Debug overlay for kpbs per entity works
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
This commit is contained in:
@@ -13,8 +13,6 @@
|
||||
#include <AzNetworking/Framework/INetworkInterface.h>
|
||||
#include <Multiplayer/IMultiplayer.h>
|
||||
|
||||
#pragma optimize("", off)
|
||||
|
||||
namespace Multiplayer
|
||||
{
|
||||
void MultiplayerDebugSystemComponent::Reflect(AZ::ReflectContext* context)
|
||||
@@ -329,7 +327,8 @@ namespace Multiplayer
|
||||
|
||||
if (m_displayPerEntityStats)
|
||||
{
|
||||
if (ImGui::Begin("Multiplayer Per Entity Analytics", &m_displayPerEntityStats, ImGuiWindowFlags_None))
|
||||
//ImGui::SetNextWindowSize({500, 400});
|
||||
if (ImGui::Begin("Multiplayer Per Entity Stats", &m_displayPerEntityStats, ImGuiWindowFlags_AlwaysAutoResize))
|
||||
{
|
||||
if (m_reporter)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user