* ATOM-16747 RPISystemInterface::GetDefaultScene returns the scene created by PreviewRenderer but not the Main Scene
Deprecate GetDefaultScene() function.
Update all the places which use GetDefaultScene to use Scene::GetFeatureProcessorFromEntityId or GetMainScene.
Tested with Editor, UI Editor, Material Editor, game launcher.
Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
(cherry picked from commit 8da6bea073)
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@@ -357,8 +357,7 @@ namespace AZ
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void DisplayMapperComponentController::OnConfigChanged()
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{
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// Register the configuration with the AcesDisplayMapperFeatureProcessor for this scene.
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const AZ::RPI::Scene* scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene().get();
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DisplayMapperFeatureProcessorInterface* fp = scene->GetFeatureProcessor<DisplayMapperFeatureProcessorInterface>();
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DisplayMapperFeatureProcessorInterface* fp = AZ::RPI::Scene::GetFeatureProcessorForEntity<DisplayMapperFeatureProcessorInterface>(m_entityId);
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DisplayMapperConfigurationDescriptor desc;
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desc.m_operationType = m_configuration.m_displayMapperOperation;
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desc.m_ldrGradingLutEnabled = m_configuration.m_ldrColorGradingLutEnabled;
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