Fixed generated property names, pull argument names from BC when available, auto-reload on asset change

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
lsemp3d
2021-11-22 12:22:38 -08:00
parent 20a2a79003
commit 5d09e8d42e
353 changed files with 6661 additions and 959 deletions
@@ -77,7 +77,10 @@ namespace GraphCanvas
AZ::EntityId CreateVirtualChild(const AZ::EntityId& real, const AZStd::string& virtualChildElement) const override;
////
// AzFramework::AssetCatalogEventBus::Handler
void OnCatalogLoaded(const char* /*catalogFile*/) override;
void OnCatalogAssetChanged(const AZ::Data::AssetId&) override;
////
AZStd::unique_ptr<TranslationAssetHandler> m_assetHandler;