Preapre codebase for FileRequest compiletime improvements (#6192)

* Preapre codebase for FileRequest compiletime improvements

This is preparing grounds for the next PR that will contain the 'meat'
of the changes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove spurious newline.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
Artur K
2021-12-10 14:08:24 +01:00
committed by GitHub
parent 633a9e939a
commit 53b88d4752
47 changed files with 3739 additions and 3777 deletions
+2 -2
View File
@@ -442,7 +442,7 @@ AZ::Outcome<void, AZStd::string> CGameEngine::Init(
REGISTER_COMMAND("quit", CGameEngine::HandleQuitRequest, VF_RESTRICTEDMODE, "Quit/Shutdown the engine");
EBUS_EVENT(CrySystemEventBus, OnCryEditorInitialized);
return AZ::Success();
}
@@ -465,7 +465,7 @@ void CGameEngine::SetLevelPath(const QString& path)
const char* oldExtension = EditorUtils::LevelFile::GetOldCryFileExtension();
const char* defaultExtension = EditorUtils::LevelFile::GetDefaultFileExtension();
// Store off if
// Store off if
if (QFileInfo(path + oldExtension).exists())
{
m_levelExtension = oldExtension;