From 58e8233c2c8cac83b752c242ae7aa6edbcc918b6 Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Thu, 22 Apr 2021 15:27:16 -0500 Subject: [PATCH] Remove debug message --- .../AzCore/Tests/Asset/AssetManagerLoadingTests.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/Code/Framework/AzCore/Tests/Asset/AssetManagerLoadingTests.cpp b/Code/Framework/AzCore/Tests/Asset/AssetManagerLoadingTests.cpp index 9208294a32..d2ffa34e5e 100644 --- a/Code/Framework/AzCore/Tests/Asset/AssetManagerLoadingTests.cpp +++ b/Code/Framework/AzCore/Tests/Asset/AssetManagerLoadingTests.cpp @@ -622,10 +622,7 @@ namespace UnitTest { Asset asset1 = m_testAssetManager->GetAsset(assetUuid, azrtti_typeid(), AZ::Data::AssetLoadBehavior::PreLoad); - AZ::Debug::Trace::Output("", AZStd::string::format("Got ref from GetAsset: %s. Will block: %s\n", - asset1.GetId().ToString().c_str(), - checkLoaded ? "Yes" : "No").c_str()); - + if (checkLoaded) { asset1.BlockUntilLoadComplete();