Fixed generated property names, pull argument names from BC when available, auto-reload on asset change
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
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@@ -77,7 +77,10 @@ namespace GraphCanvas
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AZ::EntityId CreateVirtualChild(const AZ::EntityId& real, const AZStd::string& virtualChildElement) const override;
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////
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// AzFramework::AssetCatalogEventBus::Handler
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void OnCatalogLoaded(const char* /*catalogFile*/) override;
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void OnCatalogAssetChanged(const AZ::Data::AssetId&) override;
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////
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AZStd::unique_ptr<TranslationAssetHandler> m_assetHandler;
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