Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework and rename it to g_defaultSceneEntityDebugDisplayId
This commit is contained in:
@@ -34,6 +34,8 @@ class ITexture;
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
static constexpr const AZ::s32 g_defaultSceneEntityDebugDisplayId = AZ_CRC_CE("MainViewportEntityDebugDisplayId"); // default id to draw to all viewports in the default scene
|
||||
|
||||
/// DebugDisplayRequests provides a debug draw api to be used by components and viewport features.
|
||||
class DebugDisplayRequests
|
||||
: public AZ::EBusTraits
|
||||
|
||||
Reference in New Issue
Block a user