Preapre codebase for FileRequest compiletime improvements (#6192)
* Preapre codebase for FileRequest compiletime improvements This is preparing grounds for the next PR that will contain the 'meat' of the changes. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove spurious newline. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
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@@ -442,7 +442,7 @@ AZ::Outcome<void, AZStd::string> CGameEngine::Init(
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REGISTER_COMMAND("quit", CGameEngine::HandleQuitRequest, VF_RESTRICTEDMODE, "Quit/Shutdown the engine");
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EBUS_EVENT(CrySystemEventBus, OnCryEditorInitialized);
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return AZ::Success();
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}
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@@ -465,7 +465,7 @@ void CGameEngine::SetLevelPath(const QString& path)
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const char* oldExtension = EditorUtils::LevelFile::GetOldCryFileExtension();
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const char* defaultExtension = EditorUtils::LevelFile::GetDefaultFileExtension();
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// Store off if
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// Store off if
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if (QFileInfo(path + oldExtension).exists())
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{
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m_levelExtension = oldExtension;
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