Remove the PrefabEditManager. Introduce the FocusMode system on the Editor side, and a PrefabFocusHandler on the Prefab side to handle focus.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
This commit is contained in:
Danilo Aimini
2021-09-20 11:58:31 -07:00
parent df9b0714a4
commit 594981f130
20 changed files with 430 additions and 181 deletions
@@ -0,0 +1,103 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzToolsFramework/Prefab/PrefabFocusHandler.h>
#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
#include <AzToolsFramework/Prefab/Instance/Instance.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
namespace AzToolsFramework::Prefab
{
FocusModeFramework::FocusModeInterface* PrefabFocusHandler::s_focusModeInterface = nullptr;
InstanceEntityMapperInterface* PrefabFocusHandler::s_instanceEntityMapperInterface = nullptr;
PrefabEditorEntityOwnershipInterface* PrefabFocusHandler::s_prefabEditorEntityOwnershipInterface = nullptr;
PrefabFocusHandler::~PrefabFocusHandler()
{
AZ::Interface<PrefabFocusInterface>::Unregister(this);
}
void PrefabFocusHandler::Initialize()
{
s_focusModeInterface = AZ::Interface<FocusModeFramework::FocusModeInterface>::Get();
AZ_Assert(
s_focusModeInterface,
"Prefab - PrefabFocusHandler - "
"Focus Mode Interface could not be found. "
"Check that it is being correctly initialized.");
s_instanceEntityMapperInterface = AZ::Interface<InstanceEntityMapperInterface>::Get();
AZ_Assert(
s_instanceEntityMapperInterface,
"Prefab - PrefabFocusHandler - "
"Instance Entity Mapper Interface could not be found. "
"Check that it is being correctly initialized.");
s_prefabEditorEntityOwnershipInterface = AZ::Interface<PrefabEditorEntityOwnershipInterface>::Get();
AZ_Assert(
s_prefabEditorEntityOwnershipInterface,
"Prefab - PrefabFocusHandler - "
"Prefab Editor Entity Ownership Interface could not be found. "
"Check that it is being correctly initialized.");
AZ::Interface<PrefabFocusInterface>::Register(this);
}
void PrefabFocusHandler::FocusOnOwningPrefab(AZ::EntityId entityId)
{
InstanceOptionalReference focusedInstance;
if (entityId == AZ::EntityId())
{
focusedInstance = s_prefabEditorEntityOwnershipInterface->GetRootPrefabInstance();
}
else
{
focusedInstance = s_instanceEntityMapperInterface->FindOwningInstance(entityId);
}
if (!focusedInstance.has_value())
{
// TODO - ERROR
}
m_focusedInstance = focusedInstance;
m_focusedTemplateId = focusedInstance->get().GetTemplateId();
s_focusModeInterface->SetFocusRoot(focusedInstance->get().GetContainerEntityId());
}
TemplateId PrefabFocusHandler::GetFocusedPrefabTemplateId()
{
return m_focusedTemplateId;
}
InstanceOptionalReference PrefabFocusHandler::GetFocusedPrefabInstance()
{
return m_focusedInstance;
}
bool PrefabFocusHandler::IsOwningPrefabBeingFocused(AZ::EntityId entityId)
{
if (entityId == AZ::EntityId())
{
// TODO - Warn?
return false;
}
InstanceOptionalReference instance = s_instanceEntityMapperInterface->FindOwningInstance(entityId);
if (!instance.has_value())
{
// TODO - ERROR
}
return (&instance->get() == &m_focusedInstance->get());
}
} // namespace AzToolsFramework::Prefab