals.size(); }
virtual const Vector3D* GetNormalBuffer() const { return m_normals.size() ? &m_normals[0] : 0; }
int GetNormalCount() const override { return static_cast<int>(m_normals.size()); }
const Vector3D* GetNormalBuffer() const override { return m_normals.size() ? &m_normals[0] : nullptr; }
virtual int GetTexCoordCount() const { return m_texCoords.size(); }
virtual const UV* GetTexCoordBuffer() const { return m_texCoords.size() ? &m_texCoords[0] : 0; }
int GetTexCoordCount() const override { return static_cast<int>(m_texCoords.size()); }
const UV* GetTexCoordBuffer() const override { return m_texCoords.size() ? &m_texCoords[0] : nullptr; }
virtual int GetMeshCount() const { return m_meshes.size(); }
virtual Mesh* GetMesh(int index) const { return m_meshes[index]; }
int GetMeshCount() const override { return static_cast<int>(m_meshes.size()); }
Mesh* GetMesh(int index) const override { return m_meshes[index]; }
virtual size_t MeshHash() const{return m_MeshHash; }
size_t MeshHash() const override{return m_MeshHash; }
void SetMaterialName(const char* pName);
virtual int GetEntityAnimationDataCount() const {return m_entityAnimData.size(); }
virtual int GetEntityAnimationDataCount() const {return static_cast<int>(m_entityAnimData.size()); }
virtual const EntityAnimData* GetEntityAnimationData(int index) const {return &m_entityAnimData[index]; }
virtual void SetEntityAnimationData(EntityAnimData entityData){ m_entityAnimData.push_back(entityData); };
void SetLastPtr(CBaseObject* pObject){m_pLastObject = pObject; };
@@ -92,7 +92,7 @@ namespace Export
: public IData
{
public:
virtual int GetObjectCount() const { return m_objects.size(); }
virtual int GetObjectCount() const { return static_cast<int>(m_objects.size()); }
virtual Object* GetObject(int index) const { return m_objects[index]; }
virtual Object* AddObject(const char* objectName);
void Clear();
+2 -2
View File
@@ -227,7 +227,7 @@ QString COBJExporter::MakeRelativePath(const char* pMainFileName, const char* pF
const char* ch = strrchr(pMainFileName, '\\');
if (ch)
{
if (strlen(pFileName) > ch - pMainFileName && !_strnicmp(pMainFileName, pFileName, ch - pMainFileName))
if (strlen(pFileName) > static_cast<size_t>(ch - pMainFileName) && !_strnicmp(pMainFileName, pFileName, ch - pMainFileName))
{
return QString(pFileName + (ch - pMainFileName) + 1);
}
@@ -256,7 +256,7 @@ const char* COBJExporter::TrimFloat(float fValue) const
++nCurBuf;
sprintf_s(pBuf, bufSize, "%f", fValue);
for (int i = strlen(pBuf) - 1; i > 0; --i)
for (int i = static_cast<int>(strlen(pBuf)) - 1; i > 0; --i)
{
if (pBuf[i] == '0')
{
+6 -6
View File
@@ -215,7 +215,7 @@ bool COCMExporter::ExportToFile(const char* filename, const Export::IData* pExpo
for (size_t a = 0; a < MeshCount; a++)
{
SOCMeshInfo MeshInfo;
MeshInfo.m_MeshHash = pExportData->GetObject(a)->MeshHash();
MeshInfo.m_MeshHash = pExportData->GetObject(static_cast<int>(a))->MeshHash();
const tdMeshOffset::iterator it = std::find(MeshOffsets.begin(), MeshOffsets.end(), MeshInfo);
if (it != MeshOffsets.end())
{
@@ -223,15 +223,15 @@ bool COCMExporter::ExportToFile(const char* filename, const Export::IData* pExpo
}
else
{
MeshInfo.m_Offset = Offset;
Offset += SaveMesh(Writer, pExportData->GetObject(a), MeshInfo.m_OBBMat);
MeshInfo.m_Offset = static_cast<uint32>(Offset);
Offset += SaveMesh(Writer, pExportData->GetObject(static_cast<int>(a)), MeshInfo.m_OBBMat);
}
MeshOffsets.push_back(MeshInfo);
}
OffsetInstances = Offset;
OffsetInstances = static_cast<uint32>(Offset);
for (size_t a = 0; a < InstCount; a++)
{
SaveInstance(Writer, pExportData->GetObject(a), MeshOffsets[a]);
SaveInstance(Writer, pExportData->GetObject(static_cast<int>(a)), MeshOffsets[a]);
}
Writer.Seek(4);
Writer.Write(static_cast<uint32>(MeshOffsets.size()));
@@ -263,7 +263,7 @@ const char* COCMExporter::TrimFloat(float fValue) const
++nCurBuf;
sprintf_s(pBuf, bufSize, "%f", fValue);
for (int i = strlen(pBuf) - 1; i > 0; --i)
for (int i = static_cast<int>(strlen(pBuf)) - 1; i > 0; --i)
{
if (pBuf[i] == '0')
{