Add SPDX header for python script. Update path aliases. Re-order HDRColorGradingParams.inl to order editor properties appropriately.

Signed-off-by: rbarrand <rbarrand@amazon.com>
This commit is contained in:
rbarrand
2021-10-13 00:24:06 -07:00
parent 2ac006a468
commit 579236ecf6
6 changed files with 25 additions and 42 deletions
@@ -250,7 +250,7 @@ namespace AZ
uuid.ToString(uuidString);
m_currentTiffFilePath = AZStd::string::format(TempTiffFilePath, uuidString.c_str());
m_currentLutFilePath = "@devassets@/" + AZStd::string::format(GeneratedLutRelativePath, uuidString.c_str());
m_currentLutFilePath = "@projectroot@/" + AZStd::string::format(GeneratedLutRelativePath, uuidString.c_str());
m_lutGenerationInProgress = true;
m_controller.m_configuration.m_generateLut = true;
@@ -17,10 +17,10 @@ namespace AZ
{
namespace Render
{
static const char* const TempTiffFilePath{ "@projectcache@/LutGeneration/SavedLut_%s.tiff" };
static const char* const TempTiffFilePath{ "@usercache@/LutGeneration/SavedLut_%s.tiff" };
static const char* const GeneratedLutRelativePath = { "LutGeneration/SavedLut_%s" };
static const char* const TiffToAzassetPythonScriptPath{ "@devroot@/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/tiff_to_3dl_azasset.py" };
static const char* const ActivateLutAssetPythonScriptPath{ "@devroot@/Gems/Atom/Feature/Common/Assets/Scripts/activate_lut_asset.py" };
static const char* const TiffToAzassetPythonScriptPath{ "@engroot@/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/tiff_to_3dl_azasset.py" };
static const char* const ActivateLutAssetPythonScriptPath{ "@engroot@/Gems/Atom/Feature/Common/Assets/Scripts/activate_lut_asset.py" };
class EditorHDRColorGradingComponent final
: public AzToolsFramework::Components::