Delete code which was only commented out

Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
This commit is contained in:
Yuriy Toporovskyy
2021-08-04 16:35:10 -04:00
parent 9d9ce7cc33
commit 590de17343
13 changed files with 11 additions and 299 deletions
@@ -268,12 +268,6 @@ namespace LegacyLevelSystem
// This is a workaround until the replacement for GameEntityContext is done
AzFramework::GameEntityContextEventBus::Broadcast(&AzFramework::GameEntityContextEventBus::Events::OnPreGameEntitiesStarted);
// Reset the camera to (1,1,1) (not (0,0,0) which is the invalid/uninitialised state,
// to avoid the hack in the renderer to not show anything if the camera is at the origin).
CCamera defaultCam;
defaultCam.SetPosition(Vec3(1.0f));
//m_pSystem->SetViewCamera(defaultCam);
OnLoadingStart(levelName);
auto pPak = gEnv->pCryPak;
@@ -587,10 +581,6 @@ namespace LegacyLevelSystem
oAudioRequestData.pData = &oAMData3;
Audio::AudioSystemRequestBus::Broadcast(&Audio::AudioSystemRequestBus::Events::PushRequestBlocking, oAudioRequestData);
// Reset the camera to (0,0,0) which is the invalid/uninitialised state
//CCamera defaultCam;
//m_pSystem->SetViewCamera(defaultCam);
OnUnloadComplete(m_lastLevelName.c_str());
AzFramework::RootSpawnableInterface::Get()->ReleaseRootSpawnable();