Remove debug message
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@@ -622,10 +622,7 @@ namespace UnitTest
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{
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Asset<AssetWithAssetReference> asset1 =
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m_testAssetManager->GetAsset(assetUuid, azrtti_typeid<AssetWithAssetReference>(), AZ::Data::AssetLoadBehavior::PreLoad);
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AZ::Debug::Trace::Output("", AZStd::string::format("Got ref from GetAsset: %s. Will block: %s\n",
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asset1.GetId().ToString<AZStd::string>().c_str(),
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checkLoaded ? "Yes" : "No").c_str());
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if (checkLoaded)
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{
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asset1.BlockUntilLoadComplete();
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