Delete code which was only commented out

Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
This commit is contained in:
Yuriy Toporovskyy
2021-08-04 16:35:10 -04:00
parent 9d9ce7cc33
commit 590de17343
13 changed files with 11 additions and 299 deletions
@@ -254,7 +254,6 @@ void CViewSystem::Update(float frameTime)
}
AZ_ErrorOnce("CryLegacy", false, "CryLegacy view system no longer available (CViewSystem::Update)");
//m_pSystem->SetViewCamera(rCamera);
}
}
@@ -559,24 +558,6 @@ void CViewSystem::SetOverrideCameraRotation(bool bOverride, Quat rotation)
void CViewSystem::UpdateSoundListeners()
{
AZ_ErrorOnce("CryLegacy", false, "CryLegacy view system no longer available (CViewSystem::UpdateSoundListeners)");
//assert(gEnv->IsEditor() && !gEnv->IsEditorGameMode());
//// In Editor we may want to control global listeners outside of the game view.
//if (m_bControlsAudioListeners)
//{
// IView* const pActiveView = static_cast<IView*>(GetActiveView());
// TViewMap::const_iterator Iter(m_views.begin());
// TViewMap::const_iterator const IterEnd(m_views.end());
// for (; Iter != IterEnd; ++Iter)
// {
// IView* const pView = Iter->second;
// bool const bIsActive = (pView == pActiveView);
// CCamera const& rCamera = bIsActive ? gEnv->pSystem->GetViewCamera() : pView->GetCamera();
// pView->UpdateAudioListener(rCamera.GetMatrix());
// }
//}
}
//////////////////////////////////////////////////////////////////