A number of fixes to timeout and disconnect handling

Signed-off-by: kberg-amzn <karlberg@amazon.com>
This commit is contained in:
kberg-amzn
2021-11-03 14:17:20 -07:00
parent a4e0d69e83
commit 5b734b9d41
16 changed files with 104 additions and 279 deletions
@@ -155,7 +155,6 @@ namespace Multiplayer
AZ_CONSOLEFUNC(MultiplayerSystemComponent, DumpStats, AZ::ConsoleFunctorFlags::Null, "Dumps stats for the current multiplayer session");
AzNetworking::INetworkInterface* m_networkInterface = nullptr;
AzNetworking::INetworkInterface* m_networkEditorInterface = nullptr;
AZ::ConsoleCommandInvokedEvent::Handler m_consoleCommandHandler;
AZ::ThreadSafeDeque<AZStd::string> m_cvarCommands;