other gems

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-20 18:02:08 -07:00
parent 323d642e65
commit 5e9872f7ce
5 changed files with 7 additions and 9 deletions
@@ -955,14 +955,14 @@ namespace LandscapeCanvasEditor
auto redoAction = new QAction(QObject::tr("&Redo"), this);
redoAction->setShortcut(AzQtComponents::RedoKeySequence);
QObject::connect(redoAction, &QAction::triggered, [this] {
QObject::connect(redoAction, &QAction::triggered, [] {
GetLegacyEditor()->Redo();
});
menu->insertAction(separatorAction, redoAction);
auto undoAction = new QAction(QObject::tr("&Undo"), this);
undoAction->setShortcut(QKeySequence::Undo);
QObject::connect(undoAction, &QAction::triggered, [this] {
QObject::connect(undoAction, &QAction::triggered, [] {
GetLegacyEditor()->Undo();
});
menu->insertAction(redoAction, undoAction);
@@ -2852,7 +2852,7 @@ namespace LandscapeCanvasEditor
// For any node with an Entity Name slot, we need to replace the string property display with a read-only version
// instead until we have support for listening for GraphModel slot value changes. We need to delay this because
// when the node is added, the slots haven't been added to the element map yet.
QTimer::singleShot(0, [this, node, graphId]() {
QTimer::singleShot(0, [node, graphId]() {
GraphModel::SlotPtr slot = node->GetSlot(LandscapeCanvas::ENTITY_NAME_SLOT_ID);
if (slot)
{
@@ -2976,7 +2976,7 @@ namespace LandscapeCanvasEditor
AzToolsFramework::EntityIdList vegetationAreaIds;
m_serializeContext->EnumerateObject(component,
// beginElemCB
[this, &previewEntityId, &inboundShapeEntityId, &gradientSamplerIds, &vegetationAreaIds](void *instance, [[maybe_unused]] const AZ::SerializeContext::ClassData *classData, const AZ::SerializeContext::ClassElement *classElement) -> bool
[&previewEntityId, &inboundShapeEntityId, &gradientSamplerIds, &vegetationAreaIds](void *instance, [[maybe_unused]] const AZ::SerializeContext::ClassData *classData, const AZ::SerializeContext::ClassElement *classElement) -> bool
{
if (classElement && (classElement->m_typeId == azrtti_typeid<AZ::EntityId>()))
{