Expose the ability to control manipulator line bounds (#3890)
Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
@@ -62,6 +62,11 @@ namespace AzManipulatorTestFramework
|
||||
return m_angularStep;
|
||||
}
|
||||
|
||||
float ViewportInteraction::ManipulatorLineBoundWidth()
|
||||
{
|
||||
return 0.1f;
|
||||
}
|
||||
|
||||
AzFramework::ScreenPoint ViewportInteraction::ViewportWorldToScreen(const AZ::Vector3& worldPosition)
|
||||
{
|
||||
return AzFramework::WorldToScreen(worldPosition, m_cameraState);
|
||||
|
||||
Reference in New Issue
Block a user