Moving CommunicatorTracePrinter to a place that AP and Multiplayer gem can use it. MultiplayerEditorSystemComponent now watching the server process and pumping the trace printer. Wip; for some reason not all the server logs are reaching the editor
Signed-off-by: Gene Walters <genewalt@amazon.com>
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@@ -164,7 +164,7 @@ namespace AssetProcessor
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return false;
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}
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m_tracePrinter = AZStd::make_unique<CommunicatorTracePrinter>(m_processWatcher->GetCommunicator(), "AssetBuilder");
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m_tracePrinter = AZStd::make_unique<ProcessCommunicatorTracePrinter>(m_processWatcher->GetCommunicator(), "AssetBuilder");
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return WaitForConnection();
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}
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