diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp index e307bfcd07..80de8b03e4 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp @@ -32,7 +32,7 @@ namespace AZ { namespace Render { - const char* EditorMaterialComponent::GenerateMaterialsButtonText = "Generate Source Materials..."; + const char* EditorMaterialComponent::GenerateMaterialsButtonText = "Generate/Manage Source Materials..."; const char* EditorMaterialComponent::GenerateMaterialsToolTipText = "Generate editable source material files from materials provided by the model."; const char* EditorMaterialComponent::ResetMaterialsButtonText = "Reset Materials"; @@ -228,10 +228,13 @@ namespace AZ action = menu->addAction(GenerateMaterialsButtonText, [this]() { OpenMaterialExporter(); }); action->setToolTip(GenerateMaterialsToolTipText); + menu->addSeparator(); + action = menu->addAction(ResetMaterialsButtonText, [this]() { ResetMaterialSlots(); }); action->setToolTip(ResetMaterialsToolTipText); menu->addSeparator(); + action = menu->addAction("Clear Model Materials", [this]() { AzToolsFramework::ScopedUndoBatch undoBatch("Clearing model materials."); SetDirty(); diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.cpp index 34cc53a326..3a23c9be55 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.cpp @@ -104,7 +104,7 @@ namespace AZ // Constructing a dialog with a table to display all configurable material export items QDialog dialog(activeWindow); - dialog.setWindowTitle("Generate Source Materials"); + dialog.setWindowTitle("Generate/Manage Source Materials"); const QStringList headerLabels = { "Material Slot", "Material Filename", "Overwrite" }; const int MaterialSlotColumn = 0; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp index 65fa7bc286..cbde73962d 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp @@ -273,32 +273,24 @@ namespace AZ QAction* action = nullptr; - action = menu.addAction("Open Material Editor...", [this]() { EditorMaterialSystemComponentRequestBus::Broadcast(&EditorMaterialSystemComponentRequestBus::Events::OpenInMaterialEditor, ""); }); - action->setVisible(!m_materialAsset.GetId().IsValid()); - - action = menu.addAction("Clear", [this]() { Clear(); }); - action->setEnabled(m_materialAsset.GetId().IsValid() || !m_propertyOverrides.empty() || !m_matModUvOverrides.empty()); - - action = menu.addAction("Set Default Asset", [this]() { SetDefaultAsset(); }); + action = menu.addAction("Generate/Manage Source Material...", [this]() { OpenMaterialExporter(); }); action->setEnabled(m_id.m_materialAssetId.IsValid()); menu.addSeparator(); - action = menu.addAction("Generate Source Material...", [this]() { OpenMaterialExporter(); }); - action->setEnabled(m_id.m_materialAssetId.IsValid()); - - menu.addSeparator(); - - const auto instanceAssetId = m_materialAsset.GetId().IsValid() ? m_materialAsset.GetId() : m_id.m_materialAssetId; + action = menu.addAction("Edit Source Material...", [this]() { OpenMaterialEditor(); }); + action->setEnabled(HasSourceData()); action = menu.addAction("Edit Material Instance...", [this]() { OpenMaterialInspector(); }); action->setEnabled(m_materialAsset.GetId().IsValid()); - action = menu.addAction("Edit Material Model UV Map...", [this]() { OpenUvNameMapInspector(); }); + action = menu.addAction("Edit Material Instance UV Map...", [this]() { OpenUvNameMapInspector(); }); action->setEnabled(m_materialAsset.GetId().IsValid()); - action = menu.addAction("Edit Material in Material Editor...", [this]() { OpenMaterialEditor(); }); - action->setEnabled(HasSourceData()); + menu.addSeparator(); + + action = menu.addAction("Clear Material Instance Overrides", [this]() { m_propertyOverrides = {}; m_matModUvOverrides = {}; }); + action->setEnabled(!m_propertyOverrides.empty() || !m_matModUvOverrides.empty()); menu.exec(QCursor::pos()); }