Update return type for viewport screen functions (#5803)

* update return type for viewport screen functions

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for AZ::Matrix3x4::CreateFromMatrix4x4 and add TransformPoint to Matrix3x4

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update NDC -> Ndc

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates and improvements following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add forward declaration of Matrix3x4 type

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update where forward declarations are defined for Matrix3x4

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
Tom Hulton-Harrop
2021-11-24 09:17:43 +00:00
committed by GitHub
parent b196473465
commit 5bd751531d
20 changed files with 146 additions and 74 deletions
@@ -113,7 +113,7 @@ namespace Camera
// Set transform to that of the viewport, otherwise default to Identity matrix and 60 degree FOV
const auto worldFromView = AzFramework::CameraTransform(cameraState);
const auto cameraTransform = AZ::Transform::CreateFromMatrix3x3AndTranslation(
AZ::Matrix3x3::CreateFromMatrix4x4(worldFromView), worldFromView.GetTranslation());
AZ::Matrix3x3::CreateFromMatrix3x4(worldFromView), worldFromView.GetTranslation());
AZ::TransformBus::Event(newEntityId, &AZ::TransformInterface::SetWorldTM, cameraTransform);
CameraRequestBus::Event(newEntityId, &CameraComponentRequests::SetFov, AZ::RadToDeg(cameraState.m_fovOrZoom));
undoBatch.MarkEntityDirty(newEntityId);