Expose the ability to control manipulator line bounds (#3890)

Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
hultonha
2021-09-03 10:14:03 +01:00
committed by GitHub
parent daf901e809
commit 5851031d2e
25 changed files with 210 additions and 191 deletions
+6
View File
@@ -121,6 +121,7 @@ struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::Vi
bool ShowGrid() const override;
bool AngleSnappingEnabled() const override;
float AngleStep() const override;
float ManipulatorLineBoundWidth() const override;
};
static const EditorViewportSettings g_EditorViewportSettings;
@@ -2559,6 +2560,11 @@ float EditorViewportSettings::AngleStep() const
return SandboxEditor::AngleSnappingSize();
}
float EditorViewportSettings::ManipulatorLineBoundWidth() const
{
return SandboxEditor::ManipulatorLineBoundWidth();
}
AZ_CVAR_EXTERNED(bool, ed_previewGameInFullscreen_once);
bool EditorViewportWidget::ShouldPreviewFullscreen() const