Merge branch 'main' into sc_automation_balibhan3
This commit is contained in:
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|
||||
"Id": 8056625192494070973
|
||||
},
|
||||
"Component_[8550141614185782969]": {
|
||||
"$type": "EditorEntityIconComponent",
|
||||
"Id": 8550141614185782969
|
||||
},
|
||||
"Component_[9439770997198325425]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 9439770997198325425
|
||||
}
|
||||
},
|
||||
"IsDependencyReady": true
|
||||
},
|
||||
"Entity_[1176639161715]": {
|
||||
"Id": "Entity_[1176639161715]",
|
||||
"Name": "Atom Default Environment",
|
||||
"Components": {
|
||||
"Component_[10757302973393310045]": {
|
||||
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
|
||||
"Id": 10757302973393310045,
|
||||
"Parent Entity": "Entity_[1146574390643]",
|
||||
"Cached World Transform": {
|
||||
"Translation": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
},
|
||||
"Cached World Transform Parent": "Entity_[1146574390643]"
|
||||
},
|
||||
"Component_[14505817420424255464]": {
|
||||
"$type": "EditorInspectorComponent",
|
||||
"Id": 14505817420424255464,
|
||||
"ComponentOrderEntryArray": [
|
||||
{
|
||||
"ComponentId": 10757302973393310045
|
||||
}
|
||||
]
|
||||
},
|
||||
"Component_[14988041764659020032]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 14988041764659020032
|
||||
},
|
||||
"Component_[15808690248755038124]": {
|
||||
"$type": "SelectionComponent",
|
||||
"Id": 15808690248755038124
|
||||
},
|
||||
"Component_[15900837685796817138]": {
|
||||
"$type": "EditorVisibilityComponent",
|
||||
"Id": 15900837685796817138
|
||||
},
|
||||
"Component_[3298767348226484884]": {
|
||||
"$type": "EditorOnlyEntityComponent",
|
||||
"Id": 3298767348226484884
|
||||
},
|
||||
"Component_[4076975109609220594]": {
|
||||
"$type": "EditorPendingCompositionComponent",
|
||||
"Id": 4076975109609220594
|
||||
},
|
||||
"Component_[5679760548946028854]": {
|
||||
"$type": "EditorDisabledCompositionComponent",
|
||||
"Id": 5679760548946028854
|
||||
},
|
||||
"Component_[5855590796136709437]": {
|
||||
"$type": "EditorEntitySortComponent",
|
||||
"Id": 5855590796136709437,
|
||||
"ChildEntityOrderEntryArray": [
|
||||
{
|
||||
"EntityId": "Entity_[1155164325235]"
|
||||
},
|
||||
{
|
||||
"EntityId": "Entity_[1180934129011]",
|
||||
"SortIndex": 1
|
||||
},
|
||||
{
|
||||
"EntityId": "Entity_[1172344194419]",
|
||||
"SortIndex": 2
|
||||
},
|
||||
{
|
||||
"EntityId": "Entity_[1168049227123]",
|
||||
"SortIndex": 3
|
||||
},
|
||||
{
|
||||
"EntityId": "Entity_[1163754259827]",
|
||||
"SortIndex": 4
|
||||
},
|
||||
{
|
||||
"EntityId": "Entity_[1159459292531]",
|
||||
"SortIndex": 5
|
||||
}
|
||||
]
|
||||
},
|
||||
"Component_[9277695270015777859]": {
|
||||
"$type": "EditorEntityIconComponent",
|
||||
"Id": 9277695270015777859
|
||||
}
|
||||
},
|
||||
"IsDependencyReady": true
|
||||
},
|
||||
"Entity_[1180934129011]": {
|
||||
"Id": "Entity_[1180934129011]",
|
||||
"Name": "Global Sky",
|
||||
"Components": {
|
||||
"Component_[11231930600558681245]": {
|
||||
"$type": "AZ::Render::EditorHDRiSkyboxComponent",
|
||||
"Id": 11231930600558681245,
|
||||
"Controller": {
|
||||
"Configuration": {
|
||||
"CubemapAsset": {
|
||||
"assetId": {
|
||||
"guid": "{215E47FD-D181-5832-B1AB-91673ABF6399}",
|
||||
"subId": 1000
|
||||
},
|
||||
"assetHint": "lightingpresets/highcontrast/goegap_4k_skyboxcm.exr.streamingimage"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Component_[11980494120202836095]": {
|
||||
"$type": "SelectionComponent",
|
||||
"Id": 11980494120202836095
|
||||
},
|
||||
"Component_[1428633914413949476]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 1428633914413949476
|
||||
},
|
||||
"Component_[14936200426671614999]": {
|
||||
"$type": "AZ::Render::EditorImageBasedLightComponent",
|
||||
"Id": 14936200426671614999,
|
||||
"Controller": {
|
||||
"Configuration": {
|
||||
"diffuseImageAsset": {
|
||||
"assetId": {
|
||||
"guid": "{3FD09945-D0F2-55C8-B9AF-B2FD421FE3BE}",
|
||||
"subId": 3000
|
||||
},
|
||||
"assetHint": "lightingpresets/highcontrast/goegap_4k_iblglobalcm_ibldiffuse.exr.streamingimage"
|
||||
},
|
||||
"specularImageAsset": {
|
||||
"assetId": {
|
||||
"guid": "{3FD09945-D0F2-55C8-B9AF-B2FD421FE3BE}",
|
||||
"subId": 2000
|
||||
},
|
||||
"assetHint": "lightingpresets/highcontrast/goegap_4k_iblglobalcm_iblspecular.exr.streamingimage"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Component_[14994774102579326069]": {
|
||||
"$type": "EditorDisabledCompositionComponent",
|
||||
"Id": 14994774102579326069
|
||||
},
|
||||
"Component_[15417479889044493340]": {
|
||||
"$type": "EditorPendingCompositionComponent",
|
||||
"Id": 15417479889044493340
|
||||
},
|
||||
"Component_[15826613364991382688]": {
|
||||
"$type": "EditorEntitySortComponent",
|
||||
"Id": 15826613364991382688
|
||||
},
|
||||
"Component_[1665003113283562343]": {
|
||||
"$type": "EditorOnlyEntityComponent",
|
||||
"Id": 1665003113283562343
|
||||
},
|
||||
"Component_[3704934735944502280]": {
|
||||
"$type": "EditorEntityIconComponent",
|
||||
"Id": 3704934735944502280
|
||||
},
|
||||
"Component_[5698542331457326479]": {
|
||||
"$type": "EditorVisibilityComponent",
|
||||
"Id": 5698542331457326479
|
||||
},
|
||||
"Component_[6644513399057217122]": {
|
||||
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
|
||||
"Id": 6644513399057217122,
|
||||
"Parent Entity": "Entity_[1176639161715]",
|
||||
"Cached World Transform": {
|
||||
"Translation": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
},
|
||||
"Cached World Transform Parent": "Entity_[1176639161715]"
|
||||
},
|
||||
"Component_[931091830724002070]": {
|
||||
"$type": "EditorInspectorComponent",
|
||||
"Id": 931091830724002070
|
||||
}
|
||||
},
|
||||
"IsDependencyReady": true
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -1 +1 @@
|
||||
/autooptimizefile=0 /preset=AlbedoWithGenericAlpha /reduce="es3:2,ios:2,osx_gl:0,pc:0,provo:0"
|
||||
/autooptimizefile=0 /preset=AlbedoWithGenericAlpha /reduce="android:2,ios:2,mac:0,pc:0,provo:0"
|
||||
@@ -1 +1 @@
|
||||
/autooptimizefile=0 /preset=Albedo /reduce="es3:3,ios:3,osx_gl:0,pc:0,provo:0"
|
||||
/autooptimizefile=0 /preset=Albedo /reduce="android:3,ios:3,mac:0,pc:0,provo:0"
|
||||
@@ -12,7 +12,7 @@
|
||||
# Extracted from Editor.xml
|
||||
set(GEM_DEPENDENCIES
|
||||
Gem::Maestro.Editor
|
||||
Gem::TextureAtlas
|
||||
Gem::TextureAtlas.Editor
|
||||
Gem::LmbrCentral.Editor
|
||||
Gem::LyShine.Editor
|
||||
Gem::HttpRequestor
|
||||
|
||||
@@ -16,16 +16,16 @@
|
||||
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
# Enable after installing NodeJS and CDK on jenkins Windows AMI.
|
||||
#ly_add_pytest(
|
||||
# NAME AutomatedTesting::AWSTests
|
||||
# TEST_SUITE periodic
|
||||
# TEST_SERIAL
|
||||
# PATH ${CMAKE_CURRENT_LIST_DIR}/AWS/${PAL_PLATFORM_NAME}/
|
||||
# RUNTIME_DEPENDENCIES
|
||||
# Legacy::Editor
|
||||
# AZ::AssetProcessor
|
||||
# AutomatedTesting.Assets
|
||||
# COMPONENT
|
||||
# AWS
|
||||
#)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::AWSTests
|
||||
TEST_SUITE periodic
|
||||
TEST_SERIAL
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/${PAL_PLATFORM_NAME}/
|
||||
RUNTIME_DEPENDENCIES
|
||||
Legacy::Editor
|
||||
AZ::AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
AWS
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
@@ -68,6 +68,7 @@ class TestAWSClientAuthAnonymousCredentials(object):
|
||||
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor)
|
||||
|
||||
launcher.args = ['+LoadLevel', level]
|
||||
launcher.args.extend(['-rhi=null'])
|
||||
|
||||
with launcher.start(launch_ap=False):
|
||||
result = log_monitor.monitor_log_for_lines(
|
||||
|
||||
@@ -67,6 +67,7 @@ class TestAWSClientAuthPasswordSignIn(object):
|
||||
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor)
|
||||
|
||||
launcher.args = ['+LoadLevel', 'AWS/ClientAuthPasswordSignUp']
|
||||
launcher.args.extend(['-rhi=null'])
|
||||
|
||||
with launcher.start(launch_ap=False):
|
||||
result = log_monitor.monitor_log_for_lines(
|
||||
@@ -87,6 +88,7 @@ class TestAWSClientAuthPasswordSignIn(object):
|
||||
)
|
||||
|
||||
launcher.args = ['+LoadLevel', 'AWS/ClientAuthPasswordSignIn']
|
||||
launcher.args.extend(['-rhi=null'])
|
||||
|
||||
with launcher.start(launch_ap=False):
|
||||
result = log_monitor.monitor_log_for_lines(
|
||||
|
||||
+10
-4
@@ -10,8 +10,12 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
import os
|
||||
from os.path import abspath
|
||||
import pytest
|
||||
import json
|
||||
import logging
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
AWS_RESOURCE_MAPPINGS_KEY = 'AWSResourceMappings'
|
||||
AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY = 'AccountId'
|
||||
@@ -57,9 +61,9 @@ class ResourceMappings:
|
||||
stacks = response.get('Stacks', [])
|
||||
assert len(stacks) == 1, f'{stack_name} is invalid.'
|
||||
|
||||
self.__write_resource_mappings(stacks[0].get('Outputs', []))
|
||||
self._write_resource_mappings(stacks[0].get('Outputs', []))
|
||||
|
||||
def __write_resource_mappings(self, outputs, append_feature_name = True) -> None:
|
||||
def _write_resource_mappings(self, outputs, append_feature_name = True) -> None:
|
||||
with open(self._resource_mapping_file_path) as file_content:
|
||||
resource_mappings = json.load(file_content)
|
||||
|
||||
@@ -129,8 +133,10 @@ def resource_mappings(
|
||||
:return: ResourceMappings class object.
|
||||
"""
|
||||
|
||||
path = f'{workspace.paths.engine_root()}\\{project}\\Config\\{resource_mappings_filename}'
|
||||
resource_mappings_obj = ResourceMappings(path, aws_utils.assume_session().region_name, feature_name,
|
||||
path = f'{workspace.paths.engine_root()}/{project}/Config/{resource_mappings_filename}'
|
||||
logger.info(f'Resource mapping path : {path}')
|
||||
logger.info(f'Resource mapping resolved path : {abspath(path)}')
|
||||
resource_mappings_obj = ResourceMappings(abspath(path), aws_utils.assume_session().region_name, feature_name,
|
||||
aws_utils.assume_account_id(), workspace,
|
||||
aws_utils.client('cloudformation'))
|
||||
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
@@ -31,13 +31,13 @@ class TestPythonAssetProcessing(object):
|
||||
unexpected_lines = []
|
||||
expected_lines = [
|
||||
'Mock asset exists',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel) found'
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative.azmodel) found',
|
||||
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found'
|
||||
]
|
||||
timeout = 180
|
||||
halt_on_unexpected = False
|
||||
|
||||
@@ -38,16 +38,16 @@ def test_azmodel_product(generatedModelAssetPath, expectedSubId):
|
||||
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', generatedModelAssetPath, azModelAssetType, False)
|
||||
assetIdString = assetId.to_string()
|
||||
if (assetIdString.endswith(':' + expectedSubId) is False):
|
||||
raise_and_stop(f'Asset has unexpected asset ID ({assetIdString}) for ({generatedModelAssetPath})!')
|
||||
raise_and_stop(f'Asset at path {generatedModelAssetPath} has unexpected asset ID ({assetIdString}) for ({generatedModelAssetPath}), expected {expectedSubId}!')
|
||||
else:
|
||||
print(f'Expected subId for asset ({generatedModelAssetPath}) found')
|
||||
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel', '10315ae0')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel', '10661093')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel', '10af8810')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel', '10f8c263')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel', '100ac47f')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel', '105d8e0c')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel', '1002d464')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive.azmodel', '1024be55')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative.azmodel', '1052c94e')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive.azmodel', '10130556')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative.azmodel', '1065724d')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive.azmodel', '10d16e68')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative.azmodel', '10a71973')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel', '10412075')
|
||||
|
||||
azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
|
||||
|
||||
+3
-3
@@ -34,10 +34,10 @@ def ap_all_platforms_setup_fixture(request, workspace, ap_setup_fixture) -> Dict
|
||||
|
||||
# Specific platform cache locations
|
||||
resources["pc_cache_location"] = os.path.join(cache_dir, "pc")
|
||||
resources["es3_cache_location"] = os.path.join(cache_dir, "es3")
|
||||
resources["android_cache_location"] = os.path.join(cache_dir, "android")
|
||||
resources["ios_cache_location"] = os.path.join(cache_dir, "ios")
|
||||
resources["osx_gl_cache_location"] = os.path.join(cache_dir, "osx_gl")
|
||||
resources["mac_cache_location"] = os.path.join(cache_dir, "mac")
|
||||
resources["provo_cache_location"] = os.path.join(cache_dir, "provo")
|
||||
resources["all_platforms"] = ["pc", "es3", "ios", "osx_gl", "provo"]
|
||||
resources["all_platforms"] = ["pc", "android", "ios", "mac", "provo"]
|
||||
|
||||
return resources
|
||||
|
||||
+3
-3
@@ -54,7 +54,7 @@ def bundler_batch_setup_fixture(request, workspace, asset_processor, timeout) ->
|
||||
platforms = [platform.strip() for platform in platforms.split(",")]
|
||||
else:
|
||||
# No commandline argument provided, default to mac and pc
|
||||
platforms = ["pc", "osx_gl"]
|
||||
platforms = ["pc", "mac"]
|
||||
|
||||
class BundlerBatchFixture:
|
||||
"""
|
||||
@@ -241,11 +241,11 @@ def bundler_batch_setup_fixture(request, workspace, asset_processor, timeout) ->
|
||||
def get_platform_flag(self, platform_name: str) -> int:
|
||||
if (platform_name == "pc"):
|
||||
return 1
|
||||
elif (platform_name == "es3"):
|
||||
elif (platform_name == "android"):
|
||||
return 2
|
||||
elif (platform_name == "ios"):
|
||||
return 4
|
||||
elif (platform_name == "osx_gl"):
|
||||
elif (platform_name == "mac"):
|
||||
return 8
|
||||
elif (platform_name == "server"):
|
||||
return 128
|
||||
|
||||
+36
-36
@@ -460,9 +460,9 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
"""
|
||||
helper = bundler_batch_helper
|
||||
# fmt:off
|
||||
assert "pc" in helper["platforms"] and "osx_gl" in helper["platforms"], \
|
||||
assert "pc" in helper["platforms"] and "mac" in helper["platforms"], \
|
||||
"This test requires both PC and MAC platforms to be enabled. " \
|
||||
"Please rerun with commandline option: '--bundle_platforms=pc,osx_gl'"
|
||||
"Please rerun with commandline option: '--bundle_platforms=pc,mac'"
|
||||
# fmt:on
|
||||
|
||||
seed_list = os.path.join(workspace.paths.engine_root(), "Engine", "SeedAssetList.seed") # Engine seed list
|
||||
@@ -502,7 +502,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
for bundle_file in bundle_files.values():
|
||||
assert os.path.isfile(bundle_file)
|
||||
|
||||
# This asset is created on osx_gl platform but not on windows
|
||||
# This asset is created on mac platform but not on windows
|
||||
file_to_check = b"engineassets/shading/defaultprobe_cm.dds.5" # [use byte str because file is in binary]
|
||||
|
||||
# Extract the delta catalog file from pc archive. {file_to_check} SHOULD NOT be present for PC
|
||||
@@ -512,11 +512,11 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
f"{file_to_check} was found in DeltaCatalog.xml in pc bundle file {bundle_files['pc']}"
|
||||
# fmt:on
|
||||
|
||||
# Extract the delta catalog file from osx_gl archive. {file_to_check} SHOULD be present for MAC
|
||||
file_contents = helper.extract_file_content(bundle_files["osx_gl"], "DeltaCatalog.xml")
|
||||
# Extract the delta catalog file from mac archive. {file_to_check} SHOULD be present for MAC
|
||||
file_contents = helper.extract_file_content(bundle_files["mac"], "DeltaCatalog.xml")
|
||||
# fmt:off
|
||||
assert file_to_check in file_contents, \
|
||||
f"{file_to_check} was not found in DeltaCatalog.xml in darwin bundle file {bundle_files['osx_gl']}"
|
||||
f"{file_to_check} was not found in DeltaCatalog.xml in darwin bundle file {bundle_files['mac']}"
|
||||
# fmt:on
|
||||
|
||||
# Gather checksums for first set of bundles
|
||||
@@ -613,7 +613,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
helper.call_seeds(
|
||||
seedListFile=helper["seed_list_file"],
|
||||
addSeed=test_asset,
|
||||
platform="pc,osx_gl",
|
||||
platform="pc,mac",
|
||||
)
|
||||
|
||||
# Validate both mac and pc are activated for seed
|
||||
@@ -626,7 +626,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
helper.call_seeds(
|
||||
seedListFile=helper["seed_list_file"],
|
||||
removePlatformFromSeeds="",
|
||||
platform="osx_gl",
|
||||
platform="mac",
|
||||
)
|
||||
# Validate only pc platform for seed. Save file contents to variable
|
||||
all_lines = check_seed_platform(helper["seed_list_file"], test_asset, helper["platform_values"]["pc"])
|
||||
@@ -646,7 +646,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
helper.call_seeds(
|
||||
seedListFile=helper["seed_list_file"],
|
||||
addPlatformToSeeds="",
|
||||
platform="osx_gl",
|
||||
platform="mac",
|
||||
)
|
||||
# Validate Mac platform was added back on. Save file contents
|
||||
# fmt:off
|
||||
@@ -670,7 +670,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
helper.call_seeds(
|
||||
seedListFile=helper["seed_list_file"],
|
||||
removeSeed=test_asset,
|
||||
platform="pc,osx_gl",
|
||||
platform="pc,mac",
|
||||
)
|
||||
|
||||
# Validate seed was removed from file
|
||||
@@ -697,9 +697,9 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
env = ap_setup_fixture
|
||||
|
||||
# fmt:off
|
||||
assert "pc" in helper["platforms"] and "osx_gl" in helper["platforms"], \
|
||||
assert "pc" in helper["platforms"] and "mac" in helper["platforms"], \
|
||||
"This test requires both PC and MAC platforms to be enabled. " \
|
||||
"Please rerun with commandline option: '--bundle_platforms=pc,osx_gl'"
|
||||
"Please rerun with commandline option: '--bundle_platforms=pc,mac'"
|
||||
# fmt:on
|
||||
|
||||
# Test assets arranged in common lists: six (0-5) .txt files and .dat files
|
||||
@@ -717,16 +717,16 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
file_platforms = {
|
||||
"txtfile_0.txt": "pc",
|
||||
"txtfile_1.txt": "pc",
|
||||
"txtfile_2.txt": "pc,osx_gl",
|
||||
"txtfile_3.txt": "pc,osx_gl",
|
||||
"txtfile_4.txt": "osx_gl",
|
||||
"txtfile_5.txt": "osx_gl",
|
||||
"txtfile_2.txt": "pc,mac",
|
||||
"txtfile_3.txt": "pc,mac",
|
||||
"txtfile_4.txt": "mac",
|
||||
"txtfile_5.txt": "mac",
|
||||
"datfile_0.dat": "pc",
|
||||
"datfile_1.dat": "pc",
|
||||
"datfile_2.dat": "pc,osx_gl",
|
||||
"datfile_3.dat": "pc,osx_gl",
|
||||
"datfile_4.dat": "osx_gl",
|
||||
"datfile_5.dat": "osx_gl",
|
||||
"datfile_2.dat": "pc,mac",
|
||||
"datfile_3.dat": "pc,mac",
|
||||
"datfile_4.dat": "mac",
|
||||
"datfile_5.dat": "mac",
|
||||
}
|
||||
|
||||
# Comparison rules files and their associated 'comparisonType' flags
|
||||
@@ -741,7 +741,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
|
||||
# Get our test assets ready and processed
|
||||
utils.prepare_test_assets(env["tests_dir"], "C16877178", env["project_test_assets_dir"])
|
||||
asset_processor.batch_process(timeout=timeout, fastscan=False, platforms="pc,osx_gl")
|
||||
asset_processor.batch_process(timeout=timeout, fastscan=False, platforms="pc,mac")
|
||||
|
||||
# *** Some helper functions *** #
|
||||
|
||||
@@ -759,7 +759,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
helper.call_assetLists(
|
||||
assetListFile=os.path.join(helper["test_dir"], asset_list_file_name),
|
||||
seedListFile=os.path.join(helper["test_dir"], seed_file_name),
|
||||
platform="pc,osx_gl",
|
||||
platform="pc,mac",
|
||||
)
|
||||
|
||||
def get_platform_assets(asset_name_list: List[str]) -> Dict[str, List[str]]:
|
||||
@@ -769,7 +769,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
for asset_name in asset_name_list:
|
||||
if "pc" in file_platforms[asset_name]:
|
||||
win_assets.append(asset_name)
|
||||
if "osx_gl" in file_platforms[asset_name]:
|
||||
if "mac" in file_platforms[asset_name]:
|
||||
mac_assets.append(asset_name)
|
||||
return {"win": win_assets, "mac": mac_assets}
|
||||
|
||||
@@ -798,7 +798,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
|
||||
# Get platform result file names
|
||||
win_asset_list_file = helper.platform_file_name(request_file, platforms["pc"])
|
||||
mac_asset_list_file = helper.platform_file_name(request_file, platforms["osx_gl"])
|
||||
mac_asset_list_file = helper.platform_file_name(request_file, platforms["mac"])
|
||||
|
||||
# Get expected platforms for each asset in asset_names
|
||||
platform_files = get_platform_assets(asset_names)
|
||||
@@ -879,14 +879,14 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
# fmt:on
|
||||
# End verify_asset_list_contents()
|
||||
|
||||
def run_compare_command_and_verify(platform_arg: str, expect_pc_output: bool, expect_osx_gl_output: bool) -> None:
|
||||
def run_compare_command_and_verify(platform_arg: str, expect_pc_output: bool, expect_mac_output: bool) -> None:
|
||||
# Expected asset list to equal result of comparison
|
||||
expected_pc_asset_list = None
|
||||
expected_osx_gl_asset_list = None
|
||||
expected_mac_asset_list = None
|
||||
|
||||
# Last output file. Use this for comparison to 'expected'
|
||||
output_pc_asset_list = None
|
||||
output_osx_gl_asset_list = None
|
||||
output_mac_asset_list = None
|
||||
|
||||
# Add the platform to the file name to match what the Bundler will create
|
||||
last_output_arg = output_arg.split(",")[-1]
|
||||
@@ -895,10 +895,10 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
expected_pc_asset_list = os.path.join(helper["test_dir"], helper.platform_file_name(expected_asset_list, platform))
|
||||
output_pc_asset_list = helper.platform_file_name(last_output_arg, platform)
|
||||
|
||||
if expect_osx_gl_output:
|
||||
platform = platforms["osx_gl"]
|
||||
expected_osx_gl_asset_list = os.path.join(helper["test_dir"], helper.platform_file_name(expected_asset_list, platform))
|
||||
output_osx_gl_asset_list = helper.platform_file_name(last_output_arg, platform)
|
||||
if expect_mac_output:
|
||||
platform = platforms["mac"]
|
||||
expected_mac_asset_list = os.path.join(helper["test_dir"], helper.platform_file_name(expected_asset_list, platform))
|
||||
output_mac_asset_list = helper.platform_file_name(last_output_arg, platform)
|
||||
|
||||
# Build execution command
|
||||
cmd = generate_compare_command(platform_arg)
|
||||
@@ -911,15 +911,15 @@ class TestsAssetBundlerBatch_WindowsAndMac(object):
|
||||
verify_asset_list_contents(expected_pc_asset_list, output_pc_asset_list)
|
||||
fs.delete([output_pc_asset_list], True, True)
|
||||
|
||||
if expect_osx_gl_output:
|
||||
verify_asset_list_contents(expected_osx_gl_asset_list, output_osx_gl_asset_list)
|
||||
fs.delete([output_osx_gl_asset_list], True, True)
|
||||
if expect_mac_output:
|
||||
verify_asset_list_contents(expected_mac_asset_list, output_mac_asset_list)
|
||||
fs.delete([output_mac_asset_list], True, True)
|
||||
# End run_compare_command_and_verify()
|
||||
|
||||
# Generate command, run and validate for each platform
|
||||
run_compare_command_and_verify("pc", True, False)
|
||||
run_compare_command_and_verify("osx_gl", False, True)
|
||||
run_compare_command_and_verify("pc,osx_gl", True, True)
|
||||
run_compare_command_and_verify("mac", False, True)
|
||||
run_compare_command_and_verify("pc,mac", True, True)
|
||||
#run_compare_command_and_verify(None, True, True)
|
||||
|
||||
# End compare_and_check()
|
||||
|
||||
+1
-1
@@ -102,7 +102,7 @@ class TestsAssetProcessorBatch_AllPlatforms(object):
|
||||
def test_RunAPBatch_TwoPlatforms_ExitCodeZero(self, asset_processor):
|
||||
asset_processor.create_temp_asset_root()
|
||||
asset_processor.enable_asset_processor_platform("pc")
|
||||
asset_processor.enable_asset_processor_platform("osx_gl")
|
||||
asset_processor.enable_asset_processor_platform("mac")
|
||||
result, _ = asset_processor.batch_process()
|
||||
assert result, "AP Batch failed"
|
||||
|
||||
|
||||
@@ -26,19 +26,23 @@ TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "atom_hydra_scripts")
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("level", ["auto_test"])
|
||||
class TestAtomEditorComponentsMain(object):
|
||||
"""Holds tests for Atom components."""
|
||||
|
||||
@pytest.mark.test_case_id(
|
||||
"C32078130", # Display Mapper
|
||||
"C32078129", # Light
|
||||
"C32078131", # Radius Weight Modifier
|
||||
"C32078127", # PostFX Layer
|
||||
"C32078125", # Physical Sky
|
||||
"C32078115", # Global Skylight (IBL)
|
||||
"C32078121", # Exposure Control
|
||||
"C32078120", # Directional Light
|
||||
"C32078119", # DepthOfField
|
||||
"C32078118") # Decal (Atom)
|
||||
def test_AtomEditorComponents_AddedToEntity(self, request, editor, level, workspace, project, launcher_platform):
|
||||
"""
|
||||
Please review the hydra script run by this test for more specific test info.
|
||||
Tests the following Atom components and verifies all "expected_lines" appear in Editor.log:
|
||||
1. Display Mapper
|
||||
2. Light
|
||||
3. Radius Weight Modifier
|
||||
4. PostFX Layer
|
||||
5. Physical Sky
|
||||
6. Global Skylight (IBL)
|
||||
7. Exposure Control
|
||||
8. Directional Light
|
||||
9. DepthOfField
|
||||
10. Decal (Atom)
|
||||
"""
|
||||
cfg_args = [level]
|
||||
|
||||
expected_lines = [
|
||||
|
||||
@@ -39,4 +39,19 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
|
||||
COMPONENT
|
||||
Editor
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::EditorTests_Sandbox
|
||||
TEST_SUITE sandbox
|
||||
TEST_SERIAL
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}
|
||||
PYTEST_MARKS "SUITE_sandbox"
|
||||
TIMEOUT 1500
|
||||
RUNTIME_DEPENDENCIES
|
||||
Legacy::Editor
|
||||
AZ::AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
Editor
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -39,7 +39,7 @@ class TestDocking(object):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
|
||||
|
||||
@pytest.mark.test_case_id("C6376081")
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.SUITE_sandbox
|
||||
def test_Docking_BasicDockedTools(self, request, editor, level, launcher_platform):
|
||||
expected_lines = [
|
||||
"The tools are all docked together in a tabbed widget",
|
||||
|
||||
@@ -39,7 +39,7 @@ class TestMenus(object):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
|
||||
|
||||
@pytest.mark.test_case_id("C16780783", "C2174438")
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.SUITE_sandbox
|
||||
def test_Menus_EditMenuOptions_Work(self, request, editor, level, launcher_platform):
|
||||
expected_lines = [
|
||||
"Undo Action triggered",
|
||||
@@ -113,7 +113,7 @@ class TestMenus(object):
|
||||
)
|
||||
|
||||
@pytest.mark.test_case_id("C16780778")
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.SUITE_sandbox
|
||||
def test_Menus_FileMenuOptions_Work(self, request, editor, level, launcher_platform):
|
||||
expected_lines = [
|
||||
"New Level Action triggered",
|
||||
|
||||
@@ -13,22 +13,21 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
|
||||
|
||||
## DynVeg ##
|
||||
|
||||
# Temporarily moving all tests to periodic suite - SPEC-6553
|
||||
#ly_add_pytest(
|
||||
# NAME AutomatedTesting::DynamicVegetationTests_Main
|
||||
# TEST_SERIAL
|
||||
# TEST_SUITE main
|
||||
# PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
|
||||
# PYTEST_MARKS "not SUITE_sandbox and not SUITE_periodic and not SUITE_benchmark"
|
||||
# TIMEOUT 1500
|
||||
# RUNTIME_DEPENDENCIES
|
||||
# AZ::AssetProcessor
|
||||
# Legacy::Editor
|
||||
# AutomatedTesting.GameLauncher
|
||||
# AutomatedTesting.Assets
|
||||
# COMPONENT
|
||||
# LargeWorlds
|
||||
#)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::DynamicVegetationTests_Main
|
||||
TEST_SERIAL
|
||||
TEST_SUITE main
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
|
||||
PYTEST_MARKS "not SUITE_sandbox and not SUITE_periodic and not SUITE_benchmark"
|
||||
TIMEOUT 1500
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::AssetProcessor
|
||||
Legacy::Editor
|
||||
AutomatedTesting.GameLauncher
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
LargeWorlds
|
||||
)
|
||||
|
||||
|
||||
ly_add_pytest(
|
||||
@@ -137,21 +136,21 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
|
||||
LargeWorlds
|
||||
)
|
||||
## LandscapeCanvas ##
|
||||
# Temporarily moving all tests to periodic suite - SPEC-6553
|
||||
#ly_add_pytest(
|
||||
# NAME AutomatedTesting::LandscapeCanvasTests_Main
|
||||
# TEST_SERIAL
|
||||
# TEST_SUITE main
|
||||
# PATH ${CMAKE_CURRENT_LIST_DIR}/largeworlds/landscape_canvas
|
||||
# PYTEST_MARKS "not SUITE_sandbox and not SUITE_periodic and not SUITE_benchmark"
|
||||
# TIMEOUT 1500
|
||||
# RUNTIME_DEPENDENCIES
|
||||
# AZ::AssetProcessor
|
||||
# Legacy::Editor
|
||||
# AutomatedTesting.Assets
|
||||
# COMPONENT
|
||||
# LargeWorlds
|
||||
#)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::LandscapeCanvasTests_Main
|
||||
TEST_SERIAL
|
||||
TEST_SUITE main
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas
|
||||
PYTEST_MARKS "not SUITE_sandbox and not SUITE_periodic and not SUITE_benchmark"
|
||||
TIMEOUT 1500
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::AssetProcessor
|
||||
Legacy::Editor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
LargeWorlds
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::LandscapeCanvasTests_Periodic
|
||||
|
||||
+19
@@ -23,6 +23,25 @@ class TestSurfaceMaskFilter_BasicSurfaceTagCreation(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="TestSurfaceMaskFilter_BasicSurfaceTagCreation", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verifies basic surface tag value equality
|
||||
|
||||
Expected Behavior:
|
||||
Surface tags of the same name are equal, and different names aren't.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create 2 new surface tags of identical names and verify they resolve as equal.
|
||||
3) Create another new tag of a different name and verify they resolve as different.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
self.log("SurfaceTag test started")
|
||||
|
||||
# Create a level
|
||||
|
||||
+19
@@ -33,6 +33,25 @@ class TestVegetationInstances_DespawnWhenOutOfRange(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix='VegetationInstances_DespawnWhenOutOfRange', args=['level'])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verifies that vegetation instances properly spawn/despawn based on camera range.
|
||||
|
||||
Expected Behavior:
|
||||
Vegetation instances despawn when out of camera range.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a simple vegetation area, and set the view position near the spawner. Verify instances plant.
|
||||
3) Move the view position away from the spawner. Verify instances despawn.
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Create a new level
|
||||
self.test_success = self.create_level(
|
||||
|
||||
+1
-1
@@ -41,7 +41,7 @@ class TestDynamicSliceInstanceSpawner(object):
|
||||
return console
|
||||
|
||||
@pytest.mark.test_case_id("C28851763")
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.dynveg_area
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
def test_DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(self, request, editor, level, workspace, project,
|
||||
|
||||
@@ -37,7 +37,7 @@ class TestEmptyInstanceSpawner(object):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
|
||||
|
||||
@pytest.mark.test_case_id("C28851762")
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.dynveg_area
|
||||
def test_EmptyInstanceSpawner_EmptySpawnerWorks(self, request, editor, level, launcher_platform):
|
||||
cfg_args = [level]
|
||||
|
||||
+15
-2
@@ -28,8 +28,21 @@ class TestGradientGeneratorIncompatibilities(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify that Entities are not active when a Gradient Generator and incompatible component are both present
|
||||
on the same Entity.
|
||||
This test verifies that components are disabled when conflicting components are present on the same entity.
|
||||
|
||||
Expected Behavior:
|
||||
Gradient Generator components are incompatible with Vegetation area components.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Generator component to an entity, and add a Vegetation Area component to the same entity
|
||||
4) Verify that components are only enabled when entity is free of a conflicting component
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+15
-2
@@ -28,8 +28,21 @@ class TestGradientModifiersIncompatibilities(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify that Entities are not active when a Gradient Modifier and incompatible component are both present
|
||||
on the same Entity.
|
||||
This test verifies that components are disabled when conflicting components are present on the same entity.
|
||||
|
||||
Expected Behavior:
|
||||
Gradient Modifier components are incompatible with Vegetation area components.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Modifier component to an entity, and add a Vegetation Area component to the same entity
|
||||
4) Verify that components are only enabled when entity is free of a conflicting component
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
-13
@@ -9,19 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
"""
|
||||
The below cases are combined in this script
|
||||
C2676829
|
||||
C3961326
|
||||
C3980659
|
||||
C3980664
|
||||
C3980669
|
||||
C3416548
|
||||
C2676823
|
||||
C3961321
|
||||
C2676826
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
|
||||
+15
-1
@@ -44,7 +44,21 @@ class TestGradientPreviewSettings(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify if the current entity is set to the pin preview to shape entity by default for several components.
|
||||
This test verifies default values for the pinned entity for Gradient Preview settings.
|
||||
|
||||
Expected Behavior:
|
||||
Pinned entity is self for all gradient generator/modifiers.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity in the level
|
||||
3) Add each Gradient Generator component to an entity, and verify the Pin Preview to Shape property is set to
|
||||
self
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+13
-3
@@ -31,11 +31,21 @@ class TestGradientSurfaceTagEmitterDependencies(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Component has a dependency on a Gradient component
|
||||
This test verifies that the Gradient Surface Tag Emitter component is dependent on a gradient component.
|
||||
|
||||
Expected Result:
|
||||
Component is disabled until a Gradient Generator, Modifier or Gradient Reference component
|
||||
(and any sub-dependencies) is added to the entity.
|
||||
Gradient Surface Tag Emitter component is disabled until a Gradient Generator, Modifier or Gradient Reference
|
||||
component (and any sub-dependencies) is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Gradient Surface Tag Emitter component
|
||||
3) Verify the component is disabled until a dependent component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+14
-2
@@ -28,8 +28,20 @@ class TestGradientTransformRequiresShape(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify that Gradient Transform Modifier component requires a
|
||||
Shape component before the Entity can become active.
|
||||
This test verifies that the Gradient Transform Modifier component is dependent on a shape component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Gradient Transform Modifier component
|
||||
3) Verify the component is disabled until a shape component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+14
-2
@@ -28,8 +28,20 @@ class TestImageGradientRequiresShape(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
Verify that Image Gradient component requires a
|
||||
Shape component before the Entity can become active.
|
||||
This test verifies that the Image Gradient component is dependent on a shape component.
|
||||
|
||||
Expected Result:
|
||||
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
|
||||
|
||||
Test Steps:
|
||||
1) Open level
|
||||
2) Create a new entity with a Image Gradient component
|
||||
3) Verify the component is disabled until a shape component is also added to the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
+20
@@ -33,6 +33,26 @@ class TestAreaNodeComponentDependency(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="AreaNodeComponentDependency", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
|
||||
proper dependent components.
|
||||
|
||||
Expected Behavior:
|
||||
All expected component dependencies are met when adding an area node to a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure the proper dependent components are added
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+18
@@ -33,7 +33,25 @@ class TestGradientNodeEntityCreate(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="AreaNodeEntityCreate", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging area nodes to graph area.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
+19
@@ -34,7 +34,26 @@ class TestAreaNodeEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="AreaNodeEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when area nodes are deleted from a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the area nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
+30
-18
@@ -9,24 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
"""
|
||||
C22602072 - Graph is updated when underlying components are added/removed
|
||||
|
||||
1. Open Level.
|
||||
2. Find LandscapeCanvas named entity.
|
||||
3. Ensure Vegetation Distribution Component is present on the BushSpawner entity.
|
||||
4. Open graph and ensure Distribution Filter wrapped node is present.
|
||||
5. Delete the Vegetation Distribution Filter component from the BushSpawner entity via Entity Inspector.
|
||||
6. Ensure the Vegetation Distribution Filter component was deleted from the BushSpawner entity and node is no longer
|
||||
present in the graph.
|
||||
7. Add Vegetation Altitude Filter to the BushSpawner entity through Entity Inspector.
|
||||
8. Ensure Altitude Filter was added to the BushSpawner node in the open graph.
|
||||
9. Add a new entity with unique name as a child of the Landscape Canvas entity.
|
||||
10. Add a Box Shape component to the new child entity.
|
||||
11. Ensure Box Shape node is present on the open graph.
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
@@ -50,6 +32,36 @@ class TestComponentUpdatesUpdateGraph(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="ComponentUpdatesUpdateGraph", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas graphs update properly when components are added/removed outside of
|
||||
Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
Graphs properly reflect component changes made to entities outside of Landscape Canvas.
|
||||
|
||||
Test Steps:
|
||||
1. Open Level
|
||||
2. Find LandscapeCanvas named entity
|
||||
3. Ensure Vegetation Distribution Component is present on the BushSpawner entity
|
||||
4. Open graph and ensure Distribution Filter wrapped node is present
|
||||
5. Delete the Vegetation Distribution Filter component from the BushSpawner entity via Entity Inspector
|
||||
6. Ensure the Vegetation Distribution Filter component was deleted from the BushSpawner entity and node is
|
||||
no longer present in the graph
|
||||
7. Add Vegetation Altitude Filter to the BushSpawner entity through Entity Inspector
|
||||
8. Ensure Altitude Filter was added to the BushSpawner node in the open graph
|
||||
9. Add a new entity with unique name as a child of the Landscape Canvas entity
|
||||
10. Add a Box Shape component to the new child entity
|
||||
11. Ensure Box Shape node is present on the open graph
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
|
||||
+19
@@ -37,6 +37,25 @@ class TestCreateNewGraph(EditorTestHelper):
|
||||
print("New root entity created")
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that new graphs can be created in Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
New graphs can be created, and proper entity is created to hold graph data with a Landscape Canvas component.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Ensures the root entity created contains a Landscape Canvas component
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
heightmap_resolution=128,
|
||||
|
||||
+18
@@ -33,7 +33,25 @@ class TestDisabledNodeDuplication(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="DisabledNodeDuplication", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies Editor stability after duplicating disabled Landscape Canvas nodes.
|
||||
|
||||
Expected Behavior:
|
||||
Editor remains stable and free of crashes.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Create several new nodes, disable the nodes via disabling/deleting components, and duplicate the nodes
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
+19
-11
@@ -9,17 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
"""
|
||||
C30813586 - Editor remains stable after Undoing deletion of a node on a slice entity
|
||||
|
||||
1. Open level with instantiated slice.
|
||||
2. Open the graph.
|
||||
3. Find the BushSpawner's Vegetation Layer Spawner node.
|
||||
4. Delete the node.
|
||||
5. Undo to restore the node.
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
@@ -44,7 +33,26 @@ class TestUndoNodeDeleteSlice(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="UndoNodeDeleteSlice", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies Editor stability after undoing the deletion of nodes on a slice entity.
|
||||
|
||||
Expected Behavior:
|
||||
Editor remains stable and free of crashes.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Instantiate a slice with a Landscape Canvas setup
|
||||
3) Find a specific node on the graph, and delete it
|
||||
4) Restore the node with Undo
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
|
||||
+21
@@ -34,6 +34,27 @@ class TestGradientMixerNodeConstruction(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientMixerNodeConstruction", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies a Gradient Mixer vegetation setup can be constructed through Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
Entities contain all required components and component references after creating nodes and setting connections
|
||||
on a Landscape Canvas graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add all necessary nodes to the graph and set connections to form a Gradient Mixer setup
|
||||
4) Verify all components and component references were properly set during graph construction
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -33,6 +33,25 @@ class TestGradientModifierNodeEntityCreate(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientModifierNodeEntityCreate", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging Gradient Modifier nodes to graph area.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -34,7 +34,26 @@ class TestGradientModifierNodeEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientModifierNodeEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when Gradient Modifier nodes are deleted from a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
+21
@@ -33,6 +33,27 @@ class TestGradientNodeComponentDependency(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientNodeComponentDependency", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities with
|
||||
proper dependent components.
|
||||
|
||||
Expected Behavior:
|
||||
All expected component dependencies are met when adding a Gradient Modifier node to a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient Modifier nodes to the graph area, and ensure the proper dependent components are
|
||||
added
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -32,6 +32,25 @@ class TestGradientNodeEntityCreate(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientNodeEntityCreate", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging Gradient nodes to graph area.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+20
@@ -34,6 +34,26 @@ class TestGradientNodeEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GradientNodeEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when Gradient nodes are deleted from a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the Gradient nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
|
||||
+20
@@ -31,6 +31,26 @@ class TestGraphClosedOnEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphClosedOnEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas graphs are auto-closed when the corresponding entity is deleted.
|
||||
|
||||
Expected Behavior:
|
||||
When a Landscape Canvas root entity is deleted, the corresponding graph automatically closes.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Delete the automatically created entity
|
||||
4) Verify the open graph is closed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newRootEntityId
|
||||
|
||||
+19
@@ -29,7 +29,26 @@ class TestGraphClosedOnLevelChange(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphClosedOnLevelChange", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas graphs are auto-closed when the currently open level changes.
|
||||
|
||||
Expected Behavior:
|
||||
When a new level is loaded in the Editor, open Landscape Canvas graphs are automatically closed.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Open a different level
|
||||
4) Verify the open graph is closed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
|
||||
+20
@@ -29,6 +29,26 @@ class TestGraphClosedTabbedGraph(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphClosedTabbedGraph", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that Landscape Canvas tabbed graphs can be independently closed.
|
||||
|
||||
Expected Behavior:
|
||||
Closing a tabbed graph only closes the appropriate graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create several new graphs
|
||||
3) Close one of the open graphs
|
||||
4) Ensure the graph properly closed, and other open graphs remain open
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
|
||||
+25
-15
@@ -9,21 +9,6 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
"""
|
||||
C22715182 - Components are updated when nodes are added/removed/updated
|
||||
|
||||
1. Open Level.
|
||||
2. Open the graph on LC_BushFlowerBlender.slice
|
||||
3. Find the Rotation Modifier node on the BushSpawner entity
|
||||
4. Delete the Rotation Modifier node
|
||||
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
|
||||
6. Delete the Vegetation Layer Spawner node from the graph
|
||||
7. Ensure BushSpawner entity is deleted
|
||||
8. Change connection from second Rotation Modifier node to a different Gradient
|
||||
9. Ensure Gradient reference on component is updated
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
@@ -50,6 +35,31 @@ class TestGraphUpdatesUpdateComponents(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="GraphUpdatesUpdateComponents", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that components are properly updated as nodes are added/removed/updated.
|
||||
|
||||
Expected Behavior:
|
||||
Landscape Canvas node CRUD properly updates component entities.
|
||||
|
||||
Test Steps:
|
||||
1. Open Level.
|
||||
2. Open the graph on LC_BushFlowerBlender.slice
|
||||
3. Find the Rotation Modifier node on the BushSpawner entity
|
||||
4. Delete the Rotation Modifier node
|
||||
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
|
||||
6. Delete the Vegetation Layer Spawner node from the graph
|
||||
7. Ensure BushSpawner entity is deleted
|
||||
8. Change connection from second Rotation Modifier node to a different Gradient
|
||||
9. Ensure Gradient reference on component is updated
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
# Create a new empty level and instantiate LC_BushFlowerBlender.slice
|
||||
self.test_success = self.create_level(
|
||||
self.args["level"],
|
||||
|
||||
+20
@@ -30,6 +30,26 @@ class TestLandscapeCanvasComponentAddedRemoved(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="LandscapeCanvasComponentAddedRemoved", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas component can be added to/removed from an entity.
|
||||
|
||||
Expected Behavior:
|
||||
Closing a tabbed graph only closes the appropriate graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity
|
||||
3) Add a Landscape Canvas component to the entity
|
||||
4) Remove the Landscape Canvas component from the entity
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Create a new empty level
|
||||
self.test_success = self.create_level(
|
||||
|
||||
+12
-3
@@ -30,12 +30,21 @@ class TestLandscapeCanvasSliceCreateInstantiate(EditorTestHelper):
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
C22602016 A slice containing the LandscapeCanvas component can be created/instantiated.
|
||||
A slice containing the LandscapeCanvas component can be created/instantiated.
|
||||
|
||||
Expected Result:
|
||||
Slice is created and processed successfully and free of errors/warnings.
|
||||
Another copy of the slice is instantiated.
|
||||
Slice is created/processed/instantiated successfully and free of errors/warnings.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Create a new entity with a Landscape Canvas component
|
||||
3) Create a slice of the new entity
|
||||
4) Instantiate a new copy of the slice
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
|
||||
+21
@@ -34,6 +34,27 @@ class TestLayerBlenderNodeConstruction(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="LayerBlenderNodeConstruction", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies a Layer Blender vegetation setup can be constructed through Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
Entities contain all required components and component references after creating nodes and setting connections
|
||||
on a Landscape Canvas graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add all necessary nodes to the graph and set connections to form a Layer Blender setup
|
||||
4) Verify all components and component references were properly set during graph construction
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -34,6 +34,25 @@ class TestLayerExtenderNodeComponentEntitySync(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="LayerExtenderNodeComponentEntitySync", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that all wrapped nodes can be successfully added to/removed from parent nodes.
|
||||
|
||||
Expected Behavior:
|
||||
All wrapped extender nodes can be added to/removed from appropriate parent nodes.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Add Area Blender and Layer Spawner nodes to the graph, and add/remove each extender node to/from each
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+19
@@ -33,6 +33,25 @@ class TestShapeNodeEntityCreate(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="ShapeNodeEntityCreate", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas nodes can be added to a graph, and correctly create entities.
|
||||
|
||||
Expected Behavior:
|
||||
New entities are created when dragging shape nodes to graph area.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global newEntityId
|
||||
|
||||
+21
-1
@@ -34,7 +34,27 @@ class TestShapeNodeEntityDelete(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="ShapeNodeEntityDelete", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas node deletion properly cleans up entities in the Editor.
|
||||
|
||||
Expected Behavior:
|
||||
Entities are removed when shape nodes are deleted from a graph.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Drag each of the shape nodes to the graph area, and ensure a new entity is created
|
||||
4) Delete the nodes, and ensure the newly created entities are removed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
def onEntityCreated(parameters):
|
||||
global createdEntityId
|
||||
createdEntityId = parameters[0]
|
||||
|
||||
+21
@@ -33,6 +33,27 @@ class TestSlotConnectionsUpdateComponents(EditorTestHelper):
|
||||
EditorTestHelper.__init__(self, log_prefix="SlotConnectionsUpdateComponents", args=["level"])
|
||||
|
||||
def run_test(self):
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas slot connections properly update component references.
|
||||
|
||||
Expected Behavior:
|
||||
A reference created through slot connections in Landscape Canvas is reflected in the Entity Inspector.
|
||||
|
||||
Test Steps:
|
||||
1) Create a new level
|
||||
2) Open Landscape Canvas and create a new graph
|
||||
3) Several nodes are added to a graph, and connections are set between the nodes
|
||||
4) Component references are verified via Entity Inspector
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# Retrieve the proper component TypeIds per component name
|
||||
componentNames = [
|
||||
'Random Noise Gradient',
|
||||
|
||||
+2
-2
@@ -118,7 +118,7 @@ class TestGraphComponentSync(object):
|
||||
|
||||
@pytest.mark.test_case_id('C15987206')
|
||||
@pytest.mark.SUITE_main
|
||||
def test_LandscapeCanvas_GradientMixerNodeConstruction(self, request, editor, level, launcher_platform):
|
||||
def test_LandscapeCanvas_GradientMixer_NodeConstruction(self, request, editor, level, launcher_platform):
|
||||
"""
|
||||
Verifies a Gradient Mixer can be setup in Landscape Canvas and all references are property set.
|
||||
"""
|
||||
@@ -141,7 +141,7 @@ class TestGraphComponentSync(object):
|
||||
|
||||
@pytest.mark.test_case_id('C21333743')
|
||||
@pytest.mark.SUITE_periodic
|
||||
def test_LandscapeCanvas_LayerBlenderNodeConstruction(self, request, editor, level, launcher_platform):
|
||||
def test_LandscapeCanvas_LayerBlender_NodeConstruction(self, request, editor, level, launcher_platform):
|
||||
"""
|
||||
Verifies a Layer Blender can be setup in Landscape Canvas and all references are property set.
|
||||
"""
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:d49aceca5ad4e0b9f46c8127afb5c53b68aa30272950b1abd66fba310977ff0c
|
||||
size 15032
|
||||
@@ -1,6 +0,0 @@
|
||||
<download name="blank2" type="Map">
|
||||
<index src="filelist.xml" dest="filelist.xml"/>
|
||||
<files>
|
||||
<file src="level.pak" dest="level.pak" size="39815" md5="3874c8411da272b96974e24a9fff06e8"/>
|
||||
</files>
|
||||
</download>
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:5f221acd847ec8a15e1333a5163d6d0fd886b8eda46fa7b133f76ddbf1d11216
|
||||
size 41472
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:c8e5dcfbe65fd2fd8ea29a38a96e703683c544fd42b9424857b1df3718c7775a
|
||||
size 41472
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:0378911c27933302042550d5a031a5f9104296162edc2b21e44893f1b8cff969
|
||||
size 44124
|
||||
@@ -1,14 +0,0 @@
|
||||
<Environment>
|
||||
<Fog ViewDistance="8000" ViewDistanceLowSpec="1000" LDRGlobalDensMult="1.0"/>
|
||||
<Terrain DetailLayersViewDistRatio="1.0" HeightMapAO="0"/>
|
||||
<EnvState WindVector="1,0,0" BreezeGeneration="0" BreezeStrength="1.f" BreezeMovementSpeed="8.f" BreezeVariation="1.f" BreezeLifeTime="15.f" BreezeCount="4" BreezeSpawnRadius="25.f" BreezeSpread="0.f" BreezeRadius="5.f" ConsoleMergedMeshesPool="2750" ShowTerrainSurface="1" SunShadowsMinSpec="1" SunShadowsAdditionalCascadeMinSpec="0" SunShadowsClipPlaneRange="256.0f" SunShadowsClipPlaneRangeShift="0.0f" UseLayersActivation="0" SunLinkedToTOD="1"/>
|
||||
<VolFogShadows Enable="0" EnableForClouds="0"/>
|
||||
<CloudShadows CloudShadowTexture="" CloudShadowSpeed="0,0,0" CloudShadowTiling="1.0" CloudShadowBrightness="1.0" CloudShadowInvert="0"/>
|
||||
<ParticleLighting AmbientMul="1.0" LightsMul="1.0"/>
|
||||
<SkyBox Material="EngineAssets/Materials/Sky/Sky" MaterialLowSpec="EngineAssets/Materials/Sky/Sky" Angle="0" Stretching="0.5"/>
|
||||
<Ocean Material="EngineAssets/Materials/Water/Ocean_default" CausticsDistanceAtten="100.0" CausticDepth="8.0" CausticIntensity="1.0" CausticsTilling="1.0"/>
|
||||
<OceanAnimation WindDirection="1.0" WindSpeed="4.0" WavesAmount="1.5" WavesSize="0.4" WavesSpeed="1.0"/>
|
||||
<Moon Latitude="240.0" Longitude="45.0" Size="0.5" Texture="Textures/Skys/Night/half_moon.dds"/>
|
||||
<DynTexSource Width="256" Height="256"/>
|
||||
<Total_Illumination_v2 Active="0" IntegrationMode="0" InjectionMultiplier="1.0" SkyColorMultiplier="1.0" UseTODSkyColor="0.5" PortalsDeform="0" PortalsInject="0" DiffuseAmplifier="1.0" SpecularAmplifier="0" NumberOfBounces="1" Saturation="0.8" PropagationBooster="1.5" DiffuseBias="0.05" DiffuseConeWidth="24" ConeMaxLength="12.0" UpdateLighting="0" UpdateGeometry="0" MinNodeSize="8.0" SkipNonGILights="0" LowSpecMode="0" HalfresKernel="0" UseLightProbes="0" VoxelizaionLODRatio="1.8" VoxelPoolResolution="128" SSAOAmount="0.7" ObjectsMaxViewDistance="64" SunRSMInject="0" SSDepthTrace="0"/>
|
||||
</Environment>
|
||||
@@ -1,7 +0,0 @@
|
||||
<TerrainTexture TileCountX="1" TileCountY="1" TileResolution="512">
|
||||
<RGBLayer>
|
||||
<Tiles>
|
||||
<tile />
|
||||
</Tiles>
|
||||
</RGBLayer>
|
||||
</TerrainTexture>
|
||||
@@ -1,356 +0,0 @@
|
||||
<TimeOfDay Time="12" TimeStart="12" TimeEnd="12" TimeAnimSpeed="0">
|
||||
<Variable Name="Sun color" Color="0.94730699,0.74540401,0.57758099">
|
||||
<Spline Keys="-0.000628322:(0.783538:0.89627:0.930341):36,0:(0.783538:0.887923:0.921582):36,0.229167:(0.783538:0.879623:0.921582):36,0.25:(0.947307:0.745404:0.577581):36,0.5:(0.947307:0.745404:0.577581):262180,0.75:(0.947307:0.745404:0.577581):36,0.770833:(0.783538:0.879623:0.921582):36,1:(0.783538:0.89627:0.930556):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun intensity" Value="120000">
|
||||
<Spline Keys="0:1000:36,0.229167:1000:36,0.5:120000:36,0.770833:1000:65572,0.999306:1000:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun specular multiplier" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:36,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color" Color="0.27049801,0.47353199,0.83077002">
|
||||
<Spline Keys="0:(0.00651209:0.00972122:0.0137021):36,0.229167:(0.00604883:0.00972122:0.0137021):36,0.25:(0.270498:0.473532:0.83077):36,0.5:(0.270498:0.473532:0.83077):458788,0.75:(0.270498:0.473532:0.83077):36,0.770833:(0.00604883:0.00972122:0.0137021):36,1:(0.00651209:0.00972122:0.0137021):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color multiplier" Value="1">
|
||||
<Spline Keys="0:0.5:36,0.229167:0.5:36,0.25:1:36,0.5:1:36,0.75:1:36,0.770833:0.5:36,1:0.5:65572,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog height (bottom)" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog layer density (bottom)" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:36,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color (top)" Color="0.597202,0.72305501,0.91309899">
|
||||
<Spline Keys="0:(0.00699541:0.00972122:0.0122865):36,0.229167:(0.00699541:0.00972122:0.0122865):36,0.25:(0.597202:0.723055:0.913099):36,0.5:(0.597202:0.723055:0.913099):458788,0.75:(0.597202:0.723055:0.913099):36,0.770833:(0.00699541:0.00972122:0.0122865):36,1:(0.00699541:0.00972122:0.0122865):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color (top) multiplier" Value="1">
|
||||
<Spline Keys="-4.40702e-06:0.5:36,0.0297507:0.499195:36,0.229167:0.5:36,0.5:1:36,0.770833:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog height (top)" Value="100">
|
||||
<Spline Keys="0:100:36,0.25:100:36,0.5:100:36,0.75:100:65572,1:100:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog layer density (top)" Value="9.9999997e-05">
|
||||
<Spline Keys="0:0.0001:36,0.25:0.0001:36,0.5:0.0001:65572,0.75:0.0001:36,1:0.0001:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color height offset" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0:65572,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color (radial)" Color="0.76815099,0.51491803,0.16826899">
|
||||
<Spline Keys="0:(0:0:0):36,0.229167:(0.00439144:0.00367651:0.00334654):36,0.25:(0.838799:0.564712:0.184475):36,0.5:(0.768151:0.514918:0.168269):458788,0.75:(0.838799:0.564712:0.184475):36,0.770833:(0.00402472:0.00334654:0.00303527):36,1:(0:0:0):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color (radial) multiplier" Value="6">
|
||||
<Spline Keys="0:0:36,0.25:6:36,0.5:6:36,0.75:6:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog radial size" Value="0.85000002">
|
||||
<Spline Keys="0:0:36,0.25:0.85:65572,0.5:0.85:36,0.75:0.85:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog radial lobe" Value="0.75">
|
||||
<Spline Keys="0:0:36,0.25:0.75:36,0.5:0.75:36,0.75:0.75:65572,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Final density clamp" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Global density" Value="1.5">
|
||||
<Spline Keys="0:1.5:36,0.25:1.5:36,0.5:1.5:65572,0.75:1.5:36,1:1.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Ramp start" Value="25">
|
||||
<Spline Keys="0:25:36,0.25:25:36,0.5:25:65572,0.75:25:36,1:25:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Ramp end" Value="1000">
|
||||
<Spline Keys="0:1000:36,0.25:1000:36,0.5:1000:65572,0.75:1000:36,1:1000:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Ramp influence" Value="0.69999999">
|
||||
<Spline Keys="0:0.7:36,0.25:0.7:36,0.5:0.7:65572,0.75:0.7:36,1:0.7:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Shadow darkening" Value="0.2">
|
||||
<Spline Keys="0:0.2:36,0.25:0.2:36,0.5:0.2:65572,0.75:0.2:36,1:0.2:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Shadow darkening sun" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Shadow darkening ambient" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Shadow range" Value="0.1">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog height (bottom)" Value="0">
|
||||
<Spline Keys="0:0:0,1:0:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog layer density (bottom)" Value="1">
|
||||
<Spline Keys="0:1:0,1:1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog height (top)" Value="4000">
|
||||
<Spline Keys="0:4000:0,1:4000:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog layer density (top)" Value="9.9999997e-05">
|
||||
<Spline Keys="0:0.0001:0,1:0.0001:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Global fog density" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:0,1:0.1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Ramp start" Value="0">
|
||||
<Spline Keys="0:0:0,1:0:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Ramp end" Value="0">
|
||||
<Spline Keys="0:0:0,1:0:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog albedo color (atmosphere)" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):0,1:(1:1:1):0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Anisotropy factor (atmosphere)" Value="0.60000002">
|
||||
<Spline Keys="0:0.6:0,1:0.6:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog albedo color (sun radial)" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):0,1:(1:1:1):0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Anisotropy factor (sun radial)" Value="0.94999993">
|
||||
<Spline Keys="0:0.95:0,1:0.95:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Blend factor for sun scattering" Value="1">
|
||||
<Spline Keys="0:1:0,1:1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Blend mode for sun scattering" Value="0">
|
||||
<Spline Keys="0:0:0,1:0:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog albedo color (entities)" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):0,1:(1:1:1):0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Anisotropy factor (entities)" Value="0.60000002">
|
||||
<Spline Keys="0:0.6:0,1:0.6:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Maximum range of ray-marching" Value="64">
|
||||
<Spline Keys="0:64:0,1:64:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: In-scattering factor" Value="1">
|
||||
<Spline Keys="0:1:0,1:1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Extinction factor" Value="0.30000001">
|
||||
<Spline Keys="0:0.3:0,1:0.3:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Analytical volumetric fog visibility" Value="0.5">
|
||||
<Spline Keys="0:0.5:0,1:0.5:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Final density clamp" Value="1">
|
||||
<Spline Keys="0:1:0,0.5:1:36,1:1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Sun intensity" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):36,0.25:(1:1:1):36,0.494381:(1:1:1):65572,0.5:(1:1:1):36,0.75:(1:1:1):36,1:(1:1:1):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Sun intensity multiplier" Value="200">
|
||||
<Spline Keys="0:200:36,0.25:200:36,0.5:200:36,0.75:200:36,1:200:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Mie scattering" Value="2">
|
||||
<Spline Keys="0:40:36,0.5:2:36,1:40:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Rayleigh scattering" Value="0.2">
|
||||
<Spline Keys="0:0.2:36,0.229167:0.2:36,0.25:1:36,0.291667:0.2:36,0.5:0.2:36,0.729167:0.2:36,0.75:1:36,0.770833:0.2:36,1:0.2:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Sun anisotropy factor" Value="-0.99989998">
|
||||
<Spline Keys="0:-0.9999:36,0.25:-0.9999:36,0.5:-0.9999:65572,0.75:-0.9999:36,1:-0.9999:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Wavelength (R)" Value="694">
|
||||
<Spline Keys="0:694:36,0.25:694:36,0.5:694:65572,0.75:694:36,1:694:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Wavelength (G)" Value="597">
|
||||
<Spline Keys="0:597:36,0.25:597:36,0.5:597:36,0.75:597:36,1:597:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Wavelength (B)" Value="488">
|
||||
<Spline Keys="0:488:36,0.25:488:36,0.5:488:65572,0.75:488:36,1:488:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Horizon color" Color="0.27049801,0.39157301,0.52711499">
|
||||
<Spline Keys="0:(0.270498:0.391573:0.520996):36,0.25:(0.270498:0.391573:0.527115):36,0.5:(0.270498:0.391573:0.527115):262180,0.75:(0.270498:0.391573:0.527115):36,1:(0.270498:0.391573:0.520996):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Horizon color multiplier" Value="0">
|
||||
<Spline Keys="0:0.1:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Zenith color" Color="0.361307,0.434154,0.46778399">
|
||||
<Spline Keys="0:(0.361307:0.434154:0.467784):36,0.25:(0.361307:0.434154:0.467784):36,0.5:(0.361307:0.434154:0.467784):262180,0.75:(0.361307:0.434154:0.467784):36,1:(0.361307:0.434154:0.467784):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Zenith color multiplier" Value="0">
|
||||
<Spline Keys="0:0.02:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.02:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Zenith shift" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Star intensity" Value="0">
|
||||
<Spline Keys="0:3:36,0.25:0:36,0.5:0:65572,0.75:0:36,0.836647:1.03977:36,1:3:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon color" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):36,0.25:(1:1:1):36,0.5:(1:1:1):458788,0.75:(1:1:1):36,1:(1:1:1):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon color multiplier" Value="0">
|
||||
<Spline Keys="0:0.4:36,0.25:0:36,0.5:0:36,0.75:0:65572,1:0.4:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon inner corona color" Color="0.904661,1,1">
|
||||
<Spline Keys="0:(0.89627:1:1):36,0.25:(0.904661:1:1):36,0.5:(0.904661:1:1):393252,0.75:(0.904661:1:1):36,0.836647:(0.89627:1:1):36,1:(0.89627:1:1):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon inner corona color multiplier" Value="0">
|
||||
<Spline Keys="0:0.1:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon inner corona scale" Value="0">
|
||||
<Spline Keys="0:2:36,0.25:0:36,0.5:0:65572,0.75:0:36,0.836647:0.693178:36,1:2:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon outer corona color" Color="0.201556,0.22696599,0.254152">
|
||||
<Spline Keys="0:(0.198069:0.226966:0.250158):36,0.25:(0.201556:0.226966:0.254152):36,0.5:(0.201556:0.226966:0.254152):36,0.75:(0.201556:0.226966:0.254152):36,1:(0.198069:0.226966:0.250158):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon outer corona color multiplier" Value="0">
|
||||
<Spline Keys="0:0.1:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon outer corona scale" Value="0">
|
||||
<Spline Keys="0:0.01:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.01:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cloud shading: Sun light multiplier" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cloud shading: Sun custom color" Color="0.83077002,0.76815099,0.65837502">
|
||||
<Spline Keys="0:(0.737911:0.737911:0.737911):36,0.25:(0.83077:0.768151:0.658375):36,0.5:(0.83077:0.768151:0.658375):458788,0.75:(0.83077:0.768151:0.658375):36,1:(0.737911:0.737911:0.737911):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cloud shading: Sun custom color multiplier" Value="1">
|
||||
<Spline Keys="0:0.1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cloud shading: Sun custom color influence" Value="0">
|
||||
<Spline Keys="0:0.5:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun shafts visibility" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun rays visibility" Value="1.5">
|
||||
<Spline Keys="0:1:36,0.25:1.5:36,0.5:1.5:65572,0.75:1.5:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun rays attenuation" Value="1.5">
|
||||
<Spline Keys="0:0.1:36,0.25:1.5:36,0.5:1.5:65572,0.75:1.5:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun rays suncolor influence" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun rays custom color" Color="0.66538697,0.838799,0.94730699">
|
||||
<Spline Keys="0:(0.665387:0.838799:0.947307):36,0.25:(0.665387:0.838799:0.947307):36,0.5:(0.665387:0.838799:0.947307):458788,0.75:(0.665387:0.838799:0.947307):36,1:(0.665387:0.838799:0.947307):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Ocean fog color" Color="0.0012141099,0.0091340598,0.017642001">
|
||||
<Spline Keys="0:(0.00121411:0.00913406:0.017642):36,0.25:(0.00121411:0.00913406:0.017642):36,0.5:(0.00121411:0.00913406:0.017642):458788,0.75:(0.00121411:0.00913406:0.017642):36,1:(0.00121411:0.00913406:0.017642):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Ocean fog color multiplier" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Ocean fog density" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Skybox multiplier" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Film curve shoulder scale" Value="2">
|
||||
<Spline Keys="0:3:36,0.229167:3:36,0.5:2:36,0.770833:3:36,1:3:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Film curve midtones scale" Value="1">
|
||||
<Spline Keys="0:0.5:36,0.229167:0.5:36,0.5:1:36,0.770833:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Film curve toe scale" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Film curve whitepoint" Value="4">
|
||||
<Spline Keys="0:4:36,0.25:4:36,0.5:4:65572,0.75:4:36,1:4:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Saturation" Value="1">
|
||||
<Spline Keys="0:0.8:36,0.229167:0.8:36,0.5:1:36,0.751391:1:65572,0.770833:0.8:36,1:0.8:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Color balance" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):36,0.25:(1:1:1):36,0.5:(1:1:1):36,0.75:(1:1:1):36,1:(1:1:1):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Scene key" Value="0.18000001">
|
||||
<Spline Keys="0:0.18:36,0.25:0.18:36,0.5:0.18:65572,0.75:0.18:36,1:0.18:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Min exposure" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Max exposure" Value="2.8">
|
||||
<Spline Keys="0:2:36,0.229167:2:36,0.5:2.8:36,0.770833:2:36,1:2:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="EV Min" Value="4.5">
|
||||
<Spline Keys="0:4.5:0,1:4.5:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="EV Max" Value="17">
|
||||
<Spline Keys="0:17:0,1:17:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="EV Auto compensation" Value="1.5">
|
||||
<Spline Keys="0:1.5:0,1:1.5:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Bloom amount" Value="0.1">
|
||||
<Spline Keys="0:1:36,0.229167:1:36,0.5:0.1:36,0.770833:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Filters: grain" Value="0">
|
||||
<Spline Keys="0:0.3:65572,0.229167:0.3:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0.3:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Filters: photofilter color" Color="0,0,0">
|
||||
<Spline Keys="0:(0:0:0):36,0.25:(0:0:0):36,0.5:(0:0:0):458788,0.75:(0:0:0):36,1:(0:0:0):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Filters: photofilter density" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Dof: focus range" Value="500">
|
||||
<Spline Keys="0:500:36,0.25:500:36,0.5:500:65572,0.75:500:36,1:500:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Dof: blur amount" Value="0.1">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 0: Bias" Value="0.1">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 0: Slope Bias" Value="64">
|
||||
<Spline Keys="0:64:36,0.25:64:36,0.5:64:65572,0.75:64:36,1:64:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 1: Bias" Value="0.1">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 1: Slope Bias" Value="8">
|
||||
<Spline Keys="0:8:36,0.25:8:36,0.5:8:65572,0.75:8:36,1:8:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 2: Bias" Value="0.1">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 2: Slope Bias" Value="4">
|
||||
<Spline Keys="0:4:36,0.25:4:36,0.5:4:65572,0.75:4:36,1:4:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 3: Bias" Value="0.1">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:36,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 3: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 4: Bias" Value="0.1">
|
||||
<Spline Keys="0:0.1:0,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 4: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:0,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 5: Bias" Value="0.0099999998">
|
||||
<Spline Keys="0:0.01:0,0.25:0.01:36,0.5:0.01:65572,0.75:0.01:36,1:0.01:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 5: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:0,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 6: Bias" Value="0.1">
|
||||
<Spline Keys="0:0.1:0,0.25:0.1:36,0.5:0.1:36,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 6: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:0,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 7: Bias" Value="0.1">
|
||||
<Spline Keys="0:0.1:0,0.25:0.1:36,0.5:0.1:36,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 7: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:0,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Shadow jittering" Value="2.5">
|
||||
<Spline Keys="0:5:36,0.25:2.5:36,0.5:2.5:65572,0.75:2.5:36,1:5:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="HDR dynamic power factor" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky brightening (terrain occlusion)" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun color multiplier" Value="10">
|
||||
<Spline Keys="0:0.1:36,0.25:10:36,0.5:10:36,0.75:10:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
</TimeOfDay>
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:0e6a5435c928079b27796f6b202bbc2623e7e454244ddc099a3cadf33b7cb9e9
|
||||
size 63
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:12ca8f1942331abde4d58724aea22609c8d7951cc415afa6e5f1c550a14e67b0
|
||||
size 363624
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:f5b525a410730d84c0b3e97396d392e1e72f4b894742ddef3de4ede5542b0f8e
|
||||
size 86148
|
||||
@@ -1,12 +0,0 @@
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:8739c76e681f900923b900c9df0ef75cf421d39cabb54650c4b9ad19b6a76d85
|
||||
size 22
|
||||
@@ -1,7 +0,0 @@
|
||||
<Material MtlFlags="2623488" Shader="Watervolume" GenMask="80000013" StringGenMask="" SurfaceType="mat_water" Diffuse="1,1,1,1" Specular="0.27583286,0.27583286,0.27583286,1" Opacity="1" Shininess="255" vertModifType="0" LayerAct="1">
|
||||
<Textures>
|
||||
<Texture Map="Specular" File="engineassets/textures/water_gloss.dds" Filter="7"/>
|
||||
<Texture Map="Environment" File="nearest_cubemap" TexType="7"/>
|
||||
</Textures>
|
||||
<PublicParams NormalsScale="0.5" GlossMapTilling="1" SoftIntersectionFactor="1" Tilling="0.1" DetailNormalsScale="0.5" GlossMapBias="0" EnvCubeReflMul="16" VertexWaveScale="0.125" DetailTilling="2.5" EnvCubeScale="16" GlossMapScale="1.5" RealtimeReflMul="1" RainTilling="1" WaterFlowSpeed="0.5"/>
|
||||
</Material>
|
||||
@@ -1 +1 @@
|
||||
/autooptimizefile=0 /M=50,50,0,50,50,50 /preset=NormalsWithSmoothness /reduce="es3:1,ios:1,osx_gl:0,pc:0,provo:0"
|
||||
/autooptimizefile=0 /M=50,50,0,50,50,50 /preset=NormalsWithSmoothness /reduce="android:1,ios:1,mac:0,pc:0,provo:0"
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:a18fae4040a22d2bb359a8ca642b97bb8f6468eeb52e2826b3b029bd8f1350b6
|
||||
size 5466
|
||||
oid sha256:40949893ed7009eeaa90b7ce6057cb6be9dfaf7b162e3c26ba9dadf985939d7d
|
||||
size 2038
|
||||
|
||||
@@ -128,6 +128,10 @@ foreach(external_directory ${LY_EXTERNAL_SUBDIRS})
|
||||
endforeach()
|
||||
|
||||
# The following steps have to be done after all targets are registered:
|
||||
# Defer generation of the StaticModules.inl file which is needed to create the AZ::Module derived class in monolithic
|
||||
# builds until after all the targets are known
|
||||
ly_delayed_generate_static_modules_inl()
|
||||
|
||||
# 1. generate a settings registry .setreg file for all ly_add_project_dependencies() and ly_add_target_dependencies() calls
|
||||
# to provide applications with the filenames of gem modules to load
|
||||
# This must be done before ly_delayed_target_link_libraries() as that inserts BUILD_DEPENDENCIES as MANUALLY_ADDED_DEPENDENCIES
|
||||
|
||||
@@ -125,7 +125,7 @@ enum ESystemConfigPlatform
|
||||
{
|
||||
CONFIG_INVALID_PLATFORM = 0,
|
||||
CONFIG_PC = 1,
|
||||
CONFIG_OSX_GL = 2,
|
||||
CONFIG_MAC = 2,
|
||||
CONFIG_OSX_METAL = 3,
|
||||
CONFIG_ANDROID = 4,
|
||||
CONFIG_IOS = 5,
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <IRenderer.h>
|
||||
#include <AzCore/Math/Vector2.h>
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
#include <AzCore/Math/Color.h>
|
||||
@@ -84,7 +83,7 @@ public: // types
|
||||
//! If this is not passed then the defaults below are used
|
||||
struct TextOptions
|
||||
{
|
||||
IFFont* font; //!< default is "default"
|
||||
AZStd::string fontName; //!< default is "default"
|
||||
unsigned int effectIndex; //!< default is 0
|
||||
AZ::Vector3 color; //!< default is (1,1,1)
|
||||
HAlign horizontalAlignment; //!< default is HAlign::Left
|
||||
|
||||
@@ -729,7 +729,7 @@ protected: // -------------------------------------------------------------
|
||||
CCmdLine* m_pCmdLine;
|
||||
|
||||
string m_currentLanguageAudio;
|
||||
string m_systemConfigName; // computed from system_(hardwareplatform)_(assetsPlatform) - eg, system_android_es3.cfg or system_android_opengl.cfg or system_windows_pc.cfg
|
||||
string m_systemConfigName; // computed from system_(hardwareplatform)_(assetsPlatform) - eg, system_android_android.cfg or system_windows_pc.cfg
|
||||
|
||||
std::vector< std::pair<CTimeValue, float> > m_updateTimes;
|
||||
|
||||
|
||||
@@ -244,7 +244,7 @@ public class LumberyardActivity extends NativeActivity
|
||||
boolean useMainObb = GetBooleanResource("use_main_obb");
|
||||
boolean usePatchObb = GetBooleanResource("use_patch_obb");
|
||||
|
||||
if (IsBootstrapInAPK() && (useMainObb || usePatchObb))
|
||||
if (AreAssetsInAPK() && (useMainObb || usePatchObb))
|
||||
{
|
||||
Log.d(TAG, "Using OBB expansion files for game assets");
|
||||
|
||||
@@ -421,12 +421,12 @@ public class LumberyardActivity extends NativeActivity
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
private boolean IsBootstrapInAPK()
|
||||
private boolean AreAssetsInAPK()
|
||||
{
|
||||
try
|
||||
{
|
||||
InputStream bootstrap = getAssets().open("bootstrap.cfg", AssetManager.ACCESS_UNKNOWN);
|
||||
bootstrap.close();
|
||||
InputStream engine = getAssets().open("engine.json", AssetManager.ACCESS_UNKNOWN);
|
||||
engine.close();
|
||||
return true;
|
||||
}
|
||||
catch (IOException exception)
|
||||
|
||||
@@ -148,7 +148,7 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
AZ_Assert(false, "Failed to locate the bootstrap.cfg path");
|
||||
AZ_Assert(false, "Failed to locate the engine.json path");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -73,8 +73,8 @@ namespace AZ
|
||||
//! \return The pointer position of the relative asset path
|
||||
AZ::IO::FixedMaxPath StripApkPrefix(const char* filePath);
|
||||
|
||||
//! Searches application storage and the APK for bootstrap.cfg. Will return nullptr
|
||||
//! if bootstrap.cfg is not found.
|
||||
//! Searches application storage and the APK for engine.json. Will return nullptr
|
||||
//! if engine.json is not found.
|
||||
const char* FindAssetsDirectory();
|
||||
|
||||
//! Calls into Java to show the splash screen on the main UI (Java) thread
|
||||
|
||||
@@ -462,8 +462,6 @@ namespace AZ
|
||||
// for the application root.
|
||||
CalculateAppRoot();
|
||||
|
||||
// Merge the bootstrap.cfg file into the Settings Registry as soon as the OSAllocator has been created.
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(*m_settingsRegistry);
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(*m_settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(*m_settingsRegistry, m_commandLine, executeRegDumpCommands);
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*m_settingsRegistry);
|
||||
|
||||
@@ -172,78 +172,10 @@ namespace AZ
|
||||
|
||||
//! Rotation modifiers
|
||||
//! @{
|
||||
//! @deprecated Use SetLocalRotation()
|
||||
//! Sets the entity's rotation in the world.
|
||||
//! The origin of the axes is the entity's position in world space.
|
||||
//! @param eulerAnglesRadians A three-dimensional vector, containing Euler angles in radians, to rotate the entity by.
|
||||
virtual void SetRotation([[maybe_unused]] const AZ::Vector3& eulerAnglesRadians) {}
|
||||
|
||||
//! @deprecated Use SetLocalRotation()
|
||||
//! Sets the entity's rotation around the world's X axis.
|
||||
//! The origin of the axis is the entity's position in world space.
|
||||
//! @param eulerAngleRadians The X coordinate Euler angle in radians to use for the entity's rotation.
|
||||
virtual void SetRotationX([[maybe_unused]] float eulerAngleRadian) {}
|
||||
|
||||
//! @deprecated Use SetLocalRotation()
|
||||
//! Sets the entity's rotation around the world's Y axis.
|
||||
//! The origin of the axis is the entity's position in world space.
|
||||
//! @param eulerAngleRadians The Y coordinate Euler angle in radians to use for the entity's rotation.
|
||||
virtual void SetRotationY([[maybe_unused]] float eulerAngleRadian) {}
|
||||
|
||||
//! @deprecated Use SetLocalRotation()
|
||||
//! Sets the entity's rotation around the world's Z axis.
|
||||
//! The origin of the axis is the entity's position in world space.
|
||||
//! @param eulerAngleRadians The Z coordinate Euler angle in radians to use for the entity's rotation.
|
||||
virtual void SetRotationZ([[maybe_unused]] float eulerAngleRadian) {}
|
||||
|
||||
//! @deprecated Use SetLocalRotationQuaternion()
|
||||
//! Sets the entity's rotation in the world in quaternion notation.
|
||||
//! The origin of the axes is the entity's position in world space.
|
||||
//! @param quaternion A quaternion that represents the rotation to use for the entity.
|
||||
virtual void SetRotationQuaternion([[maybe_unused]] const AZ::Quaternion& quaternion) {}
|
||||
|
||||
//! @deprecated Use RotateAroundLocalX()
|
||||
//! Rotates the entity around the world's X axis.
|
||||
//! The origin of the axis is the entity's position in world space.
|
||||
//! @param eulerAngleRadians The Euler angle in radians by which to rotate the entity around the X axis.
|
||||
virtual void RotateByX([[maybe_unused]] float eulerAngleRadian) {}
|
||||
|
||||
//! @deprecated Use RotateAroundLocalY()
|
||||
//! Rotates the entity around the world's Y axis.
|
||||
//! The origin of the axis is the entity's position in world space.
|
||||
//! @param eulerAngleRadians The Euler angle in radians by which to rotate the entity around the Y axis.
|
||||
virtual void RotateByY([[maybe_unused]] float eulerAngleRadian) {}
|
||||
|
||||
//! @deprecated Use RotateAroundLocalZ()
|
||||
//! Rotates the entity around the world's Z axis.
|
||||
//! The origin of the axis is the entity's position in world space.
|
||||
//! @param eulerAngleRadians The Euler angle in radians by which to rotate the entity around the Z axis.
|
||||
virtual void RotateByZ([[maybe_unused]] float eulerAngleRadian) {}
|
||||
|
||||
//! @deprecated Use GetLocalRotation()
|
||||
//! Gets the entity's rotation in the world in Euler angles rotation in radians.
|
||||
//! @return A three-dimensional vector, containing Euler angles in radians, that represents the entity's rotation.
|
||||
virtual AZ::Vector3 GetRotationEulerRadians() { return AZ::Vector3(FLT_MAX); }
|
||||
|
||||
//! @deprecated Use GetLocalRotationQuaternion()
|
||||
//! Gets the entity's rotation in the world in quaternion format.
|
||||
//! @return A quaternion that represents the entity's rotation in world space.
|
||||
virtual AZ::Quaternion GetRotationQuaternion() { return AZ::Quaternion::CreateZero(); }
|
||||
|
||||
//! @deprecated Use GetLocalRotation()
|
||||
//! Gets the entity's rotation around the world's X axis.
|
||||
//! @return The Euler angle in radians by which the the entity is rotated around the X axis in world space.
|
||||
virtual float GetRotationX() { return FLT_MAX; }
|
||||
|
||||
//! @deprecated Use GetLocalRotation()
|
||||
//! Gets the entity's rotation around the world's Y axis.
|
||||
//! @return The Euler angle in radians by which the the entity is rotated around the Y axis in world space.
|
||||
virtual float GetRotationY() { return FLT_MAX; }
|
||||
|
||||
//! @deprecated Use GetLocalRotation()
|
||||
//! Gets the entity's rotation around the world's Z axis.
|
||||
//! @return The Euler angle in radians by which the the entity is rotated around the Z axis in world space.
|
||||
virtual float GetRotationZ() { return FLT_MAX; }
|
||||
virtual void SetWorldRotationQuaternion([[maybe_unused]] const AZ::Quaternion& quaternion) {}
|
||||
|
||||
//! Get angles in radian for each principle axis around which the world transform is
|
||||
//! rotated in the order of z-axis and y-axis and then x-axis.
|
||||
@@ -287,71 +219,28 @@ namespace AZ
|
||||
|
||||
//! Scale modifiers
|
||||
//! @{
|
||||
//! @deprecated Use SetLocalScale()
|
||||
//! Scales the entity along the world's axes. The origin of the axes is the entity's position in the world.
|
||||
//! @param scale A three-dimensional vector that represents the multipliers with which to scale the entity in world space.
|
||||
virtual void SetScale([[maybe_unused]] const AZ::Vector3& scale) {}
|
||||
|
||||
//! @deprecated Use SetLocalScaleX()
|
||||
//! Scales the entity along the world's X axis. The origin of the axis is the entity's position in the world.
|
||||
//! @param scaleX The multiplier by which to scale the entity along the X axis in world space.
|
||||
virtual void SetScaleX([[maybe_unused]] float scaleX) {}
|
||||
|
||||
//! @deprecated Use SetLocalScaleY()
|
||||
//! Scales the entity along the world's Y axis. The origin of the axis is the entity's position in the world.
|
||||
//! @param scaleY The multiplier by which to scale the entity along the Y axis in world space.
|
||||
virtual void SetScaleY([[maybe_unused]] float scaleY) {}
|
||||
|
||||
//! @deprecated Use SetLocalScaleZ()
|
||||
//! Scales the entity along the world's Z axis. The origin of the axis is the entity's position in the world.
|
||||
//! @param scaleZ The multiplier by which to scale the entity along the Z axis in world space.
|
||||
virtual void SetScaleZ([[maybe_unused]] float scaleZ) {}
|
||||
|
||||
//! @deprecated Use GetLocalScale()
|
||||
//! Gets the scale of the entity in world space.
|
||||
//! @return A three-dimensional vector that represents the scale of the entity in world space.
|
||||
virtual AZ::Vector3 GetScale() { return AZ::Vector3(FLT_MAX); }
|
||||
|
||||
//! @deprecated Use GetLocalScale()
|
||||
//! Gets the amount by which an entity is scaled along the world's X axis.
|
||||
//! @return The amount by which an entity is scaled along the X axis in world space.
|
||||
virtual float GetScaleX() { return FLT_MAX; }
|
||||
|
||||
//! @deprecated Use GetLocalScale()
|
||||
//! Gets the amount by which an entity is scaled along the world's Y axis.
|
||||
//! @return The amount by which an entity is scaled along the Y axis in world space.
|
||||
virtual float GetScaleY() { return FLT_MAX; }
|
||||
|
||||
//! @deprecated Use GetLocalScale()
|
||||
//! Gets the amount by which an entity is scaled along the world's Z axis.
|
||||
//! @return The amount by which an entity is scaled along the Z axis in world space.
|
||||
virtual float GetScaleZ() { return FLT_MAX; }
|
||||
|
||||
//! Set local scale of the transform.
|
||||
//! @param scale The new scale to set along three local axes.
|
||||
//! @param scale The new scale to set.
|
||||
virtual void SetLocalScale([[maybe_unused]] const AZ::Vector3& scale) {}
|
||||
|
||||
//! Set local scale of the transform on x-axis.
|
||||
//! @param scaleX The new x-axis scale to set.
|
||||
virtual void SetLocalScaleX([[maybe_unused]] float scaleX) {}
|
||||
|
||||
//! Set local scale of the transform on y-axis.
|
||||
//! @param scaleY The new y-axis scale to set.
|
||||
virtual void SetLocalScaleY([[maybe_unused]] float scaleY) {}
|
||||
|
||||
//! Set local scale of the transform on z-axis.
|
||||
//! @param scaleZ The new z-axis scale to set.
|
||||
virtual void SetLocalScaleZ([[maybe_unused]] float scaleZ) {}
|
||||
|
||||
//! Get the scale value on each axis in local space
|
||||
//! @return The scale value of type Vector3 along each axis in local space.
|
||||
//! Get the scale value in local space.
|
||||
//! @return The scale value in local space.
|
||||
virtual AZ::Vector3 GetLocalScale() { return AZ::Vector3(FLT_MAX); }
|
||||
|
||||
//! Get the scale value on each axis in world space.
|
||||
//! Note the transform will be skewed when it is rotated and has a parent transform scaled, in which
|
||||
//! case the returned world-scale from this function will be inaccurate.
|
||||
//! @return The scale value of type Vector3 along each axis in world space.
|
||||
//! Get the scale value in world space.
|
||||
//! @return The scale value in world space.
|
||||
virtual AZ::Vector3 GetWorldScale() { return AZ::Vector3(FLT_MAX); }
|
||||
|
||||
//! Set the uniform scale value in local space.
|
||||
virtual void SetLocalUniformScale([[maybe_unused]] float scale) {}
|
||||
|
||||
//! Get the uniform scale value in local space.
|
||||
//! @return The uniform scale value in local space.
|
||||
virtual float GetLocalUniformScale() { return FLT_MAX; }
|
||||
|
||||
//! Get the uniform scale value in world space.
|
||||
//! @return The uniform scale value in world space.
|
||||
virtual float GetWorldUniformScale() { return FLT_MAX; }
|
||||
//! @}
|
||||
|
||||
//! Transform hierarchy
|
||||
|
||||
@@ -348,13 +348,20 @@ namespace AZ
|
||||
return result.GetW() >= 0.0f ? result : -result;
|
||||
}
|
||||
|
||||
const Quaternion Quaternion::CreateFromEulerAnglesDegrees(Vector3& anglesInDegrees)
|
||||
const Quaternion Quaternion::CreateFromEulerAnglesDegrees(const Vector3& anglesInDegrees)
|
||||
{
|
||||
Quaternion result;
|
||||
result.SetFromEulerDegrees(anglesInDegrees);
|
||||
return result;
|
||||
}
|
||||
|
||||
const Quaternion Quaternion::CreateFromEulerAnglesRadians(const Vector3& anglesInRadians)
|
||||
{
|
||||
Quaternion result;
|
||||
result.SetFromEulerRadians(anglesInRadians);
|
||||
return result;
|
||||
}
|
||||
|
||||
Quaternion Quaternion::Slerp(const Quaternion& dest, float t) const
|
||||
{
|
||||
const float DestDot = Dot(dest);
|
||||
|
||||
@@ -83,8 +83,11 @@ namespace AZ
|
||||
|
||||
static Quaternion CreateShortestArc(const Vector3& v1, const Vector3& v2);
|
||||
|
||||
/// Creates a quaternion using rotation in degrees about the axes. First rotated about the X axis, followed by the Y axis, then the Z axis.
|
||||
static const Quaternion CreateFromEulerAnglesDegrees(Vector3& anglesInDegrees);
|
||||
//! Creates a quaternion using rotation in degrees about the axes. First rotated about the X axis, followed by the Y axis, then the Z axis.
|
||||
static const Quaternion CreateFromEulerAnglesDegrees(const Vector3& anglesInDegrees);
|
||||
|
||||
//! Creates a quaternion using rotation in radians about the axes. First rotated about the X axis, followed by the Y axis, then the Z axis.
|
||||
static const Quaternion CreateFromEulerAnglesRadians(const Vector3& anglesInRadians);
|
||||
|
||||
//! Stores the vector to an array of 4 floats. The floats need only be 4 byte aligned, 16 byte alignment is not required.
|
||||
void StoreToFloat4(float* values) const;
|
||||
|
||||
@@ -126,17 +126,16 @@ namespace AZ
|
||||
m_offsets.fill(1); // Halton sequences start at index 1.
|
||||
m_increments.fill(1); // By default increment by 1 between each number.
|
||||
}
|
||||
|
||||
//! Returns a Halton sequence in an array of N length
|
||||
template<uint32_t N>
|
||||
AZStd::array<AZStd::array<float, Dimensions>, N> GetHaltonSequence()
|
||||
|
||||
//! Fills a provided container from begin to end with a Halton sequence.
|
||||
//! Entries are expected to be, or implicitly converted to, AZStd::array<float, Dimensions>.
|
||||
template<typename Iterator>
|
||||
void FillHaltonSequence(Iterator begin, Iterator end)
|
||||
{
|
||||
AZStd::array<AZStd::array<float, Dimensions>, N> result;
|
||||
|
||||
AZStd::array<uint32_t, Dimensions> indices = m_offsets;
|
||||
|
||||
// Generator that returns the Halton number for all bases for a single entry.
|
||||
auto f = [&] ()
|
||||
auto f = [&]()
|
||||
{
|
||||
AZStd::array<float, Dimensions> item;
|
||||
for (auto d = 0; d < Dimensions; ++d)
|
||||
@@ -147,12 +146,20 @@ namespace AZ
|
||||
return item;
|
||||
};
|
||||
|
||||
AZStd::generate(result.begin(), result.end(), f);
|
||||
AZStd::generate(begin, end, f);
|
||||
}
|
||||
|
||||
//! Returns a Halton sequence in an array of N length.
|
||||
template<uint32_t N>
|
||||
AZStd::array<AZStd::array<float, Dimensions>, N> GetHaltonSequence()
|
||||
{
|
||||
AZStd::array<AZStd::array<float, Dimensions>, N> result;
|
||||
FillHaltonSequence(result.begin(), result.end());
|
||||
return result;
|
||||
}
|
||||
|
||||
//! Sets the offsets per dimension to start generating a sequence from.
|
||||
//! By default, there is no offset (offset of 0 corresponds to starting at index 1)
|
||||
//! By default, there is no offset (offset of 0 corresponds to starting at index 1).
|
||||
void SetOffsets(AZStd::array<uint32_t, Dimensions> offsets)
|
||||
{
|
||||
m_offsets = offsets;
|
||||
|
||||
@@ -441,10 +441,10 @@ namespace AZ
|
||||
const Transform& worldFromLocal, const Vector3& src, const Vector3& dir, const Spline& spline)
|
||||
{
|
||||
Transform worldFromLocalNormalized = worldFromLocal;
|
||||
const Vector3 scale = worldFromLocalNormalized.ExtractScale();
|
||||
const float scale = worldFromLocalNormalized.ExtractUniformScale();
|
||||
const Transform localFromWorldNormalized = worldFromLocalNormalized.GetInverse();
|
||||
|
||||
const Vector3 localRayOrigin = localFromWorldNormalized.TransformPoint(src) * scale.GetReciprocal();
|
||||
const Vector3 localRayOrigin = localFromWorldNormalized.TransformPoint(src) / scale;
|
||||
const Vector3 localRayDirection = localFromWorldNormalized.TransformVector(dir);
|
||||
return spline.GetNearestAddressRay(localRayOrigin, localRayDirection);
|
||||
}
|
||||
|
||||
@@ -284,10 +284,15 @@ namespace AZ
|
||||
Method("GetRotation", &Transform::GetRotation)->
|
||||
Method<void (Transform::*)(const Quaternion&)>("SetRotation", &Transform::SetRotation)->
|
||||
Method("GetScale", &Transform::GetScale)->
|
||||
Method<void (Transform::*)(const Vector3&)>("SetScale", &Transform::SetScale)->
|
||||
Method("GetUniformScale", &Transform::GetUniformScale)->
|
||||
Method("SetScale", &Transform::SetScale)->
|
||||
Method("SetUniformScale", &Transform::SetUniformScale)->
|
||||
Method("ExtractScale", &Transform::ExtractScale)->
|
||||
Attribute(Script::Attributes::ExcludeFrom, Script::Attributes::ExcludeFlags::All)->
|
||||
Method("ExtractUniformScale", &Transform::ExtractUniformScale)->
|
||||
Attribute(Script::Attributes::ExcludeFrom, Script::Attributes::ExcludeFlags::All)->
|
||||
Method("MultiplyByScale", &Transform::MultiplyByScale)->
|
||||
Method("MultiplyByUniformScale", &Transform::MultiplyByUniformScale)->
|
||||
Method("GetInverse", &Transform::GetInverse)->
|
||||
Method("Invert", &Transform::Invert)->
|
||||
Attribute(Script::Attributes::ExcludeFrom, Script::Attributes::ExcludeFlags::All)->
|
||||
@@ -306,6 +311,7 @@ namespace AZ
|
||||
Method("CreateFromMatrix3x3", &Transform::CreateFromMatrix3x3)->
|
||||
Method("CreateFromMatrix3x3AndTranslation", &Transform::CreateFromMatrix3x3AndTranslation)->
|
||||
Method("CreateScale", &Transform::CreateScale)->
|
||||
Method("CreateUniformScale", &Transform::CreateUniformScale)->
|
||||
Method("CreateTranslation", &Transform::CreateTranslation)->
|
||||
Method("ConstructFromValuesNumeric", &Internal::ConstructTransformFromValues);
|
||||
}
|
||||
|
||||
@@ -89,8 +89,11 @@ namespace AZ
|
||||
|
||||
static Transform CreateFromMatrix3x4(const Matrix3x4& value);
|
||||
|
||||
//! Sets the matrix to be a scale matrix, translation is set to zero.
|
||||
static Transform CreateScale(const Vector3& scale);
|
||||
//! Sets the transform to apply scale only, no rotation or translation.
|
||||
static Transform CreateScale(const AZ::Vector3& scale);
|
||||
|
||||
//! Sets the transform to apply (uniform) scale only, no rotation or translation.
|
||||
static Transform CreateUniformScale(const float scale);
|
||||
|
||||
//! Sets the matrix to be a translation matrix, rotation part is set to identity.
|
||||
static Transform CreateTranslation(const Vector3& translation);
|
||||
@@ -119,13 +122,19 @@ namespace AZ
|
||||
const Quaternion& GetRotation() const;
|
||||
void SetRotation(const Quaternion& rotation);
|
||||
|
||||
const Vector3& GetScale() const;
|
||||
Vector3 GetScale() const;
|
||||
float GetUniformScale() const;
|
||||
void SetScale(const Vector3& v);
|
||||
void SetUniformScale(const float scale);
|
||||
|
||||
//! Sets the transforms scale to a unit value and returns the previous scale value.
|
||||
//! Sets the transform's scale to a unit value and returns the previous scale value.
|
||||
Vector3 ExtractScale();
|
||||
|
||||
void MultiplyByScale(const Vector3& scale);
|
||||
//! Sets the transform's scale to a unit value and returns the previous scale value.
|
||||
float ExtractUniformScale();
|
||||
|
||||
void MultiplyByScale(const AZ::Vector3& scale);
|
||||
void MultiplyByUniformScale(float scale);
|
||||
|
||||
Transform operator*(const Transform& rhs) const;
|
||||
Transform& operator*=(const Transform& rhs);
|
||||
|
||||
@@ -65,6 +65,7 @@ namespace AZ
|
||||
|
||||
AZ_MATH_INLINE Transform Transform::CreateScale(const Vector3& scale)
|
||||
{
|
||||
AZ_WarningOnce("Transform", false, "CreateScale is deprecated, please use CreateUniformScale instead.");
|
||||
Transform result;
|
||||
result.m_rotation = Quaternion::CreateIdentity();
|
||||
result.m_scale = scale;
|
||||
@@ -72,6 +73,15 @@ namespace AZ
|
||||
return result;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE Transform Transform::CreateUniformScale(float scale)
|
||||
{
|
||||
Transform result;
|
||||
result.m_rotation = Quaternion::CreateIdentity();
|
||||
result.m_scale = Vector3(scale);
|
||||
result.m_translation = Vector3::CreateZero();
|
||||
return result;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE Transform Transform::CreateTranslation(const Vector3& translation)
|
||||
{
|
||||
Transform result;
|
||||
@@ -150,24 +160,50 @@ namespace AZ
|
||||
m_rotation = rotation;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE const Vector3& Transform::GetScale() const
|
||||
AZ_MATH_INLINE Vector3 Transform::GetScale() const
|
||||
{
|
||||
AZ_WarningOnce("Transform", false, "GetScale is deprecated, please use GetUniformScale instead.");
|
||||
return m_scale;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE float Transform::GetUniformScale() const
|
||||
{
|
||||
return m_scale.GetMaxElement();
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE void Transform::SetScale(const Vector3& scale)
|
||||
{
|
||||
AZ_WarningOnce("Transform", false, "SetScale is deprecated, please use SetUniformScale instead.");
|
||||
m_scale = scale;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE void Transform::SetUniformScale(const float scale)
|
||||
{
|
||||
m_scale = Vector3(scale);
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE Vector3 Transform::ExtractScale()
|
||||
{
|
||||
AZ_WarningOnce("Transform", false, "ExtractScale is deprecated, please use ExtractUniformScale instead.");
|
||||
const Vector3 scale = m_scale;
|
||||
m_scale = Vector3::CreateOne();
|
||||
return scale;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE float Transform::ExtractUniformScale()
|
||||
{
|
||||
const float scale = m_scale.GetMaxElement();
|
||||
m_scale = Vector3::CreateOne();
|
||||
return scale;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE void Transform::MultiplyByScale(const Vector3& scale)
|
||||
{
|
||||
AZ_WarningOnce("Transform", false, "MultiplyByScale is deprecated, please use MultiplyByUniformScale instead.");
|
||||
m_scale *= scale;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE void Transform::MultiplyByUniformScale(float scale)
|
||||
{
|
||||
m_scale *= scale;
|
||||
}
|
||||
@@ -233,7 +269,7 @@ namespace AZ
|
||||
|
||||
AZ_MATH_INLINE void Transform::Orthogonalize()
|
||||
{
|
||||
*this = GetOrthogonalized();
|
||||
m_scale = Vector3::CreateOne();
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE bool Transform::IsClose(const Transform& rhs, float tolerance) const
|
||||
|
||||
@@ -60,7 +60,7 @@ namespace AZ
|
||||
{
|
||||
// Scale is transitioning to a single uniform scale value, but since it's still internally represented as a Vector3,
|
||||
// we need to pick one number to use for load/store operations.
|
||||
float scale = transformInstance->GetScale().GetMaxElement();
|
||||
float scale = transformInstance->GetUniformScale();
|
||||
|
||||
JSR::ResultCode loadResult =
|
||||
ContinueLoadingFromJsonObjectField(&scale, azrtti_typeid<decltype(scale)>(), inputValue, ScaleTag, context);
|
||||
@@ -124,8 +124,8 @@ namespace AZ
|
||||
|
||||
// Scale is transitioning to a single uniform scale value, but since it's still internally represented as a Vector3,
|
||||
// we need to pick one number to use for load/store operations.
|
||||
float scale = transformInstance->GetScale().GetMaxElement();
|
||||
float defaultScale = defaultTransformInstance ? defaultTransformInstance->GetScale().GetMaxElement() : 0.0f;
|
||||
float scale = transformInstance->GetUniformScale();
|
||||
float defaultScale = defaultTransformInstance ? defaultTransformInstance->GetUniformScale() : 0.0f;
|
||||
|
||||
JSR::ResultCode storeResult = ContinueStoringToJsonObjectField(
|
||||
outputValue, ScaleTag, &scale, defaultTransformInstance ? &defaultScale : nullptr, azrtti_typeid<decltype(scale)>(),
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace AZ
|
||||
{
|
||||
inline namespace PlatformDefaults
|
||||
{
|
||||
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformES3, PlatformIOS, PlatformOSX, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
|
||||
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformAndroid, PlatformIOS, PlatformMac, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
|
||||
|
||||
const char* PlatformIdToPalFolder(AZ::PlatformId platform)
|
||||
{
|
||||
@@ -31,11 +31,11 @@ namespace AZ
|
||||
{
|
||||
case AZ::PC:
|
||||
return "PC";
|
||||
case AZ::ES3:
|
||||
case AZ::ANDROID_ID:
|
||||
return "Android";
|
||||
case AZ::IOS:
|
||||
return "iOS";
|
||||
case AZ::OSX:
|
||||
case AZ::MAC_ID:
|
||||
return "Mac";
|
||||
case AZ::PROVO:
|
||||
return "Provo";
|
||||
@@ -66,11 +66,11 @@ namespace AZ
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameMac)
|
||||
{
|
||||
return PlatformOSX;
|
||||
return PlatformMac;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameAndroid)
|
||||
{
|
||||
return PlatformES3;
|
||||
return PlatformAndroid;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameiOS)
|
||||
{
|
||||
@@ -207,13 +207,13 @@ namespace AZ
|
||||
platformCodes.emplace_back(PlatformCodeNameWindows);
|
||||
platformCodes.emplace_back(PlatformCodeNameLinux);
|
||||
break;
|
||||
case PlatformId::ES3:
|
||||
case PlatformId::ANDROID_ID:
|
||||
platformCodes.emplace_back(PlatformCodeNameAndroid);
|
||||
break;
|
||||
case PlatformId::IOS:
|
||||
platformCodes.emplace_back(PlatformCodeNameiOS);
|
||||
break;
|
||||
case PlatformId::OSX:
|
||||
case PlatformId::MAC_ID:
|
||||
platformCodes.emplace_back(PlatformCodeNameMac);
|
||||
break;
|
||||
case PlatformId::PROVO:
|
||||
|
||||
@@ -27,9 +27,9 @@ namespace AZ
|
||||
inline namespace PlatformDefaults
|
||||
{
|
||||
constexpr char PlatformPC[] = "pc";
|
||||
constexpr char PlatformES3[] = "es3";
|
||||
constexpr char PlatformAndroid[] = "android";
|
||||
constexpr char PlatformIOS[] = "ios";
|
||||
constexpr char PlatformOSX[] = "osx_gl";
|
||||
constexpr char PlatformMac[] = "mac";
|
||||
constexpr char PlatformProvo[] = "provo";
|
||||
constexpr char PlatformSalem[] = "salem";
|
||||
constexpr char PlatformJasper[] = "jasper";
|
||||
@@ -54,9 +54,9 @@ namespace AZ
|
||||
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
|
||||
(Invalid, -1),
|
||||
PC,
|
||||
ES3,
|
||||
ANDROID_ID,
|
||||
IOS,
|
||||
OSX,
|
||||
MAC_ID,
|
||||
PROVO,
|
||||
SALEM,
|
||||
JASPER,
|
||||
@@ -73,9 +73,9 @@ namespace AZ
|
||||
{
|
||||
Platform_NONE = 0x00,
|
||||
Platform_PC = 1 << PlatformId::PC,
|
||||
Platform_ES3 = 1 << PlatformId::ES3,
|
||||
Platform_ANDROID = 1 << PlatformId::ANDROID_ID,
|
||||
Platform_IOS = 1 << PlatformId::IOS,
|
||||
Platform_OSX = 1 << PlatformId::OSX,
|
||||
Platform_MAC = 1 << PlatformId::MAC_ID,
|
||||
Platform_PROVO = 1 << PlatformId::PROVO,
|
||||
Platform_SALEM = 1 << PlatformId::SALEM,
|
||||
Platform_JASPER = 1 << PlatformId::JASPER,
|
||||
@@ -87,7 +87,7 @@ namespace AZ
|
||||
// A special platform that will always correspond to all non-server platforms, even if new ones are added
|
||||
Platform_ALL_CLIENT = 1ULL << 31,
|
||||
|
||||
AllNamedPlatforms = Platform_PC | Platform_ES3 | Platform_IOS | Platform_OSX | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
|
||||
AllNamedPlatforms = Platform_PC | Platform_ANDROID | Platform_IOS | Platform_MAC | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
|
||||
};
|
||||
|
||||
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
|
||||
|
||||
@@ -28,8 +28,8 @@ namespace AZ
|
||||
return "Android64";
|
||||
case PlatformID::PLATFORM_APPLE_IOS:
|
||||
return "iOS";
|
||||
case PlatformID::PLATFORM_APPLE_OSX:
|
||||
return "OSX";
|
||||
case PlatformID::PLATFORM_APPLE_MAC:
|
||||
return "Mac";
|
||||
#if defined(AZ_EXPAND_FOR_RESTRICTED_PLATFORM) || defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
|
||||
#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
|
||||
case PlatformID::PLATFORM_##PUBLICNAME:\
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace AZ
|
||||
PLATFORM_WINDOWS_64,
|
||||
PLATFORM_LINUX_64,
|
||||
PLATFORM_APPLE_IOS,
|
||||
PLATFORM_APPLE_OSX,
|
||||
PLATFORM_APPLE_MAC,
|
||||
PLATFORM_ANDROID_64, // ARMv8 / 64-bit
|
||||
#if defined(AZ_EXPAND_FOR_RESTRICTED_PLATFORM) || defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
|
||||
#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
|
||||
|
||||
@@ -1020,29 +1020,60 @@ namespace AZ
|
||||
}
|
||||
};
|
||||
|
||||
/// OnDemand reflection for AZStd::set
|
||||
|
||||
template<class t_Key, class t_Hasher, class t_EqualKey, class t_Allocator>
|
||||
class Iterator_VM<AZStd::unordered_set<t_Key, t_Hasher, t_EqualKey, t_Allocator>>
|
||||
{
|
||||
public:
|
||||
using ContainerType = AZStd::unordered_set<t_Key, t_Hasher, t_EqualKey, t_Allocator>;
|
||||
using IteratorType = typename ContainerType::iterator;
|
||||
Iterator_VM(ContainerType& container)
|
||||
: m_iterator(container.begin())
|
||||
, m_end(container.end())
|
||||
{}
|
||||
|
||||
const t_Key& GetKeyUnchecked() const
|
||||
{
|
||||
return *m_iterator;
|
||||
}
|
||||
|
||||
bool IsNotAtEnd() const
|
||||
{
|
||||
return m_iterator != m_end;
|
||||
}
|
||||
|
||||
t_Key& ModValueUnchecked()
|
||||
{
|
||||
return *m_iterator;
|
||||
}
|
||||
|
||||
void Next()
|
||||
{
|
||||
++m_iterator;
|
||||
}
|
||||
|
||||
private:
|
||||
IteratorType m_iterator;
|
||||
IteratorType m_end;
|
||||
};
|
||||
|
||||
/// OnDemand reflection for AZStd::unordered_set
|
||||
template<class Key, class Hasher, class EqualKey, class Allocator>
|
||||
struct OnDemandReflection< AZStd::unordered_set<Key, Hasher, EqualKey, Allocator> >
|
||||
{
|
||||
using ContainerType = AZStd::unordered_set<Key, Hasher, EqualKey, Allocator>;
|
||||
using KeyListType = AZStd::vector<Key, Allocator>;
|
||||
|
||||
static AZ::Outcome<void, void> Erase(ContainerType& thisMap, Key& key)
|
||||
using ValueIteratorType = Iterator_VM<ContainerType>;
|
||||
|
||||
static bool EraseCheck_VM(ContainerType& thisSet, Key& key)
|
||||
{
|
||||
const auto result = thisMap.erase(key);
|
||||
if (result)
|
||||
{
|
||||
return AZ::Success();
|
||||
}
|
||||
else
|
||||
{
|
||||
return AZ::Failure();
|
||||
}
|
||||
return thisSet.erase(key) != 0;
|
||||
}
|
||||
|
||||
static void Insert(ContainerType& thisSet, Key& key)
|
||||
static ContainerType& ErasePost_VM(ContainerType& thisSet, [[maybe_unused]] Key&)
|
||||
{
|
||||
thisSet.insert(key);
|
||||
return thisSet;
|
||||
}
|
||||
|
||||
static KeyListType GetKeys(ContainerType& thisSet)
|
||||
@@ -1055,6 +1086,17 @@ namespace AZ
|
||||
return keys;
|
||||
}
|
||||
|
||||
static ContainerType& Insert(ContainerType& thisSet, Key& key)
|
||||
{
|
||||
thisSet.insert(key);
|
||||
return thisSet;
|
||||
}
|
||||
|
||||
static ValueIteratorType Iterate_VM(ContainerType& thisContainer)
|
||||
{
|
||||
return ValueIteratorType(thisContainer);
|
||||
}
|
||||
|
||||
static void Swap(ContainerType& thisSet, ContainerType& otherSet)
|
||||
{
|
||||
thisSet.swap(otherSet);
|
||||
@@ -1064,33 +1106,68 @@ namespace AZ
|
||||
{
|
||||
if (BehaviorContext* behaviorContext = azrtti_cast<BehaviorContext*>(context))
|
||||
{
|
||||
BranchOnResultInfo emptyBranchInfo;
|
||||
emptyBranchInfo.m_returnResultInBranches = true;
|
||||
emptyBranchInfo.m_trueToolTip = "The container is empty";
|
||||
emptyBranchInfo.m_falseToolTip = "The container is not empty";
|
||||
|
||||
auto ContainsTransparent = [](const ContainerType& containerType, typename ContainerType::key_type& key)->bool
|
||||
{
|
||||
return containerType.contains(key);
|
||||
};
|
||||
|
||||
ExplicitOverloadInfo explicitOverloadInfo;
|
||||
behaviorContext->Class<ContainerType>()
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::ListOnly)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::PrettyName, ScriptCanvasOnDemandReflection::OnDemandPrettyName<ContainerType>::Get(*behaviorContext))
|
||||
->Attribute(AZ::Script::Attributes::ToolTip, ScriptCanvasOnDemandReflection::OnDemandToolTip<ContainerType>::Get(*behaviorContext))
|
||||
->Attribute(AZ::Script::Attributes::Category, ScriptCanvasOnDemandReflection::OnDemandCategoryName<ContainerType>::Get(*behaviorContext))
|
||||
->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::ScriptOwn)
|
||||
->Method("BucketCount", static_cast<typename ContainerType::size_type(ContainerType::*)() const>(&ContainerType::bucket_count))
|
||||
->Method("Erase", &Erase)
|
||||
->Method("Empty", [](ContainerType& thisSet)->bool { return thisSet.empty(); })
|
||||
->Method("Empty", static_cast<bool(ContainerType::*)() const>(&ContainerType::empty), { { { "Container", "The container to check if it is empty", nullptr, {} } } })
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Is Empty", "Containers"))
|
||||
->Attribute(AZ::ScriptCanvasAttributes::BranchOnResult, emptyBranchInfo)
|
||||
->Method("EraseCheck_VM", &EraseCheck_VM)
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
|
||||
->Method("Erase", &ErasePost_VM)
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Erase", "Containers"))
|
||||
->Attribute(AZ::ScriptCanvasAttributes::CheckedOperation, CheckedOperationInfo("EraseCheck_VM", {}, "Out", "Key Not Found", true))
|
||||
->Attribute(AZ::ScriptCanvasAttributes::OverloadArgumentGroup, AZ::OverloadArgumentGroupInfo({ "ContainerGroup", "" }, { "ContainerGroup" }))
|
||||
->Method("contains", ContainsTransparent)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Has Key", "Containers"))
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Method("Insert", &Insert)
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Insert", "Containers"))
|
||||
->Attribute(AZ::ScriptCanvasAttributes::OverloadArgumentGroup, AZ::OverloadArgumentGroupInfo({ "ContainerGroup", "", "" }, { "ContainerGroup" }))
|
||||
->Method(k_sizeName, [](ContainerType* thisPtr) { return aznumeric_cast<int>(thisPtr->size()); })
|
||||
->Attribute(AZ::Script::Attributes::Operator, AZ::Script::Attributes::OperatorType::Length)
|
||||
->Method("GetKeys", &GetKeys)
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
|
||||
->Method("GetSize", [](ContainerType& thisPtr) { return aznumeric_cast<int>(thisPtr.size()); })
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Get Size", "Containers"))
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Method("Reserve", static_cast<void(ContainerType::*)(typename ContainerType::size_type)>(&ContainerType::reserve))
|
||||
->Method("Swap", &Swap)
|
||||
->Method("Clear", [](ContainerType& thisContainer)->ContainerType& { thisContainer.clear(); return thisContainer; })
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Clear All Elements", "Containers"))
|
||||
->Attribute(AZ::ScriptCanvasAttributes::OverloadArgumentGroup, AZ::OverloadArgumentGroupInfo({ "ContainerGroup" }, { "ContainerGroup" }))
|
||||
->Method(k_iteratorConstructorName, &Iterate_VM)
|
||||
;
|
||||
|
||||
behaviorContext->Class<ValueIteratorType>()
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::ListOnly)
|
||||
->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::ScriptOwn)
|
||||
->Method(k_iteratorGetKeyName, &ValueIteratorType::GetKeyUnchecked)
|
||||
->Method(k_iteratorModValueName, &ValueIteratorType::ModValueUnchecked)
|
||||
->Method(k_iteratorIsNotAtEndName, &ValueIteratorType::IsNotAtEnd)
|
||||
->Method(k_iteratorNextName, &ValueIteratorType::Next)
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template <>
|
||||
|
||||
@@ -165,7 +165,7 @@ namespace AZ
|
||||
|
||||
if (HasResult() != overload->HasResult())
|
||||
{
|
||||
AZ_Error("Reflection", false, "Overload failure, all methods must have the same result, or none at all");
|
||||
AZ_Error("Reflection", false, "Overload failure, all methods must have the same result, or none at all: %s", m_name.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -176,7 +176,7 @@ namespace AZ
|
||||
|
||||
if (!(methodResult->m_typeId == overloadResult->m_typeId && methodResult->m_traits == overloadResult->m_traits))
|
||||
{
|
||||
AZ_Error("Reflection", false, "Overload failure, all methods must have the same result, or none at all");
|
||||
AZ_Error("Reflection", false, "Overload failure, all methods must have the same result, or none at all: %s", m_name.c_str());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -575,7 +575,7 @@ namespace AZ
|
||||
}
|
||||
else
|
||||
{
|
||||
AZ_Error("BehaviorContext", false, "safety check declared for method %s but it was not found in the class");
|
||||
AZ_Error("BehaviorContext", false, "Method: %s, declared safety check: %s, but it was not found in class: %s", method.m_name.c_str(), m_name.c_str(), checkedOperationInfo.m_safetyCheckName.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,10 +34,17 @@ namespace BehaviorContextUtilitiesCPP
|
||||
using argument_type = const BehaviorParameter*;
|
||||
using result_type = size_t;
|
||||
result_type operator()(const argument_type& value) const
|
||||
{
|
||||
result_type result = AZStd::hash<Uuid>()(value->m_typeId);
|
||||
AZStd::hash_combine(result, CleanTraits(value->m_traits));
|
||||
return result;
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
result_type result = AZStd::hash<Uuid>()(value->m_typeId);
|
||||
AZStd::hash_combine(result, CleanTraits(value->m_traits));
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -45,7 +52,11 @@ namespace BehaviorContextUtilitiesCPP
|
||||
{
|
||||
bool operator()(const BehaviorParameter* left, const BehaviorParameter* right) const
|
||||
{
|
||||
return left->m_typeId == right->m_typeId && CleanTraits(left->m_traits) == CleanTraits(right->m_traits);
|
||||
return (left == nullptr && right == nullptr)
|
||||
|| (left != nullptr
|
||||
&& right != nullptr
|
||||
&& left->m_typeId == right->m_typeId
|
||||
&& CleanTraits(left->m_traits) == CleanTraits(right->m_traits));
|
||||
}
|
||||
};
|
||||
|
||||
@@ -137,7 +148,7 @@ namespace AZ
|
||||
for (size_t argIndex = 0, argSentinel = overload.GetNumArguments(); argIndex < argSentinel; ++argIndex)
|
||||
{
|
||||
auto overloadedArgIter = variance.m_input.find(argIndex);
|
||||
if (overloadedArgIter != variance.m_input.end())
|
||||
if (overloadedArgIter != variance.m_input.end() && overloadedArgIter->second[overloadIndex])
|
||||
{
|
||||
// if this doesn't work try the type name
|
||||
overloadName += ReplaceCppArtifacts(overloadedArgIter->second[overloadIndex]->m_name);
|
||||
@@ -185,16 +196,24 @@ namespace AZ
|
||||
{
|
||||
auto argument = overloads[overloadIndex].first->GetArgument(0);
|
||||
|
||||
const bool isThisPointer
|
||||
= (argument->m_traits & AZ::BehaviorParameter::Traits::TR_THIS_PTR) != 0
|
||||
|| AZ::FindAttribute(AZ::Script::Attributes::TreatAsMemberFunction, overloads[overloadIndex].first->m_attributes);
|
||||
if (argument)
|
||||
{
|
||||
const bool isThisPointer
|
||||
= (argument->m_traits & AZ::BehaviorParameter::Traits::TR_THIS_PTR) != 0
|
||||
|| AZ::FindAttribute(AZ::Script::Attributes::TreatAsMemberFunction, overloads[overloadIndex].first->m_attributes);
|
||||
|
||||
oneArgIsThisPointer = oneArgIsThisPointer || isThisPointer;
|
||||
oneArgIsThisPointer = oneArgIsThisPointer || isThisPointer;
|
||||
}
|
||||
|
||||
types.insert(argument);
|
||||
stripedArgs.emplace_back(argument);
|
||||
}
|
||||
|
||||
if (types.size() == overloads.size())
|
||||
{
|
||||
variance.m_unambiguousInput.insert(0);
|
||||
}
|
||||
|
||||
if (types.size() > 1 && (onThis == VariantOnThis::Yes || !oneArgIsThisPointer))
|
||||
{
|
||||
variance.m_input.insert(AZStd::make_pair(0, stripedArgs));
|
||||
@@ -210,11 +229,15 @@ namespace AZ
|
||||
for (size_t overloadIndex = 0, overloadSentinel = overloads.size(); overloadIndex < overloadSentinel; ++overloadIndex)
|
||||
{
|
||||
auto argument = overloads[overloadIndex].first->GetArgument(argIndex);
|
||||
|
||||
types.insert(argument);
|
||||
stripedArgs.emplace_back(argument);
|
||||
}
|
||||
|
||||
if (types.size() == overloads.size())
|
||||
{
|
||||
variance.m_unambiguousInput.insert(0);
|
||||
}
|
||||
|
||||
if (types.size() > 1)
|
||||
{
|
||||
variance.m_input.insert(AZStd::make_pair(argIndex, stripedArgs));
|
||||
|
||||
@@ -27,6 +27,8 @@ namespace AZ
|
||||
struct OverloadVariance
|
||||
{
|
||||
AZStd::unordered_map<size_t, AZStd::vector<const BehaviorParameter*>> m_input;
|
||||
// the indices of inputs that make selection of overload unambiguous
|
||||
AZStd::unordered_set<size_t> m_unambiguousInput;
|
||||
AZStd::vector<const BehaviorParameter*> m_output;
|
||||
};
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user