fix them all

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
pappeste
2021-06-25 18:33:22 -07:00
committed by Esteban Papp
parent f02957c140
commit 58f8b563d0
22 changed files with 28 additions and 29 deletions
@@ -88,7 +88,7 @@ namespace AZ
AZ_Error(
Utilities::ErrorWindow,
meshesPerTextureCoordinateIndex[texCoordIndex] == 0 ||
meshesPerTextureCoordinateIndex[texCoordIndex] == currentNode->mNumMeshes,
meshesPerTextureCoordinateIndex[texCoordIndex] == static_cast<int>(currentNode->mNumMeshes),
"Texture coordinate index %d for node %s is not on all meshes on this node. "
"Placeholder arbitrary texture values will be generated to allow the data to process, but the source art "
"needs to be fixed to correct this. All meshes on this node should have the same number of texture coordinate channels.",