Expose the ability to control manipulator line bounds (#3890)
Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
+7
-5
@@ -40,11 +40,13 @@ namespace AzManipulatorTestFramework
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float DeviceScalingFactor() override;
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private:
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// ViewportInteractionRequestBus ...
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bool GridSnappingEnabled();
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float GridSize();
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bool ShowGrid();
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bool AngleSnappingEnabled();
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float AngleStep();
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bool GridSnappingEnabled() override;
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float GridSize() override;
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bool ShowGrid() override;
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bool AngleSnappingEnabled() override;
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float AngleStep() override;
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float ManipulatorLineBoundWidth() override;
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AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition);
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private:
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AZStd::unique_ptr<NullDebugDisplayRequests> m_nullDebugDisplayRequests;
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@@ -62,6 +62,11 @@ namespace AzManipulatorTestFramework
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return m_angularStep;
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}
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float ViewportInteraction::ManipulatorLineBoundWidth()
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{
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return 0.1f;
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}
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AzFramework::ScreenPoint ViewportInteraction::ViewportWorldToScreen(const AZ::Vector3& worldPosition)
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{
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return AzFramework::WorldToScreen(worldPosition, m_cameraState);
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+2
@@ -226,6 +226,8 @@ namespace AzToolsFramework
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m_translationManipulator = AZStd::make_shared<IndexedTranslationManipulator<Vertex>>(
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Dimensions(), vertexIndex, vertex, WorldFromLocalWithUniformScale(entityComponentIdPair.GetEntityId()),
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GetNonUniformScale(entityComponentIdPair.GetEntityId()));
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m_translationManipulator->m_manipulator.SetLineBoundWidth(
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AzToolsFramework::ManipulatorLineBoundWidth(AzFramework::InvalidViewportId));
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// setup how the manipulator should look
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m_manipulatorConfiguratorFn(&m_translationManipulator->m_manipulator);
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@@ -8,6 +8,7 @@
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#include "ManipulatorView.h"
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#include <AzCore/Console/IConsole.h>
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#include <AzCore/Component/NonUniformScaleBus.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/Math/VectorConversions.h>
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@@ -22,6 +23,14 @@
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#include <AzToolsFramework/Maths/TransformUtils.h>
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#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
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AZ_CVAR(
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bool,
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ed_manipulatorDisplayBoundDebug,
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false,
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nullptr,
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AZ::ConsoleFunctorFlags::Null,
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"Display additional debug drawing for manipulator bounds");
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namespace AzToolsFramework
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{
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const float g_defaultManipulatorSphereRadius = 0.1f;
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@@ -118,6 +127,14 @@ namespace AzToolsFramework
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return quadBound;
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}
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// calculate line in world space (axis and length).
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static AZStd::pair<AZ::Vector3, AZ::Vector3> CalculateLine(
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const AZ::Vector3& localPosition, const AZ::Transform& worldFromLocal, const AZ::Vector3& axis, const float length)
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{
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return { worldFromLocal.TransformPoint(localPosition),
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TransformPositionNoScaling(worldFromLocal, localPosition + (axis * length)) };
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}
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// calculate line bound in world space (axis and length).
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static Picking::BoundShapeLineSegment CalculateLineBound(
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const AZ::Vector3& localPosition,
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@@ -127,8 +144,9 @@ namespace AzToolsFramework
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const float width)
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{
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Picking::BoundShapeLineSegment lineBound;
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lineBound.m_start = worldFromLocal.TransformPoint(localPosition);
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lineBound.m_end = TransformPositionNoScaling(worldFromLocal, localPosition + (axis * length));
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const auto line = CalculateLine(localPosition, worldFromLocal, axis, length);
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lineBound.m_start = line.first;
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lineBound.m_end = line.second;
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lineBound.m_width = width;
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return lineBound;
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}
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@@ -395,13 +413,29 @@ namespace AzToolsFramework
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m_axis, m_cameraCorrectedAxis, managerState, mouseInteraction, manipulatorState.m_worldFromLocal,
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manipulatorState.m_localPosition, cameraState);
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const Picking::BoundShapeLineSegment lineBound = CalculateLineBound(
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manipulatorState.m_localPosition, manipulatorState.m_worldFromLocal, m_cameraCorrectedAxis, m_length * viewScale,
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m_width * viewScale);
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const auto worldLine = CalculateLine(
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manipulatorState.m_localPosition, manipulatorState.m_worldFromLocal, m_cameraCorrectedAxis, m_length * viewScale);
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debugDisplay.SetColor(ViewColor(manipulatorState.m_mouseOver, m_color, m_mouseOverColor).GetAsVector4());
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debugDisplay.SetLineWidth(defaultLineWidth(manipulatorState.m_mouseOver));
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debugDisplay.DrawLine(lineBound.m_start, lineBound.m_end);
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debugDisplay.DrawLine(worldLine.first, worldLine.second);
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// ensure length of bound takes into account logical width of line (m_length - m_width)
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const Picking::BoundShapeLineSegment lineBound = CalculateLineBound(
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manipulatorState.m_localPosition, manipulatorState.m_worldFromLocal, m_cameraCorrectedAxis, (m_length - m_width) * viewScale,
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m_width * viewScale);
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if (ed_manipulatorDisplayBoundDebug)
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{
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debugDisplay.DrawBall(lineBound.m_start, lineBound.m_width, false);
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debugDisplay.DrawBall(lineBound.m_end, lineBound.m_width, false);
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const auto line = lineBound.m_end - lineBound.m_start;
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const auto height = line.GetLength();
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const auto axis = line / height;
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const auto center = lineBound.m_start + axis * height * 0.5f;
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debugDisplay.DrawSolidCylinder(center, axis, lineBound.m_width, height, false);
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}
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RefreshBoundInternal(managerId, manipulatorId, lineBound);
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}
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@@ -120,18 +120,18 @@ namespace AzToolsFramework
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const float axisLength, const AZ::Color& axis1Color, const AZ::Color& axis2Color, const AZ::Color& axis3Color)
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{
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const float boxSize = 0.1f;
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const float lineWidth = 0.05f;
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const AZ::Color colors[] = { axis1Color, axis2Color, axis3Color };
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for (size_t manipulatorIndex = 0; manipulatorIndex < m_axisScaleManipulators.size(); ++manipulatorIndex)
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{
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const auto lineLength = axisLength - boxSize;
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ManipulatorViews views;
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views.emplace_back(
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CreateManipulatorViewLine(*m_axisScaleManipulators[manipulatorIndex], colors[manipulatorIndex], axisLength, lineWidth));
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CreateManipulatorViewLine(*m_axisScaleManipulators[manipulatorIndex], colors[manipulatorIndex], axisLength, m_lineBoundWidth));
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views.emplace_back(CreateManipulatorViewBox(
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AZ::Transform::CreateIdentity(), colors[manipulatorIndex],
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m_axisScaleManipulators[manipulatorIndex]->GetAxis() * (axisLength - boxSize), AZ::Vector3(boxSize)));
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m_axisScaleManipulators[manipulatorIndex]->GetAxis() * lineLength, AZ::Vector3(boxSize)));
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m_axisScaleManipulators[manipulatorIndex]->SetViews(AZStd::move(views));
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}
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@@ -150,4 +150,9 @@ namespace AzToolsFramework
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manipulatorFn(m_uniformScaleManipulator.get());
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}
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void ScaleManipulators::SetLineBoundWidth(const float lineBoundWidth)
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{
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m_lineBoundWidth = lineBoundWidth;
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}
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} // namespace AzToolsFramework
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@@ -41,6 +41,9 @@ namespace AzToolsFramework
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void ConfigureView(float axisLength, const AZ::Color& axis1Color, const AZ::Color& axis2Color, const AZ::Color& axis3Color);
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//! Sets the bound width to use for the line/axis of a linear manipulator.
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void SetLineBoundWidth(float lineBoundWidth);
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private:
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AZ_DISABLE_COPY_MOVE(ScaleManipulators)
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@@ -49,5 +52,6 @@ namespace AzToolsFramework
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AZStd::array<AZStd::shared_ptr<LinearManipulator>, 3> m_axisScaleManipulators;
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AZStd::shared_ptr<LinearManipulator> m_uniformScaleManipulator;
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float m_lineBoundWidth = 0.01f; //!< The default line bound width for the linear manipulator axis.
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};
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} // namespace AzToolsFramework
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+13
-7
@@ -235,24 +235,25 @@ namespace AzToolsFramework
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}
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void TranslationManipulators::ConfigureLinearView(
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float axisLength,
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const float axisLength,
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const AZ::Color& axis1Color,
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const AZ::Color& axis2Color,
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const AZ::Color& axis3Color /*= AZ::Color(0.0f, 0.0f, 1.0f, 0.5f)*/)
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{
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const float coneLength = 0.28f;
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const float coneRadius = 0.07f;
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const float lineWidth = 0.05f;
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const AZ::Color axesColor[] = { axis1Color, axis2Color, axis3Color };
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const auto configureLinearView =
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[lineWidth, coneLength, axisLength, coneRadius](LinearManipulator* linearManipulator, const AZ::Color& color)
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const auto configureLinearView = [lineBoundWidth = m_lineBoundWidth, coneLength, axisLength,
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coneRadius](LinearManipulator* linearManipulator, const AZ::Color& color)
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{
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const auto lineLength = axisLength - coneLength;
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ManipulatorViews views;
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views.emplace_back(CreateManipulatorViewLine(*linearManipulator, color, axisLength, lineWidth));
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views.emplace_back(CreateManipulatorViewCone(
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*linearManipulator, color, linearManipulator->GetAxis() * (axisLength - coneLength), coneLength, coneRadius));
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views.emplace_back(CreateManipulatorViewLine(*linearManipulator, color, lineLength, lineBoundWidth));
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views.emplace_back(
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CreateManipulatorViewCone(*linearManipulator, color, linearManipulator->GetAxis() * lineLength, coneLength, coneRadius));
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linearManipulator->SetViews(AZStd::move(views));
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};
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@@ -316,6 +317,11 @@ namespace AzToolsFramework
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}
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}
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void TranslationManipulators::SetLineBoundWidth(const float lineBoundWidth)
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{
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m_lineBoundWidth = lineBoundWidth;
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}
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void ConfigureTranslationManipulatorAppearance3d(TranslationManipulators* translationManipulators)
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{
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translationManipulators->SetAxes(AZ::Vector3::CreateAxisX(), AZ::Vector3::CreateAxisY(), AZ::Vector3::CreateAxisZ());
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+4
@@ -65,6 +65,9 @@ namespace AzToolsFramework
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void ConfigureSurfaceView(float radius, const AZ::Color& color);
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//! Sets the bound width to use for the line/axis of a linear manipulator.
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void SetLineBoundWidth(float lineBoundWidth);
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private:
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AZ_DISABLE_COPY_MOVE(TranslationManipulators)
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@@ -76,6 +79,7 @@ namespace AzToolsFramework
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AZStd::vector<AZStd::shared_ptr<LinearManipulator>> m_linearManipulators;
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AZStd::vector<AZStd::shared_ptr<PlanarManipulator>> m_planarManipulators;
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AZStd::shared_ptr<SurfaceManipulator> m_surfaceManipulator = nullptr;
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float m_lineBoundWidth = 0.01f; //!< The default line bound width for the linear manipulator axis.
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};
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//! IndexedTranslationManipulator wraps a standard TranslationManipulators and allows it to be linked
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@@ -156,22 +156,24 @@ namespace AzToolsFramework
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class ViewportInteractionRequests
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{
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public:
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//! Return the current camera state for this viewport.
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//! Returns the current camera state for this viewport.
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virtual AzFramework::CameraState GetCameraState() = 0;
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//! Return if grid snapping is enabled.
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//! Returns if grid snapping is enabled.
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virtual bool GridSnappingEnabled() = 0;
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//! Return the grid snapping size.
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//! Returns the grid snapping size.
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virtual float GridSize() = 0;
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//! Does the grid currently want to be displayed.
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virtual bool ShowGrid() = 0;
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//! Return if angle snapping is enabled.
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//! Returns if angle snapping is enabled.
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virtual bool AngleSnappingEnabled() = 0;
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//! Return the angle snapping/step size.
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//! Returns the angle snapping/step size.
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virtual float AngleStep() = 0;
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//! Transform a point in world space to screen space coordinates in Qt Widget space.
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//! Returns the current line bound width for manipulators.
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virtual float ManipulatorLineBoundWidth() = 0;
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//! Transforms a point in world space to screen space coordinates in Qt Widget space.
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//! Multiply by DeviceScalingFactor to get the position in viewport pixel space.
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virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
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//! Transform a point from Qt widget screen space to world space based on the given clip space depth.
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//! Transforms a point from Qt widget screen space to world space based on the given clip space depth.
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//! Depth specifies a relative camera depth to project in the range of [0.f, 1.f].
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//! Returns the world space position if successful.
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virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) = 0;
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@@ -201,6 +203,8 @@ namespace AzToolsFramework
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virtual bool AngleSnappingEnabled() const = 0;
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//! Return the angle snapping/step size.
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virtual float AngleStep() const = 0;
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//! Returns the current line bound width for manipulators.
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virtual float ManipulatorLineBoundWidth() const = 0;
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};
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//! Type to inherit to implement ViewportInteractionRequests.
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@@ -210,11 +214,15 @@ namespace AzToolsFramework
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class ViewportSettingNotifications
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{
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public:
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virtual void OnGridSnappingChanged([[maybe_unused]] bool enabled) {}
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virtual void OnDrawHelpersChanged([[maybe_unused]] bool enabled) {}
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virtual void OnGridSnappingChanged([[maybe_unused]] bool enabled)
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{
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}
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virtual void OnDrawHelpersChanged([[maybe_unused]] bool enabled)
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{
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}
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protected:
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ViewportSettingNotifications() = default;
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~ViewportSettingNotifications() = default;
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};
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using ViewportSettingsNotificationBus = AZ::EBus<ViewportSettingNotifications, ViewportEBusTraits>;
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@@ -336,4 +344,23 @@ namespace AzToolsFramework
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}
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return AzFramework::ClickDetector::ClickEvent::Nil;
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}
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//! Wrap EBus call to retrieve manipulator line bound width.
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//! @note It is possible to pass AzFramework::InvalidViewportId to perform a Broadcast as opposed to a targeted Event.
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inline float ManipulatorLineBoundWidth(AzFramework::ViewportId viewportId)
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{
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float lineBoundWidth = 0.0f;
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if (viewportId != AzFramework::InvalidViewportId)
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{
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ViewportInteraction::ViewportInteractionRequestBus::EventResult(
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lineBoundWidth, viewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::ManipulatorLineBoundWidth);
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}
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else
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{
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ViewportInteraction::ViewportInteractionRequestBus::BroadcastResult(
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lineBoundWidth, &ViewportInteraction::ViewportInteractionRequestBus::Events::ManipulatorLineBoundWidth);
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}
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return lineBoundWidth;
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}
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} // namespace AzToolsFramework
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+2
@@ -1249,6 +1249,7 @@ namespace AzToolsFramework
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AZStd::unique_ptr<TranslationManipulators> translationManipulators = AZStd::make_unique<TranslationManipulators>(
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TranslationManipulators::Dimensions::Three, AZ::Transform::CreateIdentity(), AZ::Vector3::CreateOne());
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translationManipulators->SetLineBoundWidth(ManipulatorLineBoundWidth(ViewportUi::DefaultViewportId));
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InitializeManipulators(*translationManipulators);
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@@ -1545,6 +1546,7 @@ namespace AzToolsFramework
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AZ_PROFILE_FUNCTION(AzToolsFramework);
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AZStd::unique_ptr<ScaleManipulators> scaleManipulators = AZStd::make_unique<ScaleManipulators>(AZ::Transform::CreateIdentity());
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scaleManipulators->SetLineBoundWidth(ManipulatorLineBoundWidth(ViewportUi::DefaultViewportId));
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InitializeManipulators(*scaleManipulators);
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