Open CMake GUI from Project Manager (#4360)
This provides a fast way for engineers who want to configure -> generate -> open project in IDE -> build & run to do so without waiting for a potentially lengthy Project Manager build. Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
This commit is contained in:
@@ -8,6 +8,7 @@
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#include <ProjectUtils.h>
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#include <ProjectManagerDefs.h>
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#include <QProcessEnvironment>
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#include <QDir>
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namespace O3DE::ProjectManager
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{
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@@ -18,7 +19,10 @@ namespace O3DE::ProjectManager
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AZ::Outcome<QProcessEnvironment, QString> GetCommandLineProcessEnvironment()
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{
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return AZ::Success(QProcessEnvironment(QProcessEnvironment::systemEnvironment()));
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QProcessEnvironment currentEnvironment(QProcessEnvironment::systemEnvironment());
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currentEnvironment.insert("CC", "clang-12");
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currentEnvironment.insert("CXX", "clang++-12");
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return AZ::Success(currentEnvironment);
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}
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AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform()
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@@ -27,7 +31,7 @@ namespace O3DE::ProjectManager
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auto whichCMakeResult = ProjectUtils::ExecuteCommandResult("which", QStringList{ProjectCMakeCommand}, QProcessEnvironment::systemEnvironment());
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if (!whichCMakeResult.IsSuccess())
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{
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return AZ::Failure(QObject::tr("CMake not found. \n\n"
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return AZ::Failure(QObject::tr("CMake not found. <br><br>"
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"Make sure that the minimum version of CMake is installed and available from the command prompt. "
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"Refer to the <a href='https://o3de.org/docs/welcome-guide/setup/requirements/#cmake'>O3DE requirements</a> page for more information."));
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}
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@@ -45,10 +49,42 @@ namespace O3DE::ProjectManager
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return AZ::Success(supportClangCommand);
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}
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}
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return AZ::Failure(QObject::tr("Clang not found. \n\n"
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return AZ::Failure(QObject::tr("Clang not found. <br><br>"
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"Make sure that the clang is installed and available from the command prompt. "
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"Refer to the <a href='https://o3de.org/docs/welcome-guide/setup/requirements/#cmake'>O3DE requirements</a> page for more information."));
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}
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AZ::Outcome<void, QString> OpenCMakeGUI(const QString& projectPath)
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{
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AZ::Outcome processEnvResult = GetCommandLineProcessEnvironment();
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if (!processEnvResult.IsSuccess())
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{
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return AZ::Failure(processEnvResult.GetError());
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}
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QString projectBuildPath = QDir(projectPath).filePath(ProjectBuildPathPostfix);
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AZ::Outcome projectBuildPathResult = GetProjectBuildPath(projectPath);
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if (projectBuildPathResult.IsSuccess())
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{
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projectBuildPath = projectBuildPathResult.GetValue();
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}
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QProcess process;
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process.setProcessEnvironment(processEnvResult.GetValue());
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// if the project build path is relative, it should be relative to the project path
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process.setWorkingDirectory(projectPath);
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process.setProgram("cmake-gui");
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process.setArguments({ "-S", projectPath, "-B", projectBuildPath });
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if(!process.startDetached())
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{
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return AZ::Failure(QObject::tr("Failed to start CMake GUI"));
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}
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return AZ::Success();
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}
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} // namespace ProjectUtils
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} // namespace O3DE::ProjectManager
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@@ -8,6 +8,7 @@
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#include <ProjectUtils.h>
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#include <QProcess>
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#include <QStandardPaths>
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namespace O3DE::ProjectManager
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{
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@@ -61,5 +62,37 @@ namespace O3DE::ProjectManager
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return AZ::Success(xcodeBuilderVersionNumber);
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}
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AZ::Outcome<void, QString> OpenCMakeGUI(const QString& projectPath)
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{
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const QString cmakeHelp = QObject::tr("Please verify you've installed CMake.app from "
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"<a href=\"https://cmake.org\">cmake.org</a> or, if using HomeBrew, "
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"have installed it with <pre>brew install --cask cmake</pre>");
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QString cmakeAppPath = QStandardPaths::locate(QStandardPaths::ApplicationsLocation, "CMake.app", QStandardPaths::LocateDirectory);
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if (cmakeAppPath.isEmpty())
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{
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return AZ::Failure(QObject::tr("CMake.app not found.") + cmakeHelp);
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}
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QString projectBuildPath = QDir(projectPath).filePath(ProjectBuildPathPostfix);
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AZ::Outcome result = GetProjectBuildPath(projectPath);
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if (result.IsSuccess())
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{
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projectBuildPath = result.GetValue();
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}
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QProcess process;
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// if the project build path is relative, it should be relative to the project path
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process.setWorkingDirectory(projectPath);
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process.setProgram("open");
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process.setArguments({"-a", "CMake", "--args", "-S", projectPath, "-B", projectBuildPath});
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if(!process.startDetached())
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{
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return AZ::Failure(QObject::tr("CMake.app failed to open.") + cmakeHelp);
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}
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return AZ::Success();
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}
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} // namespace ProjectUtils
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} // namespace O3DE::ProjectManager
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@@ -92,12 +92,43 @@ namespace O3DE::ProjectManager
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}
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}
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return AZ::Failure(QObject::tr("Visual Studio 2019 version 16.9.2 or higher not found.\n\n"
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return AZ::Failure(QObject::tr("Visual Studio 2019 version 16.9.2 or higher not found.<br><br>"
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"Visual Studio 2019 is required to build this project."
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" Install any edition of <a href='https://visualstudio.microsoft.com/downloads/'>Visual Studio 2019</a>"
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" or update to a newer version before proceeding to the next step."
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" While installing configure Visual Studio with these <a href='https://o3de.org/docs/welcome-guide/setup/requirements/#visual-studio-configuration'>workloads</a>."));
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}
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AZ::Outcome<void, QString> OpenCMakeGUI(const QString& projectPath)
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{
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AZ::Outcome processEnvResult = GetCommandLineProcessEnvironment();
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if (!processEnvResult.IsSuccess())
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{
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return AZ::Failure(processEnvResult.GetError());
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}
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QString projectBuildPath = QDir(projectPath).filePath(ProjectBuildPathPostfix);
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AZ::Outcome projectBuildPathResult = GetProjectBuildPath(projectPath);
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if (projectBuildPathResult.IsSuccess())
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{
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projectBuildPath = projectBuildPathResult.GetValue();
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}
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QProcess process;
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process.setProcessEnvironment(processEnvResult.GetValue());
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// if the project build path is relative, it should be relative to the project path
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process.setWorkingDirectory(projectPath);
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process.setProgram("cmake-gui");
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process.setArguments({ "-S", projectPath, "-B", projectBuildPath });
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if(!process.startDetached())
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{
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return AZ::Failure(QObject::tr("Failed to start CMake GUI"));
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}
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return AZ::Success();
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}
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} // namespace ProjectUtils
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} // namespace O3DE::ProjectManager
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