LYN-4251 fix confusing material component menu options

This commit is contained in:
guthadam
2021-06-16 22:57:20 -05:00
parent 1097cb7ce3
commit 58d516688f
3 changed files with 13 additions and 18 deletions
@@ -32,7 +32,7 @@ namespace AZ
{
namespace Render
{
const char* EditorMaterialComponent::GenerateMaterialsButtonText = "Generate Source Materials...";
const char* EditorMaterialComponent::GenerateMaterialsButtonText = "Generate/Manage Source Materials...";
const char* EditorMaterialComponent::GenerateMaterialsToolTipText = "Generate editable source material files from materials provided by the model.";
const char* EditorMaterialComponent::ResetMaterialsButtonText = "Reset Materials";
@@ -228,10 +228,13 @@ namespace AZ
action = menu->addAction(GenerateMaterialsButtonText, [this]() { OpenMaterialExporter(); });
action->setToolTip(GenerateMaterialsToolTipText);
menu->addSeparator();
action = menu->addAction(ResetMaterialsButtonText, [this]() { ResetMaterialSlots(); });
action->setToolTip(ResetMaterialsToolTipText);
menu->addSeparator();
action = menu->addAction("Clear Model Materials", [this]() {
AzToolsFramework::ScopedUndoBatch undoBatch("Clearing model materials.");
SetDirty();