Fixed generated property names, pull argument names from BC when available, auto-reload on asset change
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
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@@ -5,9 +5,24 @@
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"context": "Constant",
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"variant": "",
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"details": {
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"name": "EditorPhysicsSceneName::Getter",
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"category": "Constants"
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}
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"name": "Editor Physics Scene Name"
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},
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"methods": [
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{
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"key": "GetEditorPhysicsSceneName",
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"details": {
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"name": "Get Editor Physics Scene Name"
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},
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"results": [
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{
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"typeid": "{3AB0037F-AF8D-48CE-BCA0-A170D18B2C03}",
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"details": {
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"name": "char"
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}
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}
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]
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}
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]
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}
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]
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}
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