Revert after testing! Printing the entire server log in order to see gather information on Jenkins machine
Signed-off-by: Gene Walters <genewalt@amazon.com>
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+18
-1
@@ -83,7 +83,7 @@ class TestHelper:
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with Tracer() as section_tracer:
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multiplayer.PythonEditorFuncs_enter_game_mode()
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general.idle_wait_frames(1)
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# Make sure the server launcher binary exists
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unexpected_line = "LaunchEditorServer failed! The ServerLauncher binary is missing!"
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found_lines = [printInfo.message.strip() for printInfo in section_tracer.errors]
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@@ -91,6 +91,23 @@ class TestHelper:
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Report.critical_result(("ServerLauncher exists.", "ServerLauncher does not exist!"), not found_unexpected_lines)
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TestHelper.wait_for_condition(lambda : multiplayer.PythonEditorFuncs_is_in_game_mode(), 30.0)
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# @todo delete! debugging Jenkins
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Report.info("PRINTING THE ENTIRE SERVER LOG!")
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serverlog_filename = os.path.join(os.getcwd(), 'AutomatedTesting/user/log/Server.log')
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with open(serverlog_filename) as server_log_file:
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Report.info( server_log_file.read() )
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Report.info("END: PRINTING THE ENTIRE SERVER LOG")
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#if not multiplayer.PythonEditorFuncs_is_in_game_mode():
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# 5) Check the ServerLauncher logs for expected log output
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# Since the editor has started a server launcher, the RemoteConsole with the default port=4600 will automatically be able to read the server logs
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# for line in expected_lines_server:
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# assert server_console.expect_log_line(line, EXPECTEDLINE_WAIT_TIME_SECONDS), f"Expected line not found: {line}"
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Report.critical_result(msgtuple_success_fail, multiplayer.PythonEditorFuncs_is_in_game_mode())
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@staticmethod
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