fixed C18243589_Joints_BallSoftLimitsConstrained test failure

This commit is contained in:
amzn-sean
2021-05-04 18:01:34 +01:00
parent 31746705eb
commit 524652ee17
2 changed files with 37 additions and 5 deletions
@@ -57,6 +57,7 @@ def C18243589_Joints_BallSoftLimitsConstrained():
"""
import os
import sys
import math
import ImportPathHelper as imports
@@ -95,13 +96,38 @@ def C18243589_Joints_BallSoftLimitsConstrained():
Report.info_vector3(follower.position, "follower initial position:")
leadInitialPosition = lead.position
followerInitialPosition = follower.position
followerMovedAboveJoint = False
#calculate the start vector from follower and lead positions
normalizedStartPos = JointsHelper.getRelativeVector(lead.position, follower.position)
normalizedStartPos = normalizedStartPos.GetNormalizedSafe()
#the targeted angle to reach between the initial vector and the current follower-lead vector
targetAngleDeg = 45
targetAngle = math.radians(targetAngleDeg)
# 4) Wait for several seconds
general.idle_wait(1.0) # wait for lead and follower to move
maxTotalWaitTime = 2.0 #seconds
waitTime = 0.0
waitStep = 0.2
angleAchieved = 0.0
while waitTime < maxTotalWaitTime:
waitTime = waitTime + waitStep
general.idle_wait(waitStep) # wait for lead and follower to move
#calculate the current follower-lead vector
normalVec = JointsHelper.getRelativeVector(lead.position, follower.position)
normalVec = normalVec.GetNormalizedSafe()
#dot product + acos to get the angle
angleAchieved = math.acos(normalizedStartPos.Dot(normalVec))
#is it above target?
if angleAchieved > targetAngle:
followerMovedAboveJoint = True
break
# 5) Check to see if lead and follower behaved as expected
Report.info_vector3(lead.position, "lead position after 1 second:")
Report.info_vector3(follower.position, "follower position after 1 second:")
Report.info_vector3(lead.position, "lead position after {:.2f} second:".format(waitTime))
Report.info_vector3(follower.position, "follower position after {:.2f} second:".format(waitTime))
angleAchievedDeg = math.degrees(angleAchieved)
Report.info("Angle achieved {:.2f} Target {:.2f}".format(angleAchievedDeg, targetAngleDeg))
leadPositionDelta = lead.position.Subtract(leadInitialPosition)
leadRemainedStill = JointsHelper.vector3SmallerThanScalar(leadPositionDelta, FLOAT_EPSILON)
@@ -111,7 +137,6 @@ def C18243589_Joints_BallSoftLimitsConstrained():
followerMovedinXYZ = JointsHelper.vector3LargerThanScalar(followerPositionDelta, FLOAT_EPSILON)
Report.critical_result(Tests.check_follower_position, followerMovedinXYZ)
followerMovedAboveJoint = follower.position.z > (followerInitialPosition.z + 2.5) # (followerInitialPosition.z + 2.5) is the z position past the 45 degree limit. This is to show that the follower swinged past the 45 degree cone limit, above the joint position.
Report.critical_result(Tests.check_follower_above_joint, followerMovedAboveJoint)
# 6) Exit Game Mode
@@ -27,6 +27,13 @@ def vector3LargerThanScalar(vec3Value, scalarValue):
vec3Value.y > scalarValue and
vec3Value.z > scalarValue)
def getRelativeVector(vecA, vecB):
relativeVec = vecA
relativeVec.x = relativeVec.x - vecB.x
relativeVec.y = relativeVec.y - vecB.y
relativeVec.z = relativeVec.z - vecB.z
return relativeVec
# Entity class for joints tests
class JointEntity: