Expose the ability to control manipulator line bounds (#3890)
Signed-off-by: hultonha <hultonha@amazon.co.uk>
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@@ -121,6 +121,7 @@ struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::Vi
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bool ShowGrid() const override;
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bool AngleSnappingEnabled() const override;
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float AngleStep() const override;
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float ManipulatorLineBoundWidth() const override;
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};
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static const EditorViewportSettings g_EditorViewportSettings;
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@@ -2559,6 +2560,11 @@ float EditorViewportSettings::AngleStep() const
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return SandboxEditor::AngleSnappingSize();
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}
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float EditorViewportSettings::ManipulatorLineBoundWidth() const
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{
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return SandboxEditor::ManipulatorLineBoundWidth();
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}
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AZ_CVAR_EXTERNED(bool, ed_previewGameInFullscreen_once);
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bool EditorViewportWidget::ShouldPreviewFullscreen() const
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