Add preliminary budget tracking system and remove driller integration

Signed-off-by: Jeremy Ong <jcong@amazon.com>
This commit is contained in:
Jeremy Ong
2021-08-23 12:44:21 -06:00
parent 07a14bdce1
commit 5e04c3737f
50 changed files with 191 additions and 2288 deletions
@@ -59,7 +59,6 @@
#include <AzFramework/StreamingInstall/StreamingInstall.h>
#include <AzFramework/TargetManagement/TargetManagementComponent.h>
#include <AzFramework/Viewport/CameraState.h>
#include <AzFramework/Driller/RemoteDrillerInterface.h>
#include <AzFramework/Metrics/MetricsPlainTextNameRegistration.h>
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
#include <AzFramework/Viewport/ScreenGeometry.h>
@@ -310,7 +309,6 @@ namespace AzFramework
#endif
azrtti_typeid<AzFramework::AssetSystem::AssetSystemComponent>(),
azrtti_typeid<AzFramework::InputSystemComponent>(),
azrtti_typeid<AzFramework::DrillerNetworkAgentComponent>(),
#if !defined(AZCORE_EXCLUDE_LUA)
azrtti_typeid<AZ::ScriptSystemComponent>(),
@@ -372,7 +370,6 @@ namespace AzFramework
azrtti_typeid<AzFramework::RenderGeometry::GameIntersectorComponent>(),
azrtti_typeid<AzFramework::AssetSystem::AssetSystemComponent>(),
azrtti_typeid<AzFramework::InputSystemComponent>(),
azrtti_typeid<AzFramework::DrillerNetworkAgentComponent>(),
azrtti_typeid<AzFramework::StreamingInstall::StreamingInstallSystemComponent>(),
azrtti_typeid<AzFramework::SpawnableSystemComponent>(),
AZ::Uuid("{624a7be2-3c7e-4119-aee2-1db2bdb6cc89}"), // ScriptDebugAgent