From 016eda6cf13fdbaba417b6efc2c63f5e5d3039e3 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 8 Dec 2021 13:57:45 -0800 Subject: [PATCH 01/32] Fixed infinite recursion when adding prefabs While processing prefabs into spawnables new prefabs can be added for later processing. Because the new prefabs were immediately added to the list of prefabs it could happen that the new prefabs would be added to the active processor for processing, which could lead to infinite recursion. Adding prefabs while iterating prefabs now delays the addition until the iteration has completed. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Spawnable/PrefabProcessorContext.cpp | 26 +++++++++++++++++-- .../Prefab/Spawnable/PrefabProcessorContext.h | 1 + 2 files changed, 25 insertions(+), 2 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index efef0f53de..ff32ac2ea5 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -32,8 +32,24 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils bool PrefabProcessorContext::AddPrefab(AZStd::string prefabName, PrefabDom prefab) { - auto result = m_prefabs.emplace(AZStd::move(prefabName), AZStd::move(prefab)); - return result.second; + if (!m_isIterating) + { + auto result = m_prefabs.emplace(AZStd::move(prefabName), AZStd::move(prefab)); + return result.second; + } + else + { + auto it = m_prefabs.find(prefabName); + if (it == m_prefabs.end()) + { + auto result = m_pendingPrefabAdditions.emplace(AZStd::move(prefabName), AZStd::move(prefab)); + return result.second; + } + else + { + return false; + } + } } void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) @@ -43,7 +59,13 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { callback(it.first, it.second); } + m_isIterating = false; + for (auto& prefab : m_pendingPrefabAdditions) + { + m_prefabs.emplace(AZStd::move(prefab.first), AZStd::move(prefab.second)); + } + m_pendingPrefabAdditions.clear(); } void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h index d35a09a574..ade17e2ff0 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h @@ -134,6 +134,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils AZ::Data::AssetLoadBehavior ToAssetLoadBehavior(EntityAliasSpawnableLoadBehavior loadBehavior) const; NamedPrefabContainer m_prefabs; + NamedPrefabContainer m_pendingPrefabAdditions; SpawnableEntityAliasStore m_entityAliases; ProcessedObjectStoreContainer m_products; ProductAssetDependencyContainer m_registeredProductAssetDependencies; From 7e38a5f35cbf99e0fd852bfc276b65cce0716a53 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 8 Dec 2021 18:32:18 -0800 Subject: [PATCH 02/32] Fixed entity registration issue when setting up Spawnable Entity Aliases. In some cases entities created for use as a Spawnable Entity Alias would share an entity id with their original. This is no longer working due to a reverse lookup from an entity id to its PrefabDOM. Upon further investigation this turned out to not matter as instances that are created by the PrefabCatchmentProcessor would create new entity ids any way. This cause unexpected behavior at runtime as entity relations may be broken. This will be addressed in a future fix. Testing the above also highlighted a possible double delete in the builder when aliases were registered. This has also been fixed. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Spawnable/PrefabProcessorContext.cpp | 5 +++-- .../Prefab/Spawnable/SpawnableUtils.cpp | 11 ++++++----- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index ff32ac2ea5..d4fd785118 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -246,9 +246,10 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils it = aliasVisitors.emplace(source->m_spawnable.GetId(), AZStd::move(visitor)).first; } it->second.AddAlias( - AZ::Data::Asset(&target->m_spawnable, loadBehavior), alias.m_tag, sourceIndex, targetIndex, + AZ::Data::Asset(target->m_spawnable.GetId(), azrtti_typeid()), alias.m_tag, + sourceIndex, targetIndex, alias.m_aliasType, alias.m_loadBehavior == EntityAliasSpawnableLoadBehavior::QueueLoad); - + // Register the dependency between the two spawnables. RegisterProductAssetDependency(source->m_spawnable.GetId(), target->m_spawnable.GetId(), loadBehavior); } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index 5e552aad3f..b51df104fe 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -86,7 +86,9 @@ namespace AzToolsFramework::Prefab::SpawnableUtils entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%s' for replacing.", AZ_STRING_ARG(alias), source.GetTemplateSourcePath().c_str()); auto placeholder = AZStd::make_unique(entityData->get().GetId(), entityData->get().GetName()); - return instance->ReplaceEntity(AZStd::move(placeholder), alias); + AZStd::unique_ptr result = instance->ReplaceEntity(AZStd::move(placeholder), alias); + result->SetId(AZ::Entity::MakeId()); + return result; } AZStd::unique_ptr ReplaceEntityWithPlaceholder(AZ::EntityId entityId, AzFramework::Spawnable& source) @@ -102,7 +104,7 @@ namespace AzToolsFramework::Prefab::SpawnableUtils aznumeric_cast(entityId)); source.GetEntities()[index] = AZStd::make_unique(original->GetId(), original->GetName()); - + original->SetId(AZ::Entity::MakeId()); return original; } @@ -123,10 +125,9 @@ namespace AzToolsFramework::Prefab::SpawnableUtils case PCU::EntityAliasType::Replace: return ResultPair(ReplaceEntityWithPlaceholder(entityId, source), AzFramework::Spawnable::EntityAliasType::Replace); case PCU::EntityAliasType::Additional: - ResultPair(AZStd::make_unique(AZ::Entity::MakeId()), AzFramework::Spawnable::EntityAliasType::Additional); + ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Additional); case PCU::EntityAliasType::Merge: - // Use the same entity id as the original entity so at runtime the entity ids can be verified to match. - ResultPair(AZStd::make_unique(entityId), AzFramework::Spawnable::EntityAliasType::Merge); + ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Merge); default: AZ_Assert( false, "Invalid PrefabProcessorContext::EntityAliasType type (%i) provided.", aznumeric_cast(aliasType)); From cbea11c452559170f03d2bedbfff1cc4d922b7bb Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 9 Dec 2021 14:48:56 -0800 Subject: [PATCH 03/32] Minor performance optimization to Prefab Instance. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../AzToolsFramework/Prefab/Instance/Instance.cpp | 8 ++++---- .../AzToolsFramework/Prefab/Instance/Instance.h | 4 ++-- .../Prefab/Spawnable/PrefabProcessorContext.cpp | 1 + 3 files changed, 7 insertions(+), 6 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp index 490a151925..c685735f40 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp @@ -142,14 +142,14 @@ namespace AzToolsFramework return m_templateSourcePath; } - void Instance::SetTemplateSourcePath(AZ::IO::PathView sourcePath) + void Instance::SetTemplateSourcePath(AZ::IO::Path sourcePath) { - m_templateSourcePath = sourcePath; + m_templateSourcePath = AZStd::move(sourcePath); } - void Instance::SetContainerEntityName(AZStd::string_view containerName) + void Instance::SetContainerEntityName(AZStd::string containerName) { - m_containerEntity->SetName(containerName); + m_containerEntity->SetName(AZStd::move(containerName)); } bool Instance::AddEntity(AZ::Entity& entity) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h index 25971093cd..625357f485 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h @@ -80,8 +80,8 @@ namespace AzToolsFramework void SetTemplateId(TemplateId templateId); const AZ::IO::Path& GetTemplateSourcePath() const; - void SetTemplateSourcePath(AZ::IO::PathView sourcePath); - void SetContainerEntityName(AZStd::string_view containerName); + void SetTemplateSourcePath(AZ::IO::Path sourcePath); + void SetContainerEntityName(AZStd::string containerName); bool AddEntity(AZ::Entity& entity); bool AddEntity(AZStd::unique_ptr&& entity); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index d4fd785118..d79b270bb8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -154,6 +154,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { using namespace AzToolsFramework::Prefab; + // Resolve prefab links into spawnable links for the provided spawnable. for (EntityAliasStore& entityAlias : m_entityAliases) { auto sourcePrefab = AZStd::get_if(&entityAlias.m_source); From 76a913882c78c631a8bf649ed0d6c4ba6c08439c Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Fri, 10 Dec 2021 09:03:36 -0800 Subject: [PATCH 04/32] Resolving links in the Prefab Processing Stack now also makes sure that entity ids of aliased entities are appropriately unique or match. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Spawnable/PrefabProcessorContext.cpp | 24 +++++++++++++++++++ .../Prefab/Spawnable/SpawnableUtils.cpp | 4 ++-- 2 files changed, 26 insertions(+), 2 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index d79b270bb8..5c67c8f3b3 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -7,6 +7,7 @@ */ #include +#include #include #include #include @@ -253,6 +254,29 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils // Register the dependency between the two spawnables. RegisterProductAssetDependency(source->m_spawnable.GetId(), target->m_spawnable.GetId(), loadBehavior); + + // Patch up all entity ids so the alias points to the same entity id if needed. + switch (alias.m_aliasType) + { + case AzFramework::Spawnable::EntityAliasType::Original: + continue; + case AzFramework::Spawnable::EntityAliasType::Disable: + continue; + case AzFramework::Spawnable::EntityAliasType::Replace: + break; // Requires entity id for alias in source and target spawnable matches. + case AzFramework::Spawnable::EntityAliasType::Additional: + continue; + case AzFramework::Spawnable::EntityAliasType::Merge: + break; // Requires entity id for alias in source and target spawnable matches. + default: + continue; + } + + auto entityIdMapper = [source, target](const AZ::EntityId& originalId, bool /*isEntityId*/) -> AZ::EntityId + { + return originalId == target->m_index ? source->m_index : originalId; + }; + AZ::EntityUtils::ReplaceEntityIdsAndEntityRefs(&target->m_spawnable, entityIdMapper); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index b51df104fe..feed44c740 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -85,9 +85,9 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AZ_Assert( entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%s' for replacing.", AZ_STRING_ARG(alias), source.GetTemplateSourcePath().c_str()); - auto placeholder = AZStd::make_unique(entityData->get().GetId(), entityData->get().GetName()); + // A new entity id can be used for the placeholder as `ReplaceEntity` will swap the entity ids. + auto placeholder = AZStd::make_unique(AZ::Entity::MakeId(), entityData->get().GetName()); AZStd::unique_ptr result = instance->ReplaceEntity(AZStd::move(placeholder), alias); - result->SetId(AZ::Entity::MakeId()); return result; } From 9def902e1ceac7fc82b0a9bca91c75647c755d54 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Fri, 10 Dec 2021 17:52:03 -0800 Subject: [PATCH 05/32] Fixes up parents for entities that are moved to another Prefab. This fixes issues with entities that are moved to another Prefab and have a parent that was also moved to the same Prefab. Entities that have their parent moved to another Prefab continue to work as is because a placeholder entity is always left behind. Entities that are moved to another Prefab but have a parent that's still in the original Prefab will currently not work correctly. This will be a addressed in a future commit. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Components/TransformComponent.cpp | 25 +-- .../Prefab/Spawnable/SpawnableUtils.cpp | 169 +++++++----------- .../Prefab/Spawnable/SpawnableUtils.h | 18 +- 3 files changed, 78 insertions(+), 134 deletions(-) diff --git a/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp b/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp index 809f664a10..2f3fc3cb8b 100644 --- a/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp +++ b/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp @@ -585,21 +585,24 @@ namespace AzFramework EBUS_EVENT_PTR(m_notificationBus, AZ::TransformNotificationBus, OnParentChanged, oldParent, parentId); m_parentChangedEvent.Signal(oldParent, parentId); - if (oldParent != parentId) // Don't send removal notification while activating. + if (GetEntity() != nullptr) { - EBUS_EVENT_ID(oldParent, AZ::TransformNotificationBus, OnChildRemoved, GetEntityId()); - auto oldParentTransform = AZ::TransformBus::FindFirstHandler(oldParent); - if (oldParentTransform) + if (oldParent != parentId) // Don't send removal notification while activating. { - oldParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Removed, GetEntityId()); + EBUS_EVENT_ID(oldParent, AZ::TransformNotificationBus, OnChildRemoved, GetEntityId()); + auto oldParentTransform = AZ::TransformBus::FindFirstHandler(oldParent); + if (oldParentTransform) + { + oldParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Removed, GetEntityId()); + } } - } - EBUS_EVENT_ID(parentId, AZ::TransformNotificationBus, OnChildAdded, GetEntityId()); - auto newParentTransform = AZ::TransformBus::FindFirstHandler(parentId); - if (newParentTransform) - { - newParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Added, GetEntityId()); + EBUS_EVENT_ID(parentId, AZ::TransformNotificationBus, OnChildAdded, GetEntityId()); + auto newParentTransform = AZ::TransformBus::FindFirstHandler(parentId); + if (newParentTransform) + { + newParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Added, GetEntityId()); + } } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index feed44c740..e30417324c 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -16,6 +16,7 @@ #include #include #include +#include #include #include #include @@ -52,14 +53,32 @@ namespace AzToolsFramework::Prefab::SpawnableUtils return result; } + const AZ::Entity* FindEntity(AZ::EntityId entityId, const AzToolsFramework::Prefab::Instance& source) + { + const AZ::Entity* result = nullptr; + source.GetConstEntities( + [&result, entityId](const AZ::Entity& entity) + { + if (entity.GetId() != entityId) + { + return true; + } + else + { + result = &entity; + return false; + } + }); + return result; + } + AZ::Entity* FindEntity(AZ::EntityId entityId, AzFramework::Spawnable& source) { uint32_t index = AzToolsFramework::Prefab::SpawnableUtils::FindEntityIndex(entityId, source); return index != InvalidEntityIndex ? source.GetEntities()[index].get() : nullptr; } - template - AZStd::unique_ptr CloneEntity(AZ::EntityId entityId, T& source) + AZStd::unique_ptr CloneEntity(AZ::EntityId entityId, AzToolsFramework::Prefab::Instance& source) { AZ::Entity* target = Internal::FindEntity(entityId, source); AZ_Assert( @@ -74,43 +93,30 @@ namespace AzToolsFramework::Prefab::SpawnableUtils return clone; } - AZStd::unique_ptr ReplaceEntityWithPlaceholder(AZ::EntityId entityId, AzToolsFramework::Prefab::Instance& source) + AZStd::unique_ptr ReplaceEntityWithPlaceholder( + AZ::EntityId entityId, + [[maybe_unused]] AZStd::string_view sourcePrefabName, + AzToolsFramework::Prefab::Instance& source) { auto&& [instance, alias] = source.FindInstanceAndAlias(entityId); AZ_Assert( - instance, "SpawnbleUtils were unable to locate entity alias with id %zu in Instance '%s' for replacing.", - aznumeric_cast(entityId), source.GetTemplateSourcePath().c_str()); + instance, "SpawnbleUtils were unable to locate entity alias with id %zu in Instance '%.*s' for replacing.", + aznumeric_cast(entityId), AZ_STRING_ARG(sourcePrefabName)); EntityOptionalReference entityData = instance->GetEntity(alias); AZ_Assert( - entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%s' for replacing.", - AZ_STRING_ARG(alias), source.GetTemplateSourcePath().c_str()); + entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%.*s' for replacing.", + AZ_STRING_ARG(alias), AZ_STRING_ARG(sourcePrefabName)); // A new entity id can be used for the placeholder as `ReplaceEntity` will swap the entity ids. auto placeholder = AZStd::make_unique(AZ::Entity::MakeId(), entityData->get().GetName()); - AZStd::unique_ptr result = instance->ReplaceEntity(AZStd::move(placeholder), alias); - return result; + return instance->ReplaceEntity(AZStd::move(placeholder), alias); } - AZStd::unique_ptr ReplaceEntityWithPlaceholder(AZ::EntityId entityId, AzFramework::Spawnable& source) - { - uint32_t index = AzToolsFramework::Prefab::SpawnableUtils::FindEntityIndex(entityId, source); - AZ_Assert( - index != InvalidEntityIndex, "SpawnbleUtils were unable to locate entity alias with id %zu in Spawnable for replacing.", - aznumeric_cast(entityId)); - - AZStd::unique_ptr original = AZStd::move(source.GetEntities()[index]); - AZ_Assert( - original, "SpawnbleUtils were unable to locate entity with id %zu in Spawnable for replacing.", - aznumeric_cast(entityId)); - - source.GetEntities()[index] = AZStd::make_unique(original->GetId(), original->GetName()); - original->SetId(AZ::Entity::MakeId()); - return original; - } - - template AZStd::pair, AzFramework::Spawnable::EntityAliasType> ApplyAlias( - Source& source, AZ::EntityId entityId, AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType) + AZStd::string_view sourcePrefabName, + AzToolsFramework::Prefab::Instance& source, + AZ::EntityId entityId, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType) { namespace PCU = AzToolsFramework::Prefab::PrefabConversionUtils; using ResultPair = AZStd::pair, AzFramework::Spawnable::EntityAliasType>; @@ -123,11 +129,13 @@ namespace AzToolsFramework::Prefab::SpawnableUtils case PCU::EntityAliasType::OptionalReplace: return ResultPair(CloneEntity(entityId, source), AzFramework::Spawnable::EntityAliasType::Replace); case PCU::EntityAliasType::Replace: - return ResultPair(ReplaceEntityWithPlaceholder(entityId, source), AzFramework::Spawnable::EntityAliasType::Replace); + return ResultPair( + ReplaceEntityWithPlaceholder(entityId, sourcePrefabName, source), + AzFramework::Spawnable::EntityAliasType::Replace); case PCU::EntityAliasType::Additional: - ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Additional); + return ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Additional); case PCU::EntityAliasType::Merge: - ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Merge); + return ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Merge); default: AZ_Assert( false, "Invalid PrefabProcessorContext::EntityAliasType type (%i) provided.", aznumeric_cast(aliasType)); @@ -183,7 +191,8 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AliasPath alias = source.GetAliasPathRelativeToInstance(entityId); if (!alias.empty()) { - auto&& [replacement, storedAliasType] = Internal::ApplyAlias(source, entityId, aliasType); + auto&& [replacement, storedAliasType] = + Internal::ApplyAlias(sourcePrefabName, source, entityId, aliasType); if (replacement) { AZ::Entity* result = replacement.get(); @@ -213,82 +222,30 @@ namespace AzToolsFramework::Prefab::SpawnableUtils } } - AZ::Entity* CreateEntityAlias( - AZStd::string sourcePrefabName, - AzToolsFramework::Prefab::Instance& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) + void PatchParents(const AzToolsFramework::Prefab::Instance& source, AzToolsFramework::Prefab::Instance& target) { - using namespace AzToolsFramework::Prefab::PrefabConversionUtils; - - AliasPath alias = source.GetAliasPathRelativeToInstance(entityId); - if (!alias.empty()) - { - auto&& [replacement, storedAliasType] = Internal::ApplyAlias(source, entityId, aliasType); - if (replacement) + target.GetEntities( + [&source, &target](AZStd::unique_ptr& entity) { - AZ::Entity* result = replacement.get(); - target.GetEntities().push_back(AZStd::move(replacement)); - - EntityAliasStore store; - store.m_aliasType = storedAliasType; - store.m_source.emplace(AZStd::move(sourcePrefabName), AZStd::move(alias)); - store.m_target.emplace(target, result->GetId()); - store.m_tag = tag; - store.m_loadBehavior = loadBehavior; - context.RegisterSpawnableEntityAlias(AZStd::move(store)); - - return result; - } - else - { - AZ_Assert(false, "A replacement for entity with id %zu could not be created.", static_cast(entityId)); - return nullptr; - } - } - else - { - AZ_Assert(false, "Entity with id %llu was not found in the source prefab.", static_cast(entityId)); - return nullptr; - } - } - - AZ::Entity* CreateEntityAlias( - AzFramework::Spawnable& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) - { - using namespace AzToolsFramework::Prefab::PrefabConversionUtils; - - auto&& [replacement, storedAliasType] = Internal::ApplyAlias(source, entityId, aliasType); - if (replacement) - { - AZ::Entity* result = replacement.get(); - target.GetEntities().push_back(AZStd::move(replacement)); - - EntityAliasStore store; - store.m_aliasType = storedAliasType; - store.m_source.emplace(source, entityId); - store.m_target.emplace(target, result->GetId()); - store.m_tag = tag; - store.m_loadBehavior = loadBehavior; - context.RegisterSpawnableEntityAlias(AZStd::move(store)); - - return result; - } - else - { - AZ_Assert(false, "A replacement for entity with id %zu could not be created.", static_cast(entityId)); - return nullptr; - } + AzFramework::TransformComponent* transform = entity->FindComponent(); + if (transform) + { + if (transform->GetParentId().IsValid()) + { + AliasPath originalParentAlias = source.GetAliasPathRelativeToInstance(transform->GetParentId()); + if (!originalParentAlias.empty()) + { + AZ::EntityId targetParentId = target.GetEntityIdFromAliasPath(originalParentAlias); + if (targetParentId.IsValid()) + { + // If this is valid then the parent was moved to the target spawnable so adjust the entity id. + transform->SetParent(targetParentId); + } + } + } + } + return true; + }); } uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h index ea8a49857e..ea33ca09cc 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h @@ -41,23 +41,7 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, uint32_t tag, AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); - AZ::Entity* CreateEntityAlias( - AZStd::string sourcePrefabName, - AzToolsFramework::Prefab::Instance& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); - AZ::Entity* CreateEntityAlias( - AzFramework::Spawnable& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); + void PatchParents(const AzToolsFramework::Prefab::Instance& source, AzToolsFramework::Prefab::Instance& target); uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable); From b8e3b27ea92964c50e131793458ba71aaa30ff66 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Tue, 14 Dec 2021 15:02:04 -0800 Subject: [PATCH 06/32] Added a PrefabDocument for Prefab to simplify working with Prefabs during conversion to spawnables. The new PrefabDocument handles the Prefab and the Instance. This reduces the number of times the Instance has to be reloaded from the Prefab and keeps the entity ids stable between steps. The intention is for all the PrefabDocument to conceptually manipulate the Prefab DOM, although behind the scenes it will manipulate the Instance for now. The Instance should only be directly used in case the PrefabDocument doesn't provide the functionality yet. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../PrefabEditorEntityOwnershipService.cpp | 1 + .../Prefab/Spawnable/EditorInfoRemover.cpp | 45 ++------ .../Prefab/Spawnable/EditorInfoRemover.h | 5 +- .../Spawnable/PrefabCatchmentProcessor.cpp | 63 +++++----- .../Spawnable/PrefabCatchmentProcessor.h | 2 +- .../Prefab/Spawnable/PrefabDocument.cpp | 109 ++++++++++++++++++ .../Prefab/Spawnable/PrefabDocument.h | 47 ++++++++ .../Spawnable/PrefabProcessorContext.cpp | 45 +++----- .../Prefab/Spawnable/PrefabProcessorContext.h | 15 ++- .../aztoolsframework_files.cmake | 2 + .../PrefabBuilder/PrefabBuilderComponent.cpp | 10 +- .../PrefabBuilder/PrefabBuilderComponent.h | 2 +- 12 files changed, 230 insertions(+), 116 deletions(-) create mode 100644 Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp create mode 100644 Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp index b91a0aac93..3d962ade67 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp @@ -417,6 +417,7 @@ namespace AzToolsFramework bool readyToCreateRootSpawnable = m_playInEditorData.m_assetsCache.IsActivated(); if (!readyToCreateRootSpawnable && !m_playInEditorData.m_assetsCache.Activate(Prefab::PrefabConversionUtils::PlayInEditor)) + { AZ_Error("Prefab", false, "Failed to create a prefab processing stack from key '%.*s'.", AZ_STRING_ARG(Prefab::PrefabConversionUtils::PlayInEditor)); return; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp index dfba1d54ba..3f6d698bbe 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp @@ -37,7 +37,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } prefabProcessorContext.ListPrefabs( - [this, &serializeContext, &prefabProcessorContext]([[maybe_unused]] AZStd::string_view prefabName, PrefabDom& prefab) + [this, &serializeContext, &prefabProcessorContext]([[maybe_unused]] AZStd::string_view prefabName, PrefabDocument& prefab) { auto result = RemoveEditorInfo(prefab, serializeContext, prefabProcessorContext); if (!result) @@ -58,10 +58,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } } - void EditorInfoRemover::GetEntitiesFromInstance( - AZStd::unique_ptr& instance, EntityList& hierarchyEntities) + void EditorInfoRemover::GetEntitiesFromInstance(AzToolsFramework::Prefab::Instance& instance, EntityList& hierarchyEntities) { - instance->GetAllEntitiesInHierarchy( + instance.GetAllEntitiesInHierarchy( [&hierarchyEntities](const AZStd::unique_ptr& entity) { hierarchyEntities.emplace_back(entity.get()); @@ -498,7 +497,7 @@ exportComponent, prefabProcessorContext); } EditorInfoRemover::RemoveEditorInfoResult EditorInfoRemover::RemoveEditorInfo( - PrefabDom& prefab, + PrefabDocument& prefab, AZ::SerializeContext* serializeContext, PrefabProcessorContext& prefabProcessorContext) { @@ -510,28 +509,10 @@ exportComponent, prefabProcessorContext); m_componentRequirementsValidator.SetPlatformTags(prefabProcessorContext.GetPlatformTags()); - // convert Prefab DOM into Prefab Instance. - AZStd::unique_ptr instance(aznew Instance()); - if (!Prefab::PrefabDomUtils::LoadInstanceFromPrefabDom(*instance, prefab, - Prefab::PrefabDomUtils::LoadFlags::AssignRandomEntityId)) - { - PrefabDomValueReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); - - AZStd::string errorMessage("Failed to Load Prefab Instance from given Prefab Dom during Removal of Editor Info."); - if (sourceReference.has_value() && - sourceReference->get().IsString() && - sourceReference->get().GetStringLength() != 0) - { - AZStd::string_view source(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); - errorMessage += AZStd::string::format("Prefab Source: %.*s", AZ_STRING_ARG(source)); - } - - return AZ::Failure(errorMessage); - } - // grab all nested entities from the Instance as source entities. + Instance& sourceInstance = prefab.GetInstance(); EntityList sourceEntities; - GetEntitiesFromInstance(instance, sourceEntities); + GetEntitiesFromInstance(sourceInstance, sourceEntities); EntityList exportEntities; @@ -597,7 +578,7 @@ exportComponent, prefabProcessorContext); exportEntitiesMap.emplace(entity->GetId(), entity); } ); - instance->RemoveNestedEntities( + sourceInstance.RemoveNestedEntities( [&exportEntitiesMap](const AZStd::unique_ptr& entity) { return exportEntitiesMap.find(entity->GetId()) == exportEntitiesMap.end(); @@ -605,7 +586,7 @@ exportComponent, prefabProcessorContext); ); // replace entities of instance with exported ones. - instance->GetAllEntitiesInHierarchy( + sourceInstance.GetAllEntitiesInHierarchy( [&exportEntitiesMap](AZStd::unique_ptr& entity) { auto entityId = entity->GetId(); @@ -614,16 +595,6 @@ exportComponent, prefabProcessorContext); } ); - // save the final result in the target Prefab DOM. - PrefabDom filteredPrefab; - if (!PrefabDomUtils::StoreInstanceInPrefabDom(*instance, filteredPrefab)) - { - return AZ::Failure(AZStd::string::format( - "Saving exported Prefab Instance within a Prefab Dom failed.") - ); - } - prefab.Swap(filteredPrefab); - return AZ::Success(); } } // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h index dc10952733..dbad58d2f5 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h @@ -43,7 +43,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils using RemoveEditorInfoResult = AZ::Outcome; RemoveEditorInfoResult RemoveEditorInfo( - PrefabDom& prefab, + PrefabDocument& prefab, AZ::SerializeContext* serializeContext, PrefabProcessorContext& prefabProcessorContext); @@ -51,8 +51,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils protected: using EntityList = AZStd::vector; - static void GetEntitiesFromInstance( - AZStd::unique_ptr& instance, EntityList& hierarchyEntities); + static void GetEntitiesFromInstance(AzToolsFramework::Prefab::Instance& instance, EntityList& hierarchyEntities); static bool ReadComponentAttribute( AZ::Component* component, diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp index 7a54950c47..4658eea49f 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp @@ -25,7 +25,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { AZ::DataStream::StreamType serializationFormat = m_serializationFormat == SerializationFormats::Binary ? AZ::DataStream::StreamType::ST_BINARY : AZ::DataStream::StreamType::ST_XML; - context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDom& prefab) + context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDocument& prefab) { ProcessPrefab(context, prefabName, prefab, serializationFormat); }); @@ -45,7 +45,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } } - void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, + void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat) { using namespace AzToolsFramework::Prefab::SpawnableUtils; @@ -64,45 +64,34 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils AZStd::move(uniqueName), context.GetSourceUuid(), AZStd::move(serializer)); AZ_Assert(spawnable, "Failed to create a new spawnable."); - Instance instance; - if (Prefab::PrefabDomUtils::LoadInstanceFromPrefabDom( - instance, prefab, object.GetReferencedAssets(), - Prefab::PrefabDomUtils::LoadFlags::AssignRandomEntityId)) // Always assign random entity ids because the spawnable is - // going to be used to create clones of the entities. - { - // Resolve entity aliases that store PrefabDOM information to use the spawnable instead. This is done before the entities are - // moved from the instance as they'd otherwise can't be found. - context.ResolveSpawnableEntityAliases(prefabName, *spawnable, instance); + Instance& instance = prefab.GetInstance(); + // Resolve entity aliases that store PrefabDOM information to use the spawnable instead. This is done before the entities are + // moved from the instance as they'd otherwise can't be found. + context.ResolveSpawnableEntityAliases(prefabName, *spawnable, instance); - AzFramework::Spawnable::EntityList& entities = spawnable->GetEntities(); - instance.DetachAllEntitiesInHierarchy( - [&entities, &context](AZStd::unique_ptr entity) + AzFramework::Spawnable::EntityList& entities = spawnable->GetEntities(); + instance.DetachAllEntitiesInHierarchy( + [&entities, &context](AZStd::unique_ptr entity) + { + if (entity) { - if (entity) + entity->InvalidateDependencies(); + AZ::Entity::DependencySortOutcome evaluation = entity->EvaluateDependenciesGetDetails(); + if (evaluation.IsSuccess()) { - entity->InvalidateDependencies(); - AZ::Entity::DependencySortOutcome evaluation = entity->EvaluateDependenciesGetDetails(); - if (evaluation.IsSuccess()) - { - entities.emplace_back(AZStd::move(entity)); - } - else - { - AZ_Error( - "Prefabs", false, "Entity '%s' %s cannot be activated for the following reason: %s", - entity->GetName().c_str(), entity->GetId().ToString().c_str(), evaluation.GetError().m_message.c_str()); - context.ErrorEncountered(); - } + entities.emplace_back(AZStd::move(entity)); } - }); + else + { + AZ_Error( + "Prefabs", false, "Entity '%s' %s cannot be activated for the following reason: %s", + entity->GetName().c_str(), entity->GetId().ToString().c_str(), evaluation.GetError().m_message.c_str()); + context.ErrorEncountered(); + } + } + }); - SpawnableUtils::SortEntitiesByTransformHierarchy(*spawnable); - context.GetProcessedObjects().push_back(AZStd::move(object)); - } - else - { - AZ_Error("Prefabs", false, "Failed to convert prefab '%.*s' to a spawnable.", AZ_STRING_ARG(prefabName)); - context.ErrorEncountered(); - } + SpawnableUtils::SortEntitiesByTransformHierarchy(*spawnable); + context.GetProcessedObjects().push_back(AZStd::move(object)); } } // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h index 253321f8e7..a3556d73b7 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h @@ -40,7 +40,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils static void Reflect(AZ::ReflectContext* context); protected: - static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, + static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat); SerializationFormats m_serializationFormat{ SerializationFormats::Binary }; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp new file mode 100644 index 0000000000..1f55e0df1a --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp @@ -0,0 +1,109 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + PrefabDocument::PrefabDocument(AZStd::string name) + : m_name(AZStd::move(name)) + , m_instance(AZStd::make_unique()) + { + m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / name); + } + + bool PrefabDocument::SetPrefabDom(const PrefabDom& prefab) + { + if (ConstructInstanceFromPrefabDom(prefab)) + { + constexpr bool copyConstStrings = true; + m_dom.CopyFrom(prefab, m_dom.GetAllocator(), copyConstStrings); + return true; + } + else + { + return false; + } + } + + bool PrefabDocument::SetPrefabDom(PrefabDom&& prefab) + { + if (ConstructInstanceFromPrefabDom(prefab)) + { + m_dom = AZStd::move(prefab); + return true; + } + else + { + return false; + } + } + + const AZStd::string& PrefabDocument::GetName() const + { + return m_name; + } + + const PrefabDom& PrefabDocument::GetDom() const + { + if (m_isDirty) + { + m_isDirty = !PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + } + return m_dom; + } + + PrefabDom&& PrefabDocument::TakeDom() + { + if (m_isDirty) + { + m_isDirty = !PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + } + return AZStd::move(m_dom); + } + + AzToolsFramework::Prefab::Instance& PrefabDocument::GetInstance() + { + // Assume that changes will be made to the instance. + m_isDirty = true; + return *m_instance; + } + + const AzToolsFramework::Prefab::Instance& PrefabDocument::GetInstance() const + { + return *m_instance; + } + + bool PrefabDocument::ConstructInstanceFromPrefabDom(const PrefabDom& prefab) + { + using namespace AzToolsFramework::Prefab; + + m_instance->Reset(); + if (PrefabDomUtils::LoadInstanceFromPrefabDom(*m_instance, prefab, PrefabDomUtils::LoadFlags::AssignRandomEntityId)) + { + return true; + } + else + { + AZStd::string errorMessage("Failed to construct Prefab instance from given PrefabDOM"); + + PrefabDomValueConstReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); + if (sourceReference.has_value() && sourceReference->get().IsString() && sourceReference->get().GetStringLength() != 0) + { + errorMessage += " (Source: "; + errorMessage += AZStd::string_view(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); + errorMessage += ')'; + } + + errorMessage += '.'; + AZ_Error("PrefabDocument", false, errorMessage.c_str()); + return false; + } + } +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h new file mode 100644 index 0000000000..804082b03b --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h @@ -0,0 +1,47 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + class PrefabDocument final + { + public: + explicit PrefabDocument(AZStd::string name); + PrefabDocument(const PrefabDocument&) = delete; + PrefabDocument(PrefabDocument&&) = default; + + PrefabDocument& operator=(const PrefabDocument&) = delete; + PrefabDocument& operator=(PrefabDocument&&) = default; + + bool SetPrefabDom(const PrefabDom& prefab); + bool SetPrefabDom(PrefabDom&& prefab); + + const AZStd::string& GetName() const; + const PrefabDom& GetDom() const; + PrefabDom&& TakeDom(); + + // Where possible, prefer functions directly on the PrefabDocument Instead of using the Instance. + AzToolsFramework::Prefab::Instance& GetInstance(); + const AzToolsFramework::Prefab::Instance& GetInstance() const; + + private: + bool ConstructInstanceFromPrefabDom(const PrefabDom& prefab); + + mutable PrefabDom m_dom; + AZStd::unique_ptr m_instance; + AZStd::string m_name; + mutable bool m_isDirty{ false }; + }; +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index 5c67c8f3b3..0fd428fa3b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -10,6 +10,7 @@ #include #include #include +#include #include #include @@ -31,49 +32,39 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils : m_sourceUuid(sourceUuid) {} - bool PrefabProcessorContext::AddPrefab(AZStd::string prefabName, PrefabDom prefab) + bool PrefabProcessorContext::AddPrefab(PrefabDocument&& document) { - if (!m_isIterating) + AZStd::string name = document.GetName(); + if (!m_prefabNames.contains(name)) { - auto result = m_prefabs.emplace(AZStd::move(prefabName), AZStd::move(prefab)); - return result.second; - } - else - { - auto it = m_prefabs.find(prefabName); - if (it == m_prefabs.end()) - { - auto result = m_pendingPrefabAdditions.emplace(AZStd::move(prefabName), AZStd::move(prefab)); - return result.second; - } - else - { - return false; - } + m_prefabNames.emplace(AZStd::move(name)); + PrefabContainer& container = m_isIterating ? m_pendingPrefabAdditions : m_prefabs; + container.push_back(AZStd::move(document)); + return true; } + return false; } - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) { m_isIterating = true; - for (auto& it : m_prefabs) + for (PrefabDocument& document : m_prefabs) { - callback(it.first, it.second); + callback(document.GetName(), document); } m_isIterating = false; - for (auto& prefab : m_pendingPrefabAdditions) - { - m_prefabs.emplace(AZStd::move(prefab.first), AZStd::move(prefab.second)); - } + m_prefabs.insert( + m_prefabs.end(), AZStd::make_move_iterator(m_pendingPrefabAdditions.begin()), + AZStd::make_move_iterator(m_pendingPrefabAdditions.end())); m_pendingPrefabAdditions.clear(); } - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const { - for (const auto& it : m_prefabs) + for (const PrefabDocument& document : m_prefabs) { - callback(it.first, it.second); + callback(document.GetName(), document); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h index ade17e2ff0..4c2dc73ed8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h @@ -21,6 +21,7 @@ #include #include #include +#include #include namespace AzToolsFramework::Prefab::PrefabConversionUtils @@ -93,9 +94,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils explicit PrefabProcessorContext(const AZ::Uuid& sourceUuid); virtual ~PrefabProcessorContext() = default; - virtual bool AddPrefab(AZStd::string prefabName, PrefabDom prefab); - virtual void ListPrefabs(const AZStd::function& callback); - virtual void ListPrefabs(const AZStd::function& callback) const; + virtual bool AddPrefab(PrefabDocument&& document); + virtual void ListPrefabs(const AZStd::function& callback); + virtual void ListPrefabs(const AZStd::function& callback) const; virtual bool HasPrefabs() const; virtual bool RegisterSpawnableProductAssetDependency( @@ -128,13 +129,15 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils virtual void ErrorEncountered(); protected: - using NamedPrefabContainer = AZStd::unordered_map; + using PrefabNames = AZStd::unordered_set; + using PrefabContainer = AZStd::vector; using SpawnableEntityAliasStore = AZStd::vector; AZ::Data::AssetLoadBehavior ToAssetLoadBehavior(EntityAliasSpawnableLoadBehavior loadBehavior) const; - NamedPrefabContainer m_prefabs; - NamedPrefabContainer m_pendingPrefabAdditions; + PrefabContainer m_prefabs; + PrefabContainer m_pendingPrefabAdditions; + PrefabNames m_prefabNames; SpawnableEntityAliasStore m_entityAliases; ProcessedObjectStoreContainer m_products; ProductAssetDependencyContainer m_registeredProductAssetDependencies; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake index 2c25cc9222..4c23289805 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake @@ -730,6 +730,8 @@ set(FILES Prefab/Spawnable/PrefabConversionPipeline.h Prefab/Spawnable/PrefabConversionPipeline.cpp Prefab/Spawnable/PrefabConverterStackProfileNames.h + Prefab/Spawnable/PrefabDocument.h + Prefab/Spawnable/PrefabDocument.cpp Prefab/Spawnable/ProcesedObjectStore.h Prefab/Spawnable/ProcesedObjectStore.cpp Prefab/Spawnable/PrefabProcessor.h diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp index 6107226783..71464501ba 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp @@ -237,7 +237,7 @@ namespace AZ::Prefab bool PrefabBuilderComponent::ProcessPrefab( const AZ::PlatformTagSet& platformTags, const char* filePath, AZ::IO::PathView tempDirPath, const AZ::Uuid& sourceFileUuid, - AzToolsFramework::Prefab::PrefabDom& mutableRootDom, AZStd::vector& jobProducts) + AzToolsFramework::Prefab::PrefabDom&& rootDom, AZStd::vector& jobProducts) { AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext context(sourceFileUuid); AZStd::string rootPrefabName; @@ -247,7 +247,9 @@ namespace AZ::Prefab filePath); return false; } - context.AddPrefab(AZStd::move(rootPrefabName), AZStd::move(mutableRootDom)); + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument rootDocument(AZStd::move(rootPrefabName)); + rootDocument.SetPrefabDom(AZStd::move(rootDom)); + context.AddPrefab(AZStd::move(rootDocument)); context.SetPlatformTags(AZStd::move(platformTags)); @@ -319,8 +321,8 @@ namespace AZ::Prefab }); if (ProcessPrefab( - platformTags, request.m_fullPath.c_str(), request.m_tempDirPath.c_str(), request.m_sourceFileUUID, mutableRootDom, - response.m_outputProducts)) + platformTags, request.m_fullPath.c_str(), request.m_tempDirPath.c_str(), request.m_sourceFileUUID, + AZStd::move(mutableRootDom), response.m_outputProducts)) { response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success; } diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h index 9ebdd690f5..73ef6b0426 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h @@ -53,7 +53,7 @@ namespace AZ::Prefab const AzToolsFramework::Prefab::PrefabDom& genericDocument); bool ProcessPrefab( const AZ::PlatformTagSet& platformTags, const char* filePath, AZ::IO::PathView tempDirPath, const AZ::Uuid& sourceFileUuid, - AzToolsFramework::Prefab::PrefabDom& mutableRootDom, + AzToolsFramework::Prefab::PrefabDom&& rootDom, AZStd::vector& jobProducts); protected: From 7b5868d19869e1a045a278b7cce0598dc8a3940c Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 15 Dec 2021 10:05:44 -0800 Subject: [PATCH 07/32] Added additional functions to edit prefabs during processing to PrefabDocument. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Instance/Instance.cpp | 29 +++++++- .../Prefab/Instance/Instance.h | 7 ++ .../Prefab/Spawnable/EntityAliasTypes.h | 69 +++++++++++++++++++ .../Prefab/Spawnable/PrefabDocument.cpp | 52 +++++++++++--- .../Prefab/Spawnable/PrefabDocument.h | 19 +++++ .../Prefab/Spawnable/PrefabDocument.inl | 16 +++++ .../Prefab/Spawnable/PrefabProcessorContext.h | 51 +------------- .../Prefab/Spawnable/SpawnableUtils.cpp | 27 +------- .../Prefab/Spawnable/SpawnableUtils.h | 10 ++- .../aztoolsframework_files.cmake | 2 + 10 files changed, 193 insertions(+), 89 deletions(-) create mode 100644 Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h create mode 100644 Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp index c685735f40..03d62dff0a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp @@ -608,6 +608,31 @@ namespace AzToolsFramework } AZ::EntityId Instance::GetEntityIdFromAliasPath(AliasPathView relativeAliasPath) const + { + return GetInstanceAndEntityIdFromAliasPath(relativeAliasPath).second; + } + + AZStd::pair Instance::GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath) + { + Instance* instance = this; + AliasPathView path = relativeAliasPath.ParentPath(); + for (auto it : path) + { + InstanceOptionalReference child = instance->FindNestedInstance(it.Native()); + if (child.has_value()) + { + instance = &(child->get()); + } + else + { + return AZStd::pair(nullptr, AZ::EntityId()); + } + } + + return AZStd::pair(instance, instance->GetEntityId(relativeAliasPath.Filename().Native())); + } + + AZStd::pair Instance::GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath) const { const Instance* instance = this; AliasPathView path = relativeAliasPath.ParentPath(); @@ -620,11 +645,11 @@ namespace AzToolsFramework } else { - return AZ::EntityId(); + return AZStd::pair(nullptr, AZ::EntityId()); } } - return instance->GetEntityId(relativeAliasPath.Filename().Native()); + return AZStd::pair(instance, instance->GetEntityId(relativeAliasPath.Filename().Native())); } AZStd::vector Instance::GetNestedInstanceAliases(TemplateId templateId) const diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h index 625357f485..b63eca309a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h @@ -169,6 +169,13 @@ namespace AzToolsFramework * @return entityId, invalid ID if not found */ AZ::EntityId GetEntityIdFromAliasPath(AliasPathView relativeAliasPath) const; + /** + * Retrieves the instance pointer and entity id from an alias path that's relative to this instance. + * + * @return A pair with the Instance and entity id. The Instance is set to null and entityId is set to invalid if not found. + */ + AZStd::pair GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath); + AZStd::pair GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath) const; /** diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h new file mode 100644 index 0000000000..9ab1f9bbd1 --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h @@ -0,0 +1,69 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include +#include +#include + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + enum class EntityAliasType : uint8_t + { + Disable, //!< No alias is added. + OptionalReplace, //!< At runtime the entity might be replaced. If the alias is disabled the original entity will be spawned. + //!< The original entity will be left in the spawnable and a copy is returned. + Replace, //!< At runtime the entity will be replaced. If the alias is disabled nothing will be spawned. The original + //!< entity is returned and a blank entity is left. + Additional, //!< At runtime the alias entity will be added as an additional but unrelated entity with a new entity id. + //!< An empty entity will be returned. + Merge //!< At runtime the components in both entities will be merged. An empty entity will be returned. The added + //!< components may no conflict with the entities already in the root entity. + }; + + enum class EntityAliasSpawnableLoadBehavior : uint8_t + { + NoLoad, //!< Don't load the spawnable referenced in the entity alias. Loading will be up to the caller. + QueueLoad, //!< Queue the spawnable referenced in the entity alias for loading. This will be an async load because asset + //!< handlers aren't allowed to start a blocking load as this can lead to deadlocks. This option will allow + //!< to disable loading the referenced spawnable through the event fired from the spawnables asset handler. + DependentLoad //!< The spawnable referenced in the entity alias is made a dependency of the spawnable that holds the entity + //!< alias. This will cause the spawnable to be automatically loaded along with the owning spawnable. + }; + + struct EntityAliasSpawnableLink + { + EntityAliasSpawnableLink(AzFramework::Spawnable& spawnable, AZ::EntityId index); + + AzFramework::Spawnable& m_spawnable; + AZ::EntityId m_index; + }; + + struct EntityAliasPrefabLink + { + EntityAliasPrefabLink(AZStd::string prefabName, AzToolsFramework::Prefab::AliasPath alias); + + AZStd::string m_prefabName; + AzToolsFramework::Prefab::AliasPath m_alias; + }; + + struct EntityAliasStore + { + using LinkStore = AZStd::variant; + + LinkStore m_source; + LinkStore m_target; + uint32_t m_tag; + AzFramework::Spawnable::EntityAliasType m_aliasType; + EntityAliasSpawnableLoadBehavior m_loadBehavior; + }; +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp index 1f55e0df1a..c0eb5257b0 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp @@ -8,6 +8,7 @@ #include #include +#include namespace AzToolsFramework::Prefab::PrefabConversionUtils { @@ -68,6 +69,43 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils return AZStd::move(m_dom); } + void PrefabDocument::ListEntitiesWithComponentType( + AZ::TypeId componentType, const AZStd::function& callback) const + { + m_instance->GetAllEntitiesInHierarchyConst( + [this, &componentType, &callback](const AZ::Entity& entity) -> bool + { + if (entity.FindComponent(componentType)) + { + return callback(m_instance->GetAliasPathRelativeToInstance(entity.GetId())); + } + else + { + return true; + } + }); + } + + AZ::Entity* PrefabDocument::CreateEntityAlias( + PrefabDocument& source, + AzToolsFramework::Prefab::AliasPathView entity, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, + uint32_t tag, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) + { + auto&& [sourceInstance, entityId] = source.m_instance->GetInstanceAndEntityIdFromAliasPath(entity); + if (sourceInstance != nullptr && entityId.IsValid()) + { + return SpawnableUtils::CreateEntityAlias( + source.m_name, *sourceInstance, m_name, *m_instance, entityId, aliasType, loadBehavior, tag, context); + } + else + { + return nullptr; + } + } + AzToolsFramework::Prefab::Instance& PrefabDocument::GetInstance() { // Assume that changes will be made to the instance. @@ -91,18 +129,16 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } else { - AZStd::string errorMessage("Failed to construct Prefab instance from given PrefabDOM"); - +#ifdef AZ_ENABLE_TRACING + AZStd::string_view sourceName = m_name; PrefabDomValueConstReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); if (sourceReference.has_value() && sourceReference->get().IsString() && sourceReference->get().GetStringLength() != 0) { - errorMessage += " (Source: "; - errorMessage += AZStd::string_view(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); - errorMessage += ')'; + sourceName = AZStd::string_view(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); } - - errorMessage += '.'; - AZ_Error("PrefabDocument", false, errorMessage.c_str()); + AZ_Error( + "PrefabDocument", false, "Failed to construct Prefab instance from given PrefabDOM '%.*s'.", AZ_STRING_ARG(sourceName)); +#endif return false; } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h index 804082b03b..215daf7f71 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h @@ -8,13 +8,18 @@ #pragma once +#include #include #include #include #include +#include +#include namespace AzToolsFramework::Prefab::PrefabConversionUtils { + class PrefabProcessorContext; + class PrefabDocument final { public: @@ -32,6 +37,18 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils const PrefabDom& GetDom() const; PrefabDom&& TakeDom(); + template + void ListEntitiesWithComponentType(const AZStd::function& callback) const; + void ListEntitiesWithComponentType( + AZ::TypeId componentType, const AZStd::function& callback) const; + AZ::Entity* CreateEntityAlias( + PrefabDocument& source, + AzToolsFramework::Prefab::AliasPathView entity, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, + uint32_t tag, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); + // Where possible, prefer functions directly on the PrefabDocument Instead of using the Instance. AzToolsFramework::Prefab::Instance& GetInstance(); const AzToolsFramework::Prefab::Instance& GetInstance() const; @@ -45,3 +62,5 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils mutable bool m_isDirty{ false }; }; } // namespace AzToolsFramework::Prefab::PrefabConversionUtils + +#include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl new file mode 100644 index 0000000000..37b1f1c127 --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl @@ -0,0 +1,16 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + template + void PrefabDocument::ListEntitiesWithComponentType(const AZStd::function& callback) const + { + ListEntitiesWithComponentType(azrtti_typeid(), callback); + } +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h index 4c2dc73ed8..8dde89b9e1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h @@ -21,61 +21,12 @@ #include #include #include +#include #include #include namespace AzToolsFramework::Prefab::PrefabConversionUtils { - enum class EntityAliasType : uint8_t - { - Disable, //!< No alias is added. - OptionalReplace, //!< At runtime the entity might be replaced. If the alias is disabled the original entity will be spawned. - //!< The original entity will be left in the spawnable and a copy is returned. - Replace, //!< At runtime the entity will be replaced. If the alias is disabled nothing will be spawned. The original - //!< entity is returned and a blank entity is left. - Additional, //!< At runtime the alias entity will be added as an additional but unrelated entity with a new entity id. - //!< An empty entity will be returned. - Merge //!< At runtime the components in both entities will be merged. An empty entity will be returned. The added - //!< components may no conflict with the entities already in the root entity. - }; - - enum class EntityAliasSpawnableLoadBehavior : uint8_t - { - NoLoad, //!< Don't load the spawnable referenced in the entity alias. Loading will be up to the caller. - QueueLoad, //!< Queue the spawnable referenced in the entity alias for loading. This will be an async load because asset - //!< handlers aren't allowed to start a blocking load as this can lead to deadlocks. This option will allow - //!< to disable loading the referenced spawnable through the event fired from the spawnables asset handler. - DependentLoad //!< The spawnable referenced in the entity alias is made a dependency of the spawnable that holds the entity - //!< alias. This will cause the spawnable to be automatically loaded along with the owning spawnable. - }; - - struct EntityAliasSpawnableLink - { - EntityAliasSpawnableLink(AzFramework::Spawnable& spawnable, AZ::EntityId index); - - AzFramework::Spawnable& m_spawnable; - AZ::EntityId m_index; - }; - - struct EntityAliasPrefabLink - { - EntityAliasPrefabLink(AZStd::string prefabName, AzToolsFramework::Prefab::AliasPath alias); - - AZStd::string m_prefabName; - AzToolsFramework::Prefab::AliasPath m_alias; - }; - - struct EntityAliasStore - { - using LinkStore = AZStd::variant; - - LinkStore m_source; - LinkStore m_target; - uint32_t m_tag; - AzFramework::Spawnable::EntityAliasType m_aliasType; - EntityAliasSpawnableLoadBehavior m_loadBehavior; - }; - struct AssetDependencyInfo { AZ::Data::AssetId m_assetId; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index e30417324c..4f007f509e 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -21,6 +21,7 @@ #include #include #include +#include namespace AzToolsFramework::Prefab::SpawnableUtils { @@ -222,32 +223,6 @@ namespace AzToolsFramework::Prefab::SpawnableUtils } } - void PatchParents(const AzToolsFramework::Prefab::Instance& source, AzToolsFramework::Prefab::Instance& target) - { - target.GetEntities( - [&source, &target](AZStd::unique_ptr& entity) - { - AzFramework::TransformComponent* transform = entity->FindComponent(); - if (transform) - { - if (transform->GetParentId().IsValid()) - { - AliasPath originalParentAlias = source.GetAliasPathRelativeToInstance(transform->GetParentId()); - if (!originalParentAlias.empty()) - { - AZ::EntityId targetParentId = target.GetEntityIdFromAliasPath(originalParentAlias); - if (targetParentId.IsValid()) - { - // If this is valid then the parent was moved to the target spawnable so adjust the entity id. - transform->SetParent(targetParentId); - } - } - } - } - return true; - }); - } - uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable) { auto begin = spawnable.GetEntities().begin(); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h index ea33ca09cc..53d007c0c1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h @@ -12,7 +12,7 @@ #include #include #include -#include +#include namespace AZ { @@ -24,6 +24,11 @@ namespace AzToolsFramework::Prefab class Instance; } +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + class PrefabProcessorContext; +} + namespace AzToolsFramework::Prefab::SpawnableUtils { static constexpr uint32_t InvalidEntityIndex = AZStd::numeric_limits::max(); @@ -41,8 +46,7 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, uint32_t tag, AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); - void PatchParents(const AzToolsFramework::Prefab::Instance& source, AzToolsFramework::Prefab::Instance& target); - + uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable); void SortEntitiesByTransformHierarchy(AzFramework::Spawnable& spawnable); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake index 4c23289805..05c07afecd 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake @@ -723,6 +723,7 @@ set(FILES Prefab/Spawnable/EditorOnlyEntityHandler/UiEditorOnlyEntityHandler.cpp Prefab/Spawnable/EditorOnlyEntityHandler/WorldEditorOnlyEntityHandler.h Prefab/Spawnable/EditorOnlyEntityHandler/WorldEditorOnlyEntityHandler.cpp + Prefab/Spawnable/EntityAliasTypes.h Prefab/Spawnable/InMemorySpawnableAssetContainer.h Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp Prefab/Spawnable/PrefabCatchmentProcessor.h @@ -731,6 +732,7 @@ set(FILES Prefab/Spawnable/PrefabConversionPipeline.cpp Prefab/Spawnable/PrefabConverterStackProfileNames.h Prefab/Spawnable/PrefabDocument.h + Prefab/Spawnable/PrefabDocument.inl Prefab/Spawnable/PrefabDocument.cpp Prefab/Spawnable/ProcesedObjectStore.h Prefab/Spawnable/ProcesedObjectStore.cpp From 43c42f63c642aa47a7aae56a9bb5f765ca55f4c2 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 15 Dec 2021 10:52:23 -0800 Subject: [PATCH 08/32] Cleaned up some unused code in the Prefab processor. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Components/TransformComponent.cpp | 25 ++++++++----------- .../Prefab/Spawnable/EditorInfoRemover.cpp | 4 +-- .../Spawnable/PrefabCatchmentProcessor.cpp | 10 ++++---- .../Spawnable/PrefabCatchmentProcessor.h | 3 +-- .../Spawnable/PrefabProcessorContext.cpp | 8 +++--- .../Prefab/Spawnable/PrefabProcessorContext.h | 4 +-- 6 files changed, 25 insertions(+), 29 deletions(-) diff --git a/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp b/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp index 2f3fc3cb8b..809f664a10 100644 --- a/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp +++ b/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp @@ -585,24 +585,21 @@ namespace AzFramework EBUS_EVENT_PTR(m_notificationBus, AZ::TransformNotificationBus, OnParentChanged, oldParent, parentId); m_parentChangedEvent.Signal(oldParent, parentId); - if (GetEntity() != nullptr) + if (oldParent != parentId) // Don't send removal notification while activating. { - if (oldParent != parentId) // Don't send removal notification while activating. + EBUS_EVENT_ID(oldParent, AZ::TransformNotificationBus, OnChildRemoved, GetEntityId()); + auto oldParentTransform = AZ::TransformBus::FindFirstHandler(oldParent); + if (oldParentTransform) { - EBUS_EVENT_ID(oldParent, AZ::TransformNotificationBus, OnChildRemoved, GetEntityId()); - auto oldParentTransform = AZ::TransformBus::FindFirstHandler(oldParent); - if (oldParentTransform) - { - oldParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Removed, GetEntityId()); - } + oldParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Removed, GetEntityId()); } + } - EBUS_EVENT_ID(parentId, AZ::TransformNotificationBus, OnChildAdded, GetEntityId()); - auto newParentTransform = AZ::TransformBus::FindFirstHandler(parentId); - if (newParentTransform) - { - newParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Added, GetEntityId()); - } + EBUS_EVENT_ID(parentId, AZ::TransformNotificationBus, OnChildAdded, GetEntityId()); + auto newParentTransform = AZ::TransformBus::FindFirstHandler(parentId); + if (newParentTransform) + { + newParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Added, GetEntityId()); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp index 3f6d698bbe..9488b68ee8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp @@ -37,13 +37,13 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } prefabProcessorContext.ListPrefabs( - [this, &serializeContext, &prefabProcessorContext]([[maybe_unused]] AZStd::string_view prefabName, PrefabDocument& prefab) + [this, &serializeContext, &prefabProcessorContext](PrefabDocument& prefab) { auto result = RemoveEditorInfo(prefab, serializeContext, prefabProcessorContext); if (!result) { AZ_Error( - "Prefab", false, "Converting to runtime Prefab '%.*s' failed, Error: %s .", AZ_STRING_ARG(prefabName), + "Prefab", false, "Converting to runtime Prefab '%s' failed, Error: %s .", prefab.GetName().c_str(), result.GetError().c_str()); return; } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp index 4658eea49f..40cd52cac8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp @@ -25,9 +25,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { AZ::DataStream::StreamType serializationFormat = m_serializationFormat == SerializationFormats::Binary ? AZ::DataStream::StreamType::ST_BINARY : AZ::DataStream::StreamType::ST_XML; - context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDocument& prefab) + context.ListPrefabs([&context, serializationFormat](PrefabDocument& prefab) { - ProcessPrefab(context, prefabName, prefab, serializationFormat); + ProcessPrefab(context, prefab, serializationFormat); }); } @@ -45,12 +45,12 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } } - void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDocument& prefab, + void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat) { using namespace AzToolsFramework::Prefab::SpawnableUtils; - AZStd::string uniqueName = prefabName; + AZStd::string uniqueName = prefab.GetName(); uniqueName += AzFramework::Spawnable::DotFileExtension; auto serializer = [serializationFormat](AZStd::vector& output, const ProcessedObjectStore& object) -> bool @@ -67,7 +67,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils Instance& instance = prefab.GetInstance(); // Resolve entity aliases that store PrefabDOM information to use the spawnable instead. This is done before the entities are // moved from the instance as they'd otherwise can't be found. - context.ResolveSpawnableEntityAliases(prefabName, *spawnable, instance); + context.ResolveSpawnableEntityAliases(prefab.GetName(), *spawnable, instance); AzFramework::Spawnable::EntityList& entities = spawnable->GetEntities(); instance.DetachAllEntitiesInHierarchy( diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h index a3556d73b7..39a94c86b8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h @@ -40,8 +40,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils static void Reflect(AZ::ReflectContext* context); protected: - static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDocument& prefab, - AZ::DataStream::StreamType serializationFormat); + static void ProcessPrefab(PrefabProcessorContext& context, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat); SerializationFormats m_serializationFormat{ SerializationFormats::Binary }; }; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index 0fd428fa3b..2e8da9f9a1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -45,12 +45,12 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils return false; } - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) { m_isIterating = true; for (PrefabDocument& document : m_prefabs) { - callback(document.GetName(), document); + callback(document); } m_isIterating = false; @@ -60,11 +60,11 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils m_pendingPrefabAdditions.clear(); } - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const { for (const PrefabDocument& document : m_prefabs) { - callback(document.GetName(), document); + callback(document); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h index 8dde89b9e1..d07761271b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h @@ -46,8 +46,8 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils virtual ~PrefabProcessorContext() = default; virtual bool AddPrefab(PrefabDocument&& document); - virtual void ListPrefabs(const AZStd::function& callback); - virtual void ListPrefabs(const AZStd::function& callback) const; + virtual void ListPrefabs(const AZStd::function& callback); + virtual void ListPrefabs(const AZStd::function& callback) const; virtual bool HasPrefabs() const; virtual bool RegisterSpawnableProductAssetDependency( From a964120b7ad8edcd1c47181d13f06237e241989e Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 15 Dec 2021 14:32:28 -0800 Subject: [PATCH 09/32] Updated the NetworkPrefabProcessor with the latest Prefab builder changes. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Pipeline/NetworkPrefabProcessor.cpp | 75 +++++++------------ .../Source/Pipeline/NetworkPrefabProcessor.h | 19 +++-- 2 files changed, 36 insertions(+), 58 deletions(-) diff --git a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp index 2a6baed411..a797523bc0 100644 --- a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp +++ b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp @@ -20,11 +20,10 @@ namespace Multiplayer { - using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor; - using AzToolsFramework::Prefab::PrefabConversionUtils::ProcessedObjectStore; - - void NetworkPrefabProcessor::Process(PrefabProcessorContext& context) + void NetworkPrefabProcessor::Process(AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) { + using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument; + IMultiplayerTools* mpTools = AZ::Interface::Get(); if (mpTools) { @@ -33,11 +32,17 @@ namespace Multiplayer AZ::DataStream::StreamType serializationFormat = GetAzSerializationFormat(); - context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDom& prefab) { - ProcessPrefab(context, prefabName, prefab, serializationFormat); - }); + bool networkPrefabsAdded = false; + context.ListPrefabs( + [&networkPrefabsAdded, &context, serializationFormat](PrefabDocument& prefab) + { + if (ProcessPrefab(context, prefab, serializationFormat)) + { + networkPrefabsAdded = true; + } + }); - if (mpTools && !context.GetProcessedObjects().empty()) + if (mpTools && networkPrefabsAdded) { mpTools->SetDidProcessNetworkPrefabs(true); } @@ -59,28 +64,6 @@ namespace Multiplayer } } - static AZStd::unique_ptr LoadInstanceFromPrefab(const PrefabDom& prefab) - { - using namespace AzToolsFramework::Prefab; - - // convert Prefab DOM into Prefab Instance. - AZStd::unique_ptr sourceInstance(aznew Instance()); - if (!PrefabDomUtils::LoadInstanceFromPrefabDom(*sourceInstance, prefab, PrefabDomUtils::LoadFlags::AssignRandomEntityId)) - { - PrefabDomValueConstReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); - - AZStd::string errorMessage("NetworkPrefabProcessor: Failed to Load Prefab Instance from given Prefab Dom."); - if (sourceReference.has_value() && sourceReference->get().IsString() && sourceReference->get().GetStringLength() != 0) - { - AZStd::string_view source(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); - errorMessage += AZStd::string::format("Prefab Source: %.*s", AZ_STRING_ARG(source)); - } - AZ_Error("NetworkPrefabProcessor", false, errorMessage.c_str()); - return nullptr; - } - return sourceInstance; - } - static void GatherNetEntities( AzToolsFramework::Prefab::Instance* instance, AZStd::unordered_map& entityToInstanceMap, @@ -103,18 +86,15 @@ namespace Multiplayer }); } - void NetworkPrefabProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, AZ::DataStream::StreamType serializationFormat) + bool NetworkPrefabProcessor::ProcessPrefab( + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument& prefab, + AZ::DataStream::StreamType serializationFormat) { + using AzToolsFramework::Prefab::PrefabConversionUtils::ProcessedObjectStore; using namespace AzToolsFramework::Prefab; - // convert Prefab DOM into Prefab Instance. - AZStd::unique_ptr sourceInstance = LoadInstanceFromPrefab(prefab); - if (!sourceInstance) - { - return; - } - - AZStd::string uniqueName = prefabName; + AZStd::string uniqueName = prefab.GetName(); uniqueName += ".network.spawnable"; auto serializer = [serializationFormat](AZStd::vector& output, const ProcessedObjectStore& object) -> bool { @@ -127,15 +107,16 @@ namespace Multiplayer ProcessedObjectStore::Create(uniqueName, context.GetSourceUuid(), AZStd::move(serializer)); auto& netSpawnableEntities = networkSpawnable->GetEntities(); + Instance& sourceInstance = prefab.GetInstance(); // Grab all net entities with their corresponding Instances to handle nested prefabs correctly AZStd::unordered_map netEntityToInstanceMap; AZStd::vector prefabNetEntities; - GatherNetEntities(sourceInstance.get(), netEntityToInstanceMap, prefabNetEntities); + GatherNetEntities(&sourceInstance, netEntityToInstanceMap, prefabNetEntities); if (prefabNetEntities.empty()) { // No networked entities in the prefab, no need to do anything in this processor. - return; + return false; } // Sort the entities prior to processing. The entities will end up in the net spawnable in this order. @@ -182,7 +163,7 @@ namespace Multiplayer // Add net spawnable asset holder to the prefab root { - EntityOptionalReference containerEntityRef = sourceInstance->GetContainerEntity(); + EntityOptionalReference containerEntityRef = sourceInstance.GetContainerEntity(); if (containerEntityRef.has_value()) { auto* networkSpawnableHolderComponent = containerEntityRef.value().get().CreateComponent(); @@ -193,18 +174,12 @@ namespace Multiplayer AZ::Entity* networkSpawnableHolderEntity = aznew AZ::Entity(uniqueName); auto* networkSpawnableHolderComponent = networkSpawnableHolderEntity->CreateComponent(); networkSpawnableHolderComponent->SetNetworkSpawnableAsset(networkSpawnableAsset); - sourceInstance->AddEntity(*networkSpawnableHolderEntity); + sourceInstance.AddEntity(*networkSpawnableHolderEntity); } } - // save the final result in the target Prefab DOM. - if (!PrefabDomUtils::StoreInstanceInPrefabDom(*sourceInstance, prefab)) - { - AZ_Error("NetworkPrefabProcessor", false, "Saving exported Prefab Instance within a Prefab Dom failed."); - return; - } - context.GetProcessedObjects().push_back(AZStd::move(object)); + return true; } AZ::DataStream::StreamType NetworkPrefabProcessor::GetAzSerializationFormat() const diff --git a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h index 0fd3529db7..ef8912467d 100644 --- a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h +++ b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h @@ -14,23 +14,23 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { class PrefabProcessorContext; + class PrefabDocument; } namespace Multiplayer { - using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor; - using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext; - using AzToolsFramework::Prefab::PrefabDom; - - class NetworkPrefabProcessor : public PrefabProcessor + class NetworkPrefabProcessor : public AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor { public: AZ_CLASS_ALLOCATOR(NetworkPrefabProcessor, AZ::SystemAllocator, 0); - AZ_RTTI(Multiplayer::NetworkPrefabProcessor, "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}", PrefabProcessor); + AZ_RTTI( + Multiplayer::NetworkPrefabProcessor, + "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}", + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor); ~NetworkPrefabProcessor() override = default; - void Process(PrefabProcessorContext& context) override; + void Process(AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) override; static void Reflect(AZ::ReflectContext* context); @@ -44,7 +44,10 @@ namespace Multiplayer AZ::DataStream::StreamType GetAzSerializationFormat() const; protected: - static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, AZ::DataStream::StreamType serializationFormat); + static bool ProcessPrefab( + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument& prefab, + AZ::DataStream::StreamType serializationFormat); SerializationFormats m_serializationFormat = SerializationFormats::Binary; }; From 02137e2219944987fc3879bbd931b5c4045a91c8 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 15 Dec 2021 16:11:51 -0800 Subject: [PATCH 10/32] Fixed existing tests for Prefab processing. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/SpawnableRemoveEditorInfoTestFixture.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp index b8ce3c7c42..0d75227e38 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp @@ -9,6 +9,7 @@ #include #include +#include #include #include #include @@ -201,15 +202,14 @@ namespace UnitTest { ConvertSourceEntitiesToPrefab(); + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument prefab("Test"); + prefab.SetPrefabDom(m_prefabDom); const bool actualResult = - m_editorInfoRemover.RemoveEditorInfo(m_prefabDom, m_serializeContext, m_prefabProcessorContext).IsSuccess(); + m_editorInfoRemover.RemoveEditorInfo(prefab, m_serializeContext, m_prefabProcessorContext).IsSuccess(); EXPECT_EQ(expectedResult, actualResult); - AZStd::unique_ptr convertedInstance(aznew Instance()); - ASSERT_TRUE(AzToolsFramework::Prefab::PrefabDomUtils::LoadInstanceFromPrefabDom(*convertedInstance, m_prefabDom)); - - convertedInstance->DetachAllEntitiesInHierarchy( + prefab.GetInstance().DetachAllEntitiesInHierarchy( [this](AZStd::unique_ptr entity) { m_runtimeEntities.emplace_back(entity.release()); From 1efbb7216f4bef0e3fd904c7289ee67938bb31b9 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 16 Dec 2021 10:51:11 -0800 Subject: [PATCH 11/32] Addressed issues found in/by the Spawnables benchmarks and unit tests. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Spawnable/SpawnableEntitiesInterface.h | 3 +++ .../Spawnable/SpawnableEntitiesManager.cpp | 25 +++++-------------- .../SpawnableEntitiesManagerTests.cpp | 4 +-- .../Spawnable/SpawnAllEntitiesBenchmarks.cpp | 9 ++++--- .../Code/Source/PrefabInstanceSpawner.cpp | 2 +- 5 files changed, 17 insertions(+), 26 deletions(-) diff --git a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h index dc9c7b4538..66197ae8fc 100644 --- a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h +++ b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h @@ -10,6 +10,7 @@ #include #include +#include #include #include #include @@ -164,6 +165,8 @@ namespace AzFramework public: friend class SpawnableEntitiesDefinition; + AZ_CLASS_ALLOCATOR(AzFramework::EntitySpawnTicket, AZ::SystemAllocator, 0); + using Id = uint32_t; EntitySpawnTicket() = default; diff --git a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp index 37570caec7..3406057fca 100644 --- a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp +++ b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp @@ -499,12 +499,8 @@ namespace AzFramework for (auto it = newEntitiesBegin; it != newEntitiesEnd; ++it) { AZ::Entity* clone = (*it); - // The entity component framework doesn't handle entities without TransformComponent safely. - if (!clone->GetComponents().empty()) - { - clone->SetSpawnTicketId(request.m_ticketId); - GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, *it); - } + clone->SetSpawnTicketId(request.m_ticketId); + GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, clone); } // Let other systems know about newly spawned entities for any post-processing after adding to the scene/game context. @@ -636,12 +632,8 @@ namespace AzFramework for (auto it = ticket.m_spawnedEntities.begin() + spawnedEntitiesInitialCount; it != ticket.m_spawnedEntities.end(); ++it) { AZ::Entity* clone = (*it); - // The entity component framework doesn't handle entities without TransformComponent safely. - if (!clone->GetComponents().empty()) - { - clone->SetSpawnTicketId(request.m_ticketId); - GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, *it); - } + clone->SetSpawnTicketId(request.m_ticketId); + GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, *it); } if (request.m_completionCallback) @@ -668,7 +660,7 @@ namespace AzFramework { if (entity != nullptr) { - // Setting it to 0 is needed to avoid the infite loop between GameEntityContext and SpawnableEntitiesManager. + // Setting it to 0 is needed to avoid the infinite loop between GameEntityContext and SpawnableEntitiesManager. entity->SetSpawnTicketId(0); GameEntityContextRequestBus::Broadcast( &GameEntityContextRequestBus::Events::DestroyGameEntity, entity->GetId()); @@ -702,7 +694,7 @@ namespace AzFramework { if (*entityIterator != nullptr && (*entityIterator)->GetId() == request.m_entityId) { - // Setting it to 0 is needed to avoid the infite loop between GameEntityContext and SpawnableEntitiesManager. + // Setting it to 0 is needed to avoid the infinite loop between GameEntityContext and SpawnableEntitiesManager. (*entityIterator)->SetSpawnTicketId(0); GameEntityContextRequestBus::Broadcast( &GameEntityContextRequestBus::Events::DestroyGameEntity, (*entityIterator)->GetId()); @@ -949,11 +941,6 @@ namespace AzFramework GameEntityContextRequestBus::Broadcast( &GameEntityContextRequestBus::Events::DestroyGameEntity, entity->GetId()); } - else - { - // Entities without components wouldn't have been send to the GameEntityContext. - delete entity; - } } delete request.m_ticket; diff --git a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp index 0dc00f81dd..d39bfed1e2 100644 --- a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp +++ b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp @@ -111,7 +111,7 @@ namespace UnitTest m_spawnable = aznew AzFramework::Spawnable( AZ::Data::AssetId::CreateString("{EB2E8A2B-F253-4A90-BBF4-55F2EED786B8}:0"), AZ::Data::AssetData::AssetStatus::Ready); m_spawnableAsset = new AZ::Data::Asset(m_spawnable, AZ::Data::AssetLoadBehavior::Default); - m_ticket = new AzFramework::EntitySpawnTicket(*m_spawnableAsset); + m_ticket = aznew AzFramework::EntitySpawnTicket(*m_spawnableAsset); auto managerInterface = AzFramework::SpawnableEntitiesInterface::Get(); m_manager = azrtti_cast(managerInterface); @@ -516,7 +516,7 @@ namespace UnitTest // Make sure we start with a fresh ticket each time, or else each iteration through this loop would continue to build up // more and more entities. delete m_ticket; - m_ticket = new AzFramework::EntitySpawnTicket(*m_spawnableAsset); + m_ticket = aznew AzFramework::EntitySpawnTicket(*m_spawnableAsset); constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp index ecbbe10c39..ba0c3a4838 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp @@ -25,7 +25,7 @@ namespace Benchmark for (auto _ : state) { state.PauseTiming(); - m_spawnTicket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + m_spawnTicket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); state.ResumeTiming(); for (uint64_t spwanableCounter = 0; spwanableCounter < spawnAllEntitiesCallCount; spwanableCounter++) @@ -62,7 +62,7 @@ namespace Benchmark for (auto _ : state) { state.PauseTiming(); - m_spawnTicket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + m_spawnTicket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); state.ResumeTiming(); AzFramework::SpawnableEntitiesInterface::Get()->SpawnAllEntities(*m_spawnTicket); @@ -93,15 +93,16 @@ namespace Benchmark SetUpSpawnableAsset(entityCountInSpawnable); + auto spawner = AzFramework::SpawnableEntitiesInterface::Get(); for (auto _ : state) { state.PauseTiming(); - m_spawnTicket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + m_spawnTicket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); state.ResumeTiming(); for (uint64_t spawnCallCounter = 0; spawnCallCounter < spawnCallCount; spawnCallCounter++) { - AzFramework::SpawnableEntitiesInterface::Get()->SpawnAllEntities(*m_spawnTicket); + spawner->SpawnAllEntities(*m_spawnTicket); } m_rootSpawnableInterface->ProcessSpawnableQueue(); diff --git a/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp b/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp index b386f17cab..c7c0ef5d3d 100644 --- a/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp +++ b/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp @@ -342,7 +342,7 @@ namespace Vegetation // Create the EntitySpawnTicket here. This pointer is going to get handed off to the vegetation system as opaque instance data, // where it will be tracked and held onto for the lifetime of the vegetation instance. The vegetation system will pass it back // in to DestroyInstance at the end of the lifetime, so that's the one place where we will delete the ticket pointers. - AzFramework::EntitySpawnTicket* ticket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + AzFramework::EntitySpawnTicket* ticket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); if (ticket->IsValid()) { // Track the ticket that we've created. From e8366040dfb25515bf2f007377171cb40c55bf60 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 16 Dec 2021 15:30:36 -0800 Subject: [PATCH 12/32] Added unit test to cover the updates to the Spawnable Entities Aliases. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../SpawnableEntitiesManagerTests.cpp | 152 +++++++++++++++--- 1 file changed, 134 insertions(+), 18 deletions(-) diff --git a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp index d39bfed1e2..1a483a7851 100644 --- a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp +++ b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp @@ -77,6 +77,12 @@ namespace UnitTest public: AZ_COMPONENT(TargetSpawnableComponent, "{B4041561-63A7-4E1E-80F1-78C08D497960}"); + TargetSpawnableComponent() = default; + explicit TargetSpawnableComponent(AZ::EntityId parent) + : m_parent(parent) + { + } + void Activate() override {} void Deactivate() override {} @@ -84,9 +90,12 @@ namespace UnitTest { if (auto* serializeContext = azrtti_cast(reflection)) { - serializeContext->Class(); + serializeContext->Class() + ->Field("Parent", &TargetSpawnableComponent::m_parent); } } + + AZ::EntityId m_parent; }; class SpawnableEntitiesManagerTest : public AllocatorsFixture @@ -147,22 +156,43 @@ namespace UnitTest { auto entry = AZStd::make_unique(); entry->AddComponent(aznew SourceSpawnableComponent()); + entry->SetId(AZ::EntityId(40 + i)); entities.push_back(AZStd::move(entry)); } } - AZ::Data::Asset CreateTargetSpawnable(size_t numElements) + AZ::Data::Asset CreateTargetSpawnable(size_t numElements, bool requiresMatchingEntityIds) { auto target = aznew AzFramework::Spawnable( AZ::Data::AssetId(AZ::Uuid("{716CD8C3-0BA8-4F32-B579-0EC7C967796F}")), AZ::Data::AssetData::AssetStatus::Ready); AzFramework::Spawnable::EntityList& entities = target->GetEntities(); entities.reserve(numElements); - for (size_t i = 0; i < numElements; ++i) + if (requiresMatchingEntityIds) { - auto entry = AZStd::make_unique(); - entry->AddComponent(aznew TargetSpawnableComponent()); - entities.push_back(AZStd::move(entry)); + for (size_t i = 0; i < numElements; ++i) + { + auto entry = AZStd::make_unique(); + if (i != 0) + { + entry->AddComponent(aznew TargetSpawnableComponent(AZ::EntityId(40 + i - 1))); + } + else + { + entry->AddComponent(aznew TargetSpawnableComponent()); + } + entry->SetId(AZ::EntityId(40 + i)); + entities.push_back(AZStd::move(entry)); + } + } + else + { + for (size_t i = 0; i < numElements; ++i) + { + auto entry = AZStd::make_unique(); + entry->AddComponent(aznew TargetSpawnableComponent()); + entities.push_back(AZStd::move(entry)); + } } return AZ::Data::Asset(target, AZ::Data::AssetLoadBehavior::NoLoad); @@ -212,6 +242,38 @@ namespace UnitTest return true; } + static bool DoParentEntityIdsMatch(AzFramework::SpawnableConstEntityContainerView entities) + { + if (entities.empty()) + { + return false; + } + + const AZ::Entity* previous = nullptr; + for (const AZ::Entity* entity : entities) + { + if (entity) + { + if (previous) + { + if (TargetSpawnableComponent* link = entity->FindComponent(); link != nullptr) + { + if (link->m_parent != previous->GetId()) + { + return false; + } + } + previous = entity; + } + } + else + { + return false; + } + } + return true; + } + static bool IsEveryOtherEntityAReplacement(AzFramework::SpawnableConstEntityContainerView entities) { bool onAlternative = true; @@ -599,7 +661,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, @@ -608,11 +671,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allReplaced = false; - auto callback = [&spawnedEntitiesCount, &allReplaced]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allReplaced, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allReplaced = AreAllEntitiesReplaced(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -621,6 +686,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allReplaced); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithAdditional_SourceAndTargetComponentsMerged) @@ -628,7 +694,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = false; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, @@ -637,11 +704,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allAdded = false; - auto callback = [&spawnedEntitiesCount, &allAdded]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allAdded, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allAdded = IsEveryOtherEntityAReplacement(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -650,6 +719,7 @@ namespace UnitTest EXPECT_EQ(8, spawnedEntitiesCount); EXPECT_TRUE(allAdded); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithMerge_SourceAndTargetComponentsMerged) @@ -657,7 +727,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, @@ -666,11 +737,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allMerged = false; - auto callback = [&spawnedEntitiesCount, &allMerged]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allMerged, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allMerged = AreAllMerged(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -679,6 +752,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allMerged); + EXPECT_TRUE(allEntityIdsPatched); } // @@ -1095,7 +1169,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, @@ -1106,11 +1181,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allReplaced = false; - auto callback = [&spawnedEntitiesCount, &allReplaced]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allReplaced, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allReplaced = AreAllEntitiesReplaced(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -1119,6 +1196,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allReplaced); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithAdditional_SourceAndTargetComponentsMerged) @@ -1126,7 +1204,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = false; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, @@ -1137,12 +1216,14 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allAdded = false; + bool allEntityIdsPatched = false; auto callback = - [&spawnedEntitiesCount, &allAdded]( + [&spawnedEntitiesCount, &allAdded, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allAdded = IsEveryOtherEntityAReplacement(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -1151,6 +1232,7 @@ namespace UnitTest EXPECT_EQ(8, spawnedEntitiesCount); EXPECT_TRUE(allAdded); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithMerge_SourceAndTargetComponentsMerged) @@ -1158,7 +1240,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, @@ -1169,11 +1252,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allMerged = false; - auto callback = [&spawnedEntitiesCount, &allMerged]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allMerged, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allMerged = AreAllMerged(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -1182,6 +1267,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allMerged); + EXPECT_TRUE(allEntityIdsPatched); } // @@ -1302,6 +1388,36 @@ namespace UnitTest // ClaimEntities // + TEST_F(SpawnableEntitiesManagerTest, ClaimEntities_Call_AllEntitiesWereClaimedAndNotDeleted) + { + static constexpr size_t NumEntities = 4; + FillSpawnable(NumEntities); + + AZStd::vector claimedEntities; + auto callback = [&claimedEntities](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableEntityContainerView container) + { + for (AZ::Entity* entity : container) + { + claimedEntities.push_back(entity); + } + }; + + { + AzFramework::EntitySpawnTicket ticket(*m_spawnableAsset); + m_manager->SpawnAllEntities(ticket); + m_manager->ClaimEntities(ticket, AZStd::move(callback)); + m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular); + } + + EXPECT_EQ(NumEntities, claimedEntities.size()); + + // If these calls fail it means that the ticket has still deleted the entities, so they weren't properly claimed. + for (AZ::Entity* entity : claimedEntities) + { + delete entity; + } + } + TEST_F(SpawnableEntitiesManagerTest, ClaimEntities_DeleteTicketBeforeCall_NoCrash) { auto callback = [](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableEntityContainerView) {}; From 34edd4d0c011cb184ffe8ba7a5734708d6540d08 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 16 Dec 2021 18:06:25 -0800 Subject: [PATCH 13/32] Fixed post rebase Spawnable issues. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp index 553ad8ece4..dc5cd299b8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp @@ -112,9 +112,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils // Use a random uuid as this is only a temporary source. PrefabConversionUtils::PrefabProcessorContext context(AZ::Uuid::CreateRandom()); - PrefabDom copy; - copy.CopyFrom(templateReference->get().GetPrefabDom(), copy.GetAllocator(), false); - context.AddPrefab(spawnableName, AZStd::move(copy)); + PrefabDocument document(spawnableName); + document.SetPrefabDom(templateReference->get().GetPrefabDom()); + context.AddPrefab(AZStd::move(document)); m_converter.ProcessPrefab(context); if (!context.HasCompletedSuccessfully() || context.GetProcessedObjects().empty()) From 783a04b88092045fe0a78c07e9b16a24188c4cbc Mon Sep 17 00:00:00 2001 From: sphrose <82213493+sphrose@users.noreply.github.com> Date: Wed, 5 Jan 2022 18:00:07 +0000 Subject: [PATCH 14/32] 3495 Preferences panel update: fix richtext elision and allow html links Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com> --- Code/Editor/EditorPreferencesPageAWS.cpp | 2 +- .../Components/Widgets/ElidingLabel.cpp | 60 ++++++++++++++++++- .../UI/PropertyEditor/PropertyRowWidget.cpp | 1 + 3 files changed, 61 insertions(+), 2 deletions(-) diff --git a/Code/Editor/EditorPreferencesPageAWS.cpp b/Code/Editor/EditorPreferencesPageAWS.cpp index 68a9d6889f..9279dce7bc 100644 --- a/Code/Editor/EditorPreferencesPageAWS.cpp +++ b/Code/Editor/EditorPreferencesPageAWS.cpp @@ -28,7 +28,7 @@ void CEditorPreferencesPage_AWS::Reflect(AZ::SerializeContext& serialize) if (editContext) { editContext->Class("Options", "") - ->DataElement(AZ::Edit::UIHandlers::CheckBox, &UsageOptions::m_awsAttributionEnabled, "Allow O3DE to send information about your use of AWS Core Gem to AWS", + ->DataElement(AZ::Edit::UIHandlers::CheckBox, &UsageOptions::m_awsAttributionEnabled, "Allow O3DE to send information about your use of AWS Core Gem to AWS", ""); editContext->Class("AWS Preferences", "AWS Preferences") diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp index 8ef69c4b56..8daa183b80 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp +++ b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp @@ -12,6 +12,8 @@ #include #include #include +#include +#include namespace AzQtComponents { @@ -35,6 +37,7 @@ namespace AzQtComponents m_text = text; m_metricsLabel->setText(m_text); + m_elidedText.clear(); elide(); updateGeometry(); @@ -65,7 +68,62 @@ namespace AzQtComponents void ElidingLabel::elide() { ensurePolished(); - m_elidedText = fontMetrics().elidedText(m_text, m_elideMode, TextRect().width()); + + if (Qt::mightBeRichText(m_text)) + { + // If RichText tags are elided using fontMetrics.elidedText(), they will break. + // A TextDocument is used to produce elided text that takes this into account. + const QString ellipsis("..."); + const int maxLineWidth = TextRect().width(); + + QTextDocument doc; + doc.setHtml(m_text); + doc.setDefaultFont(font()); + doc.setDocumentMargin(0.0); + + // Turn off wrapping so the document uses a single line. + QTextOption option = doc.defaultTextOption(); + option.setWrapMode(QTextOption::WrapMode::NoWrap); + doc.setDefaultTextOption(option); + doc.adjustSize(); + + if (doc.size().width() <= maxLineWidth) + { + m_elidedText = m_text; + } + else + { + QTextCursor textCursor(&doc); + textCursor.movePosition(QTextCursor::End); + + int ellipsisWidth = 0; + + // At the moment only ElideRight and ElideNone are ever used. This will need expanding if other elision modes are used. + if (m_elideMode == Qt::ElideRight) + { + ellipsisWidth = fontMetrics().horizontalAdvance(ellipsis); + } + + // Move the cursor back until the text fits or the start of the text is reached. + while (doc.size().width() + ellipsisWidth > maxLineWidth && !textCursor.atStart()) + { + textCursor.deletePreviousChar(); + doc.adjustSize(); + } + + if (m_elideMode == Qt::ElideRight) + { + textCursor.insertText(ellipsis); + } + + m_elidedText = doc.toHtml(); + } + } + else + { + m_elidedText = fontMetrics().elidedText(m_text, m_elideMode, TextRect().width()); + } + QLabel::setText(m_elidedText); if (m_elidedText != m_text) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp index bb2d2851ca..e895456151 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp @@ -421,6 +421,7 @@ namespace AzToolsFramework { QString label{ text }; m_nameLabel->setText(label); + m_nameLabel->setOpenExternalLinks(true); m_nameLabel->setVisible(!label.isEmpty()); // setting the stretches to 0 in case of an empty label really hides the label (i.e. even the reserved space) m_mainLayout->setStretch(0, label.isEmpty() ? 0 : LabelColumnStretch); From 31e51f8c3abd1614550f73cf43c8ab267611d498 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 5 Jan 2022 10:47:23 -0800 Subject: [PATCH 15/32] Minor updates to the Spawnable Entity Aliases in response to PR feedback. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Tests/Spawnable/SpawnableEntitiesManagerTests.cpp | 8 +++++--- .../Entity/PrefabEditorEntityOwnershipService.cpp | 3 +-- .../Prefab/Spawnable/PrefabProcessorContext.cpp | 3 +++ 3 files changed, 9 insertions(+), 5 deletions(-) diff --git a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp index 1a483a7851..50365ff2ff 100644 --- a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp +++ b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp @@ -101,6 +101,8 @@ namespace UnitTest class SpawnableEntitiesManagerTest : public AllocatorsFixture { public: + constexpr static AZ::u64 EntityIdStartId = 40; + void SetUp() override { AllocatorsFixture::SetUp(); @@ -156,7 +158,7 @@ namespace UnitTest { auto entry = AZStd::make_unique(); entry->AddComponent(aznew SourceSpawnableComponent()); - entry->SetId(AZ::EntityId(40 + i)); + entry->SetId(AZ::EntityId(EntityIdStartId + i)); entities.push_back(AZStd::move(entry)); } } @@ -175,13 +177,13 @@ namespace UnitTest auto entry = AZStd::make_unique(); if (i != 0) { - entry->AddComponent(aznew TargetSpawnableComponent(AZ::EntityId(40 + i - 1))); + entry->AddComponent(aznew TargetSpawnableComponent(AZ::EntityId(EntityIdStartId + i - 1))); } else { entry->AddComponent(aznew TargetSpawnableComponent()); } - entry->SetId(AZ::EntityId(40 + i)); + entry->SetId(AZ::EntityId(EntityIdStartId + i)); entities.push_back(AZStd::move(entry)); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp index 3d962ade67..418d176daa 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp @@ -415,8 +415,7 @@ namespace AzToolsFramework { // Construct the runtime entities and products bool readyToCreateRootSpawnable = m_playInEditorData.m_assetsCache.IsActivated(); - if (!readyToCreateRootSpawnable && - !m_playInEditorData.m_assetsCache.Activate(Prefab::PrefabConversionUtils::PlayInEditor)) + if (!readyToCreateRootSpawnable && !m_playInEditorData.m_assetsCache.Activate(Prefab::PrefabConversionUtils::PlayInEditor)) { AZ_Error("Prefab", false, "Failed to create a prefab processing stack from key '%.*s'.", AZ_STRING_ARG(Prefab::PrefabConversionUtils::PlayInEditor)); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index 2e8da9f9a1..fd8ce43836 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -38,6 +38,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils if (!m_prefabNames.contains(name)) { m_prefabNames.emplace(AZStd::move(name)); + // If currently iterating add to pending queue to avoid invalidating the container that's being iterated over. PrefabContainer& container = m_isIterating ? m_pendingPrefabAdditions : m_prefabs; container.push_back(AZStd::move(document)); return true; @@ -47,6 +48,8 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) { + // Enable iterating state so the prefab container doesn't get invalided. Enabling this flag will cause new prefabs + // to be stored in a temporary buffer that can be moved into the regular prefab container after iterating. m_isIterating = true; for (PrefabDocument& document : m_prefabs) { From e2a960e44296fe4a1a844abf1f90df2260cc91cd Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 5 Jan 2022 17:21:15 -0800 Subject: [PATCH 16/32] Fixed a sync issue when a PrefaDOM was taken from a PrefabDocument. When a PrefabDOM was taken from a PrefabDocument the Instance would continue to have the data from the original Prefab, which means they'd no longer be in sync as the Prefab would be empty. This was fixed by resetting the Instance so they're both clear. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Spawnable/PrefabDocument.cpp | 10 ++++++++-- .../Prefab/Spawnable/PrefabProcessorContext.cpp | 2 +- 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp index c0eb5257b0..04fdea30d2 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp @@ -16,7 +16,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils : m_name(AZStd::move(name)) , m_instance(AZStd::make_unique()) { - m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / name); + m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / m_name); } bool PrefabDocument::SetPrefabDom(const PrefabDom& prefab) @@ -64,8 +64,14 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { if (m_isDirty) { - m_isDirty = !PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + [[maybe_unused]] bool storedSuccessfully = PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + AZ_Assert(storedSuccessfully, "Failed to store Instance '%s' to PrefabDom.", m_name.c_str()); + m_isDirty = false; } + // After the PrefabDom is moved an empty PrefabDom is left behind. This should be reflected in the Instance, + // so reset it so it's empty as well. + m_instance->Reset(); + m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / m_name); return AZStd::move(m_dom); } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index fd8ce43836..12625712b7 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -245,7 +245,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils AZ::Data::Asset(target->m_spawnable.GetId(), azrtti_typeid()), alias.m_tag, sourceIndex, targetIndex, alias.m_aliasType, alias.m_loadBehavior == EntityAliasSpawnableLoadBehavior::QueueLoad); - + // Register the dependency between the two spawnables. RegisterProductAssetDependency(source->m_spawnable.GetId(), target->m_spawnable.GetId(), loadBehavior); From 23293a13c14b90402c9aee42dedfbf53cb3b0934 Mon Sep 17 00:00:00 2001 From: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com> Date: Wed, 5 Jan 2022 21:51:42 -0700 Subject: [PATCH 17/32] Improved DiffuseProbeGrid blending around the edges of the volume Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com> --- .../DiffuseComposite.azsl | 2 +- .../diffuseprobegridrender.azshader | Bin 240003 -> 219075 bytes ...fuseprobegridrender_dx12_0.azshadervariant | Bin 32631 -> 30575 bytes ...fuseprobegridrender_null_0.azshadervariant | Bin 589 -> 589 bytes ...seprobegridrender_vulkan_0.azshadervariant | Bin 24581 -> 24081 bytes .../DiffuseProbeGrid.cpp | 22 ++++++++++++++---- .../DiffuseProbeGrid.h | 5 +++- 7 files changed, 23 insertions(+), 6 deletions(-) diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl index 9aa169beea..e3237e59a2 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl @@ -150,7 +150,7 @@ PSOutput MainPS(VSOutput IN, in uint sampleIndex : SV_SampleIndex) float4 encodedNormal = PassSrg::m_normal.Load(screenCoords, sampleIndex); float3 normal = DecodeNormalSignedOctahedron(encodedNormal.rgb); float4 albedo = PassSrg::m_albedo.Load(screenCoords, sampleIndex); - float probeIrradianceBlendWeight = PassSrg::m_downsampledProbeIrradiance.Load(probeIrradianceCoords, sampleIndex).a; + float probeIrradianceBlendWeight = saturate(PassSrg::m_downsampledProbeIrradiance.Load(probeIrradianceCoords, sampleIndex).a); float3 diffuse = float3(0.0f, 0.0f, 0.0f); if (probeIrradianceBlendWeight > 0.0f) diff --git 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srgLayout->FindShaderInputConstantIndex(Name("m_modelToWorldInverse")); - AZ::Matrix3x4 modelToWorldInverse = AZ::Matrix3x4::CreateFromTransform(m_transform).GetInverseFull(); + AZ::Matrix3x4 modelToWorldInverse = modelToWorld.GetInverseFull(); m_renderObjectSrg->SetConstant(constantIndex, modelToWorldInverse); constantIndex = srgLayout->FindShaderInputConstantIndex(Name("m_obbHalfLengths")); diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h index 6c3017fe33..a828fe4b96 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h @@ -183,11 +183,14 @@ namespace AZ // extents of the probe grid AZ::Vector3 m_extents = AZ::Vector3(0.0f, 0.0f, 0.0f); + // expanded extents for rendering the volume + AZ::Vector3 m_renderExtents = AZ::Vector3(0.0f, 0.0f, 0.0f); + // probe grid OBB (world space), built from transform and extents AZ::Obb m_obbWs; // per-axis spacing of probes in the grid - AZ::Vector3 m_probeSpacing; + AZ::Vector3 m_probeSpacing = AZ::Vector3(0.0f, 0.0f, 0.0f); // per-axis number of probes in the grid uint32_t m_probeCountX = 0; From fee88cf5c6499812af04c125fb12b3d93330d1b7 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Thu, 6 Jan 2022 10:12:54 -0600 Subject: [PATCH 18/32] Removed legacy editor DatabaseLibrary code. Signed-off-by: Chris Galvan --- Code/Editor/BaseLibrary.cpp | 232 ----- Code/Editor/BaseLibrary.h | 129 --- Code/Editor/BaseLibraryItem.cpp | 261 ------ Code/Editor/BaseLibraryItem.h | 114 --- Code/Editor/BaseLibraryManager.cpp | 822 ------------------ Code/Editor/BaseLibraryManager.h | 226 ----- Code/Editor/ErrorRecorder.cpp | 1 - Code/Editor/ErrorRecorder.h | 2 + Code/Editor/ErrorReport.cpp | 29 - Code/Editor/ErrorReport.h | 10 +- Code/Editor/ErrorReportDialog.cpp | 4 - Code/Editor/ErrorReportTableModel.cpp | 6 +- Code/Editor/IEditor.h | 9 - Code/Editor/IEditorImpl.cpp | 17 - Code/Editor/IEditorImpl.h | 3 - Code/Editor/Include/IBaseLibraryManager.h | 143 --- Code/Editor/Include/IDataBaseItem.h | 92 -- Code/Editor/Include/IDataBaseLibrary.h | 118 --- Code/Editor/Include/IDataBaseManager.h | 134 --- Code/Editor/Include/IEditorMaterial.h | 20 - Code/Editor/Include/IEditorMaterialManager.h | 21 - Code/Editor/Include/IErrorReport.h | 4 - Code/Editor/Lib/Tests/IEditorMock.h | 3 - .../TrackView/TrackViewSequenceManager.cpp | 14 - .../TrackView/TrackViewSequenceManager.h | 4 - Code/Editor/Viewport.h | 3 - Code/Editor/editor_core_files.cmake | 7 - Code/Editor/editor_lib_files.cmake | 6 - 28 files changed, 4 insertions(+), 2430 deletions(-) delete mode 100644 Code/Editor/BaseLibrary.cpp delete mode 100644 Code/Editor/BaseLibrary.h delete mode 100644 Code/Editor/BaseLibraryItem.cpp delete mode 100644 Code/Editor/BaseLibraryItem.h delete mode 100644 Code/Editor/BaseLibraryManager.cpp delete mode 100644 Code/Editor/BaseLibraryManager.h delete mode 100644 Code/Editor/Include/IBaseLibraryManager.h delete mode 100644 Code/Editor/Include/IDataBaseItem.h delete mode 100644 Code/Editor/Include/IDataBaseLibrary.h delete mode 100644 Code/Editor/Include/IDataBaseManager.h delete mode 100644 Code/Editor/Include/IEditorMaterial.h delete mode 100644 Code/Editor/Include/IEditorMaterialManager.h diff --git a/Code/Editor/BaseLibrary.cpp b/Code/Editor/BaseLibrary.cpp deleted file mode 100644 index 15742bd254..0000000000 --- a/Code/Editor/BaseLibrary.cpp +++ /dev/null @@ -1,232 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "BaseLibrary.h" -#include "BaseLibraryItem.h" -#include "Include/IBaseLibraryManager.h" -#include -#include - -////////////////////////////////////////////////////////////////////////// -// CBaseLibrary implementation. -////////////////////////////////////////////////////////////////////////// -CBaseLibrary::CBaseLibrary(IBaseLibraryManager* pManager) - : m_pManager(pManager) - , m_bModified(false) - , m_bLevelLib(false) - , m_bNewLibrary(true) -{ -} - -////////////////////////////////////////////////////////////////////////// -CBaseLibrary::~CBaseLibrary() -{ - m_items.clear(); -} - -////////////////////////////////////////////////////////////////////////// -IBaseLibraryManager* CBaseLibrary::GetManager() -{ - return m_pManager; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::RemoveAllItems() -{ - AddRef(); - for (int i = 0; i < m_items.size(); i++) - { - // Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call. - m_pManager->UnregisterItem(m_items[i]); - // Clear library item. - m_items[i]->m_library = nullptr; - } - m_items.clear(); - Release(); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::SetName(const QString& name) -{ - //the fullname of the items in the library will be changed due to library's name change - //so we need unregistered them and register them after their name changed. - for (int i = 0; i < m_items.size(); i++) - { - m_pManager->UnregisterItem(m_items[i]); - } - - m_name = name; - - for (int i = 0; i < m_items.size(); i++) - { - m_pManager->RegisterItem(m_items[i]); - } - - SetModified(); -} - -////////////////////////////////////////////////////////////////////////// -const QString& CBaseLibrary::GetName() const -{ - return m_name; -} - -////////////////////////////////////////////////////////////////////////// -bool CBaseLibrary::Save() -{ - return true; -} - -////////////////////////////////////////////////////////////////////////// -bool CBaseLibrary::Load(const QString& filename) -{ - m_filename = filename; - SetModified(false); - m_bNewLibrary = false; - return true; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::SetModified(bool bModified) -{ - if (bModified != m_bModified) - { - m_bModified = bModified; - emit Modified(bModified); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::AddItem(IDataBaseItem* item, bool bRegister) -{ - - CBaseLibraryItem* pLibItem = (CBaseLibraryItem*)item; - // Check if item is already assigned to this library. - if (pLibItem->m_library != this) - { - pLibItem->m_library = this; - m_items.push_back(pLibItem); - SetModified(); - if (bRegister) - { - m_pManager->RegisterItem(pLibItem); - } - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibrary::GetItem(int index) -{ - assert(index >= 0 && index < m_items.size()); - return m_items[index]; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::RemoveItem(IDataBaseItem* item) -{ - - for (int i = 0; i < m_items.size(); i++) - { - if (m_items[i] == item) - { - // Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call. - m_pManager->UnregisterItem(m_items[i]); - m_items.erase(m_items.begin() + i); - SetModified(); - break; - } - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibrary::FindItem(const QString& name) -{ - for (int i = 0; i < m_items.size(); i++) - { - if (QString::compare(m_items[i]->GetName(), name, Qt::CaseInsensitive) == 0) - { - return m_items[i]; - } - } - return nullptr; -} - -bool CBaseLibrary::AddLibraryToSourceControl(const QString& fullPathName) const -{ - IEditor* pEditor = GetIEditor(); - IFileUtil* pFileUtil = pEditor ? pEditor->GetFileUtil() : nullptr; - if (pFileUtil) - { - return pFileUtil->CheckoutFile(fullPathName.toUtf8().data(), nullptr); - } - - return false; -} - -bool CBaseLibrary::SaveLibrary(const char* name, bool saveEmptyLibrary) -{ - assert(name != nullptr); - if (name == nullptr) - { - CryFatalError("The library you are attempting to save has no name specified."); - return false; - } - - QString fileName(GetFilename()); - if (fileName.isEmpty() && !saveEmptyLibrary) - { - return false; - } - - fileName = Path::GamePathToFullPath(fileName); - - XmlNodeRef root = GetIEditor()->GetSystem()->CreateXmlNode(name); - Serialize(root, false); - bool bRes = XmlHelpers::SaveXmlNode(GetIEditor()->GetFileUtil(), root, fileName.toUtf8().data()); - if (m_bNewLibrary) - { - AddLibraryToSourceControl(fileName); - m_bNewLibrary = false; - } - if (!bRes) - { - QByteArray filenameUtf8 = fileName.toUtf8(); - AZStd::string strMessage = AZStd::string::format("The file %s is read-only and the save of the library couldn't be performed. Try to remove the \"read-only\" flag or check-out the file and then try again.", filenameUtf8.data()); - CryMessageBox(strMessage.c_str(), "Saving Error", MB_OK | MB_ICONWARNING); - } - return bRes; -} - -//CONFETTI BEGIN -void CBaseLibrary::ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) -{ - std::vector<_smart_ptr > temp; - for (unsigned int i = 0; i < m_items.size(); i++) - { - if (i == newLocation) - { - temp.push_back(_smart_ptr(item)); - } - if (m_items[i] != item) - { - temp.push_back(m_items[i]); - } - } - // If newLocation is greater than the original size, append the item to end of the list - if (newLocation >= m_items.size()) - { - temp.push_back(_smart_ptr(item)); - } - m_items = temp; -} -//CONFETTI END - -#include diff --git a/Code/Editor/BaseLibrary.h b/Code/Editor/BaseLibrary.h deleted file mode 100644 index 55079d3fde..0000000000 --- a/Code/Editor/BaseLibrary.h +++ /dev/null @@ -1,129 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_BASELIBRARY_H -#define CRYINCLUDE_EDITOR_BASELIBRARY_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include "Include/IDataBaseLibrary.h" -#include "Include/IBaseLibraryManager.h" -#include "Include/EditorCoreAPI.h" -#include "Util/TRefCountBase.h" - -#include -#endif - -// Ensure we don't try to dllimport when moc includes us -#if defined(Q_MOC_BUILD) && !defined(EDITOR_CORE) -#define EDITOR_CORE -#endif - -/** This a base class for all Libraries used by Editor. -*/ -class EDITOR_CORE_API CBaseLibrary - : public QObject - , public TRefCountBase -{ - Q_OBJECT - -public: - explicit CBaseLibrary(IBaseLibraryManager* pManager); - ~CBaseLibrary(); - - //! Set library name. - virtual void SetName(const QString& name); - //! Get library name. - const QString& GetName() const override; - - //! Set new filename for this library. - virtual bool SetFilename(const QString& filename, [[maybe_unused]] bool checkForUnique = true) { m_filename = filename.toLower(); return true; }; - const QString& GetFilename() const override { return m_filename; }; - - bool Save() override = 0; - bool Load(const QString& filename) override = 0; - void Serialize(XmlNodeRef& node, bool bLoading) override = 0; - - //! Mark library as modified. - void SetModified(bool bModified = true) override; - //! Check if library was modified. - bool IsModified() const override { return m_bModified; }; - - ////////////////////////////////////////////////////////////////////////// - // Working with items. - ////////////////////////////////////////////////////////////////////////// - //! Add a new prototype to library. - void AddItem(IDataBaseItem* item, bool bRegister = true) override; - //! Get number of known prototypes. - int GetItemCount() const override { return static_cast(m_items.size()); } - //! Get prototype by index. - IDataBaseItem* GetItem(int index) override; - - //! Delete item by pointer of item. - void RemoveItem(IDataBaseItem* item) override; - - //! Delete all items from library. - void RemoveAllItems() override; - - //! Find library item by name. - //! Using linear search. - IDataBaseItem* FindItem(const QString& name) override; - - //! Check if this library is local level library. - bool IsLevelLibrary() const override { return m_bLevelLib; }; - - //! Set library to be level library. - void SetLevelLibrary(bool bEnable) override { m_bLevelLib = bEnable; }; - - ////////////////////////////////////////////////////////////////////////// - //! Return manager for this library. - IBaseLibraryManager* GetManager() override; - - // Saves the library with the main tag defined by the parameter name - bool SaveLibrary(const char* name, bool saveEmptyLibrary = false); - - //CONFETTI BEGIN - // Used to change the library item order - void ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) override; - //CONFETTI END - -signals: - void Modified(bool bModified); - -private: - // Add the library to the source control - bool AddLibraryToSourceControl(const QString& fullPathName) const; - -protected: - - //! Name of the library. - QString m_name; - //! Filename of the library. - QString m_filename; - - //! Flag set when library was modified. - bool m_bModified; - - // Flag set when the library is just created and it's not yet saved for the first time. - bool m_bNewLibrary; - - //! Level library is saved within the level .ly file and is local for this level. - bool m_bLevelLib; - - ////////////////////////////////////////////////////////////////////////// - // Manager. - IBaseLibraryManager* m_pManager; - - AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING - // Array of all our library items. - std::vector<_smart_ptr > m_items; - AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING -}; - -#endif // CRYINCLUDE_EDITOR_BASELIBRARY_H diff --git a/Code/Editor/BaseLibraryItem.cpp b/Code/Editor/BaseLibraryItem.cpp deleted file mode 100644 index e3788bc3e4..0000000000 --- a/Code/Editor/BaseLibraryItem.cpp +++ /dev/null @@ -1,261 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "BaseLibraryItem.h" -#include "BaseLibrary.h" -#include "BaseLibraryManager.h" -#include "Undo/IUndoObject.h" - -#include - -//undo object for multi-changes inside library item. such as set all variables to default values. -//For example: change particle emitter shape will lead to multiple variable changes -class CUndoBaseLibraryItem - : public IUndoObject -{ -public: - CUndoBaseLibraryItem(IBaseLibraryManager *libMgr, CBaseLibraryItem* libItem, bool ignoreChild) - : m_libMgr(libMgr) - { - assert(libItem); - assert(libMgr); - - m_itemPath = libItem->GetFullName(); - - //serialize the lib item to undo - m_undoCtx.node = GetIEditor()->GetSystem()->CreateXmlNode("Undo"); - m_undoCtx.bIgnoreChilds = ignoreChild; - m_undoCtx.bLoading = false; //saving - m_undoCtx.bUniqName = false; //don't generate new name - m_undoCtx.bCopyPaste = true; //so it won't override guid - m_undoCtx.bUndo = true; - libItem->Serialize(m_undoCtx); - - //evaluate size - XmlString xmlStr = m_undoCtx.node->getXML(); - m_size = sizeof(CUndoBaseLibraryItem); - m_size += static_cast(xmlStr.GetAllocatedMemory()); - m_size += m_itemPath.length(); - } - - -protected: - int GetSize() override - { - return m_size; - } - - void Undo(bool bUndo) override - { - //find the libItem - IDataBaseItem *libItem = m_libMgr->FindItemByName(m_itemPath); - if (libItem == nullptr) - { - //the undo stack is not reliable any more.. - assert(false); - return; - } - - //save for redo - if (bUndo) - { - m_redoCtx.node = GetIEditor()->GetSystem()->CreateXmlNode("Redo"); - m_redoCtx.bIgnoreChilds = m_undoCtx.bIgnoreChilds; - m_redoCtx.bLoading = false; //saving - m_redoCtx.bUniqName = false; - m_redoCtx.bCopyPaste = true; - m_redoCtx.bUndo = true; - libItem->Serialize(m_redoCtx); - - XmlString xmlStr = m_redoCtx.node->getXML(); - m_size += static_cast(xmlStr.GetAllocatedMemory()); - } - - //load previous saved data - m_undoCtx.bLoading = true; - libItem->Serialize(m_undoCtx); - } - - void Redo() override - { - //find the libItem - IDataBaseItem *libItem = m_libMgr->FindItemByName(m_itemPath); - if (libItem == nullptr || m_redoCtx.node == nullptr) - { - //the undo stack is not reliable any more.. - assert(false); - return; - } - - m_redoCtx.bLoading = true; - libItem->Serialize(m_redoCtx); - } - -private: - QString m_itemPath; - IDataBaseItem::SerializeContext m_undoCtx; //saved before operation - IDataBaseItem::SerializeContext m_redoCtx; //saved after operation so used for redo - IBaseLibraryManager* m_libMgr; - int m_size; -}; - -////////////////////////////////////////////////////////////////////////// -// CBaseLibraryItem implementation. -////////////////////////////////////////////////////////////////////////// -CBaseLibraryItem::CBaseLibraryItem() -{ - m_library = nullptr; - GenerateId(); - m_bModified = false; -} - -CBaseLibraryItem::~CBaseLibraryItem() -{ -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryItem::GetFullName() const -{ - QString name; - if (m_library) - { - name = m_library->GetName() + "."; - } - name += m_name; - return name; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryItem::GetGroupName() -{ - QString str = GetName(); - int p = str.lastIndexOf('.'); - if (p >= 0) - { - return str.mid(0, p); - } - return ""; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryItem::GetShortName() -{ - QString str = GetName(); - int p = str.lastIndexOf('.'); - if (p >= 0) - { - return str.mid(p + 1); - } - p = str.lastIndexOf('/'); - if (p >= 0) - { - return str.mid(p + 1); - } - return str; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::SetName(const QString& name) -{ - assert(m_library); - if (name == m_name) - { - return; - } - QString oldName = GetFullName(); - m_name = name; - ((CBaseLibraryManager*)m_library->GetManager())->OnRenameItem(this, oldName); -} - -////////////////////////////////////////////////////////////////////////// -const QString& CBaseLibraryItem::GetName() const -{ - return m_name; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::GenerateId() -{ - GUID guid = AZ::Uuid::CreateRandom(); - SetGUID(guid); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::SetGUID(REFGUID guid) -{ - if (m_library) - { - ((CBaseLibraryManager*)m_library->GetManager())->RegisterItem(this, guid); - } - m_guid = guid; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::Serialize(SerializeContext& ctx) -{ - assert(m_library); - - XmlNodeRef node = ctx.node; - if (ctx.bLoading) - { - QString name = m_name; - // Loading - node->getAttr("Name", name); - - if (!ctx.bUniqName) - { - SetName(name); - } - else - { - SetName(GetLibrary()->GetManager()->MakeUniqueItemName(name)); - } - - if (!ctx.bCopyPaste) - { - GUID guid; - if (node->getAttr("Id", guid)) - { - SetGUID(guid); - } - } - } - else - { - // Saving. - node->setAttr("Name", m_name.toUtf8().data()); - node->setAttr("Id", m_guid); - node->setAttr("Library", GetLibrary()->GetName().toUtf8().data()); - } - m_bModified = false; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryItem::GetLibrary() const -{ - return m_library; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::SetLibrary(CBaseLibrary* pLibrary) -{ - m_library = pLibrary; -} - -//! Mark library as modified. -void CBaseLibraryItem::SetModified(bool bModified) -{ - m_bModified = bModified; - if (m_bModified && m_library != nullptr) - { - m_library->SetModified(bModified); - } -} diff --git a/Code/Editor/BaseLibraryItem.h b/Code/Editor/BaseLibraryItem.h deleted file mode 100644 index 53cf0add2b..0000000000 --- a/Code/Editor/BaseLibraryItem.h +++ /dev/null @@ -1,114 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_BASELIBRARYITEM_H -#define CRYINCLUDE_EDITOR_BASELIBRARYITEM_H -#pragma once - -#include "Include/IDataBaseItem.h" -#include "BaseLibrary.h" - -#include - -class CBaseLibrary; - -////////////////////////////////////////////////////////////////////////// -AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING -/** Base class for all items contained in BaseLibraray. -*/ -class EDITOR_CORE_API CBaseLibraryItem - : public TRefCountBase -{ - AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING -public: - CBaseLibraryItem(); - ~CBaseLibraryItem(); - - //! Set item name. - //! Its virtual, in case you want to override it in derrived item. - virtual void SetName(const QString& name); - //! Get item name. - const QString& GetName() const; - - //! Get full item name, including name of library. - //! Name formed by adding dot after name of library - //! eg. library Pickup and item PickupRL form full item name: "Pickups.PickupRL". - QString GetFullName() const; - - //! Get only nameof group from prototype. - QString GetGroupName(); - //! Get short name of prototype without group. - QString GetShortName(); - - //! Return Library this item are contained in. - //! Item can only be at one library. - IDataBaseLibrary* GetLibrary() const; - void SetLibrary(CBaseLibrary* pLibrary); - - ////////////////////////////////////////////////////////////////////////// - //! Serialize library item to archive. - virtual void Serialize(SerializeContext& ctx); - - ////////////////////////////////////////////////////////////////////////// - //! Generate new unique id for this item. - void GenerateId(); - //! Returns GUID of this material. - const GUID& GetGUID() const { return m_guid; } - - //! Mark library as modified. - void SetModified(bool bModified = true); - //! Check if library was modified. - bool IsModified() const { return m_bModified; }; - - //! Returns true if the item is registered, otherwise false - bool IsRegistered() const { return m_bRegistered; }; - - //! Validate item for errors. - virtual void Validate() {}; - - //! Get number of sub childs. - virtual int GetChildCount() const { return 0; } - //! Get sub child by index. - virtual CBaseLibraryItem* GetChild([[maybe_unused]] int index) const { return nullptr; } - - - ////////////////////////////////////////////////////////////////////////// - //! Gathers resources by this item. - virtual void GatherUsedResources([[maybe_unused]] CUsedResources& resources) {}; - - //! Get if stored item is enabled - virtual bool GetIsEnabled() { return true; }; - - - int IsParticleItem = -1; -protected: - void SetGUID(REFGUID guid); - friend class CBaseLibrary; - friend class CBaseLibraryManager; - // Name of this prototype. - QString m_name; - AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING - //! Reference to prototype library who contains this prototype. - _smart_ptr m_library; - AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING - - //! Every base library item have unique id. - GUID m_guid; - // True when item modified by editor. - bool m_bModified; - // True when item registered in manager. - bool m_bRegistered = false; -}; - -Q_DECLARE_METATYPE(CBaseLibraryItem*); - -TYPEDEF_AUTOPTR(CBaseLibraryItem); - - -#endif // CRYINCLUDE_EDITOR_BASELIBRARYITEM_H diff --git a/Code/Editor/BaseLibraryManager.cpp b/Code/Editor/BaseLibraryManager.cpp deleted file mode 100644 index 0e51a5238c..0000000000 --- a/Code/Editor/BaseLibraryManager.cpp +++ /dev/null @@ -1,822 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - - -#include "EditorDefs.h" - -#include "BaseLibraryManager.h" - -// Editor -#include "BaseLibraryItem.h" -#include "ErrorReport.h" -#include "Undo/IUndoObject.h" - -////////////////////////////////////////////////////////////////////////// -// CBaseLibraryManager implementation. -////////////////////////////////////////////////////////////////////////// -CBaseLibraryManager::CBaseLibraryManager() -{ - m_bUniqNameMap = false; - m_bUniqGuidMap = true; - GetIEditor()->RegisterNotifyListener(this); -} - -////////////////////////////////////////////////////////////////////////// -CBaseLibraryManager::~CBaseLibraryManager() -{ - ClearAll(); - GetIEditor()->UnregisterNotifyListener(this); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::ClearAll() -{ - // Delete all items from all libraries. - for (int i = 0; i < m_libs.size(); i++) - { - m_libs[i]->RemoveAllItems(); - } - - // if we will not copy maps locally then destructors of the elements of - // the map will operate on the already invalid map object - // see: - // CBaseLibraryManager::UnregisterItem() - // CBaseLibraryManager::DeleteItem() - // CMaterial::~CMaterial() - - ItemsGUIDMap itemsGuidMap; - ItemsNameMap itemsNameMap; - - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - std::swap(itemsGuidMap, m_itemsGuidMap); - std::swap(itemsNameMap, m_itemsNameMap); - - m_libs.clear(); - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::FindLibrary(const QString& library) -{ - const int index = FindLibraryIndex(library); - return index == -1 ? nullptr : m_libs[index]; -} - -////////////////////////////////////////////////////////////////////////// -int CBaseLibraryManager::FindLibraryIndex(const QString& library) -{ - QString lib = library; - lib.replace('\\', '/'); - for (int i = 0; i < m_libs.size(); i++) - { - QString _lib = m_libs[i]->GetFilename(); - _lib.replace('\\', '/'); - if (QString::compare(lib, m_libs[i]->GetName(), Qt::CaseInsensitive) == 0 || QString::compare(lib, _lib, Qt::CaseInsensitive) == 0) - { - return i; - } - } - return -1; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::FindItem(REFGUID guid) const -{ - CBaseLibraryItem* pMtl = stl::find_in_map(m_itemsGuidMap, guid, nullptr); - return pMtl; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SplitFullItemName(const QString& fullItemName, QString& libraryName, QString& itemName) -{ - int p; - p = fullItemName.indexOf('.'); - if (p < 0 || !QString::compare(fullItemName.mid(p + 1), "mtl", Qt::CaseInsensitive)) - { - libraryName = ""; - itemName = fullItemName; - return; - } - libraryName = fullItemName.mid(0, p); - itemName = fullItemName.mid(p + 1); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::FindItemByName(const QString& fullItemName) -{ - AZStd::lock_guard lock(m_itemsNameMapMutex); - return stl::find_in_map(m_itemsNameMap, fullItemName, nullptr); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::LoadItemByName(const QString& fullItemName) -{ - QString libraryName, itemName; - SplitFullItemName(fullItemName, libraryName, itemName); - - if (!FindLibrary(libraryName)) - { - LoadLibrary(MakeFilename(libraryName)); - } - - return FindItemByName(fullItemName); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::FindItemByName(const char* fullItemName) -{ - return FindItemByName(QString(fullItemName)); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::LoadItemByName(const char* fullItemName) -{ - return LoadItemByName(QString(fullItemName)); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::CreateItem(IDataBaseLibrary* pLibrary) -{ - assert(pLibrary); - - // Add item to this library. - TSmartPtr pItem = MakeNewItem(); - pLibrary->AddItem(pItem); - return pItem; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::DeleteItem(IDataBaseItem* pItem) -{ - assert(pItem); - - UnregisterItem((CBaseLibraryItem*)pItem); - if (pItem->GetLibrary()) - { - pItem->GetLibrary()->RemoveItem(pItem); - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::LoadLibrary(const QString& inFilename, [[maybe_unused]] bool bReload) -{ - if (auto lib = FindLibrary(inFilename)) - { - return lib; - } - - TSmartPtr pLib = MakeNewLibrary(); - if (!pLib->Load(MakeFilename(inFilename))) - { - Error(QObject::tr("Failed to Load Item Library: %1").arg(inFilename).toUtf8().data()); - return nullptr; - } - - m_libs.push_back(pLib); - return pLib; -} - -////////////////////////////////////////////////////////////////////////// -int CBaseLibraryManager::GetModifiedLibraryCount() const -{ - int count = 0; - for (int i = 0; i < m_libs.size(); i++) - { - if (m_libs[i]->IsModified()) - { - count++; - } - } - return count; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::AddLibrary(const QString& library, bool bIsLevelLibrary, bool bIsLoading) -{ - // Make a filename from name of library. - QString filename = library; - - if (filename.indexOf(".xml") == -1) // if its already a filename, we don't do anything - { - filename.replace(' ', '_'); - if (!bIsLevelLibrary) - { - filename = MakeFilename(library); - } - else - { - // if its the level library it gets saved in the level and should not be concatenated with any other file name - filename = filename + ".xml"; - } - } - - IDataBaseLibrary* pBaseLib = FindLibrary(library); //library name - if (!pBaseLib) - { - pBaseLib = FindLibrary(filename); //library file name - } - if (pBaseLib) - { - return pBaseLib; - } - - CBaseLibrary* lib = MakeNewLibrary(); - lib->SetName(library); - lib->SetLevelLibrary(bIsLevelLibrary); - lib->SetFilename(filename, !bIsLoading); - // set modified to true, so even empty particle libraries get saved - lib->SetModified(true); - - m_libs.push_back(lib); - return lib; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryManager::MakeFilename(const QString& library) -{ - QString filename = library; - filename.replace(' ', '_'); - filename.replace(".xml", ""); - - // make it contain the canonical libs path: - Path::ConvertBackSlashToSlash(filename); - - QString LibsPath(GetLibsPath()); - Path::ConvertBackSlashToSlash(LibsPath); - - if (filename.left(LibsPath.length()).compare(LibsPath, Qt::CaseInsensitive) == 0) - { - filename = filename.mid(LibsPath.length()); - } - - return LibsPath + filename + ".xml"; -} - -////////////////////////////////////////////////////////////////////////// -bool CBaseLibraryManager::IsUniqueFilename(const QString& library) -{ - QString resultPath = MakeFilename(library); - CCryFile xmlFile; - // If we can find a file for the path - return !xmlFile.Open(resultPath.toUtf8().data(), "rb"); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::DeleteLibrary(const QString& library, bool forceDeleteLevel) -{ - for (int i = 0; i < m_libs.size(); i++) - { - if (QString::compare(library, m_libs[i]->GetName(), Qt::CaseInsensitive) == 0) - { - CBaseLibrary* pLibrary = m_libs[i]; - // Check if not level library, they cannot be deleted. - if (!pLibrary->IsLevelLibrary() || forceDeleteLevel) - { - for (int j = 0; j < pLibrary->GetItemCount(); j++) - { - UnregisterItem((CBaseLibraryItem*)pLibrary->GetItem(j)); - } - pLibrary->RemoveAllItems(); - - if (pLibrary->IsLevelLibrary()) - { - m_pLevelLibrary = nullptr; - } - m_libs.erase(m_libs.begin() + i); - } - break; - } - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::GetLibrary(int index) const -{ - assert(index >= 0 && index < m_libs.size()); - return m_libs[index]; -}; - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::GetLevelLibrary() const -{ - IDataBaseLibrary* pLevelLib = nullptr; - - for (int i = 0; i < GetLibraryCount(); i++) - { - if (GetLibrary(i)->IsLevelLibrary()) - { - pLevelLib = GetLibrary(i); - break; - } - } - - - return pLevelLib; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SaveAllLibs() -{ - for (int i = 0; i < GetLibraryCount(); i++) - { - // Check if library is modified. - IDataBaseLibrary* pLibrary = GetLibrary(i); - - //Level library is saved when the level is saved - if (pLibrary->IsLevelLibrary()) - { - continue; - } - if (pLibrary->IsModified()) - { - if (pLibrary->Save()) - { - pLibrary->SetModified(false); - } - } - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::Serialize(XmlNodeRef& node, bool bLoading) -{ - static const char* const LEVEL_LIBRARY_TAG = "LevelLibrary"; - - QString rootNodeName = GetRootNodeName(); - if (bLoading) - { - XmlNodeRef libs = node->findChild(rootNodeName.toUtf8().data()); - if (libs) - { - for (int i = 0; i < libs->getChildCount(); i++) - { - // Load only library name. - XmlNodeRef libNode = libs->getChild(i); - if (strcmp(libNode->getTag(), LEVEL_LIBRARY_TAG) == 0) - { - if (!m_pLevelLibrary) - { - QString libName; - libNode->getAttr("Name", libName); - m_pLevelLibrary = static_cast(AddLibrary(libName, true)); - } - m_pLevelLibrary->Serialize(libNode, bLoading); - } - else - { - QString libName; - if (libNode->getAttr("Name", libName)) - { - // Load this library. - if (!FindLibrary(libName)) - { - LoadLibrary(MakeFilename(libName)); - } - } - } - } - } - } - else - { - // Save all libraries. - XmlNodeRef libs = node->newChild(rootNodeName.toUtf8().data()); - for (int i = 0; i < GetLibraryCount(); i++) - { - IDataBaseLibrary* pLib = GetLibrary(i); - if (pLib->IsLevelLibrary()) - { - // Level libraries are saved in in level. - XmlNodeRef libNode = libs->newChild(LEVEL_LIBRARY_TAG); - pLib->Serialize(libNode, bLoading); - } - else - { - // Save only library name. - XmlNodeRef libNode = libs->newChild("Library"); - libNode->setAttr("Name", pLib->GetName().toUtf8().data()); - } - } - SaveAllLibs(); - } -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryManager::MakeUniqueItemName(const QString& srcName, const QString& libName) -{ - // unlikely we'll ever encounter more than 16 - std::vector possibleDuplicates; - possibleDuplicates.reserve(16); - - // search for strings in the database that might have a similar name (ignore case) - IDataBaseItemEnumerator* pEnum = GetItemEnumerator(); - for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext()) - { - //Check if the item is in the target library first. - IDataBaseLibrary* itemLibrary = pItem->GetLibrary(); - QString itemLibraryName; - if (itemLibrary) - { - itemLibraryName = itemLibrary->GetName(); - } - - // Item is not in the library so there cannot be a naming conflict. - if (!libName.isEmpty() && !itemLibraryName.isEmpty() && itemLibraryName != libName) - { - continue; - } - - const QString& name = pItem->GetName(); - if (name.startsWith(srcName, Qt::CaseInsensitive)) - { - possibleDuplicates.push_back(AZStd::string(name.toUtf8().data())); - } - } - pEnum->Release(); - - if (possibleDuplicates.empty()) - { - return srcName; - } - - std::sort(possibleDuplicates.begin(), possibleDuplicates.end(), [](const AZStd::string& strOne, const AZStd::string& strTwo) - { - // I can assume size sorting since if the length is different, either one of the two strings doesn't - // closely match the string we are trying to duplicate, or it's a bigger number (X1 vs X10) - if (strOne.size() != strTwo.size()) - { - return strOne.size() < strTwo.size(); - } - else - { - return azstricmp(strOne.c_str(), strTwo.c_str()) < 0; - } - } - ); - - int num = 0; - QString returnValue = srcName; - while (num < possibleDuplicates.size() && QString::compare(possibleDuplicates[num].c_str(), returnValue, Qt::CaseInsensitive) == 0) - { - returnValue = QStringLiteral("%1%2%3").arg(srcName).arg("_").arg(num); - ++num; - } - - return returnValue; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::Validate() -{ - IDataBaseItemEnumerator* pEnum = GetItemEnumerator(); - for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext()) - { - pItem->Validate(); - } - pEnum->Release(); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) -{ - assert(pItem); - - bool bNotify = false; - - if (m_bUniqGuidMap) - { - REFGUID oldGuid = pItem->GetGUID(); - if (!GuidUtil::IsEmpty(oldGuid)) - { - m_itemsGuidMap.erase(oldGuid); - } - if (GuidUtil::IsEmpty(newGuid)) - { - return; - } - CBaseLibraryItem* pOldItem = stl::find_in_map(m_itemsGuidMap, newGuid, nullptr); - if (!pOldItem) - { - pItem->m_guid = newGuid; - m_itemsGuidMap[newGuid] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - - if (m_bUniqNameMap) - { - QString fullName = pItem->GetFullName(); - if (!pItem->GetName().isEmpty()) - { - CBaseLibraryItem* pOldItem = static_cast(FindItemByName(fullName)); - if (!pOldItem) - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - m_itemsNameMap[fullName] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - } - - // Notify listeners. - if (bNotify) - { - NotifyItemEvent(pItem, EDB_ITEM_EVENT_ADD); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::RegisterItem(CBaseLibraryItem* pItem) -{ - assert(pItem); - - bool bNotify = false; - - if (m_bUniqGuidMap) - { - if (GuidUtil::IsEmpty(pItem->GetGUID())) - { - return; - } - CBaseLibraryItem* pOldItem = stl::find_in_map(m_itemsGuidMap, pItem->GetGUID(), nullptr); - if (!pOldItem) - { - m_itemsGuidMap[pItem->GetGUID()] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - - if (m_bUniqNameMap) - { - QString fullName = pItem->GetFullName(); - if (!fullName.isEmpty()) - { - CBaseLibraryItem* pOldItem = static_cast(FindItemByName(fullName)); - if (!pOldItem) - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - m_itemsNameMap[fullName] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - } - - // Notify listeners. - if (bNotify) - { - NotifyItemEvent(pItem, EDB_ITEM_EVENT_ADD); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SetRegisteredFlag(CBaseLibraryItem* pItem, bool bFlag) -{ - pItem->m_bRegistered = bFlag; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::ReportDuplicateItem(CBaseLibraryItem* pItem, CBaseLibraryItem* pOldItem) -{ - QString sLibName; - if (pOldItem->GetLibrary()) - { - sLibName = pOldItem->GetLibrary()->GetName(); - } - CErrorRecord err; - err.pItem = pItem; - err.error = QStringLiteral("Item %1 with duplicate GUID to loaded item %2 ignored").arg(pItem->GetFullName(), pOldItem->GetFullName()); - GetIEditor()->GetErrorReport()->ReportError(err); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::UnregisterItem(CBaseLibraryItem* pItem) -{ - // Notify listeners. - NotifyItemEvent(pItem, EDB_ITEM_EVENT_DELETE); - - if (!pItem) - { - return; - } - - if (m_bUniqGuidMap) - { - m_itemsGuidMap.erase(pItem->GetGUID()); - } - if (m_bUniqNameMap && !pItem->GetFullName().isEmpty()) - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - auto findIter = m_itemsNameMap.find(pItem->GetFullName()); - if (findIter != m_itemsNameMap.end()) - { - _smart_ptr item = findIter->second; - m_itemsNameMap.erase(findIter); - } - } - - pItem->m_bRegistered = false; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryManager::MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) -{ - assert(pLibrary); - QString name = pLibrary->GetName() + "."; - if (!group.isEmpty()) - { - name += group + "."; - } - name += itemName; - return name; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::GatherUsedResources(CUsedResources& resources) -{ - IDataBaseItemEnumerator* pEnum = GetItemEnumerator(); - for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext()) - { - pItem->GatherUsedResources(resources); - } - pEnum->Release(); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItemEnumerator* CBaseLibraryManager::GetItemEnumerator() -{ - if (m_bUniqNameMap) - { - return new CDataBaseItemEnumerator(&m_itemsNameMap); - } - else - { - return new CDataBaseItemEnumerator(&m_itemsGuidMap); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnEditorNotifyEvent(EEditorNotifyEvent event) -{ - switch (event) - { - case eNotify_OnBeginNewScene: - SetSelectedItem(nullptr); - ClearAll(); - break; - case eNotify_OnBeginSceneOpen: - SetSelectedItem(nullptr); - ClearAll(); - break; - case eNotify_OnCloseScene: - SetSelectedItem(nullptr); - ClearAll(); - break; - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) -{ - m_itemsNameMapMutex.lock(); - if (!oldName.isEmpty()) - { - m_itemsNameMap.erase(oldName); - } - if (!pItem->GetFullName().isEmpty()) - { - m_itemsNameMap[pItem->GetFullName()] = pItem; - } - m_itemsNameMapMutex.unlock(); - - OnItemChanged(pItem); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::AddListener(IDataBaseManagerListener* pListener) -{ - stl::push_back_unique(m_listeners, pListener); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::RemoveListener(IDataBaseManagerListener* pListener) -{ - stl::find_and_erase(m_listeners, pListener); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::NotifyItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event) -{ - // Notify listeners. - if (!m_listeners.empty()) - { - for (int i = 0; i < m_listeners.size(); i++) - { - m_listeners[i]->OnDataBaseItemEvent(pItem, event); - } - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnItemChanged(IDataBaseItem* pItem) -{ - NotifyItemEvent(pItem, EDB_ITEM_EVENT_CHANGED); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) -{ - NotifyItemEvent(pItem, bRefresh ? EDB_ITEM_EVENT_UPDATE_PROPERTIES - : EDB_ITEM_EVENT_UPDATE_PROPERTIES_NO_EDITOR_REFRESH); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SetSelectedItem(IDataBaseItem* pItem) -{ - if (m_pSelectedItem == pItem) - { - return; - } - m_pSelectedItem = (CBaseLibraryItem*)pItem; - NotifyItemEvent(m_pSelectedItem, EDB_ITEM_EVENT_SELECTED); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::GetSelectedItem() const -{ - return m_pSelectedItem; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::GetSelectedParentItem() const -{ - return m_pSelectedParent; -} - -void CBaseLibraryManager::ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) -{ - if (!lib || newLocation >= m_libs.size() || lib == m_libs[newLocation]) - { - return; - } - - for (int i = 0; i < m_libs.size(); i++) - { - if (lib == m_libs[i]) - { - _smart_ptr curLib = m_libs[i]; - m_libs.erase(m_libs.begin() + i); - m_libs.insert(m_libs.begin() + newLocation, curLib); - return; - } - } -} - -bool CBaseLibraryManager::SetLibraryName(CBaseLibrary* lib, const QString& name) -{ - // SetFilename will validate if the name is duplicate with exist libraries. - if (lib->SetFilename(MakeFilename(name))) - { - lib->SetName(name); - return true; - } - return false; -} diff --git a/Code/Editor/BaseLibraryManager.h b/Code/Editor/BaseLibraryManager.h deleted file mode 100644 index 118c7ef1f0..0000000000 --- a/Code/Editor/BaseLibraryManager.h +++ /dev/null @@ -1,226 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - - -#ifndef CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H -#define CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H -#pragma once - -#include "Include/IBaseLibraryManager.h" -#include "Include/IDataBaseItem.h" -#include "Include/IDataBaseLibrary.h" -#include "Include/IDataBaseManager.h" -#include "Util/TRefCountBase.h" -#include "Util/GuidUtil.h" -#include "BaseLibrary.h" -#include "Util/smartptr.h" -#include -#include - -AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING -/** Manages all Libraries and Items. -*/ -class SANDBOX_API CBaseLibraryManager - : public IBaseLibraryManager -{ -AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING -public: - CBaseLibraryManager(); - ~CBaseLibraryManager(); - - //! Clear all libraries. - void ClearAll() override; - - ////////////////////////////////////////////////////////////////////////// - // IDocListener implementation. - ////////////////////////////////////////////////////////////////////////// - void OnEditorNotifyEvent(EEditorNotifyEvent event) override; - - ////////////////////////////////////////////////////////////////////////// - // Library items. - ////////////////////////////////////////////////////////////////////////// - //! Make a new item in specified library. - IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) override; - //! Delete item from library and manager. - void DeleteItem(IDataBaseItem* pItem) override; - - //! Find Item by its GUID. - IDataBaseItem* FindItem(REFGUID guid) const override; - IDataBaseItem* FindItemByName(const QString& fullItemName) override; - IDataBaseItem* LoadItemByName(const QString& fullItemName) override; - virtual IDataBaseItem* FindItemByName(const char* fullItemName); - virtual IDataBaseItem* LoadItemByName(const char* fullItemName); - - IDataBaseItemEnumerator* GetItemEnumerator() override; - - ////////////////////////////////////////////////////////////////////////// - // Set item currently selected. - void SetSelectedItem(IDataBaseItem* pItem) override; - // Get currently selected item. - IDataBaseItem* GetSelectedItem() const override; - IDataBaseItem* GetSelectedParentItem() const override; - - ////////////////////////////////////////////////////////////////////////// - // Libraries. - ////////////////////////////////////////////////////////////////////////// - //! Add Item library. - IDataBaseLibrary* AddLibrary(const QString& library, bool bIsLevelLibrary = false, bool bIsLoading = true) override; - void DeleteLibrary(const QString& library, bool forceDeleteLevel = false) override; - //! Get number of libraries. - int GetLibraryCount() const override { return static_cast(m_libs.size()); }; - //! Get number of modified libraries. - int GetModifiedLibraryCount() const override; - - //! Get Item library by index. - IDataBaseLibrary* GetLibrary(int index) const override; - - //! Get Level Item library. - IDataBaseLibrary* GetLevelLibrary() const override; - - //! Find Items Library by name. - IDataBaseLibrary* FindLibrary(const QString& library) override; - - //! Find Items Library's index by name. - int FindLibraryIndex(const QString& library) override; - - //! Load Items library. - IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) override; - - //! Save all modified libraries. - void SaveAllLibs() override; - - //! Serialize property manager. - void Serialize(XmlNodeRef& node, bool bLoading) override; - - //! Export items to game. - void Export([[maybe_unused]] XmlNodeRef& node) override {}; - - //! Returns unique name base on input name. - QString MakeUniqueItemName(const QString& name, const QString& libName = "") override; - QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) override; - - //! Root node where this library will be saved. - QString GetRootNodeName() override = 0; - //! Path to libraries in this manager. - QString GetLibsPath() override = 0; - - ////////////////////////////////////////////////////////////////////////// - //! Validate library items for errors. - void Validate() override; - - ////////////////////////////////////////////////////////////////////////// - void GatherUsedResources(CUsedResources& resources) override; - - void AddListener(IDataBaseManagerListener* pListener) override; - void RemoveListener(IDataBaseManagerListener* pListener) override; - - ////////////////////////////////////////////////////////////////////////// - void RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) override; - void RegisterItem(CBaseLibraryItem* pItem) override; - void UnregisterItem(CBaseLibraryItem* pItem) override; - - // Only Used internally. - void OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) override; - - // Called by items to indicated that they have been modified. - // Sends item changed event to listeners. - void OnItemChanged(IDataBaseItem* pItem) override; - void OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) override; - - QString MakeFilename(const QString& library); - bool IsUniqueFilename(const QString& library) override; - - //CONFETTI BEGIN - // Used to change the library item order - void ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) override; - - bool SetLibraryName(CBaseLibrary* lib, const QString& name) override; - -protected: - void SplitFullItemName(const QString& fullItemName, QString& libraryName, QString& itemName); - void NotifyItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event); - void SetRegisteredFlag(CBaseLibraryItem* pItem, bool bFlag); - - ////////////////////////////////////////////////////////////////////////// - // Must be overriden. - //! Makes a new Item. - virtual CBaseLibraryItem* MakeNewItem() = 0; - virtual CBaseLibrary* MakeNewLibrary() = 0; - ////////////////////////////////////////////////////////////////////////// - - virtual void ReportDuplicateItem(CBaseLibraryItem* pItem, CBaseLibraryItem* pOldItem); - -protected: - bool m_bUniqGuidMap; - bool m_bUniqNameMap; - - AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING - //! Array of all loaded entity items libraries. - std::vector<_smart_ptr > m_libs; - - // There is always one current level library. - TSmartPtr m_pLevelLibrary; - - // GUID to item map. - typedef std::map, guid_less_predicate> ItemsGUIDMap; - ItemsGUIDMap m_itemsGuidMap; - - // Case insensitive name to items map. - typedef std::map, stl::less_stricmp> ItemsNameMap; - ItemsNameMap m_itemsNameMap; - AZStd::mutex m_itemsNameMapMutex; - - std::vector m_listeners; - - // Currently selected item. - _smart_ptr m_pSelectedItem; - _smart_ptr m_pSelectedParent; - AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING -}; - -////////////////////////////////////////////////////////////////////////// -template -class CDataBaseItemEnumerator - : public IDataBaseItemEnumerator -{ - TMap* m_pMap; - typename TMap::iterator m_iterator; - -public: - CDataBaseItemEnumerator(TMap* pMap) - { - assert(pMap); - m_pMap = pMap; - m_iterator = m_pMap->begin(); - } - void Release() override { delete this; }; - IDataBaseItem* GetFirst() override - { - m_iterator = m_pMap->begin(); - if (m_iterator == m_pMap->end()) - { - return 0; - } - return m_iterator->second; - } - IDataBaseItem* GetNext() override - { - if (m_iterator != m_pMap->end()) - { - m_iterator++; - } - if (m_iterator == m_pMap->end()) - { - return 0; - } - return m_iterator->second; - } -}; - -#endif // CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H diff --git a/Code/Editor/ErrorRecorder.cpp b/Code/Editor/ErrorRecorder.cpp index 999dab323c..253e103527 100644 --- a/Code/Editor/ErrorRecorder.cpp +++ b/Code/Editor/ErrorRecorder.cpp @@ -7,7 +7,6 @@ */ #include "EditorDefs.h" #include "ErrorRecorder.h" -#include "BaseLibraryItem.h" #include "Include/IErrorReport.h" diff --git a/Code/Editor/ErrorRecorder.h b/Code/Editor/ErrorRecorder.h index e4b3706a16..beacc3f0e5 100644 --- a/Code/Editor/ErrorRecorder.h +++ b/Code/Editor/ErrorRecorder.h @@ -14,6 +14,8 @@ #define CRYINCLUDE_EDITOR_CORE_ERRORRECORDER_H #pragma once +#include "Include/EditorCoreAPI.h" + ////////////////////////////////////////////////////////////////////////// //! Automatic class to record and display error. class EDITOR_CORE_API CErrorsRecorder diff --git a/Code/Editor/ErrorReport.cpp b/Code/Editor/ErrorReport.cpp index 4fd7d41a96..f93ea7606d 100644 --- a/Code/Editor/ErrorReport.cpp +++ b/Code/Editor/ErrorReport.cpp @@ -67,24 +67,6 @@ QString CErrorRecord::GetErrorText() const { str += QString("\t "); } - if (pItem) - { - switch (pItem->GetType()) - { - case EDB_TYPE_MATERIAL: - str += QString("\t Material=\""); - break; - case EDB_TYPE_PARTICLE: - str += QString("\t Particle=\""); - break; - case EDB_TYPE_MUSIC: - str += QString("\t Music=\""); - break; - default: - str += QString("\t Item=\""); - } - str += pItem->GetFullName() + "\""; - } if (pObject) { str += QString("\t Object=\"") + pObject->GetName() + "\""; @@ -101,7 +83,6 @@ CErrorReport::CErrorReport() m_bImmediateMode = true; m_bShowErrors = true; m_pObject = nullptr; - m_pItem = nullptr; m_pParticle = nullptr; } @@ -140,10 +121,6 @@ void CErrorReport::ReportError(CErrorRecord& err) { err.pObject = m_pObject; } - else if (err.pItem == nullptr && m_pItem != nullptr) - { - err.pItem = m_pItem; - } m_errors.push_back(err); } bNoRecurse = false; @@ -255,12 +232,6 @@ void CErrorReport::SetCurrentValidatorObject(CBaseObject* pObject) m_pObject = pObject; } -////////////////////////////////////////////////////////////////////////// -void CErrorReport::SetCurrentValidatorItem(CBaseLibraryItem* pItem) -{ - m_pItem = pItem; -} - ////////////////////////////////////////////////////////////////////////// void CErrorReport::SetCurrentFile(const QString& file) { diff --git a/Code/Editor/ErrorReport.h b/Code/Editor/ErrorReport.h index 3b9a860301..7e2a57a421 100644 --- a/Code/Editor/ErrorReport.h +++ b/Code/Editor/ErrorReport.h @@ -17,7 +17,6 @@ // forward declarations. class CParticleItem; -#include "BaseLibraryItem.h" #include "Objects/BaseObject.h" #include "Include/IErrorReport.h" #include "ErrorRecorder.h" @@ -56,16 +55,13 @@ public: int count; //! Object that caused this error. _smart_ptr pObject; - //! Library Item that caused this error. - _smart_ptr pItem; int flags; CErrorRecord(CBaseObject* object, ESeverity _severity, const QString& _error, int _flags = 0, int _count = 0, - CBaseLibraryItem* item = 0, EValidatorModule _module = VALIDATOR_MODULE_EDITOR) + EValidatorModule _module = VALIDATOR_MODULE_EDITOR) : severity(_severity) , module(_module) , pObject(object) - , pItem(item) , flags(_flags) , count(_count) , error(_error) @@ -77,7 +73,6 @@ public: severity = ESEVERITY_WARNING; module = VALIDATOR_MODULE_EDITOR; pObject = 0; - pItem = 0; flags = 0; count = 0; } @@ -116,8 +111,6 @@ public: //! Assign current Object to which new reported warnings are assigned. void SetCurrentValidatorObject(CBaseObject* pObject); - //! Assign current Item to which new reported warnings are assigned. - void SetCurrentValidatorItem(CBaseLibraryItem* pItem); //! Assign current filename. void SetCurrentFile(const QString& file); @@ -127,7 +120,6 @@ private: bool m_bImmediateMode; bool m_bShowErrors; _smart_ptr m_pObject; - _smart_ptr m_pItem; CParticleItem* m_pParticle; QString m_currentFilename; }; diff --git a/Code/Editor/ErrorReportDialog.cpp b/Code/Editor/ErrorReportDialog.cpp index 2d551d6c8b..bbeede79ef 100644 --- a/Code/Editor/ErrorReportDialog.cpp +++ b/Code/Editor/ErrorReportDialog.cpp @@ -362,10 +362,6 @@ void CErrorReportDialog::CopyToClipboard() { str += QString::fromLatin1(" [Object: %1]").arg(pRecord->pObject->GetName()); } - if (pRecord->pItem) - { - str += QString::fromLatin1(" [Material: %1]").arg(pRecord->pItem->GetName()); - } str += QString::fromLatin1("\r\n"); } } diff --git a/Code/Editor/ErrorReportTableModel.cpp b/Code/Editor/ErrorReportTableModel.cpp index f5dce1a86d..923991bb62 100644 --- a/Code/Editor/ErrorReportTableModel.cpp +++ b/Code/Editor/ErrorReportTableModel.cpp @@ -149,11 +149,7 @@ QVariant CErrorReportTableModel::data(const CErrorRecord& record, int column, in case ColumnFile: return record.file; case ColumnObject: - if (record.pItem) - { - return record.pItem->GetFullName(); - } - else if (record.pObject) + if (record.pObject) { return record.pObject->GetName(); } diff --git a/Code/Editor/IEditor.h b/Code/Editor/IEditor.h index d2d4998187..c91ca62c5e 100644 --- a/Code/Editor/IEditor.h +++ b/Code/Editor/IEditor.h @@ -44,7 +44,6 @@ class CMusicManager; struct IEditorParticleManager; class CEAXPresetManager; class CErrorReport; -class CBaseLibraryItem; class ICommandManager; class CEditorCommandManager; class CHyperGraphManager; @@ -52,9 +51,7 @@ class CConsoleSynchronization; class CUIEnumsDatabase; struct ISourceControl; struct IEditorClassFactory; -struct IDataBaseItem; struct ITransformManipulator; -struct IDataBaseManager; class IFacialEditor; class CDialog; #if defined(AZ_PLATFORM_WINDOWS) @@ -82,8 +79,6 @@ struct IEventLoopHook; struct IErrorReport; // Vladimir@conffx struct IFileUtil; // Vladimir@conffx struct IEditorLog; // Vladimir@conffx -struct IEditorMaterialManager; // Vladimir@conffx -struct IBaseLibraryManager; // Vladimir@conffx struct IImageUtil; // Vladimir@conffx struct IEditorParticleUtils; // Leroy@conffx struct ILogFile; // Vladimir@conffx @@ -519,10 +514,6 @@ struct IEditor //! Get access to object manager. virtual struct IObjectManager* GetObjectManager() = 0; virtual CSettingsManager* GetSettingsManager() = 0; - //! Get DB manager that own items of specified type. - virtual IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType) = 0; - virtual IBaseLibraryManager* GetMaterialManagerLibrary() = 0; // Vladimir@conffx - virtual IEditorMaterialManager* GetIEditorMaterialManager() = 0; // Vladimir@Conffx //! Returns IconManager. virtual IIconManager* GetIconManager() = 0; //! Get Music Manager. diff --git a/Code/Editor/IEditorImpl.cpp b/Code/Editor/IEditorImpl.cpp index 0846cf8a9e..38006c6fca 100644 --- a/Code/Editor/IEditorImpl.cpp +++ b/Code/Editor/IEditorImpl.cpp @@ -892,11 +892,6 @@ void CEditorImpl::CloseView(const GUID& classId) } } -IDataBaseManager* CEditorImpl::GetDBItemManager([[maybe_unused]] EDataBaseItemType itemType) -{ - return nullptr; -} - bool CEditorImpl::SelectColor(QColor& color, QWidget* parent) { const AZ::Color c = AzQtComponents::fromQColor(color); @@ -1624,18 +1619,6 @@ SEditorSettings* CEditorImpl::GetEditorSettings() return &gSettings; } -// Vladimir@Conffx -IBaseLibraryManager* CEditorImpl::GetMaterialManagerLibrary() -{ - return nullptr; -} - -// Vladimir@Conffx -IEditorMaterialManager* CEditorImpl::GetIEditorMaterialManager() -{ - return nullptr; -} - IImageUtil* CEditorImpl::GetImageUtil() { return m_pImageUtil; diff --git a/Code/Editor/IEditorImpl.h b/Code/Editor/IEditorImpl.h index d99b8ae802..7867912941 100644 --- a/Code/Editor/IEditorImpl.h +++ b/Code/Editor/IEditorImpl.h @@ -157,7 +157,6 @@ public: void LockSelection(bool bLock) override; bool IsSelectionLocked() override; - IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType) override; CMusicManager* GetMusicManager() override { return m_pMusicManager; }; IEditorFileMonitor* GetFileMonitor() override; @@ -294,8 +293,6 @@ public: void RegisterObjectContextMenuExtension(TContextMenuExtensionFunc func) override; SSystemGlobalEnvironment* GetEnv() override; - IBaseLibraryManager* GetMaterialManagerLibrary() override; // Vladimir@Conffx - IEditorMaterialManager* GetIEditorMaterialManager() override; // Vladimir@Conffx IImageUtil* GetImageUtil() override; // Vladimir@conffx SEditorSettings* GetEditorSettings() override; ILogFile* GetLogFile() override { return m_pLogFile; } diff --git a/Code/Editor/Include/IBaseLibraryManager.h b/Code/Editor/Include/IBaseLibraryManager.h deleted file mode 100644 index 4116b573fa..0000000000 --- a/Code/Editor/Include/IBaseLibraryManager.h +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IBASELIBRARYMANAGER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IBASELIBRARYMANAGER_H -#pragma once - -#include -#include "Include/IDataBaseItem.h" -#include "Include/IDataBaseLibrary.h" -#include "Include/IDataBaseManager.h" -#include "Util/TRefCountBase.h" - -class CBaseLibraryItem; -class CBaseLibrary; - -struct IBaseLibraryManager - : public TRefCountBase - , public IEditorNotifyListener -{ - //! Clear all libraries. - virtual void ClearAll() = 0; - - ////////////////////////////////////////////////////////////////////////// - // IDocListener implementation. - ////////////////////////////////////////////////////////////////////////// - virtual void OnEditorNotifyEvent(EEditorNotifyEvent event) = 0; - - ////////////////////////////////////////////////////////////////////////// - // Library items. - ////////////////////////////////////////////////////////////////////////// - //! Make a new item in specified library. - virtual IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) = 0; - //! Delete item from library and manager. - virtual void DeleteItem(IDataBaseItem* pItem) = 0; - - //! Find Item by its GUID. - virtual IDataBaseItem* FindItem(REFGUID guid) const = 0; - virtual IDataBaseItem* FindItemByName(const QString& fullItemName) = 0; - virtual IDataBaseItem* LoadItemByName(const QString& fullItemName) = 0; - - virtual IDataBaseItemEnumerator* GetItemEnumerator() = 0; - - ////////////////////////////////////////////////////////////////////////// - // Set item currently selected. - virtual void SetSelectedItem(IDataBaseItem* pItem) = 0; - // Get currently selected item. - virtual IDataBaseItem* GetSelectedItem() const = 0; - virtual IDataBaseItem* GetSelectedParentItem() const = 0; - - ////////////////////////////////////////////////////////////////////////// - // Libraries. - ////////////////////////////////////////////////////////////////////////// - //! Add Item library. - virtual IDataBaseLibrary* AddLibrary(const QString& library, bool isLevelLibrary = false, bool bIsLoading = true) = 0; - virtual void DeleteLibrary(const QString& library, bool forceDeleteLevel = false) = 0; - //! Get number of libraries. - virtual int GetLibraryCount() const = 0; - //! Get number of modified libraries. - virtual int GetModifiedLibraryCount() const = 0; - - //! Get Item library by index. - virtual IDataBaseLibrary* GetLibrary(int index) const = 0; - - //! Get Level Item library. - virtual IDataBaseLibrary* GetLevelLibrary() const = 0; - - //! Find Items Library by name. - virtual IDataBaseLibrary* FindLibrary(const QString& library) = 0; - - //! Find the Library's index by name. - virtual int FindLibraryIndex(const QString& library) = 0; - - //! Load Items library. -#ifdef LoadLibrary -#undef LoadLibrary -#endif - virtual IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) = 0; - - //! Save all modified libraries. - virtual void SaveAllLibs() = 0; - - //! Serialize property manager. - virtual void Serialize(XmlNodeRef& node, bool bLoading) = 0; - - //! Export items to game. - virtual void Export(XmlNodeRef& node) = 0; - - //! Returns unique name base on input name. - // Vera@conffx, add LibName parameter so we could make an unique name depends on input library. - // Arguments: - // - name: name of the item - // - libName: The library of the item. Given the library name, the function will return a unique name in the library - // Default value "": The function will ignore the library name and return a unique name in the manager - virtual QString MakeUniqueItemName(const QString& name, const QString& libName = "") = 0; - virtual QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) = 0; - - //! Root node where this library will be saved. - virtual QString GetRootNodeName() = 0; - //! Path to libraries in this manager. - virtual QString GetLibsPath() = 0; - - ////////////////////////////////////////////////////////////////////////// - //! Validate library items for errors. - virtual void Validate() = 0; - - ////////////////////////////////////////////////////////////////////////// - virtual void GatherUsedResources(CUsedResources& resources) = 0; - - virtual void AddListener(IDataBaseManagerListener* pListener) = 0; - virtual void RemoveListener(IDataBaseManagerListener* pListener) = 0; - - ////////////////////////////////////////////////////////////////////////// - virtual void RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) = 0; - virtual void RegisterItem(CBaseLibraryItem* pItem) = 0; - virtual void UnregisterItem(CBaseLibraryItem* pItem) = 0; - - // Only Used internally. - virtual void OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) = 0; - - // Called by items to indicated that they have been modified. - // Sends item changed event to listeners. - virtual void OnItemChanged(IDataBaseItem* pItem) = 0; - virtual void OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) = 0; - - //CONFETTI BEGIN - // Used to change the library item order - virtual void ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) = 0; - // simplifies the library renaming process - virtual bool SetLibraryName(CBaseLibrary* lib, const QString& name) = 0; - - - //Check if the file name is unique. - //Params: library: library name. NOT the file path. - virtual bool IsUniqueFilename(const QString& library) = 0; - //CONFETTI END -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IBASELIBRARYMANAGER_H diff --git a/Code/Editor/Include/IDataBaseItem.h b/Code/Editor/Include/IDataBaseItem.h deleted file mode 100644 index 6be5f49c2d..0000000000 --- a/Code/Editor/Include/IDataBaseItem.h +++ /dev/null @@ -1,92 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IDATABASEITEM_H -#define CRYINCLUDE_EDITOR_INCLUDE_IDATABASEITEM_H -#pragma once - -#include -#include - -struct IDataBaseLibrary; -class CUsedResources; - -////////////////////////////////////////////////////////////////////////// -/** Base class for all items contained in BaseLibraray. -*/ -struct IDataBaseItem -{ - struct SerializeContext - { - XmlNodeRef node; - bool bUndo; - bool bLoading; - bool bCopyPaste; - bool bIgnoreChilds; - bool bUniqName; - SerializeContext() - : node(0) - , bLoading(false) - , bCopyPaste(false) - , bIgnoreChilds(false) - , bUniqName(false) - , bUndo(false) {}; - SerializeContext(XmlNodeRef _node, bool bLoad) - : node(_node) - , bLoading(bLoad) - , bCopyPaste(false) - , bIgnoreChilds(false) - , bUniqName(false) - , bUndo(false) {}; - SerializeContext(const SerializeContext& ctx) - : node(ctx.node) - , bLoading(ctx.bLoading) - , bCopyPaste(ctx.bCopyPaste) - , bIgnoreChilds(ctx.bIgnoreChilds) - , bUniqName(ctx.bUniqName) - , bUndo(ctx.bUndo) {}; - }; - - virtual EDataBaseItemType GetType() const = 0; - - //! Return Library this item are contained in. - //! Item can only be at one library. - virtual IDataBaseLibrary* GetLibrary() const = 0; - - //! Change item name. - virtual void SetName(const QString& name) = 0; - //! Get item name. - virtual const QString& GetName() const = 0; - - //! Get full item name, including name of library. - //! Name formed by adding dot after name of library - //! eg. library Pickup and item PickupRL form full item name: "Pickups.PickupRL". - virtual QString GetFullName() const = 0; - - //! Get only nameof group from prototype. - virtual QString GetGroupName() = 0; - //! Get short name of prototype without group. - virtual QString GetShortName() = 0; - - //! Serialize library item to archive. - virtual void Serialize(SerializeContext& ctx) = 0; - - //! Generate new unique id for this item. - virtual void GenerateId() = 0; - //! Returns GUID of this material. - virtual const GUID& GetGUID() const = 0; - - //! Validate item for errors. - virtual void Validate() {}; - - //! Gathers resources by this item. - virtual void GatherUsedResources([[maybe_unused]] CUsedResources& resources) {}; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IDATABASEITEM_H diff --git a/Code/Editor/Include/IDataBaseLibrary.h b/Code/Editor/Include/IDataBaseLibrary.h deleted file mode 100644 index 75437d93e2..0000000000 --- a/Code/Editor/Include/IDataBaseLibrary.h +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IDATABASELIBRARY_H -#define CRYINCLUDE_EDITOR_INCLUDE_IDATABASELIBRARY_H -#pragma once - - -struct IDataBaseManager; -struct IDataBaseItem; - -class QString; -class XmlNodeRef; - -////////////////////////////////////////////////////////////////////////// -// Description: -// Interface to access specific library of editor data base. -// Ex. Archetype library, Material Library. -// See Also: -// IDataBaseItem,IDataBaseManager -////////////////////////////////////////////////////////////////////////// -struct IDataBaseLibrary -{ - // Description: - // Return IDataBaseManager interface to the manager for items stored in this library. - virtual IDataBaseManager* GetManager() = 0; - - // Description: - // Return library name. - virtual const QString& GetName() const = 0; - - // Description: - // Return filename where this library is stored. - virtual const QString& GetFilename() const = 0; - - // Description: - // Save contents of library to file. - virtual bool Save() = 0; - - // Description: - // Load library from file. - // Arguments: - // filename - Full specified library filename (relative to root game folder). - virtual bool Load(const QString& filename) = 0; - - // Description: - // Serialize library parameters and items to/from XML node. - virtual void Serialize(XmlNodeRef& node, bool bLoading) = 0; - - // Description: - // Marks library as modified, indicates that some item in library was modified. - virtual void SetModified(bool bModified = true) = 0; - - // Description: - // Check if library parameters or any items where modified. - // If any item was modified library may need saving before closing editor. - virtual bool IsModified() const = 0; - - // Description: - // Check if this library is not shared and internal to current level. - virtual bool IsLevelLibrary() const = 0; - - // Description: - // Make this library accessible only from current Level. (not shared) - virtual void SetLevelLibrary(bool bEnable) = 0; - - // Description: - // Associate a new item with the library. - // Watch out if item was already in another library. - virtual void AddItem(IDataBaseItem* pItem, bool bRegister = true) = 0; - - // Description: - // Return number of items in library. - virtual int GetItemCount() const = 0; - - // Description: - // Get item by index. - // See Also: - // GetItemCount - // Arguments: - // index - Index from 0 to GetItemCount() - virtual IDataBaseItem* GetItem(int index) = 0; - - // Description: - // Remove item from library, does not destroy item, - // only unliks it from this library, to delete item use IDataBaseManager. - // See Also: - // AddItem - virtual void RemoveItem(IDataBaseItem* item) = 0; - - // Description: - // Remove all items from library, does not destroy items, - // only unliks them from this library, to delete item use IDataBaseManager. - // See Also: - // RemoveItem,AddItem - virtual void RemoveAllItems() = 0; - - // Description: - // Find item in library by name. - // This function usually uses linear search so it is not particularry fast. - // See Also: - // GetItem - virtual IDataBaseItem* FindItem(const QString& name) = 0; - - - //CONFETTI BEGIN - // Used to change the library item order - virtual void ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) = 0; - //CONFETTI END -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IDATABASELIBRARY_H diff --git a/Code/Editor/Include/IDataBaseManager.h b/Code/Editor/Include/IDataBaseManager.h deleted file mode 100644 index 3d701d51fc..0000000000 --- a/Code/Editor/Include/IDataBaseManager.h +++ /dev/null @@ -1,134 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IDATABASEMANAGER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IDATABASEMANAGER_H -#pragma once - -#include - -struct IDataBaseItem; -struct IDataBaseLibrary; -class CUsedResources; - -enum EDataBaseItemEvent -{ - EDB_ITEM_EVENT_ADD, - EDB_ITEM_EVENT_DELETE, - EDB_ITEM_EVENT_CHANGED, - EDB_ITEM_EVENT_SELECTED, - EDB_ITEM_EVENT_UPDATE_PROPERTIES, - EDB_ITEM_EVENT_UPDATE_PROPERTIES_NO_EDITOR_REFRESH -}; - -////////////////////////////////////////////////////////////////////////// -// Description: -// Callback class to intercept item creation and deletion events. -////////////////////////////////////////////////////////////////////////// -struct IDataBaseManagerListener -{ - virtual void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event) = 0; -}; - -////////////////////////////////////////////////////////////////////////// -// Description: -// his interface is used to enumerate al items registered to the database manager. -////////////////////////////////////////////////////////////////////////// -struct IDataBaseItemEnumerator -{ - virtual ~IDataBaseItemEnumerator() = default; - - virtual void Release() = 0; - virtual IDataBaseItem* GetFirst() = 0; - virtual IDataBaseItem* GetNext() = 0; -}; - -////////////////////////////////////////////////////////////////////////// -// -// Interface to the collection of all items or specific type -// in data base libraries. -// -////////////////////////////////////////////////////////////////////////// -struct IDataBaseManager -{ - //! Clear all libraries. - virtual void ClearAll() = 0; - - ////////////////////////////////////////////////////////////////////////// - // Library items. - ////////////////////////////////////////////////////////////////////////// - //! Make a new item in specified library. - virtual IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) = 0; - //! Delete item from library and manager. - virtual void DeleteItem(IDataBaseItem* pItem) = 0; - - //! Find Item by its GUID. - virtual IDataBaseItem* FindItem(REFGUID guid) const = 0; - virtual IDataBaseItem* FindItemByName(const QString& fullItemName) = 0; - - virtual IDataBaseItemEnumerator* GetItemEnumerator() = 0; - - // Select one item in DB. - virtual void SetSelectedItem(IDataBaseItem* pItem) = 0; - - ////////////////////////////////////////////////////////////////////////// - // Libraries. - ////////////////////////////////////////////////////////////////////////// - //! Add Item library. Set isLevelLibrary to true if its the "level" library which gets saved inside the level - virtual IDataBaseLibrary* AddLibrary(const QString& library, bool isLevelLibrary = false, bool bIsLoading = true) = 0; - virtual void DeleteLibrary(const QString& library, bool forceDeleteLibrary = false) = 0; - //! Get number of libraries. - virtual int GetLibraryCount() const = 0; - //! Get Item library by index. - virtual IDataBaseLibrary* GetLibrary(int index) const = 0; - - //! Find Items Library by name. - virtual IDataBaseLibrary* FindLibrary(const QString& library) = 0; - - //! Load Items library. -#ifdef LoadLibrary -#undef LoadLibrary -#endif - virtual IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) = 0; - - //! Save all modified libraries. - virtual void SaveAllLibs() = 0; - - //! Serialize property manager. - virtual void Serialize(XmlNodeRef& node, bool bLoading) = 0; - - //! Export items to game. - virtual void Export([[maybe_unused]] XmlNodeRef& node) {}; - - //! Returns unique name base on input name. - virtual QString MakeUniqueItemName(const QString& name, const QString& libName = "") = 0; - virtual QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) = 0; - - //! Root node where this library will be saved. - virtual QString GetRootNodeName() = 0; - //! Path to libraries in this manager. - virtual QString GetLibsPath() = 0; - - ////////////////////////////////////////////////////////////////////////// - //! Validate library items for errors. - virtual void Validate() = 0; - - // Description: - // Collects names of all resource files used by managed items. - // Arguments: - // resources - Structure where all filenames are collected. - virtual void GatherUsedResources(CUsedResources& resources) = 0; - - ////////////////////////////////////////////////////////////////////////// - // Register listeners. - virtual void AddListener(IDataBaseManagerListener* pListener) = 0; - virtual void RemoveListener(IDataBaseManagerListener* pListener) = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IDATABASEMANAGER_H diff --git a/Code/Editor/Include/IEditorMaterial.h b/Code/Editor/Include/IEditorMaterial.h deleted file mode 100644 index 329b0ae53f..0000000000 --- a/Code/Editor/Include/IEditorMaterial.h +++ /dev/null @@ -1,20 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - - -#include "BaseLibraryItem.h" -#include - -struct IEditorMaterial - : public CBaseLibraryItem -{ - virtual int GetFlags() const = 0; - virtual IMaterial* GetMatInfo(bool bUseExistingEngineMaterial = false) = 0; - virtual void DisableHighlightForFrame() = 0; -}; diff --git a/Code/Editor/Include/IEditorMaterialManager.h b/Code/Editor/Include/IEditorMaterialManager.h deleted file mode 100644 index 6f71c5ddd1..0000000000 --- a/Code/Editor/Include/IEditorMaterialManager.h +++ /dev/null @@ -1,21 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef CRYINCLUDE_EDITOR_MATERIAL_IEDITORMATERIALMANAGER_H -#define CRYINCLUDE_EDITOR_MATERIAL_IEDITORMATERIALMANAGER_H -#pragma once - -#include -#include - - -struct IEditorMaterialManager -{ - virtual void GotoMaterial(IMaterial* pMaterial) = 0; -}; - -#endif // CRYINCLUDE_EDITOR_MATERIAL_MATERIALMANAGER_H diff --git a/Code/Editor/Include/IErrorReport.h b/Code/Editor/Include/IErrorReport.h index 7bf00d6973..c409dbc7dd 100644 --- a/Code/Editor/Include/IErrorReport.h +++ b/Code/Editor/Include/IErrorReport.h @@ -14,7 +14,6 @@ // forward declarations. class CParticleItem; class CBaseObject; -class CBaseLibraryItem; class CErrorRecord; class QString; @@ -52,9 +51,6 @@ struct IErrorReport //! Assign current Object to which new reported warnings are assigned. virtual void SetCurrentValidatorObject(CBaseObject* pObject) = 0; - //! Assign current Item to which new reported warnings are assigned. - virtual void SetCurrentValidatorItem(CBaseLibraryItem* pItem) = 0; - //! Assign current filename. virtual void SetCurrentFile(const QString& file) = 0; }; diff --git a/Code/Editor/Lib/Tests/IEditorMock.h b/Code/Editor/Lib/Tests/IEditorMock.h index 590f98e6d7..aaee34c2c6 100644 --- a/Code/Editor/Lib/Tests/IEditorMock.h +++ b/Code/Editor/Lib/Tests/IEditorMock.h @@ -85,9 +85,6 @@ public: MOCK_METHOD0(IsSelectionLocked, bool()); MOCK_METHOD0(GetObjectManager, struct IObjectManager* ()); MOCK_METHOD0(GetSettingsManager, CSettingsManager* ()); - MOCK_METHOD1(GetDBItemManager, IDataBaseManager* (EDataBaseItemType)); - MOCK_METHOD0(GetMaterialManagerLibrary, IBaseLibraryManager* ()); - MOCK_METHOD0(GetIEditorMaterialManager, IEditorMaterialManager* ()); MOCK_METHOD0(GetIconManager, IIconManager* ()); MOCK_METHOD0(GetMusicManager, CMusicManager* ()); MOCK_METHOD2(GetTerrainElevation, float(float , float )); diff --git a/Code/Editor/TrackView/TrackViewSequenceManager.cpp b/Code/Editor/TrackView/TrackViewSequenceManager.cpp index d7c1e3c709..515af4df38 100644 --- a/Code/Editor/TrackView/TrackViewSequenceManager.cpp +++ b/Code/Editor/TrackView/TrackViewSequenceManager.cpp @@ -408,20 +408,6 @@ void CTrackViewSequenceManager::OnSequenceRemoved(CTrackViewSequence* sequence) } } -//////////////////////////////////////////////////////////////////////////// -void CTrackViewSequenceManager::OnDataBaseItemEvent([[maybe_unused]] IDataBaseItem* pItem, EDataBaseItemEvent event) -{ - if (event != EDataBaseItemEvent::EDB_ITEM_EVENT_ADD) - { - const size_t numSequences = m_sequences.size(); - - for (size_t i = 0; i < numSequences; ++i) - { - m_sequences[i]->UpdateDynamicParams(); - } - } -} - //////////////////////////////////////////////////////////////////////////// CTrackViewAnimNodeBundle CTrackViewSequenceManager::GetAllRelatedAnimNodes(const AZ::EntityId entityId) const { diff --git a/Code/Editor/TrackView/TrackViewSequenceManager.h b/Code/Editor/TrackView/TrackViewSequenceManager.h index 1474323dc6..6c65a7f1a9 100644 --- a/Code/Editor/TrackView/TrackViewSequenceManager.h +++ b/Code/Editor/TrackView/TrackViewSequenceManager.h @@ -13,13 +13,11 @@ #include "TrackViewSequence.h" -#include "IDataBaseManager.h" #include class CTrackViewSequenceManager : public IEditorNotifyListener - , public IDataBaseManagerListener , public ITrackViewSequenceManager , public AZ::EntitySystemBus::Handler { @@ -65,8 +63,6 @@ private: void OnSequenceAdded(CTrackViewSequence* pSequence); void OnSequenceRemoved(CTrackViewSequence* pSequence); - void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event) override; - // AZ::EntitySystemBus void OnEntityNameChanged(const AZ::EntityId& entityId, const AZStd::string& name) override; void OnEntityDestruction(const AZ::EntityId& entityId) override; diff --git a/Code/Editor/Viewport.h b/Code/Editor/Viewport.h index a71df6a9cd..1b0e5a4d93 100644 --- a/Code/Editor/Viewport.h +++ b/Code/Editor/Viewport.h @@ -46,7 +46,6 @@ struct HitContext; struct IRenderListener; class CImageEx; class QMenu; -struct IDataBaseItem; /** Type of viewport. */ @@ -230,8 +229,6 @@ public: // Drag and drop support on viewports. // To be overrided in derived classes. ////////////////////////////////////////////////////////////////////////// - virtual bool CanDrop([[maybe_unused]] const QPoint& point, [[maybe_unused]] IDataBaseItem* pItem) { return false; }; - virtual void Drop([[maybe_unused]] const QPoint& point, [[maybe_unused]] IDataBaseItem* pItem) {}; virtual void SetGlobalDropCallback(DropCallback dropCallback, void* dropCallbackCustom) { m_dropCallback = dropCallback; diff --git a/Code/Editor/editor_core_files.cmake b/Code/Editor/editor_core_files.cmake index 53dd8d79a5..1f0a5a3618 100644 --- a/Code/Editor/editor_core_files.cmake +++ b/Code/Editor/editor_core_files.cmake @@ -7,17 +7,12 @@ # set(FILES - BaseLibrary.h - BaseLibraryItem.h UsedResources.h UIEnumsDatabase.h Include/EditorCoreAPI.cpp Include/IErrorReport.h - Include/IBaseLibraryManager.h Include/IFileUtil.h Include/EditorCoreAPI.h - Include/IEditorMaterial.h - Include/IEditorMaterialManager.h Include/IImageUtil.h Controls/ReflectedPropertyControl/ReflectedPropertyCtrl.qrc Controls/ReflectedPropertyControl/ReflectedPropertyCtrl.cpp @@ -35,8 +30,6 @@ set(FILES Controls/QBitmapPreviewDialogImp.h Controls/QToolTipWidget.h Controls/QToolTipWidget.cpp - BaseLibraryItem.cpp - BaseLibrary.cpp UsedResources.cpp UIEnumsDatabase.cpp LyViewPaneNames.h diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index c81a326aff..59a1a91647 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -271,9 +271,6 @@ set(FILES Include/HitContext.h Include/ICommandManager.h Include/IConsoleConnectivity.h - Include/IDataBaseItem.h - Include/IDataBaseLibrary.h - Include/IDataBaseManager.h Include/IDisplayViewport.h Include/IEditorClassFactory.h Include/IEventLoopHook.h @@ -369,9 +366,6 @@ set(FILES ActionManager.h ShortcutDispatcher.cpp ShortcutDispatcher.h - BaseLibraryManager.cpp - BaseLibraryItem.h - BaseLibraryManager.h CheckOutDialog.cpp CheckOutDialog.h CheckOutDialog.ui From e5c2d574fc06a377a6015b7d49f34dbc9806ffc9 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Thu, 6 Jan 2022 12:51:10 -0600 Subject: [PATCH 19/32] Added a missing include and forward declare Signed-off-by: Chris Galvan --- Code/Editor/Objects/EntityObject.h | 1 + Code/Editor/TrackView/TrackViewSequence.h | 1 + 2 files changed, 2 insertions(+) diff --git a/Code/Editor/Objects/EntityObject.h b/Code/Editor/Objects/EntityObject.h index c3e379bccc..c6b7e4ce2d 100644 --- a/Code/Editor/Objects/EntityObject.h +++ b/Code/Editor/Objects/EntityObject.h @@ -27,6 +27,7 @@ #define CLASS_ENVIRONMENT_LIGHT "EnvironmentLight" class CEntityObject; +class CSelectionGroup; class QMenu; /*! diff --git a/Code/Editor/TrackView/TrackViewSequence.h b/Code/Editor/TrackView/TrackViewSequence.h index a392ad00f9..8f686af0cb 100644 --- a/Code/Editor/TrackView/TrackViewSequence.h +++ b/Code/Editor/TrackView/TrackViewSequence.h @@ -11,6 +11,7 @@ #define CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWSEQUENCE_H #pragma once +#include #include "IMovieSystem.h" #include From 603967d61f62b09688d5f30c87edd86074452519 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 6 Jan 2022 11:04:54 -0800 Subject: [PATCH 20/32] Fixed build issues with Spawnable Entity Aliases. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp | 5 ++++- Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp | 3 ++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp b/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp index 42a817987e..aef13fbfe2 100644 --- a/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp +++ b/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp @@ -57,6 +57,7 @@ namespace UnitTest TEST_F(PrefabProcessingTestFixture, NetworkPrefabProcessor_ProcessPrefabTwoEntities_NetEntityGoesToNetSpawnable) { using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext; + using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument; AZStd::vector entities; @@ -74,7 +75,9 @@ namespace UnitTest // Add the prefab into the Prefab Processor Context const AZStd::string prefabName = "testPrefab"; PrefabProcessorContext prefabProcessorContext{AZ::Uuid::CreateRandom()}; - prefabProcessorContext.AddPrefab(prefabName, AZStd::move(prefabDom)); + PrefabDocument document(prefabName); + ASSERT_TRUE(document.SetPrefabDom(AZStd::move(prefabDom))); + prefabProcessorContext.AddPrefab(AZStd::move(document)); // Request NetworkPrefabProcessor to process the prefab Multiplayer::NetworkPrefabProcessor processor; diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp index 2ed05b4dfe..5ee23a9e3c 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp @@ -106,7 +106,8 @@ namespace UnitTest AzToolsFramework::Prefab::PrefabDom prefabDom; prefabDom.CopyFrom(prefabSystemComponentInterface->FindTemplateDom(parentInstance->GetTemplateId()), prefabDom.GetAllocator(), false); - ASSERT_TRUE(prefabBuilderComponent.ProcessPrefab({AZ::Crc32("pc")}, "parent.prefab", "unused", AZ::Uuid(), prefabDom, jobProducts)); + ASSERT_TRUE(prefabBuilderComponent.ProcessPrefab( + { AZ::Crc32("pc") }, "parent.prefab", "unused", AZ::Uuid(), AZStd::move(prefabDom), jobProducts)); ASSERT_EQ(jobProducts.size(), 1); ASSERT_EQ(jobProducts[0].m_dependencies.size(), 1); From 53e6f0f99f44430ccdc7bde0518fc3f8e11a4cd8 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Thu, 6 Jan 2022 13:27:44 -0600 Subject: [PATCH 21/32] Added another missing include Signed-off-by: Chris Galvan --- Code/Editor/ErrorReport.h | 1 + 1 file changed, 1 insertion(+) diff --git a/Code/Editor/ErrorReport.h b/Code/Editor/ErrorReport.h index 7e2a57a421..a80bb36404 100644 --- a/Code/Editor/ErrorReport.h +++ b/Code/Editor/ErrorReport.h @@ -18,6 +18,7 @@ class CParticleItem; #include "Objects/BaseObject.h" +#include "Include/EditorCoreAPI.h" #include "Include/IErrorReport.h" #include "ErrorRecorder.h" From d3b36f18148744d477d751c628e647f11a3efd59 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Thu, 6 Jan 2022 13:55:52 -0600 Subject: [PATCH 22/32] Added a couple more missing includes Signed-off-by: Chris Galvan --- Code/Editor/ErrorReport.h | 3 +++ Code/Editor/Objects/ObjectLoader.h | 2 ++ 2 files changed, 5 insertions(+) diff --git a/Code/Editor/ErrorReport.h b/Code/Editor/ErrorReport.h index a80bb36404..98d230e383 100644 --- a/Code/Editor/ErrorReport.h +++ b/Code/Editor/ErrorReport.h @@ -17,6 +17,9 @@ // forward declarations. class CParticleItem; +#include +#include + #include "Objects/BaseObject.h" #include "Include/EditorCoreAPI.h" #include "Include/IErrorReport.h" diff --git a/Code/Editor/Objects/ObjectLoader.h b/Code/Editor/Objects/ObjectLoader.h index fc1014ad03..fa576fa983 100644 --- a/Code/Editor/Objects/ObjectLoader.h +++ b/Code/Editor/Objects/ObjectLoader.h @@ -13,6 +13,8 @@ #include "ErrorReport.h" #include +#include + class CErrorRecord; struct IObjectManager; From ad9bcba6e283d0d935473dea04fe2894689b4001 Mon Sep 17 00:00:00 2001 From: Vincent Liu <5900509+onecent1101@users.noreply.github.com> Date: Thu, 6 Jan 2022 13:17:48 -0800 Subject: [PATCH 23/32] [Linux] Update to use AWSNativeSDK 1.9.50 (#6715) --- Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h | 2 +- cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h b/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h index d7b1f32461..2cacfb0d34 100644 --- a/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h +++ b/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h @@ -7,4 +7,4 @@ */ #pragma once -#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 0 +#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 1 diff --git a/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake b/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake index 109ae75f38..f7bc2721ae 100644 --- a/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake +++ b/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake @@ -24,7 +24,7 @@ ly_associate_package(PACKAGE_NAME xxhash-0.7.4-rev1-multiplatform ly_associate_package(PACKAGE_NAME AWSGameLiftServerSDK-3.4.1-rev1-linux TARGETS AWSGameLiftServerSDK PACKAGE_HASH a8149a95bd100384af6ade97e2b21a56173740d921e6c3da8188cd51554d39af) ly_associate_package(PACKAGE_NAME tiff-4.2.0.15-rev3-linux TARGETS TIFF PACKAGE_HASH 2377f48b2ebc2d1628d9f65186c881544c92891312abe478a20d10b85877409a) ly_associate_package(PACKAGE_NAME freetype-2.10.4.16-linux TARGETS freetype PACKAGE_HASH 3f10c703d9001ecd2bb51a3bd003d3237c02d8f947ad0161c0252fdc54cbcf97) -ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.7.167-rev6-linux TARGETS AWSNativeSDK PACKAGE_HASH 490291e4c8057975c3ab86feb971b8a38871c58bac5e5d86abdd1aeb7141eec4) +ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.9.50-rev1-linux TARGETS AWSNativeSDK PACKAGE_HASH f30b6969c6732a7c1a23a59d205a150633a7f219dcb60d837b543888d2c63ea1) ly_associate_package(PACKAGE_NAME Lua-5.3.5-rev5-linux TARGETS Lua PACKAGE_HASH 1adc812abe3dd0dbb2ca9756f81d8f0e0ba45779ac85bf1d8455b25c531a38b0) ly_associate_package(PACKAGE_NAME PhysX-4.1.2.29882248-rev5-linux TARGETS PhysX PACKAGE_HASH fa72365df409376aef02d1763194dc91d255bdfcb4e8febcfbb64d23a3e50b96) ly_associate_package(PACKAGE_NAME mcpp-2.7.2_az.2-rev1-linux TARGETS mcpp PACKAGE_HASH df7a998d0bc3fedf44b5bdebaf69ddad6033355b71a590e8642445ec77bc6c41) From 39edcd06e4cee7ad222e518a1a103c7e87e1608f Mon Sep 17 00:00:00 2001 From: Jeremy Ong Date: Thu, 6 Jan 2022 16:51:40 -0700 Subject: [PATCH 24/32] Add missing `precise` attribute to depth prepass output Commit 67689d48cc0f142eccd4856b0686277b49ca42d0 enforced precision in many vertex position outputs. This adds the attribute to the output of the z-prepass, needed to ensure proper depth testing in the forward passes. Signed-off-by: Jeremy Ong --- .../Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli b/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli index f658dd13da..ba06dada74 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli +++ b/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli @@ -17,7 +17,7 @@ struct VSInput struct VSDepthOutput { - float4 m_position : SV_Position; + precise float4 m_position : SV_Position; }; VSDepthOutput DepthPassVS(VSInput IN) From 54e0b8b7b5d7ad8a7c888ac82297e1284d883518 Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Thu, 6 Jan 2022 16:16:48 -0800 Subject: [PATCH 25/32] Enabling mac tests (#6716) * Adds mac test job Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Points to sysctl properly to handle zsh Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes some macos differences with Linux when reading the CTEST_RUN_FLAGS parameters Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * adding the test job to the profile pipe Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Disables some tests in Mac that are not passing Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * passes config to cli_test_driver and sets the right trait for the test (pytest instead of lytesttools) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Set proper traits for AtomRHI Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Corrected AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 values for Mac Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Disables EMotionFX tests in Mac Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Removes debugging prints Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Removes filters that were meant just for Linux Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * quotes are re-quoted in the test_mac.sh script Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../AzTest/Platform/Mac/AzTest_Traits_Mac.h | 11 +++++---- .../Mac/ProjectManager_Test_Traits_Mac.h | 2 +- .../Mac/AtomRHITests_traits_mac.cmake | 2 +- scripts/build/Platform/Mac/build_config.json | 23 +++++++++++++++--- scripts/build/Platform/Mac/build_mac.sh | 4 ++-- scripts/build/Platform/Mac/test_mac.sh | 5 ++-- scripts/ctest/CMakeLists.txt | 24 +++++++++---------- scripts/ctest/ctest_driver_test.py | 9 ++++--- 8 files changed, 52 insertions(+), 28 deletions(-) diff --git a/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h b/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h index 4915fb9cab..23ea87cd1c 100644 --- a/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h +++ b/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h @@ -16,9 +16,12 @@ #define AZ_TRAIT_DISABLE_ASSET_JOB_PARALLEL_TESTS true #define AZ_TRAIT_DISABLE_ASSET_MANAGER_FLOOD_TEST true #define AZ_TRAIT_DISABLE_ASSETCONTAINERDISABLETEST true +#define AZ_TRAIT_DISABLE_FAILED_DLL_TESTS true +#define AZ_TRAIT_DISABLE_FAILED_MODULE_TESTS true +#define AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_TESTS true // Golden perline gradiant values for random seed 7878 for this platform -#define AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 0.5000f, 0.5456f, 0.5138f, 0.4801f, \ - 0.4174f, 0.4942f, 0.5493f, 0.5431f, \ - 0.4984f, 0.5204f, 0.5526f, 0.5840f, \ - 0.5251f, 0.5029f, 0.6153f, 0.5802f, +#define AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 0.5000f, 0.5276f, 0.5341f, 0.4801f, \ + 0.5220f, 0.5162f, 0.4828f, 0.5431f, \ + 0.4799f, 0.4486f, 0.5054f, 0.4129f, \ + 0.6023f, 0.5029f, 0.4529f, 0.4428f, diff --git a/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h index 8d7fe068c2..3ebe7d8e44 100644 --- a/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h +++ b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h @@ -8,4 +8,4 @@ #pragma once -#define AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS false +#define AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS true diff --git a/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake b/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake index 419331db3b..4645eb9444 100644 --- a/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake +++ b/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake @@ -6,6 +6,6 @@ # # -set(ATOM_RHI_TRAIT_BUILD_SUPPORTS_TEST TRUE) +set(ATOM_RHI_TRAIT_BUILD_SUPPORTS_TEST FALSE) set(ATOM_RHI_TRAIT_BUILD_SUPPORTS_EDIT TRUE) set(PAL_TRAIT_BUILD_RENDERDOC_SUPPORTED FALSE) diff --git a/scripts/build/Platform/Mac/build_config.json b/scripts/build/Platform/Mac/build_config.json index 6ba264cdb2..6147f70f0c 100644 --- a/scripts/build/Platform/Mac/build_config.json +++ b/scripts/build/Platform/Mac/build_config.json @@ -14,7 +14,8 @@ ], "steps": [ "profile", - "asset_profile" + "asset_profile", + "test_profile" ] }, "metrics": { @@ -89,6 +90,22 @@ "ASSET_PROCESSOR_PLATFORMS": "mac" } }, + "test_profile": { + "TAGS": [ + "daily-pipeline-metrics", + "weekly-build-metrics" + ], + "COMMAND": "build_test_mac.sh", + "PARAMETERS": { + "CONFIGURATION": "profile", + "OUTPUT_DIRECTORY": "build/mac", + "CMAKE_OPTIONS": "-G Xcode", + "CMAKE_LY_PROJECTS": "AutomatedTesting", + "CMAKE_TARGET": "ALL_BUILD", + "CTEST_OPTIONS": "-L (SUITE_smoke|SUITE_main) -LE (REQUIRES_gpu) --no-tests=error", + "TEST_RESULTS": "False" + } + }, "periodic_test_profile": { "TAGS": [ "nightly-incremental", @@ -102,7 +119,7 @@ "CMAKE_OPTIONS": "-G Xcode", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "TEST_SUITE_periodic", - "CTEST_OPTIONS": "-L \"(SUITE_periodic)\"", + "CTEST_OPTIONS": "-L (SUITE_periodic)", "TEST_RESULTS": "False" } }, @@ -119,7 +136,7 @@ "CMAKE_OPTIONS": "-G Xcode", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "TEST_SUITE_benchmark", - "CTEST_OPTIONS": "-L \"(SUITE_benchmark)\"", + "CTEST_OPTIONS": "-L (SUITE_benchmark)", "TEST_RESULTS": "False" } }, diff --git a/scripts/build/Platform/Mac/build_mac.sh b/scripts/build/Platform/Mac/build_mac.sh index 2ea5eeab8a..d6a66fc6c6 100755 --- a/scripts/build/Platform/Mac/build_mac.sh +++ b/scripts/build/Platform/Mac/build_mac.sh @@ -48,7 +48,7 @@ if [[ ! -z "$RUN_CONFIGURE" ]]; then echo "${CONFIGURE_CMD}" > ${LAST_CONFIGURE_CMD_FILE} fi -echo [ci_build] cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} -cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} +echo [ci_build] cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(/usr/sbin/sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} +cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(/usr/sbin/sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} popd diff --git a/scripts/build/Platform/Mac/test_mac.sh b/scripts/build/Platform/Mac/test_mac.sh index e398de3061..46dffab84d 100755 --- a/scripts/build/Platform/Mac/test_mac.sh +++ b/scripts/build/Platform/Mac/test_mac.sh @@ -19,8 +19,9 @@ fi pushd $OUTPUT_DIRECTORY # Find the CTEST_RUN_FLAGS from the CMakeCache.txt file, then replace the $ with the current configuration -IFS='=' read -ra CTEST_RUN_FLAGS <<< $(cmake -N -LA . | grep "CTEST_RUN_FLAGS:STRING") -CTEST_RUN_FLAGS=${CTEST_RUN_FLAGS[1]/$/${CONFIGURATION}} +CTEST_RUN_FLAGS=$(cmake -N -LA . | grep "CTEST_RUN_FLAGS:STRING") +CTEST_RUN_FLAGS=${CTEST_RUN_FLAGS/CTEST_RUN_FLAGS:STRING=/} +CTEST_RUN_FLAGS=${CTEST_RUN_FLAGS/$/${CONFIGURATION}} # Run ctest echo [ci_build] ctest ${CTEST_RUN_FLAGS} ${CTEST_OPTIONS} diff --git a/scripts/ctest/CMakeLists.txt b/scripts/ctest/CMakeLists.txt index 98ea21e938..064d27a9cf 100644 --- a/scripts/ctest/CMakeLists.txt +++ b/scripts/ctest/CMakeLists.txt @@ -17,7 +17,7 @@ endif() # Tests ################################################################################ -if(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED) +if(PAL_TRAIT_TEST_PYTEST_SUPPORTED) foreach(suite_name ${LY_TEST_GLOBAL_KNOWN_SUITE_NAMES}) ly_add_pytest( NAME pytest_sanity_${suite_name}_no_gpu @@ -32,16 +32,16 @@ if(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED) TEST_REQUIRES gpu ) endforeach() -endif() -# add a custom test which makes sure that the test filtering works! - -ly_add_test( - NAME cli_test_driver - EXCLUDE_TEST_RUN_TARGET_FROM_IDE - TEST_COMMAND ${LY_PYTHON_CMD} ${CMAKE_CURRENT_LIST_DIR}/ctest_driver_test.py - -x ${CMAKE_CTEST_COMMAND} - --build-path ${CMAKE_BINARY_DIR} - TEST_LIBRARY pytest -) + # add a custom test which makes sure that the test filtering works! + ly_add_test( + NAME cli_test_driver + EXCLUDE_TEST_RUN_TARGET_FROM_IDE + TEST_COMMAND ${LY_PYTHON_CMD} ${CMAKE_CURRENT_LIST_DIR}/ctest_driver_test.py + -x ${CMAKE_CTEST_COMMAND} + --build-path ${CMAKE_BINARY_DIR} + --config $ + TEST_LIBRARY pytest + ) +endif() \ No newline at end of file diff --git a/scripts/ctest/ctest_driver_test.py b/scripts/ctest/ctest_driver_test.py index 82d92ce098..b9a7283b25 100755 --- a/scripts/ctest/ctest_driver_test.py +++ b/scripts/ctest/ctest_driver_test.py @@ -15,10 +15,10 @@ import sys import argparse from ctest_driver import SUITES_AND_DESCRIPTIONS -def main(build_path, ctest_executable): +def main(build_path, ctest_executable, config): script_folder = os.path.dirname(__file__) # -N prevents tests from running, just lists them: - base_args = [sys.executable, os.path.join(script_folder,'ctest_driver.py'), "--build-path", build_path, '-N'] + base_args = [sys.executable, os.path.join(script_folder,'ctest_driver.py'), "--build-path", build_path, "--config", config, '-N'] if ctest_executable: base_args.append("--ctest-executable") base_args.append(ctest_executable) @@ -77,7 +77,10 @@ if __name__ == '__main__': parser.add_argument('-b', '--build-path', required=True, help="Path to a CMake build folder (generated by running cmake)") + parser.add_argument('-c', '--config', + required=True, + help="Configuration to run") args = parser.parse_args() - sys.exit(main(args.build_path, args.ctest_executable)) + sys.exit(main(args.build_path, args.ctest_executable, args.config)) From 7f4fe67f773f0e2508631f947f60a2e7cd9ee8a2 Mon Sep 17 00:00:00 2001 From: carlitosan <82187351+carlitosan@users.noreply.github.com> Date: Thu, 6 Jan 2022 16:35:36 -0800 Subject: [PATCH 26/32] Fix issues caused by SC editor component holding onto a live graph (#6734) Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> --- .../Code/Builder/ScriptCanvasBuilder.cpp | 10 ++++ .../Code/Builder/ScriptCanvasBuilder.h | 2 + .../EditorScriptCanvasComponent.cpp | 47 ++++++------------- .../Components/EditorScriptCanvasComponent.h | 2 +- 4 files changed, 28 insertions(+), 33 deletions(-) diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp index d62ebb9c3a..fbacfd8c32 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp @@ -246,6 +246,16 @@ namespace ScriptCanvasBuilder } } + void BuildVariableOverrides::SetHandlesToDescription() + { + m_source = m_source.Describe(); + + for (auto& dependency : m_dependencies) + { + dependency.SetHandlesToDescription(); + } + } + ScriptCanvas::RuntimeDataOverrides ConvertToRuntime(const BuildVariableOverrides& buildOverrides) { ScriptCanvas::RuntimeDataOverrides runtimeOverrides; diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h index 6e8e176145..1770e48dfa 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h @@ -38,6 +38,8 @@ namespace ScriptCanvasBuilder // use this to initialize the new data, and make sure they have a editor graph variable for proper editor display void PopulateFromParsedResults(ScriptCanvas::Grammar::AbstractCodeModelConstPtr abstractCodeModel, const ScriptCanvas::VariableData& variables); + void SetHandlesToDescription(); + // #functions2 provide an identifier for the node/variable in the source that caused the dependency. the root will not have one. ScriptCanvasEditor::SourceHandle m_source; diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp index 750097b428..f8f867d7e3 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp @@ -245,13 +245,13 @@ namespace ScriptCanvasEditor void EditorScriptCanvasComponent::OpenEditor([[maybe_unused]] const AZ::Data::AssetId& assetId, const AZ::Data::AssetType&) { AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas); - + AZ::Outcome openOutcome = AZ::Failure(AZStd::string()); - + if (m_sourceHandle.IsDescriptionValid()) { GeneralRequestBus::BroadcastResult(openOutcome, &GeneralRequests::OpenScriptCanvasAsset, m_sourceHandle, Tracker::ScriptCanvasFileState::UNMODIFIED, -1); - + if (!openOutcome) { AZ_Warning("Script Canvas", openOutcome, "%s", openOutcome.GetError().data()); @@ -261,7 +261,7 @@ namespace ScriptCanvasEditor { AzToolsFramework::EntityIdList selectedEntityIds; AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(selectedEntityIds, &AzToolsFramework::ToolsApplicationRequests::GetSelectedEntities); - + // Going to bypass the multiple selected entities flow for right now. if (selectedEntityIds.size() == 1) { @@ -279,7 +279,7 @@ namespace ScriptCanvasEditor void EditorScriptCanvasComponent::InitializeSource(const SourceHandle& sourceHandle) { - m_sourceHandle = sourceHandle; + m_sourceHandle = sourceHandle.Describe(); } //========================================================================= @@ -345,6 +345,7 @@ namespace ScriptCanvasEditor } m_variableOverrides = parseOutcome.TakeValue(); + m_variableOverrides.SetHandlesToDescription(); m_runtimeDataIsValid = true; } @@ -373,13 +374,7 @@ namespace ScriptCanvasEditor void EditorScriptCanvasComponent::SetPrimaryAsset(const AZ::Data::AssetId& assetId) { m_sourceHandle = SourceHandle(nullptr, assetId.m_guid, {}); - - auto completeAsset = CompleteDescription(m_sourceHandle); - if (completeAsset) - { - m_sourceHandle = *completeAsset; - } - + CompleteDescriptionInPlace(m_sourceHandle); OnScriptCanvasAssetChanged(SourceChangeDescription::SelectionChanged); SetName(m_sourceHandle.Path().Filename().Native()); AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_AttributesAndValues); @@ -399,7 +394,7 @@ namespace ScriptCanvasEditor OnScriptCanvasAssetChanged(SourceChangeDescription::SelectionChanged); return AZ::Edit::PropertyRefreshLevels::EntireTree; } - + void EditorScriptCanvasComponent::OnScriptCanvasAssetChanged(SourceChangeDescription changeDescription) { ScriptCanvas::GraphIdentifier newIdentifier = GetGraphIdentifier(); @@ -417,20 +412,11 @@ namespace ScriptCanvasEditor ClearVariables(); } + m_sourceHandle = m_previousHandle; + if (m_sourceHandle.IsDescriptionValid()) { - if (!m_sourceHandle.Get()) - { - if (auto loaded = LoadFromFile(m_sourceHandle.Path().c_str()); loaded.IsSuccess()) - { - m_sourceHandle = SourceHandle(loaded.TakeValue(), m_sourceHandle.Id(), m_sourceHandle.Path().c_str()); - } - } - - if (m_sourceHandle.Get()) - { - UpdatePropertyDisplay(m_sourceHandle); - } + UpdatePropertyDisplay(); } AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); @@ -492,14 +478,11 @@ namespace ScriptCanvasEditor return ScriptCanvas::GraphIdentifier(m_sourceHandle.Id(), 0); } - void EditorScriptCanvasComponent::UpdatePropertyDisplay(const SourceHandle& sourceHandle) + void EditorScriptCanvasComponent::UpdatePropertyDisplay() { - if (sourceHandle.IsGraphValid()) - { - BuildGameEntityData(); - UpdateName(); - AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); - } + BuildGameEntityData(); + UpdateName(); + AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); } void EditorScriptCanvasComponent::ClearVariables() diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h index ca381445ea..b86df2d9c2 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h @@ -121,7 +121,7 @@ namespace ScriptCanvasEditor void UpdateName(); //===================================================================== - void UpdatePropertyDisplay(const SourceHandle& sourceHandle); + void UpdatePropertyDisplay(); //===================================================================== void BuildGameEntityData(); From 6a171d17697b8c6415967ca86a62e2d28fc2c308 Mon Sep 17 00:00:00 2001 From: Mike Chang Date: Thu, 6 Jan 2022 16:41:35 -0800 Subject: [PATCH 27/32] Windows installer build tag date fix (#6735) Makes the % string replacement optional in the palSh function Signed-off-by: Mike Chang --- scripts/build/Jenkins/Jenkinsfile | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/scripts/build/Jenkins/Jenkinsfile b/scripts/build/Jenkins/Jenkinsfile index 570c553444..51f89d7829 100644 --- a/scripts/build/Jenkins/Jenkinsfile +++ b/scripts/build/Jenkins/Jenkinsfile @@ -38,7 +38,7 @@ def pipelineParameters = [ booleanParam(defaultValue: false, description: 'Recreates the volume used for the workspace. The volume will be created out of a snapshot taken from main.', name: 'RECREATE_VOLUME') ] -def palSh(cmd, lbl = '', winSlashReplacement = true) { +def palSh(cmd, lbl = '', winSlashReplacement = true, winCharReplacement = true) { if (env.IS_UNIX) { sh label: lbl, script: cmd @@ -46,7 +46,9 @@ def palSh(cmd, lbl = '', winSlashReplacement = true) { if (winSlashReplacement) { cmd = cmd.replace('/','\\') } - cmd = cmd.replace('%', '%%') + if (winCharReplacement) { + cmd = cmd.replace('%', '%%') + } bat label: lbl, script: cmd } @@ -262,7 +264,7 @@ def CheckoutRepo(boolean disableSubmodules = false) { commitDateFmt = '%%cI' if (env.IS_UNIX) commitDateFmt = '%cI' - palSh("git show -s --format=${commitDateFmt} ${env.CHANGE_ID} > commitdate", 'Getting commit date') + palSh("git show -s --format=${commitDateFmt} ${env.CHANGE_ID} > commitdate", 'Getting commit date', winSlashReplacement=true, winCharReplacement=false) env.CHANGE_DATE = readFile file: 'commitdate' env.CHANGE_DATE = env.CHANGE_DATE.trim() palRm('commitdate') From 8668fac564d38fec00b142bc309ab405106257d7 Mon Sep 17 00:00:00 2001 From: Mikhail Naumov <82239319+AMZN-mnaumov@users.noreply.github.com> Date: Thu, 6 Jan 2022 19:09:27 -0600 Subject: [PATCH 28/32] Fixing character controller triggering collision on creation (#6546) * Fixing character controller triggering collision on creation Signed-off-by: Mikhail Naumov * PR feedback Signed-off-by: Mikhail Naumov --- Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp b/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp index f4cdd01889..1151c0ffff 100644 --- a/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp +++ b/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp @@ -73,6 +73,7 @@ namespace PhysX::Utils::Characters physx::PxMaterial* pxMaterial = static_cast(materials.front()->GetNativePointer()); controllerDesc.material = pxMaterial; + controllerDesc.position = PxMathConvertExtended(characterConfig.m_position); controllerDesc.slopeLimit = cosf(AZ::DegToRad(characterConfig.m_maximumSlopeAngle)); controllerDesc.stepOffset = characterConfig.m_stepHeight; controllerDesc.upDirection = characterConfig.m_upDirection.IsZero() From 9cb7d05e6b105aef2467dbfdd1854a138224ddb3 Mon Sep 17 00:00:00 2001 From: Ken Pruiksma Date: Thu, 6 Jan 2022 22:50:16 -0600 Subject: [PATCH 29/32] Adding a temporarily exclusion for terrain gem materials and shaders when building on mac (#6739) * Adding a temporarily exclusion for terrain gem materials and shaders when building on mac. This is a short term fix until either: - there's a generic way to exclude assets based on platform - materialtype assets can directly exclude certain platforms (or ignore excluded shaders) - shader compiling for mac supports unbounded texture arrays. Signed-off-by: Ken Pruiksma * moving setreg to gem and contraining to the exact files that are problematic Signed-off-by: Ken Pruiksma --- .../Mac/AssetProcessorPlatformConfig.setreg | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg diff --git a/Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg b/Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg new file mode 100644 index 0000000000..ac0c854b19 --- /dev/null +++ b/Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg @@ -0,0 +1,16 @@ +{ + "Amazon": { + "AssetProcessor": { + "Settings": { + // The terrain shader doesn't work on mac due to unbounded arrays, so disable problematic materials and material types + // in the terrain gem to prevent dependencies from failing. + "Exclude Terrain DefaultPbrTerrain.material": { + "pattern": "^Materials/Terrain/DefaultPbrTerrain.material" + }, + "Exclude Terrain PbrTerrain.materialtype": { + "pattern": "^Materials/Terrain/PbrTerrain.materialtype" + } + } + } + } +} From 1a8b7aeb4891f103300cb770fe1537612f4adadb Mon Sep 17 00:00:00 2001 From: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Date: Fri, 7 Jan 2022 09:37:33 +0000 Subject: [PATCH 30/32] Small workaround and fix to ensure line fade (alpha) displays correctly (#6733) Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> --- .../Manipulators/ManipulatorSnapping.cpp | 4 ++++ .../Code/Source/AtomDebugDisplayViewportInterface.cpp | 9 +-------- 2 files changed, 5 insertions(+), 8 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp index 5bea383630..3b2f78ef2d 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp @@ -184,6 +184,10 @@ namespace AzToolsFramework const float halfGridSquareCount = float(gridSquareCount) * 0.5f; const float halfGridSize = halfGridSquareCount * squareSize; const float fadeLineLength = cl_viewportFadeLineDistanceScale * squareSize; + + // ensure AuxGeomDraw::OpacityType::Translucent render state is set + debugDisplay.SetAlpha(0.5f); + for (size_t lineIndex = 0; lineIndex <= gridSquareCount; ++lineIndex) { const float lineOffset = -halfGridSize + (lineIndex * squareSize); diff --git a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp index af91615283..352ffb6486 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp +++ b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp @@ -348,14 +348,7 @@ namespace AZ::AtomBridge void AtomDebugDisplayViewportInterface::SetAlpha(float a) { m_rendState.m_color.SetA(a); - if (a < 1.0f) - { - m_rendState.m_opacityType = AZ::RPI::AuxGeomDraw::OpacityType::Opaque; - } - else - { - m_rendState.m_opacityType = AZ::RPI::AuxGeomDraw::OpacityType::Translucent; - } + m_rendState.m_opacityType = a < 1.0f ? AZ::RPI::AuxGeomDraw::OpacityType::Translucent : AZ::RPI::AuxGeomDraw::OpacityType::Opaque; } void AtomDebugDisplayViewportInterface::DrawQuad( From 042ed3b877d373b7a54dbc2c66b22380faece137 Mon Sep 17 00:00:00 2001 From: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> Date: Fri, 7 Jan 2022 12:29:32 +0000 Subject: [PATCH 31/32] AssetBrowser SearchFilteringTest: Added delay when inserting a string to the search file. (#6036) * Added delay when inserting a string to the search file. Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Added explanatory comment Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> --- .../editor/EditorScripts/AssetBrowser_SearchFiltering.py | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py index 7366faafdc..b18bf65312 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py @@ -98,7 +98,13 @@ def AssetBrowser_SearchFiltering(): # 3) Type the name of an asset in the search bar and make sure it is filtered to and selectable asset_browser = editor_window.findChild(QtWidgets.QDockWidget, "Asset Browser") search_bar = asset_browser.findChild(QtWidgets.QLineEdit, "textSearch") - search_bar.setText("cedar.fbx") + + # Add a small pause when typing in the search bar in order to check that the entries are updated properly + search_bar.setText("Cedar.f") + general.idle_wait(0.5) + search_bar.setText("Cedar.fbx") + general.idle_wait(0.5) + asset_browser_tree = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTreeViewWidget") asset_browser_table = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTableViewWidget") found = await pyside_utils.wait_for_condition(lambda: pyside_utils.find_child_by_pattern(asset_browser_table, "cedar.fbx"), 5.0) From 8503915cddcdfab7a0cc11325f15888472b8fa22 Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Fri, 7 Jan 2022 06:43:34 -0800 Subject: [PATCH 32/32] bugfix: correct mouseMove under AzToolsFrameworkHelper (#6493) * bugfix: correct mouseMove under AzToolsFrameworkHelper REF: https://github.com/o3de/o3de/issues/6481 Signed-off-by: Michael Pollind * chore: added unit test Signed-off-by: Michael Pollind * chore: address comments Signed-off-by: Michael Pollind * chore: correct fixture Signed-off-by: Michael Pollind * chore: tweak mouse move logic Signed-off-by: Michael Pollind * updates to track mouse/cursor position via events instead of using QCursor::pos() Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * rename AzToolFrameworkTestHelperTest.cpp to AzToolsFrameworkTestHelpersTest.cpp Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Co-authored-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> --- .../UnitTest/AzToolsFrameworkTestHelpers.cpp | 29 ++++-- .../UnitTest/AzToolsFrameworkTestHelpers.h | 21 ++++- .../Tests/AzToolsFrameworkTestHelpersTest.cpp | 88 +++++++++++++++++++ .../Tests/aztoolsframeworktests_files.cmake | 1 + 4 files changed, 133 insertions(+), 6 deletions(-) create mode 100644 Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp index 4f952a3edc..7f877facb6 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp @@ -30,8 +30,7 @@ namespace UnitTest void MousePressAndMove( QWidget* widget, const QPoint& initialPositionWidget, const QPoint& mouseDelta, const Qt::MouseButton mouseButton) { - QPoint position = widget->mapToGlobal(initialPositionWidget); - QTest::mousePress(widget, mouseButton, Qt::NoModifier, position); + QTest::mousePress(widget, mouseButton, Qt::NoModifier, initialPositionWidget); MouseMove(widget, initialPositionWidget, mouseDelta, mouseButton); } @@ -45,14 +44,15 @@ namespace UnitTest // - https://lists.qt-project.org/pipermail/development/2019-July/036873.html void MouseMove(QWidget* widget, const QPoint& initialPositionWidget, const QPoint& mouseDelta, const Qt::MouseButton mouseButton) { - QPoint nextPosition = widget->mapToGlobal(initialPositionWidget + mouseDelta); + const QPoint nextLocalPosition = initialPositionWidget + mouseDelta; + const QPoint nextGlobalPosition = widget->mapToGlobal(nextLocalPosition); // ^1 To ensure a mouse move event is fired we must call the test mouse move function // and also send a mouse move event that matches. Each on their own do not appear to // work - please see the links above for more context. - QTest::mouseMove(widget, nextPosition); + QTest::mouseMove(widget, nextLocalPosition); QMouseEvent mouseMoveEvent( - QEvent::MouseMove, QPointF(nextPosition), QPointF(nextPosition), Qt::NoButton, mouseButton, Qt::NoModifier); + QEvent::MouseMove, QPointF(nextLocalPosition), QPointF(nextGlobalPosition), Qt::NoButton, mouseButton, Qt::NoModifier); QApplication::sendEvent(widget, &mouseMoveEvent); } @@ -157,6 +157,23 @@ namespace UnitTest return QWidget::event(event); } + MouseMoveDetector::MouseMoveDetector(QWidget* parent) + : QObject(parent) + { + } + + bool MouseMoveDetector::eventFilter(QObject* watched, QEvent* event) + { + if (const auto eventType = event->type(); eventType == QEvent::Type::MouseMove) + { + auto mouseEvent = static_cast(event); + m_mouseGlobalPosition = mouseEvent->globalPos(); + m_mouseLocalPosition = mouseEvent->pos(); + } + + return QObject::eventFilter(watched, event); + } + void TestEditorActions::Connect() { using AzToolsFramework::GetEntityContextId; @@ -571,3 +588,5 @@ namespace UnitTest sliceAssets.clear(); } } // namespace UnitTest + +#include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h index 79a87391b4..2c60ca914c 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h @@ -111,10 +111,29 @@ namespace UnitTest { Q_OBJECT public: - FocusInteractionWidget(QWidget* parent = nullptr) : QWidget(parent) {} + FocusInteractionWidget(QWidget* parent = nullptr) + : QWidget(parent) + { + } + bool event(QEvent* event) override; }; + /// Records mouse move events and stores the local and global position of the cursor. + /// @note To use, install as an event filter for the widget being interacted with + /// e.g. m_testWidget->installEventFilter(&m_mouseMoveDetector); + class MouseMoveDetector : public QObject + { + Q_OBJECT + public: + MouseMoveDetector(QWidget* parent = nullptr); + + bool eventFilter([[maybe_unused]] QObject* watched, QEvent* event) override; + + QPoint m_mouseGlobalPosition; + QPoint m_mouseLocalPosition; + }; + /// Stores actions registered for either normal mode (regular viewport) editing and /// component mode editing. class TestEditorActions diff --git a/Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp b/Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp new file mode 100644 index 0000000000..2a1254f2e9 --- /dev/null +++ b/Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp @@ -0,0 +1,88 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +#include +#include + +namespace UnitTest +{ + class AzToolsFrameworkTestHelpersFixture : public AllocatorsTestFixture + { + public: + void SetUp() override + { + AllocatorsTestFixture::SetUp(); + + m_rootWidget = AZStd::make_unique(); + m_rootWidget->setFixedSize(0, 0); + m_rootWidget->setMouseTracking(true); + m_rootWidget->move(0, 0); // explicitly set the widget to be in the upper left corner + + m_mouseMoveDetector = AZStd::make_unique(); + m_rootWidget->installEventFilter(m_mouseMoveDetector.get()); + } + + void TearDown() override + { + m_rootWidget->removeEventFilter(m_mouseMoveDetector.get()); + m_rootWidget.reset(); + m_mouseMoveDetector.reset(); + + AllocatorsTestFixture::TearDown(); + } + + AZStd::unique_ptr m_rootWidget; + AZStd::unique_ptr m_mouseMoveDetector; + }; + + struct MouseMoveParams + { + QSize m_widgetSize; + QPoint m_widgetPosition; + QPoint m_localCursorPosition; + QPoint m_cursorDelta; + }; + + class MouseMoveAzToolsFrameworkTestHelperFixture + : public AzToolsFrameworkTestHelpersFixture + , public ::testing::WithParamInterface + { + }; + + TEST_P(MouseMoveAzToolsFrameworkTestHelperFixture, MouseMoveCorrectlyTransformsCursorPositionInGlobalAndLocalSpace) + { + // given + const MouseMoveParams mouseMoveParams = GetParam(); + m_rootWidget->move(mouseMoveParams.m_widgetPosition); + m_rootWidget->setFixedSize(mouseMoveParams.m_widgetSize); + + // when + MouseMove(m_rootWidget.get(), mouseMoveParams.m_localCursorPosition, mouseMoveParams.m_cursorDelta); + + // then + const QPoint mouseLocalPosition = m_mouseMoveDetector->m_mouseLocalPosition; + const QPoint mouseLocalPositionFromGlobal = m_rootWidget->mapFromGlobal(m_mouseMoveDetector->m_mouseGlobalPosition); + const QPoint expectedPosition = mouseMoveParams.m_localCursorPosition + mouseMoveParams.m_cursorDelta; + + using ::testing::Eq; + EXPECT_THAT(mouseLocalPosition.x(), Eq(expectedPosition.x())); + EXPECT_THAT(mouseLocalPosition.y(), Eq(expectedPosition.y())); + EXPECT_THAT(mouseLocalPositionFromGlobal.x(), Eq(expectedPosition.x())); + EXPECT_THAT(mouseLocalPositionFromGlobal.y(), Eq(expectedPosition.y())); + } + + INSTANTIATE_TEST_CASE_P( + All, + MouseMoveAzToolsFrameworkTestHelperFixture, + testing::Values( + MouseMoveParams{ QSize(100, 100), QPoint(0, 0), QPoint(0, 0), QPoint(10, 10) }, + MouseMoveParams{ QSize(100, 100), QPoint(100, 100), QPoint(0, 0), QPoint(10, 10) }, + MouseMoveParams{ QSize(100, 100), QPoint(20, 20), QPoint(50, 50), QPoint(20, 20) })); +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake b/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake index 9a1f61ab56..2631a84325 100644 --- a/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake +++ b/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake @@ -12,6 +12,7 @@ set(FILES AssetFileInfoListComparison.cpp AssetSeedManager.cpp AssetSystemMocks.h + AzToolsFrameworkTestHelpersTest.cpp BoundsTestComponent.cpp BoundsTestComponent.h ComponentAdapterTests.cpp