fixed unit test running system

Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
This commit is contained in:
chcurran
2021-11-17 13:47:51 -08:00
parent 0367a3297f
commit 5b9896d2c4
9 changed files with 28 additions and 47 deletions
@@ -64,7 +64,6 @@ namespace ScriptCanvasEditor
void EditorAssetSystemComponent::Activate()
{
// m_editorAssetRegistry.Register<ScriptCanvasAsset, ScriptCanvasAssetHandler, ScriptCanvasAssetDescription>();
m_editorAssetRegistry.Register<ScriptCanvas::SubgraphInterfaceAsset, ScriptCanvas::SubgraphInterfaceAssetHandler, ScriptCanvas::SubgraphInterfaceAssetDescription>();
AzToolsFramework::AssetBrowser::AssetBrowserInteractionNotificationBus::Handler::BusConnect();
@@ -98,28 +97,14 @@ namespace ScriptCanvasEditor
return false;
}
AZ::Data::Asset<ScriptCanvasEditor::ScriptCanvasAsset> EditorAssetSystemComponent::LoadAsset(AZStd::string_view graphPath)
{
auto outcome = ScriptCanvasBuilder::LoadEditorAsset(graphPath, AZ::Data::AssetId(AZ::Uuid::CreateRandom()));
if (outcome.IsSuccess())
{
return outcome.GetValue();
}
else
{
return {};
}
}
AZ::Outcome<AZ::Data::Asset<ScriptCanvas::RuntimeAsset>, AZStd::string> EditorAssetSystemComponent::CreateRuntimeAsset(const AZ::Data::Asset<ScriptCanvasEditor::ScriptCanvasAsset>& editAsset)
AZ::Outcome<AZ::Data::Asset<ScriptCanvas::RuntimeAsset>, AZStd::string> EditorAssetSystemComponent::CreateRuntimeAsset(const SourceHandle& editAsset)
{
return ScriptCanvasBuilder::CreateRuntimeAsset(editAsset);
}
AZ::Outcome<ScriptCanvas::Translation::LuaAssetResult, AZStd::string> EditorAssetSystemComponent::CreateLuaAsset(const AZ::Data::Asset<ScriptCanvasEditor::ScriptCanvasAsset>& editAsset, AZStd::string_view graphPathForRawLuaFile)
AZ::Outcome<ScriptCanvas::Translation::LuaAssetResult, AZStd::string> EditorAssetSystemComponent::CreateLuaAsset(const SourceHandle& editAsset, AZStd::string_view graphPathForRawLuaFile)
{
return ScriptCanvasBuilder::CreateLuaAsset(editAsset->GetScriptCanvasEntity(), editAsset->GetId(), graphPathForRawLuaFile);
return ScriptCanvasBuilder::CreateLuaAsset(editAsset, graphPathForRawLuaFile);
}
void EditorAssetSystemComponent::AddSourceFileOpeners([[maybe_unused]] const char* fullSourceFileName, [[maybe_unused]] const AZ::Uuid& sourceUuid, [[maybe_unused]] AzToolsFramework::AssetBrowser::SourceFileOpenerList& openers)