From 37243c74ec791132b4018b1301d760a1d4182147 Mon Sep 17 00:00:00 2001 From: nggieber Date: Thu, 28 Oct 2021 09:21:56 -0700 Subject: [PATCH 01/37] Make gem tags clickable and filter by their text in the Gem Catalog when clicked Signed-off-by: nggieber --- .../Source/GemCatalog/GemCatalogHeaderWidget.cpp | 5 +++++ .../Source/GemCatalog/GemCatalogHeaderWidget.h | 3 +++ .../Source/GemCatalog/GemCatalogScreen.cpp | 2 ++ .../ProjectManager/Source/GemCatalog/GemInspector.cpp | 1 + .../ProjectManager/Source/GemCatalog/GemInspector.h | 3 +++ Code/Tools/ProjectManager/Source/GemsSubWidget.cpp | 1 + Code/Tools/ProjectManager/Source/GemsSubWidget.h | 5 +++++ Code/Tools/ProjectManager/Source/TagWidget.cpp | 9 ++++++++- Code/Tools/ProjectManager/Source/TagWidget.h | 9 +++++++++ 9 files changed, 37 insertions(+), 1 deletion(-) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp index 5d65c740af..77b0e2b7d2 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp @@ -439,4 +439,9 @@ namespace O3DE::ProjectManager { m_filterLineEdit->setText({}); } + + void GemCatalogHeaderWidget::SetSearchFilter(const QString& filter) + { + m_filterLineEdit->setText(filter); + } } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h index 4d17259840..66bd617fc4 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h @@ -86,6 +86,9 @@ namespace O3DE::ProjectManager void ReinitForProject(); + public slots: + void SetSearchFilter(const QString& filter); + signals: void AddGem(); void OpenGemsRepo(); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index a22f41d054..deea46b582 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -54,6 +54,8 @@ namespace O3DE::ProjectManager m_gemInspector = new GemInspector(m_gemModel, this); m_gemInspector->setFixedWidth(240); + connect(m_gemInspector, &GemInspector::TagClicked, m_headerWidget, &GemCatalogHeaderWidget::SetSearchFilter); + QWidget* filterWidget = new QWidget(this); filterWidget->setFixedWidth(240); m_filterWidgetLayout = new QVBoxLayout(); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp index 7630e92e88..3d9a8f6c86 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp @@ -175,6 +175,7 @@ namespace O3DE::ProjectManager // Depending gems m_dependingGems = new GemsSubWidget(); + connect(m_dependingGems, &GemsSubWidget::TagClicked, this, [=](const QString& tag){ emit TagClicked(tag); }); m_mainLayout->addWidget(m_dependingGems); m_mainLayout->addSpacing(20); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h index ca36cef240..38285577fd 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h @@ -40,6 +40,9 @@ namespace O3DE::ProjectManager inline constexpr static const char* s_headerColor = "#FFFFFF"; inline constexpr static const char* s_textColor = "#DDDDDD"; + signals: + void TagClicked(const QString& tag); + private slots: void OnSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected); diff --git a/Code/Tools/ProjectManager/Source/GemsSubWidget.cpp b/Code/Tools/ProjectManager/Source/GemsSubWidget.cpp index eb24008eb1..8b7b183008 100644 --- a/Code/Tools/ProjectManager/Source/GemsSubWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemsSubWidget.cpp @@ -33,6 +33,7 @@ namespace O3DE::ProjectManager m_layout->addWidget(m_textLabel); m_tagWidget = new TagContainerWidget(); + connect(m_tagWidget, &TagContainerWidget::TagClicked, this, [=](const QString& tag){ emit TagClicked(tag); }); m_layout->addWidget(m_tagWidget); } diff --git a/Code/Tools/ProjectManager/Source/GemsSubWidget.h b/Code/Tools/ProjectManager/Source/GemsSubWidget.h index 1b10ec8861..a9fabf5e92 100644 --- a/Code/Tools/ProjectManager/Source/GemsSubWidget.h +++ b/Code/Tools/ProjectManager/Source/GemsSubWidget.h @@ -22,10 +22,15 @@ namespace O3DE::ProjectManager class GemsSubWidget : public QWidget { + Q_OBJECT // AUTOMOC + public: GemsSubWidget(QWidget* parent = nullptr); void Update(const QString& title, const QString& text, const QStringList& gemNames); + signals: + void TagClicked(const QString& tag); + private: QLabel* m_titleLabel = nullptr; QLabel* m_textLabel = nullptr; diff --git a/Code/Tools/ProjectManager/Source/TagWidget.cpp b/Code/Tools/ProjectManager/Source/TagWidget.cpp index ace9d72d8f..39231ace4b 100644 --- a/Code/Tools/ProjectManager/Source/TagWidget.cpp +++ b/Code/Tools/ProjectManager/Source/TagWidget.cpp @@ -18,6 +18,11 @@ namespace O3DE::ProjectManager setObjectName("TagWidget"); } + void TagWidget::mousePressEvent([[maybe_unused]] QMouseEvent* event) + { + emit(TagClicked(text())); + } + TagContainerWidget::TagContainerWidget(QWidget* parent) : QWidget(parent) { @@ -45,7 +50,9 @@ namespace O3DE::ProjectManager foreach (const QString& tag, tags) { - flowLayout->addWidget(new TagWidget(tag)); + TagWidget* tagWidget = new TagWidget(tag); + connect(tagWidget, &TagWidget::TagClicked, this, [=](const QString& tag){ emit TagClicked(tag); }); + flowLayout->addWidget(tagWidget); } } } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/TagWidget.h b/Code/Tools/ProjectManager/Source/TagWidget.h index 0dad7468eb..4cda01b347 100644 --- a/Code/Tools/ProjectManager/Source/TagWidget.h +++ b/Code/Tools/ProjectManager/Source/TagWidget.h @@ -25,6 +25,12 @@ namespace O3DE::ProjectManager public: explicit TagWidget(const QString& text, QWidget* parent = nullptr); ~TagWidget() = default; + + signals: + void TagClicked(const QString& tag); + + protected: + void mousePressEvent(QMouseEvent* event) override; }; // Widget containing multiple tags, automatically wrapping based on the size @@ -38,5 +44,8 @@ namespace O3DE::ProjectManager ~TagContainerWidget() = default; void Update(const QStringList& tags); + + signals: + void TagClicked(const QString& tag); }; } // namespace O3DE::ProjectManager From 459f636fff596135b400ced020b074c94877e693 Mon Sep 17 00:00:00 2001 From: santorac <55155825+santorac@users.noreply.github.com> Date: Thu, 28 Oct 2021 18:29:15 -0700 Subject: [PATCH 02/37] Fixed the chicken mohawk material to address depth sorting issues. Before the material used a workaround to expose the otherwise hidden double-sided flag, made the object get rendered in the transparent pass. I updated the material to be opaque, not that the double-sided flag is available outside the opacity property group. Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> --- .../cloth/Chicken/Actor/chicken_mohawkmat.material | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/Gems/NvCloth/Assets/Objects/cloth/Chicken/Actor/chicken_mohawkmat.material b/Gems/NvCloth/Assets/Objects/cloth/Chicken/Actor/chicken_mohawkmat.material index 7e12d7fdee..22c673469c 100644 --- a/Gems/NvCloth/Assets/Objects/cloth/Chicken/Actor/chicken_mohawkmat.material +++ b/Gems/NvCloth/Assets/Objects/cloth/Chicken/Actor/chicken_mohawkmat.material @@ -1,8 +1,8 @@ { "description": "", - "materialType": "Materials/Types/StandardPBR.materialtype", "parentMaterial": "", - "propertyLayoutVersion": 3, + "materialType": "Materials/Types/StandardPBR.materialtype", + "materialTypeVersion": 4, "properties": { "baseColor": { "color": [ @@ -22,11 +22,8 @@ "intensity": 6.742737293243408, "textureMap": "Objects/cloth/Chicken/Actor/chicken_diff.png" }, - "opacity": { - "alphaSource": "None", - "doubleSided": true, - "factor": 1.0, - "mode": "Blended" + "general": { + "doubleSided": true } } -} +} \ No newline at end of file From 08255d2eda03bb65c2fea0358e1bbb76c707b74c Mon Sep 17 00:00:00 2001 From: nggieber Date: Fri, 29 Oct 2021 13:20:11 -0700 Subject: [PATCH 03/37] Clicking tag now select gem and scrolls to it, it also resets filters if gem is filtered out, also gem filter creation was refactored Signed-off-by: nggieber --- .../Source/GemCatalog/GemCatalogScreen.cpp | 38 ++- .../Source/GemCatalog/GemCatalogScreen.h | 3 +- .../Source/GemCatalog/GemFilterWidget.cpp | 295 ++++++++---------- .../Source/GemCatalog/GemFilterWidget.h | 32 +- .../Source/GemCatalog/GemModel.cpp | 1 + .../GemCatalog/GemSortFilterProxyModel.cpp | 2 + 6 files changed, 187 insertions(+), 184 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index deea46b582..6e377a5041 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -30,7 +30,7 @@ namespace O3DE::ProjectManager : ScreenWidget(parent) { m_gemModel = new GemModel(this); - m_proxModel = new GemSortFilterProxyModel(m_gemModel, this); + m_proxyModel = new GemSortFilterProxyModel(m_gemModel, this); QVBoxLayout* vLayout = new QVBoxLayout(); vLayout->setMargin(0); @@ -39,7 +39,7 @@ namespace O3DE::ProjectManager m_downloadController = new DownloadController(); - m_headerWidget = new GemCatalogHeaderWidget(m_gemModel, m_proxModel, m_downloadController); + m_headerWidget = new GemCatalogHeaderWidget(m_gemModel, m_proxyModel, m_downloadController); vLayout->addWidget(m_headerWidget); connect(m_gemModel, &GemModel::gemStatusChanged, this, &GemCatalogScreen::OnGemStatusChanged); @@ -50,11 +50,11 @@ namespace O3DE::ProjectManager hLayout->setMargin(0); vLayout->addLayout(hLayout); - m_gemListView = new GemListView(m_proxModel, m_proxModel->GetSelectionModel(), this); + m_gemListView = new GemListView(m_proxyModel, m_proxyModel->GetSelectionModel(), this); m_gemInspector = new GemInspector(m_gemModel, this); m_gemInspector->setFixedWidth(240); - connect(m_gemInspector, &GemInspector::TagClicked, m_headerWidget, &GemCatalogHeaderWidget::SetSearchFilter); + connect(m_gemInspector, &GemInspector::TagClicked, this, &GemCatalogScreen::SelectGem); QWidget* filterWidget = new QWidget(this); filterWidget->setFixedWidth(240); @@ -63,7 +63,7 @@ namespace O3DE::ProjectManager m_filterWidgetLayout->setSpacing(0); filterWidget->setLayout(m_filterWidgetLayout); - GemListHeaderWidget* listHeaderWidget = new GemListHeaderWidget(m_proxModel); + GemListHeaderWidget* listHeaderWidget = new GemListHeaderWidget(m_proxyModel); QVBoxLayout* middleVLayout = new QVBoxLayout(); middleVLayout->setMargin(0); @@ -86,15 +86,17 @@ namespace O3DE::ProjectManager m_gemsToRegisterWithProject.clear(); FillModel(projectPath); + m_proxyModel->ResetFilters(); + if (m_filterWidget) { - m_filterWidget->hide(); - m_filterWidget->deleteLater(); + m_filterWidget->ResetAllFilters(); + } + else + { + m_filterWidget = new GemFilterWidget(m_proxyModel); + m_filterWidgetLayout->addWidget(m_filterWidget); } - - m_proxModel->ResetFilters(); - m_filterWidget = new GemFilterWidget(m_proxModel); - m_filterWidgetLayout->addWidget(m_filterWidget); m_headerWidget->ReinitForProject(); @@ -193,6 +195,20 @@ namespace O3DE::ProjectManager } } + void GemCatalogScreen::SelectGem(const QString& gemName) + { + QModelIndex modelIndex = m_gemModel->FindIndexByNameString(gemName); + if (!m_proxyModel->filterAcceptsRow(modelIndex.row(), QModelIndex())) + { + m_proxyModel->ResetFilters(); + m_filterWidget->ResetAllFilters(); + } + + QModelIndex proxyIndex = m_proxyModel->mapFromSource(modelIndex); + m_proxyModel->GetSelectionModel()->select(proxyIndex, QItemSelectionModel::ClearAndSelect); + m_gemListView->scrollTo(proxyIndex); + } + void GemCatalogScreen::hideEvent(QHideEvent* event) { ScreenWidget::hideEvent(event); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h index 1ade87af0c..cfcd77e67c 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h @@ -48,6 +48,7 @@ namespace O3DE::ProjectManager public slots: void OnGemStatusChanged(const QModelIndex& modelIndex, uint32_t numChangedDependencies); void OnAddGemClicked(); + void SelectGem(const QString& gemName); protected: void hideEvent(QHideEvent* event) override; @@ -68,7 +69,7 @@ namespace O3DE::ProjectManager GemInspector* m_gemInspector = nullptr; GemModel* m_gemModel = nullptr; GemCatalogHeaderWidget* m_headerWidget = nullptr; - GemSortFilterProxyModel* m_proxModel = nullptr; + GemSortFilterProxyModel* m_proxyModel = nullptr; QVBoxLayout* m_filterWidgetLayout = nullptr; GemFilterWidget* m_filterWidget = nullptr; DownloadController* m_downloadController = nullptr; diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.cpp index 4f737d8629..b608445d0f 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.cpp @@ -213,11 +213,99 @@ namespace O3DE::ProjectManager m_filterLayout->setContentsMargins(0, 0, 0, 0); filterSection->setLayout(m_filterLayout); + ResetAllFilters(); + } + + void GemFilterWidget::ResetAllFilters() + { ResetGemStatusFilter(); - AddGemOriginFilter(); - AddTypeFilter(); - AddPlatformFilter(); - AddFeatureFilter(); + ResetGemOriginFilter(); + ResetTypeFilter(); + ResetPlatformFilter(); + ResetFeatureFilter(); + } + + void GemFilterWidget::ResetFilterWidget( + FilterCategoryWidget*& filterPtr, + const QString& filterName, + const QVector& elementNames, + const QVector& elementCounts, + int defaultShowCount) + { + bool wasCollapsed = false; + if (filterPtr) + { + wasCollapsed = filterPtr->IsCollapsed(); + } + + FilterCategoryWidget* filterWidget = new FilterCategoryWidget( + filterName, elementNames, elementCounts, /*showAllLessButton=*/defaultShowCount != 4, /*collapsed*/ wasCollapsed, + /*defaultShowCount=*/defaultShowCount); + if (filterPtr) + { + m_filterLayout->replaceWidget(filterPtr, filterWidget); + } + else + { + m_filterLayout->addWidget(filterWidget); + } + + filterPtr->deleteLater(); + filterPtr = filterWidget; + } + + template + void GemFilterWidget::ResetSimpleOrFilter( + FilterCategoryWidget*& filterPtr, + const QString& filterName, + int numFilterElements, + bool (*filterMatcher)(GemModel*, filterType, int), + QString (*typeStringGetter)(filterType), + filterFlagsType (GemSortFilterProxyModel::*filterFlagsGetter)() const, + void (GemSortFilterProxyModel::*filterFlagsSetter)(const filterFlagsType&)) + { + QVector elementNames; + QVector elementCounts; + const int numGems = m_gemModel->rowCount(); + for (int filterIndex = 0; filterIndex < numFilterElements; ++filterIndex) + { + const filterType gemFilterToBeCounted = static_cast(1 << filterIndex); + + int gemFilterCount = 0; + for (int gemIndex = 0; gemIndex < numGems; ++gemIndex) + { + // If filter matches increment filter count + gemFilterCount += filterMatcher(m_gemModel, gemFilterToBeCounted, gemIndex); + } + elementNames.push_back(typeStringGetter(gemFilterToBeCounted)); + elementCounts.push_back(gemFilterCount); + } + + // Replace existing filter and delete old one + ResetFilterWidget(filterPtr, filterName, elementNames, elementCounts); + + const QList buttons = filterPtr->GetButtonGroup()->buttons(); + for (int i = 0; i < buttons.size(); ++i) + { + const filterType gemFilter = static_cast(1 << i); + QAbstractButton* button = buttons[i]; + + connect( + button, &QAbstractButton::toggled, this, + [=](bool checked) + { + filterFlagsType gemFilters = (m_filterProxyModel->*filterFlagsGetter)(); + if (checked) + { + gemFilters |= gemFilter; + } + else + { + gemFilters &= ~gemFilter; + } + (m_filterProxyModel->*filterFlagsSetter)(gemFilters); + }); + } } void GemFilterWidget::ResetGemStatusFilter() @@ -241,25 +329,7 @@ namespace O3DE::ProjectManager elementNames.push_back(GemSortFilterProxyModel::GetGemActiveString(GemSortFilterProxyModel::GemActive::Inactive)); elementCounts.push_back(totalGems - enabledGemTotal); - bool wasCollapsed = false; - if (m_statusFilter) - { - wasCollapsed = m_statusFilter->IsCollapsed(); - } - - FilterCategoryWidget* filterWidget = - new FilterCategoryWidget("Status", elementNames, elementCounts, /*showAllLessButton=*/false, /*collapsed*/wasCollapsed); - if (m_statusFilter) - { - m_filterLayout->replaceWidget(m_statusFilter, filterWidget); - } - else - { - m_filterLayout->addWidget(filterWidget); - } - - m_statusFilter->deleteLater(); - m_statusFilter = filterWidget; + ResetFilterWidget(m_statusFilter, "Status", elementNames, elementCounts); const QList buttons = m_statusFilter->GetButtonGroup()->buttons(); @@ -317,157 +387,42 @@ namespace O3DE::ProjectManager connect(activeButton, &QAbstractButton::toggled, this, updateGemActive); } - void GemFilterWidget::AddGemOriginFilter() + void GemFilterWidget::ResetGemOriginFilter() { - QVector elementNames; - QVector elementCounts; - const int numGems = m_gemModel->rowCount(); - for (int originIndex = 0; originIndex < GemInfo::NumGemOrigins; ++originIndex) - { - const GemInfo::GemOrigin gemOriginToBeCounted = static_cast(1 << originIndex); - - int gemOriginCount = 0; - for (int gemIndex = 0; gemIndex < numGems; ++gemIndex) + ResetSimpleOrFilter + ( + m_originFilter, "Provider", GemInfo::NumGemOrigins, + [](GemModel* gemModel, GemInfo::GemOrigin origin, int gemIndex) { - const GemInfo::GemOrigin gemOrigin = m_gemModel->GetGemOrigin(m_gemModel->index(gemIndex, 0)); - - // Is the gem of the given origin? - if (gemOriginToBeCounted == gemOrigin) - { - gemOriginCount++; - } - } - - elementNames.push_back(GemInfo::GetGemOriginString(gemOriginToBeCounted)); - elementCounts.push_back(gemOriginCount); - } - - FilterCategoryWidget* filterWidget = new FilterCategoryWidget("Provider", elementNames, elementCounts, /*showAllLessButton=*/false); - m_filterLayout->addWidget(filterWidget); - - const QList buttons = filterWidget->GetButtonGroup()->buttons(); - for (int i = 0; i < buttons.size(); ++i) - { - const GemInfo::GemOrigin gemOrigin = static_cast(1 << i); - QAbstractButton* button = buttons[i]; - - connect(button, &QAbstractButton::toggled, this, [=](bool checked) - { - GemInfo::GemOrigins gemOrigins = m_filterProxyModel->GetGemOrigins(); - if (checked) - { - gemOrigins |= gemOrigin; - } - else - { - gemOrigins &= ~gemOrigin; - } - m_filterProxyModel->SetGemOrigins(gemOrigins); - }); - } + return origin == gemModel->GetGemOrigin(gemModel->index(gemIndex, 0)); + }, + &GemInfo::GetGemOriginString, &GemSortFilterProxyModel::GetGemOrigins, &GemSortFilterProxyModel::SetGemOrigins + ); } - void GemFilterWidget::AddTypeFilter() + void GemFilterWidget::ResetTypeFilter() { - QVector elementNames; - QVector elementCounts; - const int numGems = m_gemModel->rowCount(); - for (int typeIndex = 0; typeIndex < GemInfo::NumTypes; ++typeIndex) - { - const GemInfo::Type type = static_cast(1 << typeIndex); - - int typeGemCount = 0; - for (int gemIndex = 0; gemIndex < numGems; ++gemIndex) + ResetSimpleOrFilter( + m_typeFilter, "Type", GemInfo::NumTypes, + [](GemModel* gemModel, GemInfo::Type type, int gemIndex) { - const GemInfo::Types types = m_gemModel->GetTypes(m_gemModel->index(gemIndex, 0)); - - // Is type (Asset, Code, Tool) part of the gem? - if (types & type) - { - typeGemCount++; - } - } - - elementNames.push_back(GemInfo::GetTypeString(type)); - elementCounts.push_back(typeGemCount); - } - - FilterCategoryWidget* filterWidget = new FilterCategoryWidget("Type", elementNames, elementCounts, /*showAllLessButton=*/false); - m_filterLayout->addWidget(filterWidget); - - const QList buttons = filterWidget->GetButtonGroup()->buttons(); - for (int i = 0; i < buttons.size(); ++i) - { - const GemInfo::Type type = static_cast(1 << i); - QAbstractButton* button = buttons[i]; - - connect(button, &QAbstractButton::toggled, this, [=](bool checked) - { - GemInfo::Types types = m_filterProxyModel->GetTypes(); - if (checked) - { - types |= type; - } - else - { - types &= ~type; - } - m_filterProxyModel->SetTypes(types); - }); - } + return static_cast(type & gemModel->GetTypes(gemModel->index(gemIndex, 0))); + }, + &GemInfo::GetTypeString, &GemSortFilterProxyModel::GetTypes, &GemSortFilterProxyModel::SetTypes); } - void GemFilterWidget::AddPlatformFilter() + void GemFilterWidget::ResetPlatformFilter() { - QVector elementNames; - QVector elementCounts; - const int numGems = m_gemModel->rowCount(); - for (int platformIndex = 0; platformIndex < GemInfo::NumPlatforms; ++platformIndex) - { - const GemInfo::Platform platform = static_cast(1 << platformIndex); - - int platformGemCount = 0; - for (int gemIndex = 0; gemIndex < numGems; ++gemIndex) + ResetSimpleOrFilter( + m_platformFilter, "Supported Platforms", GemInfo::NumPlatforms, + [](GemModel* gemModel, GemInfo::Platform platform, int gemIndex) { - const GemInfo::Platforms platforms = m_gemModel->GetPlatforms(m_gemModel->index(gemIndex, 0)); - - // Is platform supported? - if (platforms & platform) - { - platformGemCount++; - } - } - - elementNames.push_back(GemInfo::GetPlatformString(platform)); - elementCounts.push_back(platformGemCount); - } - - FilterCategoryWidget* filterWidget = new FilterCategoryWidget("Supported Platforms", elementNames, elementCounts, /*showAllLessButton=*/false); - m_filterLayout->addWidget(filterWidget); - - const QList buttons = filterWidget->GetButtonGroup()->buttons(); - for (int i = 0; i < buttons.size(); ++i) - { - const GemInfo::Platform platform = static_cast(1 << i); - QAbstractButton* button = buttons[i]; - - connect(button, &QAbstractButton::toggled, this, [=](bool checked) - { - GemInfo::Platforms platforms = m_filterProxyModel->GetPlatforms(); - if (checked) - { - platforms |= platform; - } - else - { - platforms &= ~platform; - } - m_filterProxyModel->SetPlatforms(platforms); - }); - } + return static_cast(platform & gemModel->GetPlatforms(gemModel->index(gemIndex, 0))); + }, + &GemInfo::GetPlatformString, &GemSortFilterProxyModel::GetPlatforms, &GemSortFilterProxyModel::SetPlatforms); } - void GemFilterWidget::AddFeatureFilter() + void GemFilterWidget::ResetFeatureFilter() { // Alphabetically sorted, unique features and their number of occurrences in the gem database. QMap uniqueFeatureCounts; @@ -497,11 +452,15 @@ namespace O3DE::ProjectManager elementCounts.push_back(iterator.value()); } - FilterCategoryWidget* filterWidget = new FilterCategoryWidget("Features", elementNames, elementCounts, - /*showAllLessButton=*/true, false, /*defaultShowCount=*/5); - m_filterLayout->addWidget(filterWidget); + ResetFilterWidget(m_featureFilter, "Features", elementNames, elementCounts, /*defaultShowCount=*/5); - const QList buttons = filterWidget->GetButtonGroup()->buttons(); + for (QMetaObject::Connection& connection : m_featureTagConnections) + { + disconnect(connection); + } + m_featureTagConnections.clear(); + + const QList buttons = m_featureFilter->GetButtonGroup()->buttons(); for (int i = 0; i < buttons.size(); ++i) { const QString& feature = elementNames[i]; @@ -523,13 +482,13 @@ namespace O3DE::ProjectManager }); // Sync the UI state with the proxy model filtering. - connect(m_filterProxyModel, &GemSortFilterProxyModel::OnInvalidated, this, [=] + m_featureTagConnections.push_back(connect(m_filterProxyModel, &GemSortFilterProxyModel::OnInvalidated, this, [=] { const QSet& filteredFeatureTags = m_filterProxyModel->GetFeatures(); const bool isChecked = filteredFeatureTags.contains(button->text()); QSignalBlocker signalsBlocker(button); button->setChecked(isChecked); - }); + })); } } } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.h index 6340f8309b..e422178d08 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemFilterWidget.h @@ -66,17 +66,41 @@ namespace O3DE::ProjectManager ~GemFilterWidget() = default; public slots: + void ResetAllFilters(); void ResetGemStatusFilter(); private: - void AddGemOriginFilter(); - void AddTypeFilter(); - void AddPlatformFilter(); - void AddFeatureFilter(); + void ResetGemOriginFilter(); + void ResetTypeFilter(); + void ResetPlatformFilter(); + void ResetFeatureFilter(); + + void ResetFilterWidget( + FilterCategoryWidget*& filterPtr, + const QString& filterName, + const QVector& elementNames, + const QVector& elementCounts, + int defaultShowCount = 4); + + template + void ResetSimpleOrFilter( + FilterCategoryWidget*& filterPtr, + const QString& filterName, + int numFilterElements, + bool (*filterMatcher)(GemModel*, filterType, int), + QString (*typeStringGetter)(filterType), + filterFlagsType (GemSortFilterProxyModel::*filterFlagsGetter)() const, + void (GemSortFilterProxyModel::*filterFlagsSetter)(const filterFlagsType&)); QVBoxLayout* m_filterLayout = nullptr; GemModel* m_gemModel = nullptr; GemSortFilterProxyModel* m_filterProxyModel = nullptr; FilterCategoryWidget* m_statusFilter = nullptr; + FilterCategoryWidget* m_originFilter = nullptr; + FilterCategoryWidget* m_typeFilter = nullptr; + FilterCategoryWidget* m_platformFilter = nullptr; + FilterCategoryWidget* m_featureFilter = nullptr; + + QVector m_featureTagConnections; }; } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp index acdef483ae..47f45b5559 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp @@ -54,6 +54,7 @@ namespace O3DE::ProjectManager appendRow(item); const QModelIndex modelIndex = index(rowCount()-1, 0); + m_nameToIndexMap[gemInfo.m_displayName] = modelIndex; m_nameToIndexMap[gemInfo.m_name] = modelIndex; } diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.cpp index 7ec45ac721..32d0e2fee9 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemSortFilterProxyModel.cpp @@ -207,6 +207,8 @@ namespace O3DE::ProjectManager void GemSortFilterProxyModel::ResetFilters() { m_searchString.clear(); + m_gemSelectedFilter = GemSelected::NoFilter; + m_gemActiveFilter = GemActive::NoFilter; m_gemOriginFilter = {}; m_platformFilter = {}; m_typeFilter = {}; From 858e287b1fc0313f6b5dade0f56a34feb3828d71 Mon Sep 17 00:00:00 2001 From: nggieber Date: Fri, 29 Oct 2021 13:37:58 -0700 Subject: [PATCH 04/37] Removed unused set filter function Signed-off-by: nggieber --- .../Source/GemCatalog/GemCatalogHeaderWidget.cpp | 5 ----- .../Source/GemCatalog/GemCatalogHeaderWidget.h | 3 --- 2 files changed, 8 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp index 77b0e2b7d2..5d65c740af 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp @@ -439,9 +439,4 @@ namespace O3DE::ProjectManager { m_filterLineEdit->setText({}); } - - void GemCatalogHeaderWidget::SetSearchFilter(const QString& filter) - { - m_filterLineEdit->setText(filter); - } } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h index 66bd617fc4..4d17259840 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h @@ -86,9 +86,6 @@ namespace O3DE::ProjectManager void ReinitForProject(); - public slots: - void SetSearchFilter(const QString& filter); - signals: void AddGem(); void OpenGemsRepo(); From 799290aefc4e1931c8cfc8a37800db3f67c4bd6d Mon Sep 17 00:00:00 2001 From: Guthrie Adams Date: Sat, 30 Oct 2021 17:36:07 -0500 Subject: [PATCH 05/37] Created custom JSON serializer for editor material component The editor component contains an editor specific, dynamically generated version of the material slots to display all the possible options, organize properties for the user interface, and add custom actions. The critical data is already stored inside of the component controller configuration, which only stores a map of modified or overridden values. This change disables serialization of the redundant data for prefabs. Signed-off-by: Guthrie Adams --- .../Material/EditorMaterialComponent.cpp | 26 +++-- .../Source/Material/EditorMaterialComponent.h | 2 + .../EditorMaterialComponentSerializer.cpp | 109 ++++++++++++++++++ .../EditorMaterialComponentSerializer.h | 41 +++++++ ...egration_commonfeatures_editor_files.cmake | 2 + 5 files changed, 170 insertions(+), 10 deletions(-) create mode 100644 Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.cpp create mode 100644 Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.h diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp index 94beeb2430..7e6b3e4e4c 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp @@ -6,23 +6,24 @@ * */ -#include -#include - -#include -#include -#include #include #include #include #include #include #include +#include +#include +#include +#include +#include +#include +#include AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT -#include #include #include +#include AZ_POP_DISABLE_WARNING namespace AZ @@ -59,7 +60,12 @@ namespace AZ BaseClass::Reflect(context); EditorMaterialComponentSlot::Reflect(context); - if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) + if (auto jsonContext = azrtti_cast(context)) + { + jsonContext->Serializer()->HandlesType(); + } + + if (auto serializeContext = azrtti_cast(context)) { serializeContext->RegisterGenericType(); serializeContext->RegisterGenericType(); @@ -76,7 +82,7 @@ namespace AZ serializeContext->RegisterGenericType, AZStd::equal_to, AZStd::allocator>>(); serializeContext->RegisterGenericType, AZStd::equal_to, AZStd::allocator>>(); - if (AZ::EditContext* editContext = serializeContext->GetEditContext()) + if (auto editContext = serializeContext->GetEditContext()) { editContext->Class( "Material", "The material component specifies the material to use for this entity") @@ -129,7 +135,7 @@ namespace AZ } } - if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) + if (auto behaviorContext = azrtti_cast(context)) { behaviorContext->ConstantProperty("EditorMaterialComponentTypeId", BehaviorConstant(Uuid(EditorMaterialComponentTypeId))) ->Attribute(AZ::Script::Attributes::Module, "render") diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.h index ce21ae82ac..4cd7870be5 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.h @@ -27,6 +27,8 @@ namespace AZ , public EditorMaterialSystemComponentNotificationBus::Handler { public: + friend class JsonEditorMaterialComponentSerializer; + using BaseClass = EditorRenderComponentAdapter; AZ_EDITOR_COMPONENT(EditorMaterialComponent, EditorMaterialComponentTypeId, BaseClass); diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.cpp new file mode 100644 index 0000000000..955fd7a97f --- /dev/null +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.cpp @@ -0,0 +1,109 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of + * this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include + +namespace AZ +{ + namespace Render + { + AZ_CLASS_ALLOCATOR_IMPL(JsonEditorMaterialComponentSerializer, AZ::SystemAllocator, 0); + + AZ::JsonSerializationResult::Result JsonEditorMaterialComponentSerializer::Load( + void* outputValue, + [[maybe_unused]] const AZ::Uuid& outputValueTypeId, + const rapidjson::Value& inputValue, + AZ::JsonDeserializerContext& context) + { + namespace JSR = AZ::JsonSerializationResult; + + AZ_Assert( + azrtti_typeid() == outputValueTypeId, + "Unable to deserialize EditorMaterialComponent from json because the provided type is %s.", + outputValueTypeId.ToString().c_str()); + + auto componentInstance = reinterpret_cast(outputValue); + AZ_Assert(componentInstance, "Output value for JsonEditorMaterialComponentSerializer can't be null."); + + JSR::ResultCode result(JSR::Tasks::ReadField); + + result.Combine(ContinueLoadingFromJsonObjectField( + &componentInstance->m_id, azrtti_typeidm_id)>(), inputValue, "Id", context)); + + result.Combine(ContinueLoadingFromJsonObjectField( + &componentInstance->m_controller, azrtti_typeidm_controller)>(), inputValue, "Controller", + context)); + + result.Combine(ContinueLoadingFromJsonObjectField( + &componentInstance->m_materialSlotsByLodEnabled, azrtti_typeidm_materialSlotsByLodEnabled)>(), + inputValue, "materialSlotsByLodEnabled", context)); + + return context.Report( + result, + result.GetProcessing() != JSR::Processing::Halted ? "Successfully loaded EditorMaterialComponent information." + : "Failed to load EditorMaterialComponent information."); + } + + AZ::JsonSerializationResult::Result JsonEditorMaterialComponentSerializer::Store( + rapidjson::Value& outputValue, + const void* inputValue, + const void* defaultValue, + [[maybe_unused]] const AZ::Uuid& valueTypeId, + AZ::JsonSerializerContext& context) + { + namespace JSR = AZ::JsonSerializationResult; + + AZ_Assert( + azrtti_typeid() == valueTypeId, + "Unable to Serialize EditorMaterialComponent because the provided type is %s.", + valueTypeId.ToString().c_str()); + + auto componentInstance = reinterpret_cast(inputValue); + AZ_Assert(componentInstance, "Input value for JsonEditorMaterialComponentSerializer can't be null."); + auto defaultComponentInstance = reinterpret_cast(defaultValue); + + JSR::ResultCode result(JSR::Tasks::WriteValue); + { + AZ::ScopedContextPath subPathName(context, "m_id"); + const auto componentId = &componentInstance->m_id; + const auto defaultComponentId = defaultComponentInstance ? &defaultComponentInstance->m_id : nullptr; + + result.Combine(ContinueStoringToJsonObjectField( + outputValue, "Id", componentId, defaultComponentId, azrtti_typeidm_id)>(), context)); + } + + { + AZ::ScopedContextPath subPathName(context, "Controller"); + const auto controller = &componentInstance->m_controller; + const auto defaultController = defaultComponentInstance ? &defaultComponentInstance->m_controller : nullptr; + + result.Combine(ContinueStoringToJsonObjectField( + outputValue, "Controller", controller, defaultController, azrtti_typeidm_controller)>(), + context)); + } + + { + AZ::ScopedContextPath subPathName(context, "materialSlotsByLodEnabled"); + const auto enabled = &componentInstance->m_materialSlotsByLodEnabled; + const auto defaultEnabled = defaultComponentInstance ? &defaultComponentInstance->m_materialSlotsByLodEnabled : nullptr; + + result.Combine(ContinueStoringToJsonObjectField( + outputValue, "materialSlotsByLodEnabled", enabled, defaultEnabled, + azrtti_typeidm_materialSlotsByLodEnabled)>(), context)); + } + + return context.Report( + result, + result.GetProcessing() != JSR::Processing::Halted ? "Successfully stored EditorMaterialComponent information." + : "Failed to store EditorMaterialComponent information."); + } + + } // namespace Render +} // namespace AZ diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.h new file mode 100644 index 0000000000..6689d11e84 --- /dev/null +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.h @@ -0,0 +1,41 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of + * this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include + +namespace AZ +{ + namespace Render + { + // JsonEditorMaterialComponentSerializer skips serialization of EditorMaterialComponentSlot(s) which are only needed at runtime in + // the editor + class JsonEditorMaterialComponentSerializer : public AZ::BaseJsonSerializer + { + public: + AZ_RTTI(JsonEditorMaterialComponentSerializer, "{D354FE3C-34D2-4E80-B3F9-49450D252336}", BaseJsonSerializer); + AZ_CLASS_ALLOCATOR_DECL; + + AZ::JsonSerializationResult::Result Load( + void* outputValue, + const AZ::Uuid& outputValueTypeId, + const rapidjson::Value& inputValue, + AZ::JsonDeserializerContext& context) override; + + AZ::JsonSerializationResult::Result Store( + rapidjson::Value& outputValue, + const void* inputValue, + const void* defaultValue, + const AZ::Uuid& valueTypeId, + AZ::JsonSerializerContext& context) override; + }; + + } // namespace Render +} // namespace AZ diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/atomlyintegration_commonfeatures_editor_files.cmake b/Gems/AtomLyIntegration/CommonFeatures/Code/atomlyintegration_commonfeatures_editor_files.cmake index 2714b65a56..0dea725d70 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/atomlyintegration_commonfeatures_editor_files.cmake +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/atomlyintegration_commonfeatures_editor_files.cmake @@ -31,6 +31,8 @@ set(FILES Source/ImageBasedLights/EditorImageBasedLightComponent.cpp Source/Material/EditorMaterialComponent.cpp Source/Material/EditorMaterialComponent.h + Source/Material/EditorMaterialComponentSerializer.cpp + Source/Material/EditorMaterialComponentSerializer.h Source/Material/EditorMaterialComponentUtil.cpp Source/Material/EditorMaterialComponentUtil.h Source/Material/EditorMaterialComponentSlot.cpp From 68cb8792f7b8f4d9f90416f6d063e52912aecec0 Mon Sep 17 00:00:00 2001 From: Guthrie Adams Date: Sun, 31 Oct 2021 15:12:27 -0500 Subject: [PATCH 06/37] fix header comments Signed-off-by: Guthrie Adams --- .../Source/Material/EditorMaterialComponentSerializer.cpp | 4 ++-- .../Code/Source/Material/EditorMaterialComponentSerializer.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.cpp index 955fd7a97f..8ae6e44a93 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.cpp @@ -1,6 +1,6 @@ /* - * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of - * this distribution. + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.h index 6689d11e84..2b6401c67f 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSerializer.h @@ -1,6 +1,6 @@ /* - * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of - * this distribution. + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * From cf767fd4bd038e39512a0f193dfd7cb536a9700f Mon Sep 17 00:00:00 2001 From: hultonha <82228511+hultonha@users.noreply.github.com> Date: Mon, 1 Nov 2021 09:33:38 +0000 Subject: [PATCH 07/37] Fix for 'focus' text appearing incorrectly (#5133) Signed-off-by: hultonha --- .../AzToolsFramework/ViewportSelection/InvalidClicks.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/InvalidClicks.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/InvalidClicks.h index 55a6d614ea..fe54b5379b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/InvalidClicks.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/InvalidClicks.h @@ -80,8 +80,9 @@ namespace AzToolsFramework private: AZStd::string m_message; //!< Message to display for fading text. - float m_opacity = 1.0f; //!< The opacity of the invalid click message. - AzFramework::ScreenPoint m_invalidClickPosition; //!< The position to display the invalid click message. + float m_opacity = 0.0f; //!< The opacity of the invalid click message. + //! The position to display the invalid click message. + AzFramework::ScreenPoint m_invalidClickPosition = AzFramework::ScreenPoint(0, 0); }; //! Interface to begin invalid click feedback (will run all added InvalidClick behaviors). From d3ff91f15346328e82e4e4fb293256ff3b026b1c Mon Sep 17 00:00:00 2001 From: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> Date: Mon, 1 Nov 2021 13:16:00 +0100 Subject: [PATCH 08/37] Fixed memory leak of the in the AssetBrowserComponent (#5132) Signed-off-by: igarri --- .../AzToolsFramework/AssetBrowser/AssetBrowserComponent.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserComponent.cpp index 483faf03c2..7da6f794d6 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserComponent.cpp @@ -102,7 +102,7 @@ namespace AzToolsFramework AzFramework::AssetCatalogEventBus::Handler::BusDisconnect(); AZ::TickBus::Handler::BusDisconnect(); AssetSystemBus::Handler::BusDisconnect(); - m_assetBrowserModel.release(); + m_assetBrowserModel.reset(); EntryCache::DestroyInstance(); } From 7ba7928559a9b6172e618b2a80e68a5c699beca7 Mon Sep 17 00:00:00 2001 From: Guthrie Adams Date: Mon, 1 Nov 2021 11:19:08 -0500 Subject: [PATCH 09/37] Removing redundant registration of script assets Signed-off-by: Guthrie Adams --- .../AzCore/AzCore/Script/ScriptSystemComponent.cpp | 2 ++ .../Common/Code/Source/EditorCommonSystemComponent.cpp | 8 -------- Gems/LmbrCentral/Code/Source/LmbrCentral.cpp | 3 --- 3 files changed, 2 insertions(+), 11 deletions(-) diff --git a/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.cpp b/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.cpp index a83232c8cb..d34f43e433 100644 --- a/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.cpp +++ b/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.cpp @@ -87,6 +87,8 @@ void ScriptSystemComponent::Activate() AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddExtension, "lua"); AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddExtension, "luac"); + AZ::Data::AssetCatalogRequestBus::Broadcast( + &AZ::Data::AssetCatalogRequests::EnableCatalogForAsset, AZ::AzTypeInfo::Uuid()); if (Data::AssetManager::Instance().IsReady()) { diff --git a/Gems/Atom/Feature/Common/Code/Source/EditorCommonSystemComponent.cpp b/Gems/Atom/Feature/Common/Code/Source/EditorCommonSystemComponent.cpp index 2f73269bdf..c9d1e5ae3d 100644 --- a/Gems/Atom/Feature/Common/Code/Source/EditorCommonSystemComponent.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/EditorCommonSystemComponent.cpp @@ -19,7 +19,6 @@ #include #include #include -#include #include #include @@ -101,13 +100,6 @@ namespace AZ materialFunctorRegistration->RegisterMaterialFunctor("ConvertEmissiveUnit", azrtti_typeid()); materialFunctorRegistration->RegisterMaterialFunctor("HandleSubsurfaceScatteringParameters", azrtti_typeid()); materialFunctorRegistration->RegisterMaterialFunctor("Lua", azrtti_typeid()); - - // Add asset types and extensions to AssetCatalog. Uses "AssetCatalogService". - auto assetCatalog = AZ::Data::AssetCatalogRequestBus::FindFirstHandler(); - if (assetCatalog) - { - assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo::Uuid()); - } } void EditorCommonSystemComponent::Deactivate() diff --git a/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp b/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp index a5884ccce9..e509890efa 100644 --- a/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp +++ b/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp @@ -61,7 +61,6 @@ // Asset types #include -#include #include #include #include @@ -357,7 +356,6 @@ namespace LmbrCentral auto assetCatalog = AZ::Data::AssetCatalogRequestBus::FindFirstHandler(); if (assetCatalog) { - assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo::Uuid()); assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo::Uuid()); assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo::Uuid()); assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo::Uuid()); @@ -371,7 +369,6 @@ namespace LmbrCentral assetCatalog->AddExtension("xml"); assetCatalog->AddExtension("mtl"); assetCatalog->AddExtension("dccmtl"); - assetCatalog->AddExtension("lua"); assetCatalog->AddExtension("sprite"); assetCatalog->AddExtension("cax"); } From 7ac69c51db3a2dd27901d913ed41d92f4e532438 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Mon, 1 Nov 2021 11:49:19 -0500 Subject: [PATCH 10/37] Added .gitignore for __pycache__ and pyc files to the python tool gemplate. Signed-off-by: Chris Galvan --- Templates/PythonToolGem/Template/.gitignore | 2 ++ Templates/PythonToolGem/template.json | 6 ++++++ 2 files changed, 8 insertions(+) create mode 100644 Templates/PythonToolGem/Template/.gitignore diff --git a/Templates/PythonToolGem/Template/.gitignore b/Templates/PythonToolGem/Template/.gitignore new file mode 100644 index 0000000000..7a60b85e14 --- /dev/null +++ b/Templates/PythonToolGem/Template/.gitignore @@ -0,0 +1,2 @@ +__pycache__/ +*.pyc diff --git a/Templates/PythonToolGem/template.json b/Templates/PythonToolGem/template.json index 9f4aded036..6dc68de3fc 100644 --- a/Templates/PythonToolGem/template.json +++ b/Templates/PythonToolGem/template.json @@ -12,6 +12,12 @@ ], "icon_path": "preview.png", "copyFiles": [ + { + "file": ".gitignore", + "origin": ".gitignore", + "isTemplated": false, + "isOptional": false + }, { "file": "CMakeLists.txt", "origin": "CMakeLists.txt", From 9886603f99295a97250ecdde203d216a5115e4e1 Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Tue, 26 Oct 2021 02:29:12 -0700 Subject: [PATCH 11/37] Bug Fix: resolve entity ordering for EntityOutliner (#4798) (#4938) * bugifx: resolve dragging behaviour for EntityOutliner (#4798) Signed-off-by: Michael Pollind * chore: cleanup and rework logic Signed-off-by: Michael Pollind --- .../UI/Outliner/EntityOutlinerListModel.cpp | 50 ++++++++++++------- .../UI/Outliner/EntityOutlinerListModel.hxx | 9 +++- 2 files changed, 41 insertions(+), 18 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp index a5f1e29942..434a1d8303 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp @@ -943,13 +943,15 @@ namespace AzToolsFramework { return false; } - + + const int count = rowCount(parent); AZ::EntityId newParentId = GetEntityFromIndex(parent); - AZ::EntityId beforeEntityId = GetEntityFromIndex(index(row, 0, parent)); + AZ::EntityId beforeEntityId = (row >= 0 && row < count) ? GetEntityFromIndex(index(row, 0, parent)) : AZ::EntityId(); EntityIdList topLevelEntityIds; topLevelEntityIds.reserve(entityIdListContainer.m_entityIds.size()); ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::FindTopLevelEntityIdsInactive, entityIdListContainer.m_entityIds, topLevelEntityIds); - if (!ReparentEntities(newParentId, topLevelEntityIds, beforeEntityId)) + const auto appendActionForInvalid = newParentId.IsValid() && (row >= count) ? AppendEnd : AppendBeginning; + if (!ReparentEntities(newParentId, topLevelEntityIds, beforeEntityId, appendActionForInvalid)) { return false; } @@ -1046,7 +1048,7 @@ namespace AzToolsFramework return true; } - bool EntityOutlinerListModel::ReparentEntities(const AZ::EntityId& newParentId, const EntityIdList &selectedEntityIds, const AZ::EntityId& beforeEntityId) + bool EntityOutlinerListModel::ReparentEntities(const AZ::EntityId& newParentId, const EntityIdList &selectedEntityIds, const AZ::EntityId& beforeEntityId, ReparentForInvalid forInvalid) { AZ_PROFILE_FUNCTION(AzToolsFramework); if (!CanReparentEntities(newParentId, selectedEntityIds)) @@ -1056,10 +1058,18 @@ namespace AzToolsFramework m_isFilterDirty = true; - ScopedUndoBatch undo("Reparent Entities"); //capture child entity order before re-parent operation, which will automatically add order info if not present EntityOrderArray entityOrderArray = GetEntityChildOrder(newParentId); + //search for the insertion entity in the order array + const auto beforeEntityItr = AZStd::find(entityOrderArray.begin(), entityOrderArray.end(), beforeEntityId); + const bool hasInvalidIndex = beforeEntityItr == entityOrderArray.end(); + if (hasInvalidIndex && forInvalid == None) + { + return false; + } + + ScopedUndoBatch undo("Reparent Entities"); // The new parent is dirty due to sort change(s) undo.MarkEntityDirty(GetEntityIdForSortInfo(newParentId)); @@ -1088,9 +1098,7 @@ namespace AzToolsFramework } } - //search for the insertion entity in the order array - auto beforeEntityItr = AZStd::find(entityOrderArray.begin(), entityOrderArray.end(), beforeEntityId); - + //replace order info matching selection with bad values rather than remove to preserve layout for (auto& id : entityOrderArray) { @@ -1100,17 +1108,25 @@ namespace AzToolsFramework } } - if (newParentId.IsValid()) + //if adding to a valid parent entity, insert at the found entity location or at the head/tail depending on placeAtTail flag + if (hasInvalidIndex) { - //if adding to a valid parent entity, insert at the found entity location or at the head of the container - auto insertItr = beforeEntityItr != entityOrderArray.end() ? beforeEntityItr : entityOrderArray.begin(); - entityOrderArray.insert(insertItr, processedEntityIds.begin(), processedEntityIds.end()); - } - else + switch(forInvalid) + { + case AppendEnd: + entityOrderArray.insert(entityOrderArray.end(), processedEntityIds.begin(), processedEntityIds.end()); + break; + case AppendBeginning: + entityOrderArray.insert(entityOrderArray.begin(), processedEntityIds.begin(), processedEntityIds.end()); + break; + default: + AZ_Assert(false, "Unexpected type for ReparentForInvalid"); + break; + } + } + else { - //if adding to an invalid parent entity (the root), insert at the found entity location or at the tail of the container - auto insertItr = beforeEntityItr != entityOrderArray.end() ? beforeEntityItr : entityOrderArray.end(); - entityOrderArray.insert(insertItr, processedEntityIds.begin(), processedEntityIds.end()); + entityOrderArray.insert(beforeEntityItr, processedEntityIds.begin(), processedEntityIds.end()); } //remove placeholder entity ids diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.hxx b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.hxx index 8176867038..0a46ee4850 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.hxx +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.hxx @@ -72,6 +72,13 @@ namespace AzToolsFramework ColumnCount //!< Total number of columns }; + enum ReparentForInvalid + { + None, //!< For an invalid location the entity does not change location + AppendEnd, //!< Append Item to end of target parent list + AppendBeginning, //!< Append Item to the beginning of target parent list + }; + // Note: the ColumnSortIndex column isn't shown, hence the -1 and the need for a separate counter. // A wrong column count number causes refresh issues and hover mismatch on model update. static const int VisibleColumnCount = ColumnCount - 1; @@ -162,7 +169,7 @@ namespace AzToolsFramework // Buffer Processing Slots - These are called using single-shot events when the buffers begin to fill. bool CanReparentEntities(const AZ::EntityId& newParentId, const EntityIdList& selectedEntityIds) const; - bool ReparentEntities(const AZ::EntityId& newParentId, const EntityIdList& selectedEntityIds, const AZ::EntityId& beforeEntityId = AZ::EntityId()); + bool ReparentEntities(const AZ::EntityId& newParentId, const EntityIdList& selectedEntityIds, const AZ::EntityId& beforeEntityId = AZ::EntityId(), ReparentForInvalid forInvalid = None); //! Use the current filter setting and re-evaluate the filter. void InvalidateFilter(); From 1025eb3929178d1578870ded1714517a4cdad1cc Mon Sep 17 00:00:00 2001 From: srikappa-amzn Date: Mon, 1 Nov 2021 10:12:22 -0700 Subject: [PATCH 12/37] Revert "Delay propagation for all template updates in detach prefab workflow (#4707)" This reverts commit 87533d80c11812c14b1262b151493f3be655739e. Signed-off-by: srikappa-amzn --- .../Prefab/PrefabPublicHandler.cpp | 6 +++--- .../AzToolsFramework/Prefab/PrefabUndo.cpp | 14 ++++++++++---- .../AzToolsFramework/Prefab/PrefabUndo.h | 8 ++++---- .../AzToolsFramework/Prefab/PrefabUndoHelpers.cpp | 4 ++-- 4 files changed, 19 insertions(+), 13 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp index d976c91c3e..4a7d41a3af 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp @@ -1051,10 +1051,10 @@ namespace AzToolsFramework DuplicateNestedEntitiesInInstance(commonOwningInstance->get(), entities, instanceDomAfter, duplicatedEntityAndInstanceIds, duplicateEntityAliasMap); - PrefabUndoInstance* command = aznew PrefabUndoInstance("Entity/Instance duplication", false); + PrefabUndoInstance* command = aznew PrefabUndoInstance("Entity/Instance duplication"); command->SetParent(undoBatch.GetUndoBatch()); command->Capture(instanceDomBefore, instanceDomAfter, commonOwningInstance->get().GetTemplateId()); - command->Redo(); + command->RedoBatched(); DuplicateNestedInstancesInInstance(commonOwningInstance->get(), instances, instanceDomAfter, duplicatedEntityAndInstanceIds, newInstanceAliasToOldInstanceMap); @@ -1322,7 +1322,7 @@ namespace AzToolsFramework Prefab::PrefabDom instanceDomAfter; m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomAfter, parentInstance); - PrefabUndoInstance* command = aznew PrefabUndoInstance("Instance detachment", false); + PrefabUndoInstance* command = aznew PrefabUndoInstance("Instance detachment"); command->Capture(instanceDomBefore, instanceDomAfter, parentTemplateId); command->SetParent(undoBatch.GetUndoBatch()); { diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp index 1c2230fa83..b298304e3b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp @@ -17,16 +17,17 @@ namespace AzToolsFramework { PrefabUndoBase::PrefabUndoBase(const AZStd::string& undoOperationName) : UndoSystem::URSequencePoint(undoOperationName) + , m_changed(true) + , m_templateId(InvalidTemplateId) { m_instanceToTemplateInterface = AZ::Interface::Get(); AZ_Assert(m_instanceToTemplateInterface, "Failed to grab instance to template interface"); } //PrefabInstanceUndo - PrefabUndoInstance::PrefabUndoInstance(const AZStd::string& undoOperationName, bool useImmediatePropagation) + PrefabUndoInstance::PrefabUndoInstance(const AZStd::string& undoOperationName) : PrefabUndoBase(undoOperationName) { - m_useImmediatePropagation = useImmediatePropagation; } void PrefabUndoInstance::Capture( @@ -42,12 +43,17 @@ namespace AzToolsFramework void PrefabUndoInstance::Undo() { - m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, m_useImmediatePropagation); + m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, true); } void PrefabUndoInstance::Redo() { - m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, m_useImmediatePropagation); + m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, true); + } + + void PrefabUndoInstance::RedoBatched() + { + m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId); } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h index bc0b86a8c6..8669024df7 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h @@ -29,15 +29,14 @@ namespace AzToolsFramework bool Changed() const override { return m_changed; } protected: - TemplateId m_templateId = InvalidTemplateId; + TemplateId m_templateId; PrefabDom m_redoPatch; PrefabDom m_undoPatch; InstanceToTemplateInterface* m_instanceToTemplateInterface = nullptr; - bool m_changed = true; - bool m_useImmediatePropagation = true; + bool m_changed; }; //! handles the addition and removal of entities from instances @@ -45,7 +44,7 @@ namespace AzToolsFramework : public PrefabUndoBase { public: - explicit PrefabUndoInstance(const AZStd::string& undoOperationName, bool useImmediatePropagation = true); + explicit PrefabUndoInstance(const AZStd::string& undoOperationName); void Capture( const PrefabDom& initialState, @@ -54,6 +53,7 @@ namespace AzToolsFramework void Undo() override; void Redo() override; + void RedoBatched(); }; //! handles entity updates, such as when the values on an entity change diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndoHelpers.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndoHelpers.cpp index 31a0c60bcb..9803b55324 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndoHelpers.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndoHelpers.cpp @@ -23,10 +23,10 @@ namespace AzToolsFramework PrefabDom instanceDomAfterUpdate; PrefabDomUtils::StoreInstanceInPrefabDom(instance, instanceDomAfterUpdate); - PrefabUndoInstance* state = aznew Prefab::PrefabUndoInstance(undoMessage, false); + PrefabUndoInstance* state = aznew Prefab::PrefabUndoInstance(undoMessage); state->Capture(instanceDomBeforeUpdate, instanceDomAfterUpdate, instance.GetTemplateId()); state->SetParent(undoBatch); - state->Redo(); + state->RedoBatched(); } LinkId CreateLink( From 729a79dc82a2070b4d37a6ea8cec9f3a30b640cb Mon Sep 17 00:00:00 2001 From: srikappa-amzn Date: Mon, 1 Nov 2021 10:26:57 -0700 Subject: [PATCH 13/37] Revert "Fixing undo/redo not updating transform pivot point (#4375)" This reverts commit 7018f16088c36377b88f86f79c6de3d03cb81beb. Signed-off-by: srikappa-amzn --- .../Prefab/Instance/InstanceToTemplateInterface.h | 3 +-- .../Instance/InstanceToTemplatePropagator.cpp | 4 ++-- .../Instance/InstanceToTemplatePropagator.h | 2 +- .../Prefab/Instance/InstanceUpdateExecutor.cpp | 7 +------ .../Prefab/Instance/InstanceUpdateExecutor.h | 2 +- .../Instance/InstanceUpdateExecutorInterface.h | 2 +- .../Prefab/PrefabPublicHandler.cpp | 2 +- .../Prefab/PrefabSystemComponent.cpp | 10 +++++----- .../Prefab/PrefabSystemComponent.h | 7 ++----- .../Prefab/PrefabSystemComponentInterface.h | 2 +- .../AzToolsFramework/Prefab/PrefabUndo.cpp | 15 +++++---------- .../AzToolsFramework/Prefab/PrefabUndo.h | 1 - .../AzToolsFramework/Prefab/PrefabUndoHelpers.cpp | 2 +- 13 files changed, 22 insertions(+), 37 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h index a8c717d6b0..b944ef159a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h @@ -46,11 +46,10 @@ namespace AzToolsFramework //! Updates the template links (updating instances) for the given template and triggers propagation on its instances. //! @param providedPatch The patch to apply to the template. //! @param templateId The id of the template to update. - //! @param immediate An optional flag whether to apply the patch immediately (needed for Undo/Redos) or wait until next system tick. //! @param instanceToExclude An optional reference to an instance of the template being updated that should not be refreshes as part of propagation. //! Defaults to nullopt, which means that all instances will be refreshed. //! @return True if the template was patched correctly, false if the operation failed. - virtual bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0; + virtual bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0; virtual void ApplyPatchesToInstance(const AZ::EntityId& entityId, PrefabDom& patches, const Instance& instanceToAddPatches) = 0; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp index 73acb9b8a4..6b281bcbae 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp @@ -156,7 +156,7 @@ namespace AzToolsFramework } } - bool InstanceToTemplatePropagator::PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, bool immediate, InstanceOptionalReference instanceToExclude) + bool InstanceToTemplatePropagator::PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, InstanceOptionalReference instanceToExclude) { PrefabDom& templateDomReference = m_prefabSystemComponentInterface->FindTemplateDom(templateId); @@ -178,7 +178,7 @@ namespace AzToolsFramework (result.GetOutcome() != AZ::JsonSerializationResult::Outcomes::PartialSkip), "Some of the patches were not successfully applied."); m_prefabSystemComponentInterface->SetTemplateDirtyFlag(templateId, true); - m_prefabSystemComponentInterface->PropagateTemplateChanges(templateId, immediate, instanceToExclude); + m_prefabSystemComponentInterface->PropagateTemplateChanges(templateId, instanceToExclude); return true; } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.h index 80fe7de8d5..75acb410c9 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.h @@ -33,7 +33,7 @@ namespace AzToolsFramework InstanceOptionalReference GetTopMostInstanceInHierarchy(AZ::EntityId entityId) override; - bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override; + bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override; void ApplyPatchesToInstance(const AZ::EntityId& entityId, PrefabDom& patches, const Instance& instanceToAddPatches) override; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.cpp index feea3ce25b..9ef74167a6 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.cpp @@ -52,7 +52,7 @@ namespace AzToolsFramework AZ::Interface::Unregister(this); } - void InstanceUpdateExecutor::AddTemplateInstancesToQueue(TemplateId instanceTemplateId, bool immediate, InstanceOptionalReference instanceToExclude) + void InstanceUpdateExecutor::AddTemplateInstancesToQueue(TemplateId instanceTemplateId, InstanceOptionalReference instanceToExclude) { auto findInstancesResult = m_templateInstanceMapperInterface->FindInstancesOwnedByTemplate(instanceTemplateId); @@ -79,11 +79,6 @@ namespace AzToolsFramework m_instancesUpdateQueue.emplace_back(instance); } } - - if (immediate) - { - UpdateTemplateInstancesInQueue(); - } } void InstanceUpdateExecutor::RemoveTemplateInstanceFromQueue(const Instance* instance) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.h index de2b483c4d..ee461eae88 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutor.h @@ -31,7 +31,7 @@ namespace AzToolsFramework explicit InstanceUpdateExecutor(int instanceCountToUpdateInBatch = 0); - void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override; + void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override; bool UpdateTemplateInstancesInQueue() override; virtual void RemoveTemplateInstanceFromQueue(const Instance* instance) override; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutorInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutorInterface.h index 3b894efd21..8ad032e1d0 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutorInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceUpdateExecutorInterface.h @@ -23,7 +23,7 @@ namespace AzToolsFramework virtual ~InstanceUpdateExecutorInterface() = default; // Add all Instances of Template with given Id into a queue for updating them later. - virtual void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0; + virtual void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0; // Update Instances in the waiting queue. virtual bool UpdateTemplateInstancesInQueue() = 0; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp index 4a7d41a3af..84fe476fb3 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp @@ -1054,7 +1054,7 @@ namespace AzToolsFramework PrefabUndoInstance* command = aznew PrefabUndoInstance("Entity/Instance duplication"); command->SetParent(undoBatch.GetUndoBatch()); command->Capture(instanceDomBefore, instanceDomAfter, commonOwningInstance->get().GetTemplateId()); - command->RedoBatched(); + command->Redo(); DuplicateNestedInstancesInInstance(commonOwningInstance->get(), instances, instanceDomAfter, duplicatedEntityAndInstanceIds, newInstanceAliasToOldInstanceMap); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp index c930c66786..1f00b952b1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp @@ -159,10 +159,10 @@ namespace AzToolsFramework newInstance->SetTemplateId(newTemplateId); } } - - void PrefabSystemComponent::PropagateTemplateChanges(TemplateId templateId, bool immediate, InstanceOptionalReference instanceToExclude) + + void PrefabSystemComponent::PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude) { - UpdatePrefabInstances(templateId, immediate, instanceToExclude); + UpdatePrefabInstances(templateId, instanceToExclude); auto templateIdToLinkIdsIterator = m_templateToLinkIdsMap.find(templateId); if (templateIdToLinkIdsIterator != m_templateToLinkIdsMap.end()) @@ -191,9 +191,9 @@ namespace AzToolsFramework } } - void PrefabSystemComponent::UpdatePrefabInstances(TemplateId templateId, bool immediate, InstanceOptionalReference instanceToExclude) + void PrefabSystemComponent::UpdatePrefabInstances(TemplateId templateId, InstanceOptionalReference instanceToExclude) { - m_instanceUpdateExecutor.AddTemplateInstancesToQueue(templateId, immediate, instanceToExclude); + m_instanceUpdateExecutor.AddTemplateInstancesToQueue(templateId, instanceToExclude); } void PrefabSystemComponent::UpdateLinkedInstances(AZStd::queue& linkIdsQueue) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h index 480bb83121..c3190c6201 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h @@ -231,17 +231,14 @@ namespace AzToolsFramework */ void UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom) override; - void PropagateTemplateChanges(TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override; + void PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override; /** * Updates all Instances owned by a Template. * * @param templateId The id of the Template owning Instances to update. - * @param immediate An optional flag whether to apply the patch immediately (needed for Undo/Redos) or wait until next system tick. - * @param instanceToExclude An optional reference to an instance of the template being updated that should not be refreshes as part of propagation. - * Defaults to nullopt, which means that all instances will be refreshed. */ - void UpdatePrefabInstances(TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt); + void UpdatePrefabInstances(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt); private: AZ_DISABLE_COPY_MOVE(PrefabSystemComponent); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h index 66d85ccee9..761d66fd52 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h @@ -67,7 +67,7 @@ namespace AzToolsFramework virtual PrefabDom& FindTemplateDom(TemplateId templateId) = 0; virtual void UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom) = 0; - virtual void PropagateTemplateChanges(TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0; + virtual void PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0; virtual AZStd::unique_ptr InstantiatePrefab( AZ::IO::PathView filePath, InstanceOptionalReference parent = AZStd::nullopt) = 0; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp index b298304e3b..385e9b149b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.cpp @@ -43,15 +43,10 @@ namespace AzToolsFramework void PrefabUndoInstance::Undo() { - m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, true); + m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId); } void PrefabUndoInstance::Redo() - { - m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, true); - } - - void PrefabUndoInstance::RedoBatched() { m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId); } @@ -96,7 +91,7 @@ namespace AzToolsFramework void PrefabUndoEntityUpdate::Undo() { [[maybe_unused]] bool isPatchApplicationSuccessful = - m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, true); + m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId); AZ_Error( "Prefab", isPatchApplicationSuccessful, @@ -107,7 +102,7 @@ namespace AzToolsFramework void PrefabUndoEntityUpdate::Redo() { [[maybe_unused]] bool isPatchApplicationSuccessful = - m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, true); + m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId); AZ_Error( "Prefab", isPatchApplicationSuccessful, @@ -118,7 +113,7 @@ namespace AzToolsFramework void PrefabUndoEntityUpdate::Redo(InstanceOptionalReference instanceToExclude) { [[maybe_unused]] bool isPatchApplicationSuccessful = - m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, false, instanceToExclude); + m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, instanceToExclude); AZ_Error( "Prefab", isPatchApplicationSuccessful, @@ -334,7 +329,7 @@ namespace AzToolsFramework //propagate the link changes link->get().UpdateTarget(); - m_prefabSystemComponentInterface->PropagateTemplateChanges(link->get().GetTargetTemplateId(), false, instanceToExclude); + m_prefabSystemComponentInterface->PropagateTemplateChanges(link->get().GetTargetTemplateId(), instanceToExclude); //mark as dirty m_prefabSystemComponentInterface->SetTemplateDirtyFlag(link->get().GetTargetTemplateId(), true); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h index 8669024df7..0af94f86cc 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndo.h @@ -53,7 +53,6 @@ namespace AzToolsFramework void Undo() override; void Redo() override; - void RedoBatched(); }; //! handles entity updates, such as when the values on an entity change diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndoHelpers.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndoHelpers.cpp index 9803b55324..9c44fc7ffd 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndoHelpers.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabUndoHelpers.cpp @@ -26,7 +26,7 @@ namespace AzToolsFramework PrefabUndoInstance* state = aznew Prefab::PrefabUndoInstance(undoMessage); state->Capture(instanceDomBeforeUpdate, instanceDomAfterUpdate, instance.GetTemplateId()); state->SetParent(undoBatch); - state->RedoBatched(); + state->Redo(); } LinkId CreateLink( From f7a48fda117f9966da1a533b719680e9961b9bcc Mon Sep 17 00:00:00 2001 From: srikappa-amzn Date: Mon, 1 Nov 2021 11:41:05 -0700 Subject: [PATCH 14/37] Added a missing function comment for UpdatePrefabInstances function Signed-off-by: srikappa-amzn --- .../AzToolsFramework/Prefab/PrefabSystemComponent.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h index c3190c6201..7b18d64b08 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h @@ -237,6 +237,8 @@ namespace AzToolsFramework * Updates all Instances owned by a Template. * * @param templateId The id of the Template owning Instances to update. + * @param instanceToExclude An optional reference to an instance of the template being updated that should not be refreshed + * as part of propagation.Defaults to nullopt, which means that all instances will be refreshed. */ void UpdatePrefabInstances(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt); From 8f56dc10c33ae73acaa99c8690e8bc91a1cec2bc Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 1 Nov 2021 13:11:34 -0700 Subject: [PATCH 15/37] Perform sse float comparisons with the floating-point intrinsics (#5115) Signed-off-by: Chris Burel --- .../Math/Internal/SimdMathCommon_sse.inl | 20 +++++++++---------- .../AzCore/Math/Internal/SimdMathVec1_sse.inl | 13 ++++++------ .../AzCore/Math/Internal/SimdMathVec2_sse.inl | 11 +++++----- .../AzCore/Math/Internal/SimdMathVec3_sse.inl | 13 ++++++------ .../AzCore/Math/Internal/SimdMathVec4_sse.inl | 13 ++++++------ 5 files changed, 37 insertions(+), 33 deletions(-) diff --git a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathCommon_sse.inl b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathCommon_sse.inl index e228a19d68..8355f9bfe0 100644 --- a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathCommon_sse.inl +++ b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathCommon_sse.inl @@ -383,36 +383,36 @@ namespace AZ AZ_MATH_INLINE bool CmpAllEq(__m128 arg1, __m128 arg2, int32_t mask) { - const __m128i compare = CastToInt(CmpNeq(arg1, arg2)); - return (_mm_movemask_epi8(compare) & mask) == 0; + const __m128 compare = CmpEq(arg1, arg2); + return (_mm_movemask_ps(compare) & mask) == mask; } AZ_MATH_INLINE bool CmpAllLt(__m128 arg1, __m128 arg2, int32_t mask) { - const __m128i compare = CastToInt(CmpGtEq(arg1, arg2)); - return (_mm_movemask_epi8(compare) & mask) == 0; + const __m128 compare = CmpLt(arg1, arg2); + return (_mm_movemask_ps(compare) & mask) == mask; } AZ_MATH_INLINE bool CmpAllLtEq(__m128 arg1, __m128 arg2, int32_t mask) { - const __m128i compare = CastToInt(CmpGt(arg1, arg2)); - return (_mm_movemask_epi8(compare) & mask) == 0; + const __m128 compare = CmpLtEq(arg1, arg2); + return (_mm_movemask_ps(compare) & mask) == mask; } AZ_MATH_INLINE bool CmpAllGt(__m128 arg1, __m128 arg2, int32_t mask) { - const __m128i compare = CastToInt(CmpLtEq(arg1, arg2)); - return (_mm_movemask_epi8(compare) & mask) == 0; + const __m128 compare = CmpGt(arg1, arg2); + return (_mm_movemask_ps(compare) & mask) == mask; } AZ_MATH_INLINE bool CmpAllGtEq(__m128 arg1, __m128 arg2, int32_t mask) { - const __m128i compare = CastToInt(CmpLt(arg1, arg2)); - return (_mm_movemask_epi8(compare) & mask) == 0; + const __m128 compare = CmpGtEq(arg1, arg2); + return (_mm_movemask_ps(compare) & mask) == mask; } diff --git a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec1_sse.inl b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec1_sse.inl index ecdcf40743..bb332c03a2 100644 --- a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec1_sse.inl +++ b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec1_sse.inl @@ -331,31 +331,32 @@ namespace AZ AZ_MATH_INLINE bool Vec1::CmpAllEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllEq(arg1, arg2, 0x000F); + // Only check the first bit for Vector1 + return Sse::CmpAllEq(arg1, arg2, 0b0001); } AZ_MATH_INLINE bool Vec1::CmpAllLt(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllLt(arg1, arg2, 0x000F); + return Sse::CmpAllLt(arg1, arg2, 0b0001); } AZ_MATH_INLINE bool Vec1::CmpAllLtEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllLtEq(arg1, arg2, 0x000F); + return Sse::CmpAllLtEq(arg1, arg2, 0b0001); } AZ_MATH_INLINE bool Vec1::CmpAllGt(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllGt(arg1, arg2, 0x000F); + return Sse::CmpAllGt(arg1, arg2, 0b0001); } AZ_MATH_INLINE bool Vec1::CmpAllGtEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllGtEq(arg1, arg2, 0x000F); + return Sse::CmpAllGtEq(arg1, arg2, 0b0001); } @@ -397,7 +398,7 @@ namespace AZ AZ_MATH_INLINE bool Vec1::CmpAllEq(Int32ArgType arg1, Int32ArgType arg2) { - return Sse::CmpAllEq(arg1, arg2, 0x000F); + return Sse::CmpAllEq(arg1, arg2, 0b0001); } diff --git a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec2_sse.inl b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec2_sse.inl index c890aa5eb7..90fb97e694 100644 --- a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec2_sse.inl +++ b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec2_sse.inl @@ -383,31 +383,32 @@ namespace AZ AZ_MATH_INLINE bool Vec2::CmpAllEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllEq(arg1, arg2, 0x00FF); + // Only check the first two bits for Vector2 + return Sse::CmpAllEq(arg1, arg2, 0b0011); } AZ_MATH_INLINE bool Vec2::CmpAllLt(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllLt(arg1, arg2, 0x00FF); + return Sse::CmpAllLt(arg1, arg2, 0b0011); } AZ_MATH_INLINE bool Vec2::CmpAllLtEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllLtEq(arg1, arg2, 0x00FF); + return Sse::CmpAllLtEq(arg1, arg2, 0b0011); } AZ_MATH_INLINE bool Vec2::CmpAllGt(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllGt(arg1, arg2, 0x00FF); + return Sse::CmpAllGt(arg1, arg2, 0b0011); } AZ_MATH_INLINE bool Vec2::CmpAllGtEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllGtEq(arg1, arg2, 0x00FF); + return Sse::CmpAllGtEq(arg1, arg2, 0b0011); } diff --git a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec3_sse.inl b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec3_sse.inl index a8ff962837..31e8d19d65 100644 --- a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec3_sse.inl +++ b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec3_sse.inl @@ -419,31 +419,32 @@ namespace AZ AZ_MATH_INLINE bool Vec3::CmpAllEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllEq(arg1, arg2, 0x0FFF); + // Only check the first three bits for Vector3 + return Sse::CmpAllEq(arg1, arg2, 0b0111); } AZ_MATH_INLINE bool Vec3::CmpAllLt(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllLt(arg1, arg2, 0x0FFF); + return Sse::CmpAllLt(arg1, arg2, 0b0111); } AZ_MATH_INLINE bool Vec3::CmpAllLtEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllLtEq(arg1, arg2, 0x0FFF); + return Sse::CmpAllLtEq(arg1, arg2, 0b0111); } AZ_MATH_INLINE bool Vec3::CmpAllGt(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllGt(arg1, arg2, 0x0FFF); + return Sse::CmpAllGt(arg1, arg2, 0b0111); } AZ_MATH_INLINE bool Vec3::CmpAllGtEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllGtEq(arg1, arg2, 0x0FFF); + return Sse::CmpAllGtEq(arg1, arg2, 0b0111); } @@ -485,7 +486,7 @@ namespace AZ AZ_MATH_INLINE bool Vec3::CmpAllEq(Int32ArgType arg1, Int32ArgType arg2) { - return Sse::CmpAllEq(arg1, arg2, 0x0FFF); + return Sse::CmpAllEq(arg1, arg2, 0b0111); } diff --git a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec4_sse.inl b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec4_sse.inl index 1cf0a35d7f..f3a4feb524 100644 --- a/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec4_sse.inl +++ b/Code/Framework/AzCore/AzCore/Math/Internal/SimdMathVec4_sse.inl @@ -455,31 +455,32 @@ namespace AZ AZ_MATH_INLINE bool Vec4::CmpAllEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllEq(arg1, arg2, 0xFFFF); + // Check the first four bits for Vector4 + return Sse::CmpAllEq(arg1, arg2, 0b1111); } AZ_MATH_INLINE bool Vec4::CmpAllLt(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllLt(arg1, arg2, 0xFFFF); + return Sse::CmpAllLt(arg1, arg2, 0b1111); } AZ_MATH_INLINE bool Vec4::CmpAllLtEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllLtEq(arg1, arg2, 0xFFFF); + return Sse::CmpAllLtEq(arg1, arg2, 0b1111); } AZ_MATH_INLINE bool Vec4::CmpAllGt(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllGt(arg1, arg2, 0xFFFF); + return Sse::CmpAllGt(arg1, arg2, 0b1111); } AZ_MATH_INLINE bool Vec4::CmpAllGtEq(FloatArgType arg1, FloatArgType arg2) { - return Sse::CmpAllGtEq(arg1, arg2, 0xFFFF); + return Sse::CmpAllGtEq(arg1, arg2, 0b1111); } @@ -521,7 +522,7 @@ namespace AZ AZ_MATH_INLINE bool Vec4::CmpAllEq(Int32ArgType arg1, Int32ArgType arg2) { - return Sse::CmpAllEq(arg1, arg2, 0xFFFF); + return Sse::CmpAllEq(arg1, arg2, 0b1111); } From 2ae927c754fcf3b44b501e69fcd24e604bdce47a Mon Sep 17 00:00:00 2001 From: nggieber Date: Mon, 1 Nov 2021 14:47:27 -0700 Subject: [PATCH 16/37] Fix minor indent issue Signed-off-by: nggieber --- Code/Tools/ProjectManager/Source/TagWidget.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Tools/ProjectManager/Source/TagWidget.h b/Code/Tools/ProjectManager/Source/TagWidget.h index 4cda01b347..7b4a5b1aaa 100644 --- a/Code/Tools/ProjectManager/Source/TagWidget.h +++ b/Code/Tools/ProjectManager/Source/TagWidget.h @@ -26,7 +26,7 @@ namespace O3DE::ProjectManager explicit TagWidget(const QString& text, QWidget* parent = nullptr); ~TagWidget() = default; - signals: + signals: void TagClicked(const QString& tag); protected: From 08c51aaf276145eb53f86345fa930ab24a5db984 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Tue, 26 Oct 2021 11:56:11 -0700 Subject: [PATCH 17/37] [Linux] Terminate AssetProcessor when spawned by the parent project process This adds support for the `ap_tether_lifetime` cvar in Linux. It extends the solution implemented in #2799 to add the same support on Linux. Signed-off-by: Chris Burel --- .../AssetSystemComponentHelper_Linux.cpp | 113 ++++++++++++------ 1 file changed, 74 insertions(+), 39 deletions(-) diff --git a/Code/Framework/AzFramework/Platform/Linux/AzFramework/Asset/AssetSystemComponentHelper_Linux.cpp b/Code/Framework/AzFramework/Platform/Linux/AzFramework/Asset/AssetSystemComponentHelper_Linux.cpp index dcdc4a5925..6cb474f4ce 100644 --- a/Code/Framework/AzFramework/Platform/Linux/AzFramework/Asset/AssetSystemComponentHelper_Linux.cpp +++ b/Code/Framework/AzFramework/Platform/Linux/AzFramework/Asset/AssetSystemComponentHelper_Linux.cpp @@ -9,19 +9,71 @@ #include #include #include +#include #include #include -#include +#include #include #include +#include #include +AZ_CVAR(bool, ap_tether_lifetime, true, nullptr, AZ::ConsoleFunctorFlags::Null, + "If enabled, a parent process that launches the AP will terminate the AP on exit"); + namespace AzFramework::AssetSystem::Platform { void AllowAssetProcessorToForeground() {} + [[noreturn]] static void LaunchAssetProcessorDirectly(const AZ::IO::FixedMaxPath& assetProcessorPath, AZStd::string_view engineRoot, AZStd::string_view projectPath) + { + AZStd::fixed_vector args { + assetProcessorPath.c_str(), + "--start-hidden", + }; + + // Add the engine path to the launch command if not empty + AZ::IO::FixedMaxPathString engineRootArg; + if (!engineRoot.empty()) + { + // No need to quote these paths, this code calls exec directly and + // does not go through shell string interpolation + engineRootArg = AZ::IO::FixedMaxPathString{"--engine-path="} + AZ::IO::FixedMaxPathString{engineRoot}; + args.push_back(engineRootArg.data()); + } + + // Add the active project path to the launch command if not empty + AZ::IO::FixedMaxPathString projectPathArg; + if (!projectPath.empty()) + { + projectPathArg = AZ::IO::FixedMaxPathString{"--regset=/Amazon/AzCore/Bootstrap/project_path="} + AZ::IO::FixedMaxPathString{projectPath}; + args.push_back(projectPathArg.data()); + } + + // Make sure this is at the end + args.push_back(nullptr); // argv itself needs to be null-terminated + + execv(args[0], const_cast(args.data())); + + // exec* family of functions only return on error + fprintf(stderr, "Asset Processor failed with error: %s\n", strerror(errno)); + _exit(1); + } + + static pid_t LaunchAssetProcessorDaemonized(const AZ::IO::FixedMaxPath& assetProcessorPath, AZStd::string_view engineRoot, AZStd::string_view projectPath) + { + // detach the child from parent + setsid(); + const pid_t secondChildPid = fork(); + if (secondChildPid == 0) + { + LaunchAssetProcessorDirectly(assetProcessorPath, engineRoot, projectPath); + } + return secondChildPid; + } + bool LaunchAssetProcessor(AZStd::string_view executableDirectory, AZStd::string_view engineRoot, AZStd::string_view projectPath) { @@ -40,7 +92,8 @@ namespace AzFramework::AssetSystem::Platform } } - pid_t firstChildPid = fork(); + const pid_t parentPid = getpid(); + const pid_t firstChildPid = fork(); if (firstChildPid == 0) { // redirect output to dev/null so it doesn't hijack an existing console window @@ -53,51 +106,33 @@ namespace AzFramework::AssetSystem::Platform AZ::IO::FileDescriptorRedirector stderrRedirect(STDERR_FILENO); stderrRedirect.RedirectTo(devNull, mode); - // detach the child from parent - setsid(); - pid_t secondChildPid = fork(); - if (secondChildPid == 0) + if (ap_tether_lifetime) { - AZStd::array args { - assetProcessorPath.c_str(), assetProcessorPath.c_str(), "--start-hidden", - static_cast(nullptr), static_cast(nullptr), static_cast(nullptr) - }; - int optionalArgPos = 3; - - // Add the engine path to the launch command if not empty - AZ::IO::FixedMaxPathString engineRootArg; - if (!engineRoot.empty()) + prctl(PR_SET_PDEATHSIG, SIGTERM); + if (getppid() != parentPid) { - engineRootArg = AZ::IO::FixedMaxPathString::format(R"(--engine-path="%.*s")", - aznumeric_cast(engineRoot.size()), engineRoot.data()); - args[optionalArgPos++] = engineRootArg.data(); + _exit(1); } + LaunchAssetProcessorDirectly(assetProcessorPath, engineRoot, projectPath); + } + else + { + const pid_t secondChildPid = LaunchAssetProcessorDaemonized(assetProcessorPath, engineRoot, projectPath); + stdoutRedirect.Reset(); + stderrRedirect.Reset(); - // Add the active project path to the launch command if not empty - AZ::IO::FixedMaxPathString projectPathArg; - if (!projectPath.empty()) - { - projectPathArg = AZ::IO::FixedMaxPathString::format(R"(--regset="/Amazon/AzCore/Bootstrap/project_path=%.*s")", - aznumeric_cast(projectPath.size()), projectPath.data()); - args[optionalArgPos++] = projectPathArg.data(); - } - - AZStd::apply(execl, args); - - // exec* family of functions only exit on error - AZ_Error("AssetSystemComponent", false, "Asset Processor failed with error: %s", strerror(errno)); - _exit(1); + // exit the transient child with proper return code + int ret = (secondChildPid < 0) ? 1 : 0; + _exit(ret); } - stdoutRedirect.Reset(); - stderrRedirect.Reset(); - - // exit the transient child with proper return code - int ret = (secondChildPid < 0) ? 1 : 0; - _exit(ret); } else if (firstChildPid > 0) { + if (ap_tether_lifetime) + { + return true; + } // wait for first child to exit to ensure the second child was started int status = 0; pid_t ret = waitpid(firstChildPid, &status, 0); @@ -106,4 +141,4 @@ namespace AzFramework::AssetSystem::Platform return false; } -} +} // namespace AzFramework::AssetSystem::Platform From 8b5a0350b57486bbfa04f1233abfd3a086c25ea1 Mon Sep 17 00:00:00 2001 From: Allen Jackson <23512001+jackalbe@users.noreply.github.com> Date: Mon, 1 Nov 2021 17:27:17 -0500 Subject: [PATCH 18/37] {lyn7621} adding more time via ap_max_activate_time (#5180) * adding more time via ap_max_activate_time so that the Debug version of AP-GUI can load all the builder DLLs Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com> --- Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py b/Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py index 682fcd3560..2019f21004 100644 --- a/Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py +++ b/Tools/LyTestTools/ly_test_tools/o3de/asset_processor.py @@ -195,8 +195,11 @@ class AssetProcessor(object): logger.debug("Failed to read port from file", exc_info=ex) return False + # the timeout needs to be large enough to load all the dynamic libraries the AP-GUI loads since the control port + # is opened after all the DLL loads, this can take a long time in a Debug build + ap_max_activate_time = 60 err = AssetProcessorError(f"Failed to read port type {port_type} from {self._workspace.paths.ap_gui_log()}") - waiter.wait_for(_get_port_from_log, timeout=10, exc=err) + waiter.wait_for(_get_port_from_log, timeout=ap_max_activate_time, exc=err) return port def set_control_connection(self, connection): From 49da85ca3a4acb633d9c63abcd43f485905aeb92 Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Mon, 1 Nov 2021 16:07:57 -0700 Subject: [PATCH 19/37] Fix new project path when enabling gem (#5173) Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp | 2 +- Code/Tools/ProjectManager/Source/CreateProjectCtrl.h | 3 --- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp index 65e01803aa..51e1163713 100644 --- a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp @@ -240,7 +240,7 @@ namespace O3DE::ProjectManager PythonBindingsInterface::Get()->AddProject(projectInfo.m_path); #ifdef TEMPLATE_GEM_CONFIGURATION_ENABLED - const GemCatalogScreen::EnableDisableGemsResult gemResult = m_gemCatalogScreen->EnableDisableGemsForProject(m_projectInfo.m_path); + const GemCatalogScreen::EnableDisableGemsResult gemResult = m_gemCatalogScreen->EnableDisableGemsForProject(projectInfo.m_path); if (gemResult == GemCatalogScreen::EnableDisableGemsResult::Failed) { QMessageBox::critical(this, tr("Failed to configure gems"), tr("Failed to configure gems for template.")); diff --git a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.h b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.h index 40ddb14b83..58f4758edd 100644 --- a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.h +++ b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.h @@ -62,9 +62,6 @@ namespace O3DE::ProjectManager QPushButton* m_secondaryButton = nullptr; #endif // TEMPLATE_GEM_CONFIGURATION_ENABLED - QString m_projectTemplatePath; - ProjectInfo m_projectInfo; - NewProjectSettingsScreen* m_newProjectSettingsScreen = nullptr; GemCatalogScreen* m_gemCatalogScreen = nullptr; }; From 05c374768e01964802ee8d625c25762f08857d68 Mon Sep 17 00:00:00 2001 From: dmcdiar Date: Mon, 1 Nov 2021 20:13:00 -0700 Subject: [PATCH 20/37] Added missing passes to the ReflectionProbe baking pipeline Signed-off-by: dmcdiar --- .../Passes/EnvironmentCubeMapForwardMSAA.pass | 16 +- ...vironmentCubeMapForwardSubsurfaceMSAA.pass | 158 ++++++++++++++++ .../Passes/EnvironmentCubeMapPipeline.pass | 170 +++++++++++++++++- .../Assets/Passes/PassTemplates.azasset | 4 + 4 files changed, 339 insertions(+), 9 deletions(-) create mode 100644 Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardSubsurfaceMSAA.pass diff --git a/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardMSAA.pass b/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardMSAA.pass index 877ae489c0..683346c291 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardMSAA.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardMSAA.pass @@ -91,10 +91,10 @@ "LoadStoreAction": { "ClearValue": { "Value": [ - 0.4000000059604645, - 0.4000000059604645, - 0.4000000059604645, - {} + 0.0, + 0.0, + 0.0, + 0.0 ] }, "LoadAction": "Clear" @@ -107,10 +107,10 @@ "LoadStoreAction": { "ClearValue": { "Value": [ - 0.4000000059604645, - 0.4000000059604645, - 0.4000000059604645, - {} + 0.0, + 0.0, + 0.0, + 0.0 ] }, "LoadAction": "Clear" diff --git a/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardSubsurfaceMSAA.pass b/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardSubsurfaceMSAA.pass new file mode 100644 index 0000000000..f6f7dd1e2d --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardSubsurfaceMSAA.pass @@ -0,0 +1,158 @@ +{ + "Type": "JsonSerialization", + "Version": 1, + "ClassName": "PassAsset", + "ClassData": { + "PassTemplate": { + "Name": "EnvironmentCubeMapForwardSubsurfaceMSAAPassTemplate", + "PassClass": "RasterPass", + "Slots": [ + // Inputs... + { + "Name": "BRDFTextureInput", + "ShaderInputName": "m_brdfMap", + "SlotType": "Input", + "ScopeAttachmentUsage": "Shader" + }, + { + "Name": "DirectionalLightShadowmap", + "ShaderInputName": "m_directionalLightShadowmap", + "SlotType": "Input", + "ScopeAttachmentUsage": "Shader", + "ImageViewDesc": { + "IsArray": 1 + } + }, + { + "Name": "ExponentialShadowmapDirectional", + "ShaderInputName": "m_directionalLightExponentialShadowmap", + "SlotType": "Input", + "ScopeAttachmentUsage": "Shader", + "ImageViewDesc": { + "IsArray": 1 + } + }, + { + "Name": "ProjectedShadowmap", + "ShaderInputName": "m_projectedShadowmaps", + "SlotType": "Input", + "ScopeAttachmentUsage": "Shader", + "ImageViewDesc": { + "IsArray": 1 + } + }, + { + "Name": "ExponentialShadowmapProjected", + "ShaderInputName": "m_projectedExponentialShadowmap", + "SlotType": "Input", + "ScopeAttachmentUsage": "Shader", + "ImageViewDesc": { + "IsArray": 1 + } + }, + { + "Name": "TileLightData", + "SlotType": "Input", + "ShaderInputName": "m_tileLightData", + "ScopeAttachmentUsage": "Shader" + }, + { + "Name": "LightListRemapped", + "SlotType": "Input", + "ShaderInputName": "m_lightListRemapped", + "ScopeAttachmentUsage": "Shader" + }, + // Input/Outputs... + { + "Name": "DepthStencilInputOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "DepthStencil" + }, + { + "Name": "DiffuseOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "RenderTarget" + }, + { + "Name": "SpecularOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "RenderTarget" + }, + { + "Name": "AlbedoOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "RenderTarget" + }, + { + "Name": "SpecularF0Output", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "RenderTarget" + }, + { + "Name": "NormalOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "RenderTarget" + }, + // Outputs... + { + "Name": "ScatterDistanceOutput", + "SlotType": "Output", + "ScopeAttachmentUsage": "RenderTarget", + "LoadStoreAction": { + "ClearValue": { + "Value": [ + 0.0, + 0.0, + 0.0, + 0.0 + ] + }, + "LoadAction": "Clear" + } + } + ], + "ImageAttachments": [ + { + "Name": "BRDFTexture", + "Lifetime": "Imported", + "AssetRef": { + "FilePath": "Textures/BRDFTexture.attimage" + } + }, + { + "Name": "ScatterDistanceImage", + "SizeSource": { + "Source": { + "Pass": "Parent", + "Attachment": "Output" + } + }, + "MultisampleSource": { + "Pass": "This", + "Attachment": "DepthStencilInputOutput" + }, + "ImageDescriptor": { + "Format": "R11G11B10_FLOAT", + "SharedQueueMask": "Graphics" + } + } + ], + "Connections": [ + { + "LocalSlot": "BRDFTextureInput", + "AttachmentRef": { + "Pass": "This", + "Attachment": "BRDFTexture" + } + }, + { + "LocalSlot": "ScatterDistanceOutput", + "AttachmentRef": { + "Pass": "This", + "Attachment": "ScatterDistanceImage" + } + } + ] + } + } +} \ No newline at end of file diff --git a/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapPipeline.pass b/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapPipeline.pass index 70f1999d8c..3bd0401011 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapPipeline.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapPipeline.pass @@ -211,6 +211,105 @@ } } }, + { + "Name": "ForwardSubsurfaceMSAAPass", + "TemplateName": "EnvironmentCubeMapForwardSubsurfaceMSAAPassTemplate", + "Connections": [ + { + "LocalSlot": "DirectionalLightShadowmap", + "AttachmentRef": { + "Pass": "CascadedShadowmapsPass", + "Attachment": "Shadowmap" + } + }, + { + "LocalSlot": "ExponentialShadowmapDirectional", + "AttachmentRef": { + "Pass": "EsmShadowmapsPassDirectional", + "Attachment": "EsmShadowmaps" + } + }, + { + "LocalSlot": "ProjectedShadowmap", + "AttachmentRef": { + "Pass": "ProjectedShadowmapsPass", + "Attachment": "Shadowmap" + } + }, + { + "LocalSlot": "ExponentialShadowmapProjected", + "AttachmentRef": { + "Pass": "EsmShadowmapsPassProjected", + "Attachment": "EsmShadowmaps" + } + }, + { + "LocalSlot": "TileLightData", + "AttachmentRef": { + "Pass": "LightCullingPass", + "Attachment": "TileLightData" + } + }, + { + "LocalSlot": "LightListRemapped", + "AttachmentRef": { + "Pass": "LightCullingPass", + "Attachment": "LightListRemapped" + } + }, + // Input/Outputs... + { + "LocalSlot": "DepthStencilInputOutput", + "AttachmentRef": { + "Pass": "DepthPrePass", + "Attachment": "DepthMSAA" + } + }, + { + "LocalSlot": "DiffuseOutput", + "AttachmentRef": { + "Pass": "ForwardMSAAPass", + "Attachment": "DiffuseOutput" + } + }, + { + "LocalSlot": "SpecularOutput", + "AttachmentRef": { + "Pass": "ForwardMSAAPass", + "Attachment": "SpecularOutput" + } + }, + { + "LocalSlot": "AlbedoOutput", + "AttachmentRef": { + "Pass": "ForwardMSAAPass", + "Attachment": "AlbedoOutput" + } + }, + { + "LocalSlot": "SpecularF0Output", + "AttachmentRef": { + "Pass": "ForwardMSAAPass", + "Attachment": "SpecularF0Output" + } + }, + { + "LocalSlot": "NormalOutput", + "AttachmentRef": { + "Pass": "ForwardMSAAPass", + "Attachment": "NormalOutput" + } + } + ], + "PassData": { + "$type": "RasterPassData", + "DrawListTag": "forwardWithSubsurfaceOutput", + "PipelineViewTag": "MainCamera", + "PassSrgShaderAsset": { + "FilePath": "Shaders/ForwardPassSrg.shader" + } + } + }, { "Name": "SkyBoxPass", "TemplateName": "EnvironmentCubeMapSkyBoxPassTemplate", @@ -325,6 +424,75 @@ } ] }, + { + "Name": "MSAAResolveScatterDistancePass", + "TemplateName": "MSAAResolveColorTemplate", + "Connections": [ + { + "LocalSlot": "Input", + "AttachmentRef": { + "Pass": "ForwardSubsurfaceMSAAPass", + "Attachment": "ScatterDistanceOutput" + } + } + ] + }, + { + "Name": "SubsurfaceScatteringPass", + "TemplateName": "SubsurfaceScatteringPassTemplate", + "Enabled": true, + "Connections": [ + { + "LocalSlot": "InputDiffuse", + "AttachmentRef": { + "Pass": "MSAAResolveDiffusePass", + "Attachment": "Output" + } + }, + { + "LocalSlot": "InputLinearDepth", + "AttachmentRef": { + "Pass": "DepthPrePass", + "Attachment": "DepthLinear" + } + }, + { + "LocalSlot": "InputScatterDistance", + "AttachmentRef": { + "Pass": "MSAAResolveScatterDistancePass", + "Attachment": "Output" + } + } + ], + "PassData": { + "$type": "ComputePassData", + "ShaderAsset": { + "FilePath": "Shaders/PostProcessing/ScreenSpaceSubsurfaceScatteringCS.shader" + }, + "Make Fullscreen Pass": true, + "PipelineViewTag": "MainCamera" + } + }, + { + "Name": "Ssao", + "TemplateName": "SsaoParentTemplate", + "Connections": [ + { + "LocalSlot": "LinearDepth", + "AttachmentRef": { + "Pass": "DepthPrePass", + "Attachment": "DepthLinear" + } + }, + { + "LocalSlot": "Modulate", + "AttachmentRef": { + "Pass": "SubsurfaceScatteringPass", + "Attachment": "Output" + } + } + ] + }, { "Name": "DiffuseSpecularMergePass", "TemplateName": "DiffuseSpecularMergeTemplate", @@ -332,7 +500,7 @@ { "LocalSlot": "InputDiffuse", "AttachmentRef": { - "Pass": "MSAAResolveDiffusePass", + "Pass": "Ssao", "Attachment": "Output" } }, diff --git a/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset b/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset index f2df085228..eba745fb3c 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset +++ b/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset @@ -252,6 +252,10 @@ "Name": "EnvironmentCubeMapForwardMSAAPassTemplate", "Path": "Passes/EnvironmentCubeMapForwardMSAA.pass" }, + { + "Name": "EnvironmentCubeMapForwardSubsurfaceMSAAPassTemplate", + "Path": "Passes/EnvironmentCubeMapForwardSubsurfaceMSAA.pass" + }, { "Name": "EnvironmentCubeMapDepthMSAAPassTemplate", "Path": "Passes/EnvironmentCubeMapDepthMSAA.pass" From bf6fd2a6d6b09a87c2478d389efc306d1215ecb5 Mon Sep 17 00:00:00 2001 From: hultonha <82228511+hultonha@users.noreply.github.com> Date: Tue, 2 Nov 2021 09:18:42 +0000 Subject: [PATCH 21/37] Add missing reflection calls for various types (#5163) Signed-off-by: hultonha --- .../ContainerEntity/ContainerEntitySystemComponent.cpp | 6 +++++- .../FocusMode/FocusModeSystemComponent.cpp | 6 +++++- .../AzToolsFramework/Tests/BoundsTestComponent.cpp | 7 +++++-- .../Framework/AzToolsFramework/Tests/BoundsTestComponent.h | 1 - 4 files changed, 15 insertions(+), 5 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.cpp index 61b257a189..0a27a5cb90 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.cpp @@ -26,8 +26,12 @@ namespace AzToolsFramework AZ::Interface::Unregister(this); } - void ContainerEntitySystemComponent::Reflect([[maybe_unused]] AZ::ReflectContext* context) + void ContainerEntitySystemComponent::Reflect(AZ::ReflectContext* context) { + if (auto serializeContext = azrtti_cast(context)) + { + serializeContext->Class()->Version(1); + } } void ContainerEntitySystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/FocusMode/FocusModeSystemComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/FocusMode/FocusModeSystemComponent.cpp index 44ff603c0c..16640f4edf 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/FocusMode/FocusModeSystemComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/FocusMode/FocusModeSystemComponent.cpp @@ -47,8 +47,12 @@ namespace AzToolsFramework AZ::Interface::Unregister(this); } - void FocusModeSystemComponent::Reflect([[maybe_unused]] AZ::ReflectContext* context) + void FocusModeSystemComponent::Reflect(AZ::ReflectContext* context) { + if (auto serializeContext = azrtti_cast(context)) + { + serializeContext->Class()->Version(1); + } } void FocusModeSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) diff --git a/Code/Framework/AzToolsFramework/Tests/BoundsTestComponent.cpp b/Code/Framework/AzToolsFramework/Tests/BoundsTestComponent.cpp index 11a077f53c..1aa7b39593 100644 --- a/Code/Framework/AzToolsFramework/Tests/BoundsTestComponent.cpp +++ b/Code/Framework/AzToolsFramework/Tests/BoundsTestComponent.cpp @@ -28,9 +28,12 @@ namespace UnitTest return true; } - void BoundsTestComponent::Reflect([[maybe_unused]] AZ::ReflectContext* context) + void BoundsTestComponent::Reflect(AZ::ReflectContext* context) { - // noop + if (auto serializeContext = azrtti_cast(context)) + { + serializeContext->Class()->Version(1); + } } void BoundsTestComponent::Activate() diff --git a/Code/Framework/AzToolsFramework/Tests/BoundsTestComponent.h b/Code/Framework/AzToolsFramework/Tests/BoundsTestComponent.h index 1aabcfcd64..036f9c8798 100644 --- a/Code/Framework/AzToolsFramework/Tests/BoundsTestComponent.h +++ b/Code/Framework/AzToolsFramework/Tests/BoundsTestComponent.h @@ -42,5 +42,4 @@ namespace UnitTest AZ::Aabb GetWorldBounds() override; AZ::Aabb GetLocalBounds() override; }; - } // namespace UnitTest From de6af361ab15a9fc504518368e5a8fca2db5a065 Mon Sep 17 00:00:00 2001 From: hultonha <82228511+hultonha@users.noreply.github.com> Date: Tue, 2 Nov 2021 09:19:06 +0000 Subject: [PATCH 22/37] Do not clear input channels everytime focus changes (#5044) * remove HandleFocusChange from FocusIn/Out events in QtEventToAzInputManager Signed-off-by: hultonha * ensure we clear input channels when application state changes Signed-off-by: hultonha * wip changes for focus switching tests Signed-off-by: hultonha * updates to test to verify focus change not affecting input Signed-off-by: hultonha * add test to ensure input is not cleared when focus changes Signed-off-by: hultonha * ensure key press goes to correct widget Signed-off-by: hultonha * add test to verify input is cleared when application state changes Signed-off-by: hultonha * clear input for all types of application state change Signed-off-by: hultonha * update input key for focus test Signed-off-by: hultonha * use the Settings Registry to tell the InputSystemComponent to disable various devices Signed-off-by: hultonha * update how we simulate the application state change event Signed-off-by: hultonha * revert Settings Registry changes Signed-off-by: hultonha --- .../test_ViewportManipulatorController.cpp | 78 ++++++++++++++++++- .../Input/QtEventToAzInputManager.cpp | 18 +++-- .../Input/QtEventToAzInputManager.h | 5 +- 3 files changed, 91 insertions(+), 10 deletions(-) diff --git a/Code/Editor/Lib/Tests/test_ViewportManipulatorController.cpp b/Code/Editor/Lib/Tests/test_ViewportManipulatorController.cpp index 8c7023634e..63e59ea940 100644 --- a/Code/Editor/Lib/Tests/test_ViewportManipulatorController.cpp +++ b/Code/Editor/Lib/Tests/test_ViewportManipulatorController.cpp @@ -85,6 +85,7 @@ namespace UnitTest m_rootWidget = AZStd::make_unique(); m_rootWidget->setFixedSize(QSize(100, 100)); + QApplication::setActiveWindow(m_rootWidget.get()); m_controllerList = AZStd::make_shared(); m_controllerList->RegisterViewportContext(TestViewportId); @@ -100,6 +101,8 @@ namespace UnitTest m_controllerList.reset(); m_rootWidget.reset(); + QApplication::setActiveWindow(nullptr); + AllocatorsTestFixture::TearDown(); } @@ -110,7 +113,7 @@ namespace UnitTest const AzFramework::ViewportId ViewportManipulatorControllerFixture::TestViewportId = AzFramework::ViewportId(0); - TEST_F(ViewportManipulatorControllerFixture, An_event_is_not_propagated_to_the_viewport_when_a_manipulator_handles_it_first) + TEST_F(ViewportManipulatorControllerFixture, AnEventIsNotPropagatedToTheViewportWhenAManipulatorHandlesItFirst) { // forward input events to our controller list QObject::connect( @@ -151,4 +154,77 @@ namespace UnitTest editorInteractionViewportFake.Disconnect(); } + + TEST_F(ViewportManipulatorControllerFixture, ChangingFocusDoesNotClearInput) + { + bool endedEvent = false; + // detect input events and ensure that the Alt key press does not end before the end of the test + QObject::connect( + m_inputChannelMapper.get(), &AzToolsFramework::QtEventToAzInputMapper::InputChannelUpdated, m_rootWidget.get(), + [&endedEvent](const AzFramework::InputChannel* inputChannel, [[maybe_unused]] QEvent* event) + { + if (inputChannel->GetInputChannelId() == AzFramework::InputDeviceKeyboard::Key::ModifierAltL && + inputChannel->IsStateEnded()) + { + endedEvent = true; + } + }); + + // given + auto* secondaryWidget = new QWidget(m_rootWidget.get()); + + m_rootWidget->show(); + secondaryWidget->show(); + + m_rootWidget->setFocus(); + + // simulate a key press when root widget has focus + QTest::keyPress(m_rootWidget.get(), Qt::Key_Alt, Qt::KeyboardModifier::AltModifier); + + // when + // change focus to secondary widget + secondaryWidget->setFocus(); + + // then + // the alt key was not released (cleared) + EXPECT_FALSE(endedEvent); + } + + // note: Application State Change includes events such as switching to another application or minimizing + // the current application + TEST_F(ViewportManipulatorControllerFixture, ApplicationStateChangeDoesClearInput) + { + bool endedEvent = false; + // detect input events and ensure that the Alt key press does not end before the end of the test + QObject::connect( + m_inputChannelMapper.get(), &AzToolsFramework::QtEventToAzInputMapper::InputChannelUpdated, m_rootWidget.get(), + [&endedEvent](const AzFramework::InputChannel* inputChannel, [[maybe_unused]] QEvent* event) + { + if (inputChannel->GetInputChannelId() == AzFramework::InputDeviceKeyboard::Key::AlphanumericW && + inputChannel->IsStateEnded()) + { + endedEvent = true; + } + }); + + // given + auto* secondaryWidget = new QWidget(m_rootWidget.get()); + + m_rootWidget->show(); + secondaryWidget->show(); + + m_rootWidget->setFocus(); + + // simulate a key press when root widget has focus + QTest::keyPress(m_rootWidget.get(), Qt::Key_W); + + // when + // simulate changing the window state + QApplicationStateChangeEvent applicationStateChangeEvent(Qt::ApplicationState::ApplicationInactive); + QCoreApplication::sendEvent(m_rootWidget.get(), &applicationStateChangeEvent); + + // then + // the key was released (cleared) + EXPECT_TRUE(endedEvent); + } } // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp index 574470ad6e..7ee20997f9 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp @@ -210,8 +210,8 @@ namespace AzToolsFramework m_enabled = enabled; if (!enabled) { - // Send an internal focus change event to reset our input state to fresh if we're disabled. - HandleFocusChange(nullptr); + // Clear input channels to reset our input state if we're disabled. + ClearInputChannels(nullptr); } } @@ -246,7 +246,7 @@ namespace AzToolsFramework if (eventType == QEvent::Type::MouseMove) { - // clear override cursor when moving outside of the viewport + // Clear override cursor when moving outside of the viewport const auto* mouseEvent = static_cast(event); if (m_overrideCursor && !m_sourceWidget->geometry().contains(m_sourceWidget->mapFromGlobal(mouseEvent->globalPos()))) { @@ -255,6 +255,13 @@ namespace AzToolsFramework } } + // If the application state changes (e.g. we have alt-tabbed or minimized the + // main editor window) then ensure all input channels are cleared + if (eventType == QEvent::ApplicationStateChange) + { + ClearInputChannels(event); + } + // Only accept mouse & key release events that originate from an object that is not our target widget, // as we don't want to erroneously intercept user input meant for another component. if (object != m_sourceWidget && eventType != QEvent::Type::KeyRelease && eventType != QEvent::Type::MouseButtonRelease) @@ -264,9 +271,6 @@ namespace AzToolsFramework if (eventType == QEvent::FocusIn || eventType == QEvent::FocusOut) { - // If our focus changes, go ahead and reset all input devices. - HandleFocusChange(event); - // If we focus in on the source widget and the mouse is contained in its // bounds, refresh the cached cursor position to ensure it is up to date (this // ensures cursor positions are refreshed correctly with context menu focus changes) @@ -451,7 +455,7 @@ namespace AzToolsFramework NotifyUpdateChannelIfNotIdle(cursorZChannel, wheelEvent); } - void QtEventToAzInputMapper::HandleFocusChange(QEvent* event) + void QtEventToAzInputMapper::ClearInputChannels(QEvent* event) { for (auto& channelData : m_channels) { diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.h index 4cb391e63b..4c4e09ea05 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.h @@ -138,8 +138,9 @@ namespace AzToolsFramework void HandleKeyEvent(QKeyEvent* keyEvent); // Handles mouse wheel events. void HandleWheelEvent(QWheelEvent* wheelEvent); - // Handles focus change events. - void HandleFocusChange(QEvent* event); + + // Clear all input channels (set all channel states to 'ended'). + void ClearInputChannels(QEvent* event); // Populates m_keyMappings. void InitializeKeyMappings(); From 0ccd55f9459f50a9d0906e8d875943a7bc8e74c2 Mon Sep 17 00:00:00 2001 From: moraaar Date: Tue, 2 Nov 2021 09:28:31 +0000 Subject: [PATCH 23/37] Added PAL to blast and whitebox tests to only enable automated tests on supported platforms: windows only at the moment. (#5165) Signed-off-by: moraaar --- AutomatedTesting/Gem/PythonTests/Blast/CMakeLists.txt | 6 +++++- .../PythonTests/Blast/Platform/Android/PAL_android.cmake | 9 +++++++++ .../Gem/PythonTests/Blast/Platform/Linux/PAL_linux.cmake | 9 +++++++++ .../Gem/PythonTests/Blast/Platform/Mac/PAL_mac.cmake | 9 +++++++++ .../PythonTests/Blast/Platform/Windows/PAL_windows.cmake | 9 +++++++++ .../Gem/PythonTests/Blast/Platform/iOS/PAL_ios.cmake | 9 +++++++++ AutomatedTesting/Gem/PythonTests/WhiteBox/CMakeLists.txt | 6 +++++- .../WhiteBox/Platform/Android/PAL_android.cmake | 9 +++++++++ .../PythonTests/WhiteBox/Platform/Linux/PAL_linux.cmake | 9 +++++++++ .../Gem/PythonTests/WhiteBox/Platform/Mac/PAL_mac.cmake | 9 +++++++++ .../WhiteBox/Platform/Windows/PAL_windows.cmake | 9 +++++++++ .../Gem/PythonTests/WhiteBox/Platform/iOS/PAL_ios.cmake | 9 +++++++++ 12 files changed, 100 insertions(+), 2 deletions(-) create mode 100644 AutomatedTesting/Gem/PythonTests/Blast/Platform/Android/PAL_android.cmake create mode 100644 AutomatedTesting/Gem/PythonTests/Blast/Platform/Linux/PAL_linux.cmake create mode 100644 AutomatedTesting/Gem/PythonTests/Blast/Platform/Mac/PAL_mac.cmake create mode 100644 AutomatedTesting/Gem/PythonTests/Blast/Platform/Windows/PAL_windows.cmake create mode 100644 AutomatedTesting/Gem/PythonTests/Blast/Platform/iOS/PAL_ios.cmake create mode 100644 AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Android/PAL_android.cmake create mode 100644 AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Linux/PAL_linux.cmake create mode 100644 AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Mac/PAL_mac.cmake create mode 100644 AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Windows/PAL_windows.cmake create mode 100644 AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/iOS/PAL_ios.cmake diff --git a/AutomatedTesting/Gem/PythonTests/Blast/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/Blast/CMakeLists.txt index cb83fe5344..aea2562e0b 100644 --- a/AutomatedTesting/Gem/PythonTests/Blast/CMakeLists.txt +++ b/AutomatedTesting/Gem/PythonTests/Blast/CMakeLists.txt @@ -6,7 +6,11 @@ # # -if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) +ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME}) + +include(${pal_dir}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) # for PAL_TRAIT_BLAST Traits + +if(PAL_TRAIT_BLAST_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) ly_add_pytest( NAME AutomatedTesting::BlastTests_Main TEST_SUITE main diff --git a/AutomatedTesting/Gem/PythonTests/Blast/Platform/Android/PAL_android.cmake b/AutomatedTesting/Gem/PythonTests/Blast/Platform/Android/PAL_android.cmake new file mode 100644 index 0000000000..f91b18e9f1 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/Blast/Platform/Android/PAL_android.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_BLAST_TESTS_SUPPORTED FALSE) diff --git a/AutomatedTesting/Gem/PythonTests/Blast/Platform/Linux/PAL_linux.cmake b/AutomatedTesting/Gem/PythonTests/Blast/Platform/Linux/PAL_linux.cmake new file mode 100644 index 0000000000..f91b18e9f1 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/Blast/Platform/Linux/PAL_linux.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_BLAST_TESTS_SUPPORTED FALSE) diff --git a/AutomatedTesting/Gem/PythonTests/Blast/Platform/Mac/PAL_mac.cmake b/AutomatedTesting/Gem/PythonTests/Blast/Platform/Mac/PAL_mac.cmake new file mode 100644 index 0000000000..f91b18e9f1 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/Blast/Platform/Mac/PAL_mac.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_BLAST_TESTS_SUPPORTED FALSE) diff --git a/AutomatedTesting/Gem/PythonTests/Blast/Platform/Windows/PAL_windows.cmake b/AutomatedTesting/Gem/PythonTests/Blast/Platform/Windows/PAL_windows.cmake new file mode 100644 index 0000000000..28767237de --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/Blast/Platform/Windows/PAL_windows.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_BLAST_TESTS_SUPPORTED TRUE) diff --git a/AutomatedTesting/Gem/PythonTests/Blast/Platform/iOS/PAL_ios.cmake b/AutomatedTesting/Gem/PythonTests/Blast/Platform/iOS/PAL_ios.cmake new file mode 100644 index 0000000000..f91b18e9f1 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/Blast/Platform/iOS/PAL_ios.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_BLAST_TESTS_SUPPORTED FALSE) diff --git a/AutomatedTesting/Gem/PythonTests/WhiteBox/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/WhiteBox/CMakeLists.txt index 10cf949c25..733e8edf29 100644 --- a/AutomatedTesting/Gem/PythonTests/WhiteBox/CMakeLists.txt +++ b/AutomatedTesting/Gem/PythonTests/WhiteBox/CMakeLists.txt @@ -6,7 +6,11 @@ # # -if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) +ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME}) + +include(${pal_dir}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) # for PAL_TRAIT_WHITEBOX Traits + +if(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) ly_add_pytest( NAME AutomatedTesting::WhiteBoxTests TEST_SUITE main diff --git a/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Android/PAL_android.cmake b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Android/PAL_android.cmake new file mode 100644 index 0000000000..07aa0bb13d --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Android/PAL_android.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED FALSE) diff --git a/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Linux/PAL_linux.cmake b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Linux/PAL_linux.cmake new file mode 100644 index 0000000000..07aa0bb13d --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Linux/PAL_linux.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED FALSE) diff --git a/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Mac/PAL_mac.cmake b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Mac/PAL_mac.cmake new file mode 100644 index 0000000000..07aa0bb13d --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Mac/PAL_mac.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED FALSE) diff --git a/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Windows/PAL_windows.cmake b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Windows/PAL_windows.cmake new file mode 100644 index 0000000000..a83d56788a --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/Windows/PAL_windows.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED TRUE) diff --git a/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/iOS/PAL_ios.cmake b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/iOS/PAL_ios.cmake new file mode 100644 index 0000000000..07aa0bb13d --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/WhiteBox/Platform/iOS/PAL_ios.cmake @@ -0,0 +1,9 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED FALSE) From d52ce49dcb827c04150a6f11b7cceead9f61a43c Mon Sep 17 00:00:00 2001 From: Ken Pruiksma Date: Tue, 2 Nov 2021 09:27:10 -0500 Subject: [PATCH 24/37] Terrain macro material fixes (#5182) * Minor fixes for macro materials - When macro image views are no longer used, they will explicitely be set to nullptr - limiting for loop in shader to the number of macro materials total so it doesn't read unitialized memory Signed-off-by: Ken Pruiksma * Removing parts of the terrain shader no longer used. Signed-off-by: Ken Pruiksma * Fixing normalization in shaders, adding default valus for all structs used in SRGs. Signed-off-by: Ken Pruiksma --- .../Terrain/TerrainPBR_ForwardPass.azsl | 18 ++++++------------ .../TerrainMacroMaterialComponent.cpp | 2 ++ .../TerrainFeatureProcessor.cpp | 9 ++++++++- .../TerrainRenderer/TerrainFeatureProcessor.h | 18 +++++++++--------- 4 files changed, 25 insertions(+), 22 deletions(-) diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl b/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl index 750cd2fb29..9cfa568b9a 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl @@ -22,11 +22,9 @@ struct VSOutput { float4 m_position : SV_Position; float3 m_normal: NORMAL; - float3 m_tangent : TANGENT; - float3 m_bitangent : BITANGENT; float3 m_worldPosition : UV0; - float3 m_shadowCoords[ViewSrg::MaxCascadeCount] : UV2; float2 m_uv : UV1; + float3 m_shadowCoords[ViewSrg::MaxCascadeCount] : UV2; }; VSOutput TerrainPBR_MainPassVS(VertexInput IN) @@ -47,9 +45,9 @@ VSOutput TerrainPBR_MainPassVS(VertexInput IN) float down = GetHeight(origUv + terrainData.m_uvStep * float2( 0.0f, 1.0f)); float left = GetHeight(origUv + terrainData.m_uvStep * float2(-1.0f, 0.0f)); - OUT.m_bitangent = normalize(float3(0.0, terrainData.m_sampleSpacing * 2.0f, down - up)); - OUT.m_tangent = normalize(float3(terrainData.m_sampleSpacing * 2.0f, 0.0, right - left)); - OUT.m_normal = cross(OUT.m_tangent, OUT.m_bitangent); + float3 bitangent = normalize(float3(0.0, terrainData.m_sampleSpacing * 2.0f, down - up)); + float3 tangent = normalize(float3(terrainData.m_sampleSpacing * 2.0f, 0.0, right - left)); + OUT.m_normal = normalize(cross(tangent, bitangent)); OUT.m_uv = uv; // directional light shadow @@ -75,18 +73,14 @@ ForwardPassOutput TerrainPBR_MainPassPS(VSOutput IN) surface.position = IN.m_worldPosition.xyz; float viewDistance = length(ViewSrg::m_worldPosition - surface.position); float detailFactor = saturate((viewDistance - TerrainMaterialSrg::m_detailFadeDistance) / max(TerrainMaterialSrg::m_detailFadeLength, EPSILON)); - - ObjectSrg::TerrainData terrainData = ObjectSrg::m_terrainData; - float2 origUv = lerp(terrainData.m_uvMin, terrainData.m_uvMax, IN.m_uv); - origUv.y = 1.0 - origUv.y; float2 detailUv = IN.m_uv * TerrainMaterialSrg::m_detailTextureMultiplier; // ------- Normal ------- - float3 macroNormal = IN.m_normal; + float3 macroNormal = normalize(IN.m_normal); // ------- Macro Color / Normal ------- float3 macroColor = TerrainMaterialSrg::m_baseColor.rgb; - [unroll] for (uint i = 0; i < 4; ++i) + [unroll] for (uint i = 0; i < 4 && (i < ObjectSrg::m_macroMaterialCount); ++i) { float2 macroUvMin = ObjectSrg::m_macroMaterialData[i].m_uvMin; float2 macroUvMax = ObjectSrg::m_macroMaterialData[i].m_uvMax; diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.cpp index 0d161b6b2b..a65cbad50b 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.cpp +++ b/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.cpp @@ -248,6 +248,7 @@ namespace Terrain { m_configuration.m_macroColorAsset = asset; m_colorImage = AZ::RPI::StreamingImage::FindOrCreate(m_configuration.m_macroColorAsset); + m_colorImage->GetRHIImage()->SetName(AZ::Name(m_configuration.m_macroColorAsset.GetHint())); // Clear the texture asset reference to make sure we don't prevent hot-reloading. m_configuration.m_macroColorAsset.Release(); @@ -256,6 +257,7 @@ namespace Terrain { m_configuration.m_macroNormalAsset = asset; m_normalImage = AZ::RPI::StreamingImage::FindOrCreate(m_configuration.m_macroNormalAsset); + m_normalImage->GetRHIImage()->SetName(AZ::Name(m_configuration.m_macroNormalAsset.GetHint())); // Clear the texture asset reference to make sure we don't prevent hot-reloading. m_configuration.m_macroColorAsset.Release(); diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp index 1b13d3bb98..73f1c3967c 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp @@ -535,7 +535,9 @@ namespace Terrain sectorData.m_srg->SetConstant(m_terrainDataIndex, terrainDataForSrg); AZStd::array macroMaterialData; - for (uint32_t i = 0; i < sectorData.m_macroMaterials.size(); ++i) + + uint32_t i = 0; + for (; i < sectorData.m_macroMaterials.size(); ++i) { const MacroMaterialData& materialData = m_macroMaterials.GetData(sectorData.m_macroMaterials.at(i)); ShaderMacroMaterialData& shaderData = macroMaterialData.at(i); @@ -564,6 +566,11 @@ namespace Terrain // set flags for which images are used. shaderData.m_mapsInUse = (colorImageView ? ColorImageUsed : 0) | (normalImageView ? NormalImageUsed : 0); } + for (; i < sectorData.m_macroMaterials.capacity(); ++i) + { + sectorData.m_srg->SetImageView(m_macroColorMapIndex, nullptr, i); + sectorData.m_srg->SetImageView(m_macroNormalMapIndex, nullptr, i); + } sectorData.m_srg->SetConstantArray(m_macroMaterialDataIndex, macroMaterialData); sectorData.m_srg->SetConstant(m_macroMaterialCountIndex, aznumeric_cast(sectorData.m_macroMaterials.size())); diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h index 91e3ce9a5c..f6836fdd28 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h @@ -68,18 +68,18 @@ namespace Terrain struct ShaderTerrainData // Must align with struct in Object Srg { - AZStd::array m_uvMin; - AZStd::array m_uvMax; - AZStd::array m_uvStep; - float m_sampleSpacing; - float m_heightScale; + AZStd::array m_uvMin{ 0.0f, 0.0f }; + AZStd::array m_uvMax{ 1.0f, 1.0f }; + AZStd::array m_uvStep{ 1.0f, 1.0f }; + float m_sampleSpacing{ 1.0f }; + float m_heightScale{ 1.0f }; }; - struct ShaderMacroMaterialData + struct ShaderMacroMaterialData // Must align with struct in Object Srg { - AZStd::array m_uvMin; - AZStd::array m_uvMax; - float m_normalFactor; + AZStd::array m_uvMin{ 0.0f, 0.0f }; + AZStd::array m_uvMax{ 1.0f, 1.0f }; + float m_normalFactor{ 0.0f }; uint32_t m_flipNormalX{ 0 }; // bool in shader uint32_t m_flipNormalY{ 0 }; // bool in shader uint32_t m_mapsInUse{ 0b00 }; // 0b01 = color, 0b10 = normal From 403e2ff1e3b73d0c900f5a04957ac42e2265cd63 Mon Sep 17 00:00:00 2001 From: bosnichd Date: Tue, 2 Nov 2021 10:31:50 -0600 Subject: [PATCH 25/37] Fix bug in LocalFileIO::ConvertToAliasBuffer when a resolved alias ends in a path separator. (#5136) * Fix bug in LocalFileIO::ConvertToAliasBuffer when a resolved alias ends in a path separator, in which case we do not want to consume it when replacing it with the alias. eg. If the @products@ alias resolves to "C:\" and we call ConvertToAliasBuffer with "C:\some_folder\some_file.txt", the current behaviour results in "@products@some_folder\some_file.txt", but it needs to be "@products@\some_folder\some_file.txt" Signed-off-by: bosnichd * Update based on review feedback. Signed-off-by: bosnichd --- Code/Framework/AzFramework/AzFramework/IO/LocalFileIO.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Code/Framework/AzFramework/AzFramework/IO/LocalFileIO.cpp b/Code/Framework/AzFramework/AzFramework/IO/LocalFileIO.cpp index c1b9c941bc..19bffaccbd 100644 --- a/Code/Framework/AzFramework/AzFramework/IO/LocalFileIO.cpp +++ b/Code/Framework/AzFramework/AzFramework/IO/LocalFileIO.cpp @@ -635,6 +635,7 @@ namespace AZ size_t longestMatch = 0; size_t bufStringLength = inBuffer.size(); AZStd::string_view longestAlias; + AZStd::string_view longestResolvedAlias; for (const auto& [alias, resolvedAlias] : m_aliases) { @@ -653,6 +654,7 @@ namespace AZ { longestMatch = resolvedAlias.size(); longestAlias = alias; + longestResolvedAlias = resolvedAlias; } } } @@ -661,7 +663,10 @@ namespace AZ // rearrange the buffer to have // [alias][old path] size_t aliasSize = longestAlias.size(); - size_t charsToAbsorb = longestMatch; + // If the resolved alias ends in a path separator, do not consume it. + const bool resolvedAliasEndsInPathSeparator = (longestResolvedAlias.ends_with(AZ::IO::PosixPathSeparator) || + longestResolvedAlias.ends_with(AZ::IO::WindowsPathSeparator)); + const size_t charsToAbsorb = resolvedAliasEndsInPathSeparator ? longestMatch - 1 : longestMatch; size_t remainingData = bufStringLength - charsToAbsorb; size_t finalStringSize = aliasSize + remainingData; if (finalStringSize >= outBufferLength) From a9f7ab4aafe6c472de49a1d13b587c512f7599e4 Mon Sep 17 00:00:00 2001 From: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Date: Tue, 2 Nov 2021 11:48:09 -0500 Subject: [PATCH 26/37] Fixed the return value of the ConvertToAbsolutePath function (#5195) Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> --- Code/Framework/AzCore/AzCore/Utils/Utils.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Framework/AzCore/AzCore/Utils/Utils.cpp b/Code/Framework/AzCore/AzCore/Utils/Utils.cpp index e6bfd78806..12c6473905 100644 --- a/Code/Framework/AzCore/AzCore/Utils/Utils.cpp +++ b/Code/Framework/AzCore/AzCore/Utils/Utils.cpp @@ -59,7 +59,7 @@ namespace AZ::Utils { // Fix the size value of the fixed string by calculating the c-string length using char traits absolutePath.resize_no_construct(AZStd::char_traits::length(absolutePath.data())); - return srcPath; + return absolutePath; } return AZStd::nullopt; From 22b21acc975d08281e9853b05bcbc0acc3e9ddcc Mon Sep 17 00:00:00 2001 From: Mikhail Naumov <82239319+AMZN-mnaumov@users.noreply.github.com> Date: Tue, 2 Nov 2021 14:24:14 -0500 Subject: [PATCH 27/37] No longer can create camera in an empty level (#5189) Signed-off-by: Mikhail Naumov --- Code/Editor/EditorViewportWidget.cpp | 4 +++- .../Code/Source/CameraEditorSystemComponent.cpp | 16 +++++++++++++++- 2 files changed, 18 insertions(+), 2 deletions(-) diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index c7814cc842..b16758a07e 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -1124,7 +1124,9 @@ void EditorViewportWidget::OnTitleMenu(QMenu* menu) action = menu->addAction(tr("Create camera entity from current view")); connect(action, &QAction::triggered, this, &EditorViewportWidget::OnMenuCreateCameraEntityFromCurrentView); - if (!gameEngine || !gameEngine->IsLevelLoaded()) + const auto prefabEditorEntityOwnershipInterface = AZ::Interface::Get(); + if (!gameEngine || !gameEngine->IsLevelLoaded() || + (prefabEditorEntityOwnershipInterface && !prefabEditorEntityOwnershipInterface->IsRootPrefabAssigned())) { action->setEnabled(false); action->setToolTip(tr(AZ::ViewportHelpers::TextCantCreateCameraNoLevel)); diff --git a/Gems/Camera/Code/Source/CameraEditorSystemComponent.cpp b/Gems/Camera/Code/Source/CameraEditorSystemComponent.cpp index 00a147c17a..fe49d1737a 100644 --- a/Gems/Camera/Code/Source/CameraEditorSystemComponent.cpp +++ b/Gems/Camera/Code/Source/CameraEditorSystemComponent.cpp @@ -20,6 +20,7 @@ #include #include #include +#include #include #include "ViewportCameraSelectorWindow.h" @@ -70,7 +71,20 @@ namespace Camera if (!(flags & AzToolsFramework::EditorEvents::eECMF_HIDE_ENTITY_CREATION)) { QAction* action = menu->addAction(QObject::tr("Create camera entity from view")); - QObject::connect(action, &QAction::triggered, [this]() { CreateCameraEntityFromViewport(); }); + const auto prefabEditorEntityOwnershipInterface = AZ::Interface::Get(); + if (prefabEditorEntityOwnershipInterface && !prefabEditorEntityOwnershipInterface->IsRootPrefabAssigned()) + { + action->setEnabled(false); + } + else + { + QObject::connect( + action, &QAction::triggered, + [this]() + { + CreateCameraEntityFromViewport(); + }); + } } } From fab0326188e2e67c8c7481d430cc6e0ceefc0cbc Mon Sep 17 00:00:00 2001 From: Tommy Walton Date: Tue, 2 Nov 2021 13:42:11 -0700 Subject: [PATCH 28/37] Creating default seedList.seed files for Atom gems (#5147) Signed-off-by: Tommy Walton --- Gems/Atom/Bootstrap/Assets/seedList.seed | 13 + Gems/Atom/Feature/Common/Assets/seedList.seed | 317 ++++++++++++++++++ Gems/Atom/RPI/Assets/seedList.seed | 29 ++ .../AtomFont/Assets/seedList.seed | 13 + .../Assets/seedList.seed | 13 + .../CommonFeatures/Assets/seedList.seed | 45 +++ Gems/AtomTressFX/Assets/seedList.seed | 101 ++++++ Gems/LyShine/Assets/seedList.seed | 24 ++ 8 files changed, 555 insertions(+) create mode 100644 Gems/Atom/Bootstrap/Assets/seedList.seed create mode 100644 Gems/Atom/Feature/Common/Assets/seedList.seed create mode 100644 Gems/Atom/RPI/Assets/seedList.seed create mode 100644 Gems/AtomLyIntegration/AtomFont/Assets/seedList.seed create mode 100644 Gems/AtomLyIntegration/AtomViewportDisplayIcons/Assets/seedList.seed create mode 100644 Gems/AtomLyIntegration/CommonFeatures/Assets/seedList.seed create mode 100644 Gems/AtomTressFX/Assets/seedList.seed diff --git a/Gems/Atom/Bootstrap/Assets/seedList.seed b/Gems/Atom/Bootstrap/Assets/seedList.seed new file mode 100644 index 0000000000..0f42b7790a --- /dev/null +++ b/Gems/Atom/Bootstrap/Assets/seedList.seed @@ -0,0 +1,13 @@ + + + + + + + + + + + + + diff --git a/Gems/Atom/Feature/Common/Assets/seedList.seed b/Gems/Atom/Feature/Common/Assets/seedList.seed new file mode 100644 index 0000000000..9881686940 --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/seedList.seed @@ -0,0 +1,317 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Gems/Atom/RPI/Assets/seedList.seed b/Gems/Atom/RPI/Assets/seedList.seed new file mode 100644 index 0000000000..300092e6c3 --- /dev/null +++ b/Gems/Atom/RPI/Assets/seedList.seed @@ -0,0 +1,29 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Gems/AtomLyIntegration/AtomFont/Assets/seedList.seed b/Gems/AtomLyIntegration/AtomFont/Assets/seedList.seed new file mode 100644 index 0000000000..f879f523d0 --- /dev/null +++ b/Gems/AtomLyIntegration/AtomFont/Assets/seedList.seed @@ -0,0 +1,13 @@ + + + + + + + + + + + + + diff --git a/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Assets/seedList.seed b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Assets/seedList.seed new file mode 100644 index 0000000000..2e22bca486 --- /dev/null +++ b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Assets/seedList.seed @@ -0,0 +1,13 @@ + + + + + + + + + + + + + diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/seedList.seed b/Gems/AtomLyIntegration/CommonFeatures/Assets/seedList.seed new file mode 100644 index 0000000000..157172ad34 --- /dev/null +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/seedList.seed @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Gems/AtomTressFX/Assets/seedList.seed b/Gems/AtomTressFX/Assets/seedList.seed new file mode 100644 index 0000000000..95389a753a --- /dev/null +++ b/Gems/AtomTressFX/Assets/seedList.seed @@ -0,0 +1,101 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Gems/LyShine/Assets/seedList.seed b/Gems/LyShine/Assets/seedList.seed index 499469bd63..b19aa77191 100644 --- a/Gems/LyShine/Assets/seedList.seed +++ b/Gems/LyShine/Assets/seedList.seed @@ -16,6 +16,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + From f8aa265253e2550d953fc65726d5b0980ffc9fbc Mon Sep 17 00:00:00 2001 From: Tommy Walton Date: Tue, 2 Nov 2021 13:42:20 -0700 Subject: [PATCH 29/37] Modifying a copy to not overrun if the target is smaller than the size of the default value array (#5186) Signed-off-by: Tommy Walton --- .../Source/Integration/Components/SimpleLODComponent.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp b/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp index aa17058adf..fdc6426e4c 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp +++ b/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp @@ -85,10 +85,13 @@ namespace EMotionFX if (numLODs != m_lodSampleRates.size()) { - // Generate the default LOD Sample Rate to 140, 60, 45, 25, 15, 10 + // Generate the default LOD Sample Rate to 140, 60, 45, 25, 15, 10, 10, 10, ... constexpr AZStd::array defaultSampleRate {140.0f, 60.0f, 45.0f, 25.0f, 15.0f, 10.0f}; - m_lodSampleRates.resize(numLODs); - AZStd::copy(begin(defaultSampleRate), end(defaultSampleRate), begin(m_lodSampleRates)); + m_lodSampleRates.resize(numLODs, 10.0f); + + // Do not copy more than what fits in defaultSampleRates or numLODs. + size_t copyCount = std::min(defaultSampleRate.size(), numLODs); + AZStd::copy(begin(defaultSampleRate), begin(defaultSampleRate) + copyCount, begin(m_lodSampleRates)); } } From 6763e2a3ac80a9162895d5dec1d2d051da97fed0 Mon Sep 17 00:00:00 2001 From: galibzon <66021303+galibzon@users.noreply.github.com> Date: Tue, 2 Nov 2021 16:21:26 -0500 Subject: [PATCH 30/37] Shaders changes require two or more change cycles before updating (#5142) * Shaders changes require two or more change cycles before updating This fixes the problem described in the title. Consolidated the responsibility to update the root shader variant asset into the Shader() class. It was unnecessarily spread across Shader(), ShaderVariant() and ShaderAsset(). In particular OnAssetReloaded now makes a temporary copy of the root ShaderVariantAsset and updates the ShaderAsset with such reference only when OnAssetReloaded() is called on behalf of the ShaderAsset. Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com> --- .../Code/Source/Decals/DecalTextureArray.cpp | 2 +- .../Include/Atom/RPI.Public/Shader/Shader.h | 18 ++--- .../Atom/RPI.Public/Shader/ShaderVariant.h | 4 - .../Atom/RPI.Reflect/Shader/ShaderAsset.h | 17 ++-- .../Source/RPI.Public/Material/Material.cpp | 4 +- .../Source/RPI.Public/Pass/PassLibrary.cpp | 2 +- .../Specific/ImageAttachmentPreviewPass.cpp | 2 +- .../Code/Source/RPI.Public/Shader/Shader.cpp | 78 ++++++++++++------- .../RPI.Public/Shader/ShaderVariant.cpp | 34 ++------ .../RPI.Reflect/Material/MaterialAsset.cpp | 2 +- .../Source/RPI.Reflect/Shader/ShaderAsset.cpp | 38 +-------- .../EditorDiffuseProbeGridComponent.cpp | 2 +- .../EditorReflectionProbeComponent.cpp | 2 +- 13 files changed, 80 insertions(+), 125 deletions(-) diff --git a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArray.cpp b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArray.cpp index 87ac0a9679..36a59bd07f 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArray.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArray.cpp @@ -78,7 +78,7 @@ namespace AZ AZ_Warning("DecalTextureArray", false, "Material property: %s does not have a valid asset Id", propertyName.GetCStr()); return {}; } - return { imageAsset.GetAs< AZ::RPI::StreamingImageAsset>(), AZ::Data::AssetLoadBehavior::PreLoad }; + return Data::static_pointer_cast(imageAsset); } static AZ::Data::Asset GetStreamingImageAsset(const AZ::Data::Asset materialAssetData, const AZ::Name& propertyName) diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/Shader.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/Shader.h index e2568f3b61..edb1ac47d9 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/Shader.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/Shader.h @@ -52,9 +52,8 @@ namespace AZ */ class Shader final : public Data::InstanceData - , public Data::AssetBus::Handler + , public Data::AssetBus::MultiHandler , public ShaderVariantFinderNotificationBus::Handler - , public ShaderReloadNotificationBus::Handler { friend class ShaderSystem; public: @@ -165,15 +164,6 @@ namespace AZ void OnShaderVariantTreeAssetReady(Data::Asset /*shaderVariantTreeAsset*/, bool /*isError*/) override {}; void OnShaderVariantAssetReady(Data::Asset shaderVariantAsset, bool IsError) override; /////////////////////////////////////////////////////////////////// - - /////////////////////////////////////////////////////////////////// - // ShaderReloadNotificationBus overrides... - void OnShaderAssetReinitialized(const Data::Asset& shaderAsset) override; - // Note we don't need OnShaderVariantReinitialized because the Shader class doesn't do anything with the data inside - // the ShaderVariant object. The only thing we might want to do is propagate the message upward, but that's unnecessary - // because the ShaderReloadNotificationBus uses the Shader's AssetId as the ID for all messages including those from the variants. - // And of course we don't need to handle OnShaderReinitialized because this *is* this Shader. - /////////////////////////////////////////////////////////////////// //! A strong reference to the shader asset. Data::Asset m_asset; @@ -206,6 +196,12 @@ namespace AZ //! PipelineLibrary file name char m_pipelineLibraryPath[AZ_MAX_PATH_LEN] = { 0 }; + + //! During OnAssetReloaded, the internal references to ShaderVariantAsset inside + //! ShaderAsset are not updated correctly. We store here a reference to the root ShaderVariantAsset + //! when it got reloaded, later when We get OnAssetReloaded for the ShaderAsset We update its internal + //! reference to the root variant asset. + Data::Asset m_reloadedRootShaderVariantAsset; }; } } diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderVariant.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderVariant.h index 7cfa2f91f5..0fb76e45c2 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderVariant.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderVariant.h @@ -19,7 +19,6 @@ namespace AZ //! the RHI::PipelineStateType of the parent Shader instance. For shaders on the raster //! pipeline, the RHI::DrawFilterTag is also provided. class ShaderVariant final - : public Data::AssetBus::MultiHandler { friend class Shader; public: @@ -58,9 +57,6 @@ namespace AZ const Data::Asset& shaderVariantAsset, SupervariantIndex supervariantIndex); - // AssetBus overrides... - void OnAssetReloaded(Data::Asset asset) override; - //! A reference to the shader asset that this is a variant of. Data::Asset m_shaderAsset; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Shader/ShaderAsset.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Shader/ShaderAsset.h index 2c24d6052a..c5df9a4b51 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Shader/ShaderAsset.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Shader/ShaderAsset.h @@ -53,12 +53,12 @@ namespace AZ class ShaderAsset final : public Data::AssetData , public ShaderVariantFinderNotificationBus::Handler - , public Data::AssetBus::Handler , public AssetInitBus::Handler { friend class ShaderAssetCreator; friend class ShaderAssetHandler; friend class ShaderAssetTester; + friend class Shader; public: AZ_RTTI(ShaderAsset, "{823395A3-D570-49F4-99A9-D820CD1DEF98}", Data::AssetData); static void Reflect(ReflectContext* context); @@ -212,22 +212,19 @@ namespace AZ return GetAttribute(shaderStage, attributeName, DefaultSupervariantIndex); } - private: - /////////////////////////////////////////////////////////////////// - /// AssetBus overrides - void OnAssetReloaded(Data::Asset asset) override; - void OnAssetReady(Data::Asset asset) override; - /////////////////////////////////////////////////////////////////// - - void ReinitializeRootShaderVariant(Data::Asset asset); - /////////////////////////////////////////////////////////////////// /// ShaderVariantFinderNotificationBus overrides void OnShaderVariantTreeAssetReady(Data::Asset shaderVariantTreeAsset, bool isError) override; void OnShaderVariantAssetReady(Data::Asset /*shaderVariantAsset*/, bool /*isError*/) override {}; /////////////////////////////////////////////////////////////////// + // Only Shader::OnAssetReloaded() should call this function, because it is pointless for an Asset to + // to refresh its own "serialized references" to other assets during OnAssetReloaded(). + // The problem is that OnAssetReloaded() doesn't do a good job at updating "serialized references" to other assets, + // So some other class must update the reference and that's why Shader() is the best class to do it. + void UpdateRootShaderVariantAsset(SupervariantIndex SupervariantIndex, Data::Asset newRootVariant); + //! A Supervariant represents a set of static shader compilation parameters. //! Those parameters can be predefined c-preprocessor macros or specific arguments //! for AZSLc. diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp index 050ae47749..63e55d379d 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp @@ -234,7 +234,7 @@ namespace AZ { ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Material::OnAssetReloaded %s", this, asset.GetHint().c_str()); - Data::Asset newMaterialAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + Data::Asset newMaterialAsset = Data::static_pointer_cast(asset); if (newMaterialAsset) { @@ -610,7 +610,7 @@ namespace AZ } } - if (Data::Asset streamingImageAsset = { imageAsset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }) + if (Data::Asset streamingImageAsset = Data::static_pointer_cast(imageAsset)) { Data::Instance image = StreamingImage::FindOrCreate(streamingImageAsset); if (!image) diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassLibrary.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassLibrary.cpp index 6a6f5f3ff9..87c6eee814 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassLibrary.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassLibrary.cpp @@ -281,7 +281,7 @@ namespace AZ void PassLibrary::OnAssetReloaded(Data::Asset asset) { // Handle pass asset reload - Data::Asset passAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + Data::Asset passAsset = Data::static_pointer_cast(asset); if (passAsset && passAsset->GetPassTemplate()) { LoadPassAsset(passAsset->GetPassTemplate()->m_name, passAsset, true); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp index 8f83e4efe1..9a4428a03a 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp @@ -231,7 +231,7 @@ namespace AZ void ImageAttachmentPreviewPass::OnAssetReloaded(Data::Asset asset) { - Data::Asset shaderAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + Data::Asset shaderAsset = Data::static_pointer_cast(asset); if (shaderAsset) { m_needsShaderLoad = true; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp index 51dd9c36d3..a2d91fefd6 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp @@ -15,6 +15,8 @@ #include #include +#include + namespace AZ { @@ -96,8 +98,7 @@ namespace AZ RHI::ResultCode Shader::Init(ShaderAsset& shaderAsset) { - Data::AssetBus::Handler::BusDisconnect(); - ShaderReloadNotificationBus::Handler::BusDisconnect(); + Data::AssetBus::MultiHandler::BusDisconnect(); ShaderVariantFinderNotificationBus::Handler::BusDisconnect(); RHI::RHISystemInterface* rhiSystem = RHI::RHISystemInterface::Get(); @@ -112,7 +113,8 @@ namespace AZ AZStd::unique_lock lock(m_variantCacheMutex); m_shaderVariants.clear(); } - m_rootVariant.Init(Data::Asset{&shaderAsset, AZ::Data::AssetLoadBehavior::PreLoad}, shaderAsset.GetRootVariant(m_supervariantIndex), m_supervariantIndex); + auto rootShaderVariantAsset = shaderAsset.GetRootVariant(m_supervariantIndex); + m_rootVariant.Init(m_asset, rootShaderVariantAsset, m_supervariantIndex); if (m_pipelineLibraryHandle.IsNull()) { @@ -146,8 +148,8 @@ namespace AZ } ShaderVariantFinderNotificationBus::Handler::BusConnect(m_asset.GetId()); - Data::AssetBus::Handler::BusConnect(m_asset.GetId()); - ShaderReloadNotificationBus::Handler::BusConnect(m_asset.GetId()); + Data::AssetBus::MultiHandler::BusConnect(rootShaderVariantAsset.GetId()); + Data::AssetBus::MultiHandler::BusConnect(m_asset.GetId()); return RHI::ResultCode::Success; } @@ -155,8 +157,7 @@ namespace AZ void Shader::Shutdown() { ShaderVariantFinderNotificationBus::Handler::BusDisconnect(); - Data::AssetBus::Handler::BusDisconnect(); - ShaderReloadNotificationBus::Handler::BusDisconnect(); + Data::AssetBus::MultiHandler::BusDisconnect(); if (m_pipelineLibraryHandle.IsValid()) { @@ -181,14 +182,52 @@ namespace AZ { ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Shader::OnAssetReloaded %s", this, asset.GetHint().c_str()); - if (asset->GetId() == m_asset->GetId()) + if (asset.GetAs()) { - Data::Asset newAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; - AZ_Assert(newAsset, "Reloaded ShaderAsset is null"); + m_reloadedRootShaderVariantAsset = Data::static_pointer_cast(asset); + if (m_asset->m_shaderAssetBuildTimestamp == m_reloadedRootShaderVariantAsset->GetBuildTimestamp()) + { + Init(*m_asset.Get()); + ShaderReloadNotificationBus::Event(asset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderReinitialized, *this); + } + return; + } - Init(*newAsset.Get()); + if (asset.GetAs()) + { + m_asset = Data::static_pointer_cast(asset); + if (!m_reloadedRootShaderVariantAsset.IsReady()) + { + // Do nothing, as We should not re-initilize until the root shader variant asset has been reloaded. + return; + } + AZ_Assert(m_asset->m_shaderAssetBuildTimestamp == m_reloadedRootShaderVariantAsset->GetBuildTimestamp(), + "shaderAsset timeStamp=%lld, but Root ShaderVariantAsset timeStamp=%lld", + m_asset->m_shaderAssetBuildTimestamp, m_reloadedRootShaderVariantAsset->GetBuildTimestamp()); + m_asset->UpdateRootShaderVariantAsset(m_supervariantIndex, m_reloadedRootShaderVariantAsset); + m_reloadedRootShaderVariantAsset = {}; // Clear the temporary reference. + + if (ShaderReloadDebugTracker::IsEnabled()) + { + auto makeTimeString = [](AZStd::sys_time_t timestamp, AZStd::sys_time_t now) + { + AZStd::sys_time_t elapsedMicroseconds = now - timestamp; + double elapsedSeconds = aznumeric_cast(elapsedMicroseconds / 1'000'000); + AZStd::string timeString = AZStd::string::format("%lld (%f seconds ago)", timestamp, elapsedSeconds); + return timeString; + }; + + AZStd::sys_time_t now = AZStd::GetTimeNowMicroSecond(); + + const auto shaderVariantAsset = m_asset->GetRootVariant(); + ShaderReloadDebugTracker::Printf("{%p}->Shader::OnAssetReloaded for shader '%s' [build time %s] found variant '%s' [build time %s]", this, + m_asset.GetHint().c_str(), makeTimeString(m_asset->m_shaderAssetBuildTimestamp, now).c_str(), + shaderVariantAsset.GetHint().c_str(), makeTimeString(shaderVariantAsset->GetBuildTimestamp(), now).c_str()); + } + Init(*m_asset.Get()); ShaderReloadNotificationBus::Event(asset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderReinitialized, *this); } + } /////////////////////////////////////////////////////////////////////// @@ -253,23 +292,6 @@ namespace AZ ShaderReloadNotificationBus::Event(m_asset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderVariantReinitialized, updatedVariant); } /////////////////////////////////////////////////////////////////// - - - /////////////////////////////////////////////////////////////////// - // ShaderReloadNotificationBus overrides... - void Shader::OnShaderAssetReinitialized(const Data::Asset& shaderAsset) - { - // When reloads occur, it's possible for old Asset objects to hang around and report reinitialization, - // so we can reduce unnecessary reinitialization in that case. - if (shaderAsset.Get() == m_asset.Get()) - { - ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Shader::OnShaderAssetReinitialized %s", this, shaderAsset.GetHint().c_str()); - - Init(*m_asset.Get()); - ShaderReloadNotificationBus::Event(shaderAsset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderReinitialized, *this); - } - } - /////////////////////////////////////////////////////////////////// ConstPtr Shader::LoadPipelineLibrary() const { diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderVariant.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderVariant.cpp index 7aa70de6f8..ce33a31fbb 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderVariant.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderVariant.cpp @@ -22,24 +22,20 @@ namespace AZ const Data::Asset& shaderAsset, const Data::Asset& shaderVariantAsset, SupervariantIndex supervariantIndex) - { + { + m_shaderAsset = shaderAsset; + m_shaderVariantAsset = shaderVariantAsset; + m_supervariantIndex = supervariantIndex; m_pipelineStateType = shaderAsset->GetPipelineStateType(); m_pipelineLayoutDescriptor = shaderAsset->GetPipelineLayoutDescriptor(supervariantIndex); - m_shaderVariantAsset = shaderVariantAsset; m_renderStates = &shaderAsset->GetRenderStates(supervariantIndex); - m_supervariantIndex = supervariantIndex; - Data::AssetBus::MultiHandler::BusDisconnect(); - Data::AssetBus::MultiHandler::BusConnect(shaderAsset.GetId()); - Data::AssetBus::MultiHandler::BusConnect(shaderVariantAsset.GetId()); - - m_shaderAsset = shaderAsset; return true; } ShaderVariant::~ShaderVariant() { - Data::AssetBus::MultiHandler::BusDisconnect(); + } void ShaderVariant::ConfigurePipelineState(RHI::PipelineStateDescriptor& descriptor) const @@ -82,25 +78,5 @@ namespace AZ } } - - void ShaderVariant::OnAssetReloaded(Data::Asset asset) - { - ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->ShaderVariant::OnAssetReloaded %s", this, asset.GetHint().c_str()); - - if (asset.GetAs()) - { - Data::Asset shaderVariantAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; - Init(m_shaderAsset, shaderVariantAsset, m_supervariantIndex); - ShaderReloadNotificationBus::Event(m_shaderAsset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderVariantReinitialized, *this); - } - - if (asset.GetAs()) - { - Data::Asset shaderAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; - Init(shaderAsset, m_shaderVariantAsset, m_supervariantIndex); - ShaderReloadNotificationBus::Event(m_shaderAsset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderVariantReinitialized, *this); - } - } - } // namespace RPI } // namespace AZ diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp index 36f4947e3d..ac90333842 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp @@ -237,7 +237,7 @@ namespace AZ void MaterialAsset::ReinitializeMaterialTypeAsset(Data::Asset asset) { - Data::Asset newMaterialTypeAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + Data::Asset newMaterialTypeAsset = Data::static_pointer_cast(asset); if (newMaterialTypeAsset) { diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp index 84757d58ab..10b748aa06 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp @@ -108,7 +108,6 @@ namespace AZ ShaderAsset::~ShaderAsset() { - Data::AssetBus::Handler::BusDisconnect(); ShaderVariantFinderNotificationBus::Handler::BusDisconnect(); AssetInitBus::Handler::BusDisconnect(); } @@ -570,46 +569,16 @@ namespace AZ bool ShaderAsset::PostLoadInit() { - // Once the ShaderAsset is loaded, it is necessary to listen for changes in the Root Variant Asset. - Data::AssetBus::Handler::BusConnect(GetRootVariant().GetId()); ShaderVariantFinderNotificationBus::Handler::BusConnect(GetId()); - AssetInitBus::Handler::BusDisconnect(); - return true; } - - void ShaderAsset::ReinitializeRootShaderVariant(Data::Asset asset) - { - Data::Asset shaderVariantAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; - AZ_Assert(shaderVariantAsset->GetStableId() == RootShaderVariantStableId, "Was expecting to update the root variant"); - SupervariantIndex supervariantIndex = GetSupervariantIndexFromAssetId(asset.GetId()); - GetCurrentShaderApiData().m_supervariants[supervariantIndex.GetIndex()].m_rootShaderVariantAsset = asset; - ShaderReloadNotificationBus::Event(GetId(), &ShaderReloadNotificationBus::Events::OnShaderAssetReinitialized, Data::Asset{ this, AZ::Data::AssetLoadBehavior::PreLoad } ); - } - /////////////////////////////////////////////////////////////////////// - // AssetBus overrides... - void ShaderAsset::OnAssetReloaded(Data::Asset asset) + + void ShaderAsset::UpdateRootShaderVariantAsset(SupervariantIndex supervariantIndex, Data::Asset newRootVariant) { - ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->ShaderAsset::OnAssetReloaded %s", this, asset.GetHint().c_str()); - ReinitializeRootShaderVariant(asset); + GetCurrentShaderApiData().m_supervariants[supervariantIndex.GetIndex()].m_rootShaderVariantAsset = newRootVariant; } - void ShaderAsset::OnAssetReady(Data::Asset asset) - { - // We have to listen to OnAssetReady, OnAssetReloaded isn't enough, because of the following scenario: - // The user changes a .shader file, which causes the AP to rebuild the ShaderAsset and root ShaderVariantAsset. - // 1) Thread A creates the new ShaderAsset, loads it, and gets the old ShaderVariantAsset. - // 2) Thread B creates the new ShaderVariantAsset, loads it, and calls OnAssetReloaded. - // 3) Main thread calls ShaderAsset::PostLoadInit which connects to the AssetBus but it's too late to receive OnAssetReloaded, - // so it continues using the old ShaderVariantAsset instead of the new one. - // The OnAssetReady bus function is called automatically whenever a connection to AssetBus is made, so listening to this gives - // us the opportunity to assign the appropriate ShaderVariantAsset. - - ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->ShaderAsset::OnAssetReady %s", this, asset.GetHint().c_str()); - ReinitializeRootShaderVariant(asset); - } - /////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////// /// ShaderVariantFinderNotificationBus overrides @@ -628,7 +597,6 @@ namespace AZ m_shaderVariantTree = shaderVariantTreeAsset; } lock.unlock(); - ShaderReloadNotificationBus::Event(GetId(), &ShaderReloadNotificationBus::Events::OnShaderAssetReinitialized, Data::Asset{ this, AZ::Data::AssetLoadBehavior::PreLoad }); } /////////////////////////////////////////////////////////////////// diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.cpp index c14510f195..f54d1f05e5 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.cpp @@ -196,7 +196,7 @@ namespace AZ { // bake is complete, update configuration with the new baked texture asset AzToolsFramework::ScopedUndoBatch undoBatch("DiffuseProbeGrid Texture Bake"); - configurationAsset = { textureAsset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + configurationAsset = textureAsset; SetDirty(); if (m_controller.m_configuration.m_bakedIrradianceTextureAsset.IsReady() && diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/ReflectionProbe/EditorReflectionProbeComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/ReflectionProbe/EditorReflectionProbeComponent.cpp index 99e99abf4a..ae5c930096 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/ReflectionProbe/EditorReflectionProbeComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/ReflectionProbe/EditorReflectionProbeComponent.cpp @@ -178,7 +178,7 @@ namespace AZ if (notificationType == CubeMapAssetNotificationType::Ready) { // bake is complete, update configuration with the new baked cubemap asset - m_controller.m_configuration.m_bakedCubeMapAsset = { cubeMapAsset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + m_controller.m_configuration.m_bakedCubeMapAsset = cubeMapAsset; // refresh the currently rendered cubemap m_controller.UpdateCubeMap(); From 0900f5075fa0a7bfecdc953b2a63f99de8f81d7f Mon Sep 17 00:00:00 2001 From: antonmic <56370189+antonmic@users.noreply.github.com> Date: Tue, 2 Nov 2021 14:40:18 -0700 Subject: [PATCH 31/37] Removed unused SsaoHalfRes pass Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com> --- .../Common/Assets/Passes/SsaoHalfRes.pass | 88 ------------------- .../atom_feature_common_asset_files.cmake | 1 - 2 files changed, 89 deletions(-) delete mode 100644 Gems/Atom/Feature/Common/Assets/Passes/SsaoHalfRes.pass diff --git a/Gems/Atom/Feature/Common/Assets/Passes/SsaoHalfRes.pass b/Gems/Atom/Feature/Common/Assets/Passes/SsaoHalfRes.pass deleted file mode 100644 index d34ae4161d..0000000000 --- a/Gems/Atom/Feature/Common/Assets/Passes/SsaoHalfRes.pass +++ /dev/null @@ -1,88 +0,0 @@ -{ - "Type": "JsonSerialization", - "Version": 1, - "ClassName": "PassAsset", - "ClassData": { - "PassTemplate": { - "Name": "SsaoHalfResTemplate", - "PassClass": "ParentPass", - "Slots": [ - { - "Name": "LinearDepth", - "SlotType": "Input", - "ScopeAttachmentUsage": "Shader" - }, - { - "Name": "Output", - "SlotType": "Output", - "ScopeAttachmentUsage": "Shader" - } - ], - "Connections": [ - { - "LocalSlot": "Output", - "AttachmentRef": { - "Pass": "Upsample", - "Attachment": "Output" - } - } - ], - "PassRequests": [ - { - "Name": "DepthDownsample", - "TemplateName": "DepthDownsampleTemplate", - "Connections": [ - { - "LocalSlot": "FullResDepth", - "AttachmentRef": { - "Pass": "Parent", - "Attachment": "LinearDepth" - } - } - ] - }, - { - "Name": "DownsampledSsao", - "TemplateName": "SsaoParentTemplate", - "Connections": [ - { - "LocalSlot": "LinearDepth", - "AttachmentRef": { - "Pass": "DepthDownsample", - "Attachment": "HalfResDepth" - } - } - ] - }, - { - "Name": "Upsample", - "TemplateName": "DepthUpsampleTemplate", - "Enabled": true, - "Connections": [ - { - "LocalSlot": "FullResDepth", - "AttachmentRef": { - "Pass": "Parent", - "Attachment": "LinearDepth" - } - }, - { - "LocalSlot": "HalfResDepth", - "AttachmentRef": { - "Pass": "DepthDownsample", - "Attachment": "HalfResDepth" - } - }, - { - "LocalSlot": "HalfResSource", - "AttachmentRef": { - "Pass": "DownsampledSsao", - "Attachment": "Output" - } - } - ] - } - ] - } - } -} diff --git a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake index 94b711e86c..c4d198fef9 100644 --- a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake +++ b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake @@ -205,7 +205,6 @@ set(FILES Passes/SMAAEdgeDetection.pass Passes/SMAANeighborhoodBlending.pass Passes/SsaoCompute.pass - Passes/SsaoHalfRes.pass Passes/SsaoParent.pass Passes/SubsurfaceScattering.pass Passes/Taa.pass From c9f4600bf38c1d422453fa079a88c973fcbe2bc7 Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Tue, 2 Nov 2021 15:13:18 -0700 Subject: [PATCH 32/37] Fixes SDK mix between monolithic and non-monolithic Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- cmake/LYWrappers.cmake | 5 +- cmake/Platform/Common/Install_common.cmake | 175 +++++++++++++-------- cmake/install/Findo3de.cmake.in | 10 +- 3 files changed, 119 insertions(+), 71 deletions(-) diff --git a/cmake/LYWrappers.cmake b/cmake/LYWrappers.cmake index fb3d420c26..0416d41ece 100644 --- a/cmake/LYWrappers.cmake +++ b/cmake/LYWrappers.cmake @@ -403,7 +403,7 @@ function(ly_target_link_libraries TARGET) message(FATAL_ERROR "You must provide a target") endif() - set_property(GLOBAL APPEND PROPERTY LY_DELAYED_LINK_${TARGET} ${ARGN}) + set_property(TARGET ${TARGET} APPEND PROPERTY LY_DELAYED_LINK ${ARGN}) set_property(GLOBAL APPEND PROPERTY LY_DELAYED_LINK_TARGETS ${TARGET}) # to walk them at the end endfunction() @@ -430,7 +430,7 @@ function(ly_delayed_target_link_libraries) get_property(delayed_targets GLOBAL PROPERTY LY_DELAYED_LINK_TARGETS) foreach(target ${delayed_targets}) - get_property(delayed_link GLOBAL PROPERTY LY_DELAYED_LINK_${target}) + get_property(delayed_link TARGET ${target} PROPERTY LY_DELAYED_LINK) if(delayed_link) cmake_parse_arguments(ly_delayed_target_link_libraries "" "" "${visibilities}" ${delayed_link}) @@ -458,7 +458,6 @@ function(ly_delayed_target_link_libraries) endforeach() endforeach() - set_property(GLOBAL PROPERTY LY_DELAYED_LINK_${target}) endif() diff --git a/cmake/Platform/Common/Install_common.cmake b/cmake/Platform/Common/Install_common.cmake index 44cdeb1994..d5b1a45df6 100644 --- a/cmake/Platform/Common/Install_common.cmake +++ b/cmake/Platform/Common/Install_common.cmake @@ -157,16 +157,15 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar endif() # Includes need additional processing to add the install root - if(include_directories) - foreach(include ${include_directories}) - string(GENEX_STRIP ${include} include_genex_expr) - if(include_genex_expr STREQUAL include) # only for cases where there are no generation expressions - # Make the include path relative to the source dir where the target will be declared - cmake_path(RELATIVE_PATH include BASE_DIRECTORY ${absolute_target_source_dir} OUTPUT_VARIABLE target_include) - string(APPEND INCLUDE_DIRECTORIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${target_include}\n") - endif() - endforeach() - endif() + foreach(include IN LISTS include_directories) + string(GENEX_STRIP ${include} include_genex_expr) + if(include_genex_expr STREQUAL include) # only for cases where there are no generation expressions + # Make the include path relative to the source dir where the target will be declared + cmake_path(RELATIVE_PATH include BASE_DIRECTORY ${absolute_target_source_dir} OUTPUT_VARIABLE target_include) + list(APPEND INCLUDE_DIRECTORIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${target_include}") + endif() + endforeach() + list(JOIN INCLUDE_DIRECTORIES_PLACEHOLDER "\n" INCLUDE_DIRECTORIES_PLACEHOLDER) string(REPEAT " " 8 PLACEHOLDER_INDENT) get_target_property(RUNTIME_DEPENDENCIES_PLACEHOLDER ${TARGET_NAME} MANUALLY_ADDED_DEPENDENCIES) @@ -178,27 +177,27 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar endif() string(REPEAT " " 12 PLACEHOLDER_INDENT) - get_target_property(inteface_build_dependencies_props ${TARGET_NAME} INTERFACE_LINK_LIBRARIES) + get_property(interface_build_dependencies_props TARGET ${TARGET_NAME} PROPERTY LY_DELAYED_LINK) unset(INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER) - if(inteface_build_dependencies_props) - foreach(build_dependency ${inteface_build_dependencies_props}) + if(interface_build_dependencies_props) + cmake_parse_arguments(build_deps "" "" "PRIVATE;PUBLIC;INTERFACE" ${interface_build_dependencies_props}) + # Interface and public dependencies should always be exposed + set(build_deps_target ${build_deps_INTERFACE}) + if(build_deps_PUBLIC) + set(build_deps_target "${build_deps_target};${build_deps_PUBLIC}") + endif() + # Private dependencies should only be exposed if it is a static library, since in those cases, link + # dependencies are transfered to the downstream dependencies + if("${target_type}" STREQUAL "STATIC_LIBRARY") + set(build_deps_target "${build_deps_target};${build_deps_PRIVATE}") + endif() + foreach(build_dependency IN LISTS build_deps_target) # Skip wrapping produced when targets are not created in the same directory - if(NOT ${build_dependency} MATCHES "^::@") + if(build_dependency) list(APPEND INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${build_dependency}") endif() endforeach() endif() - # We also need to pass the private link libraries since we will use that to generate the runtime dependencies - get_target_property(private_build_dependencies_props ${TARGET_NAME} LINK_LIBRARIES) - if(private_build_dependencies_props) - foreach(build_dependency ${private_build_dependencies_props}) - # Skip wrapping produced when targets are not created in the same directory - if(NOT ${build_dependency} MATCHES "^::@") - list(APPEND INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${build_dependency}") - endif() - endforeach() - endif() - list(REMOVE_DUPLICATES INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER) list(JOIN INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "\n" INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER) string(REPEAT " " 8 PLACEHOLDER_INDENT) @@ -322,7 +321,7 @@ include(Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cm file(CONFIGURE OUTPUT "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake" CONTENT [[ @cmake_copyright_comment@ if(LY_MONOLITHIC_GAME) - include(Platform/${PAL_PLATFORM_NAME}/Monolithic/permutation.cmake) + include(Platform/${PAL_PLATFORM_NAME}/Monolithic/permutation.cmake OPTIONAL) else() include(Platform/${PAL_PLATFORM_NAME}/Default/permutation.cmake) endif() @@ -354,29 +353,6 @@ endif() endfunction() -#! ly_setup_o3de_install: orchestrates the installation of the different parts. This is the entry point from the root CMakeLists.txt -function(ly_setup_o3de_install) - - ly_setup_subdirectories() - ly_setup_cmake_install() - ly_setup_runtime_dependencies() - ly_setup_assets() - - # Misc - install(FILES - ${LY_ROOT_FOLDER}/pytest.ini - ${LY_ROOT_FOLDER}/LICENSE.txt - ${LY_ROOT_FOLDER}/README.md - DESTINATION . - COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} - ) - - if(COMMAND ly_post_install_steps) - ly_post_install_steps() - endif() - -endfunction() - #! ly_setup_cmake_install: install the "cmake" folder function(ly_setup_cmake_install) @@ -385,8 +361,10 @@ function(ly_setup_cmake_install) COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} PATTERN "__pycache__" EXCLUDE PATTERN "Findo3de.cmake" EXCLUDE + PATTERN "cmake/ConfigurationTypes.cmake" EXCLUDE REGEX "3rdParty/Platform\/.*\/BuiltInPackages_.*\.cmake" EXCLUDE ) + # Connect configuration types install(FILES "${LY_ROOT_FOLDER}/cmake/install/ConfigurationTypes.cmake" DESTINATION cmake @@ -446,6 +424,7 @@ function(ly_setup_cmake_install) list(APPEND additional_platform_files "${plat_files}") endforeach() endforeach() + install(FILES ${additional_find_files} DESTINATION cmake/3rdParty COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} @@ -455,40 +434,68 @@ function(ly_setup_cmake_install) COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) - # Findo3de.cmake file: we generate a different Findo3de.camke file than the one we have in cmake. This one is going to expose all - # targets that are pre-built - unset(FIND_PACKAGES_PLACEHOLDER) - - # Add to the FIND_PACKAGES_PLACEHOLDER all directories in which ly_add_target were called in - get_property(all_subdirectories GLOBAL PROPERTY LY_ALL_TARGET_DIRECTORIES) - foreach(target_subdirectory IN LISTS all_subdirectories) - cmake_path(RELATIVE_PATH target_subdirectory BASE_DIRECTORY ${LY_ROOT_FOLDER} OUTPUT_VARIABLE relative_target_subdirectory) - string(APPEND FIND_PACKAGES_PLACEHOLDER " add_subdirectory(${relative_target_subdirectory})\n") - endforeach() - + # Findo3de.cmake file: we generate a different Findo3de.cmake file than the one we have in the source dir. configure_file(${LY_ROOT_FOLDER}/cmake/install/Findo3de.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/cmake/Findo3de.cmake @ONLY) install(FILES "${CMAKE_CURRENT_BINARY_DIR}/cmake/Findo3de.cmake" DESTINATION cmake COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) - # BuiltInPackage_.cmake: since associations could happen in any cmake file across the engine. We collect - # all the associations in ly_associate_package and then generate them into BuiltInPackages_.cmake. This - # will consolidate all associations in one file + unset(find_subdirectories) + # Add to find_subdirectories all directories in which ly_add_target were called in + get_property(all_subdirectories GLOBAL PROPERTY LY_ALL_TARGET_DIRECTORIES) + foreach(target_subdirectory IN LISTS all_subdirectories) + cmake_path(RELATIVE_PATH target_subdirectory BASE_DIRECTORY ${LY_ROOT_FOLDER} OUTPUT_VARIABLE relative_target_subdirectory) + string(APPEND find_subdirectories "add_subdirectory(${relative_target_subdirectory})\n") + endforeach() + set(permutation_find_subdirectories ${CMAKE_CURRENT_BINARY_DIR}/cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) + file(GENERATE OUTPUT ${permutation_find_subdirectories} + CONTENT +"# Generated by O3DE install\n +${find_subdirectories} +" + ) + install(FILES "${permutation_find_subdirectories}" + DESTINATION cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION} + COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} + ) + + set(pal_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) + file(GENERATE OUTPUT ${pal_builtin_file} + CONTENT +"# Generated by O3DE install\n +if(LY_MONOLITHIC_GAME) + include(cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/Monolithic/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) +else() + include(cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/Default/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) +endif() +" + ) + install(FILES "${pal_builtin_file}" + DESTINATION cmake/3rdParty/Platform/${PAL_PLATFORM_NAME} + COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} + ) + + # ${LY_BUILD_PERMUTATION}/BuiltInPackage_.cmake: since associations could happen in any cmake file across the engine. We collect + # all the associations in ly_associate_package and then generate them into BuiltInPackages_.cmake. This will consolidate all + # associations in one file + # Associations are sensitive to platform and build permutation, so we make different files for each. get_property(all_package_names GLOBAL PROPERTY LY_PACKAGE_NAMES) + list(REMOVE_DUPLICATES all_package_names) set(builtinpackages "# Generated by O3DE install\n\n") foreach(package_name IN LISTS all_package_names) get_property(package_hash GLOBAL PROPERTY LY_PACKAGE_HASH_${package_name}) get_property(targets GLOBAL PROPERTY LY_PACKAGE_TARGETS_${package_name}) + list(REMOVE_DUPLICATES targets) string(APPEND builtinpackages "ly_associate_package(PACKAGE_NAME ${package_name} TARGETS ${targets} PACKAGE_HASH ${package_hash})\n") endforeach() - set(pal_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) - file(GENERATE OUTPUT ${pal_builtin_file} + set(permutation_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) + file(GENERATE OUTPUT ${permutation_builtin_file} CONTENT ${builtinpackages} ) - install(FILES "${pal_builtin_file}" - DESTINATION cmake/3rdParty/Platform/${PAL_PLATFORM_NAME} + install(FILES "${permutation_builtin_file}" + DESTINATION cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION} COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) @@ -632,6 +639,7 @@ function(ly_setup_assets) if (NOT gem_install_dest_dir) cmake_path(SET gem_install_dest_dir .) endif() + if(IS_DIRECTORY ${gem_absolute_path}) install(DIRECTORY "${gem_absolute_path}" DESTINATION ${gem_install_dest_dir} @@ -702,4 +710,37 @@ function(ly_setup_subdirectory_enable_gems absolute_target_source_dir output_scr string(APPEND enable_gems_calls ${enable_gems_command}) endforeach() set(${output_script} ${enable_gems_calls} PARENT_SCOPE) +endfunction() + +#! ly_setup_o3de_install: orchestrates the installation of the different parts. This is the entry point from the root CMakeLists.txt +function(ly_setup_o3de_install) + + ly_setup_subdirectories() + ly_setup_cmake_install() + ly_setup_runtime_dependencies() + ly_setup_assets() + + # Misc + install(FILES + ${LY_ROOT_FOLDER}/pytest.ini + ${LY_ROOT_FOLDER}/LICENSE.txt + ${LY_ROOT_FOLDER}/README.md + DESTINATION . + COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} + ) + + # Inject other build directories + foreach(external_dir ${LY_INSTALL_EXTERNAL_BUILD_DIRS}) + install(CODE +"set(LY_CORE_COMPONENT_ALREADY_INCLUDED TRUE) +include(${external_dir}/cmake_install.cmake) +set(LY_CORE_COMPONENT_ALREADY_INCLUDED FALSE)" + ALL_COMPONENTS + ) + endforeach() + + if(COMMAND ly_post_install_steps) + ly_post_install_steps() + endif() + endfunction() \ No newline at end of file diff --git a/cmake/install/Findo3de.cmake.in b/cmake/install/Findo3de.cmake.in index e267b6b5c6..4239aa3b1e 100644 --- a/cmake/install/Findo3de.cmake.in +++ b/cmake/install/Findo3de.cmake.in @@ -12,7 +12,15 @@ include(FindPackageHandleStandardArgs) # This will be called from within the installed engine's CMakeLists.txt macro(ly_find_o3de_packages) -@FIND_PACKAGES_PLACEHOLDER@ + if(LY_MONOLITHIC_GAME) + set(monolithic_file "${LY_ROOT_FOLDER}/Platform/${PAL_PLATFORM_NAME}/Monolithic/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") + if(NOT EXISTS ${monolithic_file}) + message(FATAL_ERROR "O3DE SDK was not generated to support monolithic builds") + endif() + include("${monolithic_file}") + else() + include("cmake/Platform/${PAL_PLATFORM_NAME}/Default/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") + endif() find_package(LauncherGenerator) endmacro() From 4e2c28105c38df500d8f7693929b6c3fbcb78857 Mon Sep 17 00:00:00 2001 From: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> Date: Tue, 2 Nov 2021 15:32:51 -0700 Subject: [PATCH 33/37] LYN-7547 | Focus Mode - It is possible to create a child entity of a closed container (#5193) (#5220) * Disable drag&drop of entities on closed containers. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Do not show the Create Entity context menu when right clicking a closed prefab container. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Disable entity creation on closed containers, both via the Create Entity flow and drag/drop of assets. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Minor changes to modernize old code. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> --- .../SandboxIntegration.cpp | 26 +++++++++------ .../Prefab/PrefabPublicHandler.cpp | 12 ++++++- .../UI/Outliner/EntityOutlinerListModel.cpp | 33 ++++++++++++++++--- 3 files changed, 56 insertions(+), 15 deletions(-) diff --git a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp index 5b849dcbe7..82d9f9ede2 100644 --- a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp +++ b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp @@ -38,6 +38,7 @@ #include #include #include +#include #include #include #include @@ -642,6 +643,9 @@ void SandboxIntegrationManager::PopulateEditorGlobalContextMenu(QMenu* menu, con AzToolsFramework::EntityIdList selected; GetSelectedOrHighlightedEntities(selected); + bool prefabSystemEnabled = false; + AzFramework::ApplicationRequests::Bus::BroadcastResult(prefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled); + QAction* action = nullptr; // when nothing is selected, entity is created at root level @@ -658,18 +662,20 @@ void SandboxIntegrationManager::PopulateEditorGlobalContextMenu(QMenu* menu, con // when a single entity is selected, entity is created as its child else if (selected.size() == 1) { - action = menu->addAction(QObject::tr("Create entity")); - QObject::connect( - action, &QAction::triggered, action, - [selected] - { - EBUS_EVENT(AzToolsFramework::EditorRequests::Bus, CreateNewEntityAsChild, selected.front()); - }); + auto containerEntityInterface = AZ::Interface::Get(); + if (!prefabSystemEnabled || (containerEntityInterface && containerEntityInterface->IsContainerOpen(selected.front()))) + { + action = menu->addAction(QObject::tr("Create entity")); + QObject::connect( + action, &QAction::triggered, action, + [selected] + { + AzToolsFramework::EditorRequestBus::Broadcast(&AzToolsFramework::EditorRequestBus::Handler::CreateNewEntityAsChild, selected.front()); + } + ); + } } - bool prefabSystemEnabled = false; - AzFramework::ApplicationRequests::Bus::BroadcastResult(prefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled); - if (!prefabSystemEnabled) { menu->addSeparator(); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp index 84fe476fb3..5ac9f772dc 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp @@ -12,11 +12,12 @@ #include #include +#include #include #include #include -#include #include +#include #include #include #include @@ -565,6 +566,7 @@ namespace AzToolsFramework parentId = m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId); } + // If the parent entity isn't owned by a prefab instance, bail. InstanceOptionalReference owningInstanceOfParentEntity = GetOwnerInstanceByEntityId(parentId); if (!owningInstanceOfParentEntity) { @@ -572,6 +574,14 @@ namespace AzToolsFramework "Cannot add entity because the owning instance of parent entity with id '%llu' could not be found.", static_cast(parentId))); } + + // If the parent entity is a closed container, bail. + if (auto containerEntityInterface = AZ::Interface::Get(); !containerEntityInterface->IsContainerOpen(parentId)) + { + return AZ::Failure(AZStd::string::format( + "Cannot add entity because the parent entity (id '%llu') is a closed container entity.", + static_cast(parentId))); + } EntityAlias entityAlias = Instance::GenerateEntityAlias(); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp index 434a1d8303..13ec27c1b8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp @@ -43,6 +43,7 @@ #include #include #include +#include #include #include #include @@ -764,10 +765,21 @@ namespace AzToolsFramework return canHandleData; } - bool EntityOutlinerListModel::CanDropMimeDataAssets(const QMimeData* data, Qt::DropAction /*action*/, int /*row*/, int /*column*/, const QModelIndex& /*parent*/) const + bool EntityOutlinerListModel::CanDropMimeDataAssets( + const QMimeData* data, + [[maybe_unused]] Qt::DropAction action, + [[maybe_unused]] int row, + [[maybe_unused]] int column, + const QModelIndex& parent) const { - using namespace AzToolsFramework; - + // Disable dropping assets on closed container entities. + AZ::EntityId parentId = GetEntityFromIndex(parent); + if (auto containerEntityInterface = AZ::Interface::Get(); + !containerEntityInterface->IsContainerOpen(parentId)) + { + return false; + } + if (data->hasFormat(AssetBrowser::AssetBrowserEntry::GetMimeType())) { return DecodeAssetMimeData(data); @@ -788,8 +800,15 @@ namespace AzToolsFramework return false; } + // If the parent entity is a closed container, bail. + if (auto containerEntityInterface = AZ::Interface::Get(); + !containerEntityInterface->IsContainerOpen(assignParentId)) + { + return false; + } + // Source Files - if (sourceFiles.size() > 0) + if (!sourceFiles.empty()) { // Get position (center of viewport). If no viewport is available, (0,0,0) will be used. AZ::Vector3 viewportCenterPosition = AZ::Vector3::CreateZero(); @@ -973,6 +992,12 @@ namespace AzToolsFramework return false; } + // If the new parent is a closed container, bail. + if (auto containerEntityInterface = AZ::Interface::Get(); !containerEntityInterface->IsContainerOpen(newParentId)) + { + return false; + } + // Ignore entities not owned by the editor context. It is assumed that all entities belong // to the same context since multiple selection doesn't span across views. for (const AZ::EntityId& entityId : selectedEntityIds) From 3334f5eb91c8e973b02556ff833fc952536e8cdd Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Tue, 2 Nov 2021 16:36:02 -0700 Subject: [PATCH 34/37] Fix paths to BuildInPackages and o3de_subdirectories Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- cmake/Platform/Common/Install_common.cmake | 4 ++-- cmake/install/Findo3de.cmake.in | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/cmake/Platform/Common/Install_common.cmake b/cmake/Platform/Common/Install_common.cmake index d5b1a45df6..f22f4c43c9 100644 --- a/cmake/Platform/Common/Install_common.cmake +++ b/cmake/Platform/Common/Install_common.cmake @@ -490,12 +490,12 @@ endif() string(APPEND builtinpackages "ly_associate_package(PACKAGE_NAME ${package_name} TARGETS ${targets} PACKAGE_HASH ${package_hash})\n") endforeach() - set(permutation_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) + set(permutation_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) file(GENERATE OUTPUT ${permutation_builtin_file} CONTENT ${builtinpackages} ) install(FILES "${permutation_builtin_file}" - DESTINATION cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION} + DESTINATION cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION} COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) diff --git a/cmake/install/Findo3de.cmake.in b/cmake/install/Findo3de.cmake.in index 4239aa3b1e..12daf9df95 100644 --- a/cmake/install/Findo3de.cmake.in +++ b/cmake/install/Findo3de.cmake.in @@ -13,7 +13,7 @@ include(FindPackageHandleStandardArgs) # This will be called from within the installed engine's CMakeLists.txt macro(ly_find_o3de_packages) if(LY_MONOLITHIC_GAME) - set(monolithic_file "${LY_ROOT_FOLDER}/Platform/${PAL_PLATFORM_NAME}/Monolithic/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") + set(monolithic_file "${LY_ROOT_FOLDER}/cmake/Platform/${PAL_PLATFORM_NAME}/Monolithic/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") if(NOT EXISTS ${monolithic_file}) message(FATAL_ERROR "O3DE SDK was not generated to support monolithic builds") endif() From a433b9e8dd6a8d74c3e09cec8a0298f7d9f9735b Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Tue, 2 Nov 2021 17:05:14 -0700 Subject: [PATCH 35/37] Making paths consistent (PR comment) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- cmake/install/Findo3de.cmake.in | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cmake/install/Findo3de.cmake.in b/cmake/install/Findo3de.cmake.in index 12daf9df95..c3db7f1ec6 100644 --- a/cmake/install/Findo3de.cmake.in +++ b/cmake/install/Findo3de.cmake.in @@ -19,7 +19,7 @@ macro(ly_find_o3de_packages) endif() include("${monolithic_file}") else() - include("cmake/Platform/${PAL_PLATFORM_NAME}/Default/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") + include("${LY_ROOT_FOLDER}/cmake/Platform/${PAL_PLATFORM_NAME}/Default/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") endif() find_package(LauncherGenerator) endmacro() From b56783dce0a24bc1b25da02e6b05d89b6bde9035 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Wed, 3 Nov 2021 11:28:42 -0500 Subject: [PATCH 36/37] Add quick iteration workflow to the custom python tool template. Signed-off-by: Chris Galvan --- .../Template/Editor/Scripts/${NameLower}_dialog.py | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py b/Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py index 19194ec97f..3a0e6c9a7b 100644 --- a/Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py +++ b/Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py @@ -33,3 +33,12 @@ class ${SanitizedCppName}Dialog(QDialog): self.mainLayout.addWidget(self.helpLabel, 0, Qt.AlignCenter) self.setLayout(self.mainLayout) + + +if __name__ == "__main__": + # Create a new instance of the tool if launched from the Python Scripts window, + # which allows for quick iteration without having to close/re-launch the Editor + test_dialog = ${SanitizedCppName}Dialog() + test_dialog.setWindowTitle("${SanitizedCppName}") + test_dialog.show() + test_dialog.adjustSize() From 618777f8d4168fab12d8c6d4f2158f04c215f2f5 Mon Sep 17 00:00:00 2001 From: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> Date: Wed, 3 Nov 2021 11:15:11 -0700 Subject: [PATCH 37/37] LYN-7536 | Focus Mode - Introduce shortcuts to open/close prefab editing (#5230) * Enable closing prefab by double-clicking it when it's in focus. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Enable double clicking on level prefab to close focus mode and return to editing the level. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Introduce API function to go up one level in the Prefab Focus Mode hierarchy. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Enable keyboard shortcuts to more easily navigate the prefab hierarchy. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Tie the "Open/Edit Prefab" action to the = key on top of +. This allows users with compact US keyboards to use either key, preventing them from having to press Shift and =. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Replace the behavior of the "Up one level" button in the breadcrumbs with the new function that serves the same purpose. Also show the - shortcut in the tooltip. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Fix FocusOnParentOfFocusedPrefab to require the entity context id (to conform with the other functions in the API that don't pass entityIds). Expand its usage to other functions that did the same operation manually. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Include fix for non-unity builds Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> --- .../Prefab/PrefabFocusHandler.cpp | 39 ++++++ .../Prefab/PrefabFocusHandler.h | 1 + .../Prefab/PrefabFocusPublicInterface.h | 3 + .../UI/Prefab/LevelRootUiHandler.cpp | 13 ++ .../UI/Prefab/LevelRootUiHandler.h | 1 + .../UI/Prefab/PrefabIntegrationManager.cpp | 121 +++++++++++++++--- .../UI/Prefab/PrefabIntegrationManager.h | 8 ++ .../UI/Prefab/PrefabUiHandler.cpp | 25 ++-- .../UI/Prefab/PrefabUiHandler.h | 4 + .../Prefab/PrefabViewportFocusPathHandler.cpp | 7 +- 10 files changed, 195 insertions(+), 27 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp index 5ba7382831..8098727177 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp @@ -86,6 +86,45 @@ namespace AzToolsFramework::Prefab return AZ::Success(); } + PrefabFocusOperationResult PrefabFocusHandler::FocusOnParentOfFocusedPrefab( + [[maybe_unused]] AzFramework::EntityContextId entityContextId) + { + // If only one instance is in the hierarchy, this operation is invalid + size_t hierarchySize = m_instanceFocusHierarchy.size(); + if (hierarchySize <= 1) + { + return AZ::Failure( + AZStd::string("Prefab Focus Handler: Could not complete FocusOnParentOfFocusedPrefab operation while focusing on the root.")); + } + + // Retrieve parent of currently focused prefab. + InstanceOptionalReference parentInstance = m_instanceFocusHierarchy[hierarchySize - 2]; + + // Use container entity of parent Instance for focus operations. + AZ::EntityId entityId = parentInstance->get().GetContainerEntityId(); + + // Initialize Undo Batch object + ScopedUndoBatch undoBatch("Edit Prefab"); + + // Clear selection + { + const EntityIdList selectedEntities = EntityIdList{}; + auto selectionUndo = aznew SelectionCommand(selectedEntities, "Clear Selection"); + selectionUndo->SetParent(undoBatch.GetUndoBatch()); + ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::SetSelectedEntities, selectedEntities); + } + + // Edit Prefab + { + auto editUndo = aznew PrefabFocusUndo("Edit Prefab"); + editUndo->Capture(entityId); + editUndo->SetParent(undoBatch.GetUndoBatch()); + FocusOnPrefabInstanceOwningEntityId(entityId); + } + + return AZ::Success(); + } + PrefabFocusOperationResult PrefabFocusHandler::FocusOnPathIndex([[maybe_unused]] AzFramework::EntityContextId entityContextId, int index) { if (index < 0 || index >= m_instanceFocusHierarchy.size()) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.h index 9decaed1ec..75b9666389 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.h @@ -50,6 +50,7 @@ namespace AzToolsFramework::Prefab // PrefabFocusPublicInterface overrides ... PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) override; + PrefabFocusOperationResult FocusOnParentOfFocusedPrefab(AzFramework::EntityContextId entityContextId) override; PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) override; AZ::EntityId GetFocusedPrefabContainerEntityId(AzFramework::EntityContextId entityContextId) const override; bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const override; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusPublicInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusPublicInterface.h index 5bd4c6b0f6..2fc9ef6b9a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusPublicInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusPublicInterface.h @@ -30,6 +30,9 @@ namespace AzToolsFramework::Prefab //! @param entityId The entityId of the entity whose owning instance we want the prefab system to focus on. virtual PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) = 0; + //! Set the focused prefab instance to the parent of the currently focused prefab instance. Supports undo/redo. + virtual PrefabFocusOperationResult FocusOnParentOfFocusedPrefab(AzFramework::EntityContextId entityContextId) = 0; + //! Set the focused prefab instance to the instance at position index of the current path. Supports undo/redo. //! @param index The index of the instance in the current path that we want the prefab system to focus on. virtual PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) = 0; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp index bb6bdf0ebd..b34bbff298 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp @@ -8,6 +8,7 @@ #include +#include #include #include @@ -92,4 +93,16 @@ namespace AzToolsFramework painter->drawLine(rect.bottomLeft(), rect.bottomRight()); painter->restore(); } + + bool LevelRootUiHandler::OnEntityDoubleClick(AZ::EntityId entityId) const + { + if (auto prefabFocusPublicInterface = AZ::Interface::Get(); + !prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId)) + { + prefabFocusPublicInterface->FocusOnOwningPrefab(entityId); + } + + // Don't propagate event. + return true; + } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.h index 1e485572b8..3f7f56670e 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.h @@ -33,6 +33,7 @@ namespace AzToolsFramework bool CanToggleLockVisibility(AZ::EntityId entityId) const override; bool CanRename(AZ::EntityId entityId) const override; void PaintItemBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override; + bool OnEntityDoubleClick(AZ::EntityId entityId) const override; private: Prefab::PrefabPublicInterface* m_prefabPublicInterface = nullptr; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp index ae0d18b077..951b876347 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp @@ -35,6 +35,7 @@ #include #include #include +#include #include #include @@ -61,6 +62,8 @@ namespace AzToolsFramework { namespace Prefab { + AzFramework::EntityContextId PrefabIntegrationManager::s_editorEntityContextId = AzFramework::EntityContextId::CreateNull(); + ContainerEntityInterface* PrefabIntegrationManager::s_containerEntityInterface = nullptr; EditorEntityUiInterface* PrefabIntegrationManager::s_editorEntityUiInterface = nullptr; PrefabFocusPublicInterface* PrefabIntegrationManager::s_prefabFocusPublicInterface = nullptr; @@ -136,6 +139,9 @@ namespace AzToolsFramework return; } + // Get EditorEntityContextId + EditorEntityContextRequestBus::BroadcastResult(s_editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); + // Initialize Editor functionality for the Prefab Focus Handler auto prefabFocusInterface = AZ::Interface::Get(); prefabFocusInterface->InitializeEditorInterfaces(); @@ -145,10 +151,14 @@ namespace AzToolsFramework PrefabInstanceContainerNotificationBus::Handler::BusConnect(); AZ::Interface::Register(this); AssetBrowser::AssetBrowserSourceDropBus::Handler::BusConnect(s_prefabFileExtension); + + InitializeShortcuts(); } PrefabIntegrationManager::~PrefabIntegrationManager() { + UninitializeShortcuts(); + AssetBrowser::AssetBrowserSourceDropBus::Handler::BusDisconnect(); AZ::Interface::Unregister(this); PrefabInstanceContainerNotificationBus::Handler::BusDisconnect(); @@ -161,6 +171,74 @@ namespace AzToolsFramework PrefabUserSettings::Reflect(context); } + void PrefabIntegrationManager::InitializeShortcuts() + { + // Open/Edit Prefab (+) + // We also support = to enable easier editing on compact US keyboards. + { + m_actions.emplace_back(AZStd::make_unique(nullptr)); + + m_actions.back()->setShortcuts({ QKeySequence(Qt::Key_Plus), QKeySequence(Qt::Key_Equal) }); + m_actions.back()->setText("Open/Edit Prefab"); + m_actions.back()->setStatusTip("Edit the prefab in focus mode."); + + QObject::connect( + m_actions.back().get(), &QAction::triggered, m_actions.back().get(), + [] + { + AzToolsFramework::EntityIdList selectedEntities; + AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult( + selectedEntities, &AzToolsFramework::ToolsApplicationRequests::GetSelectedEntities); + + if (selectedEntities.size() != 1) + { + return; + } + + AZ::EntityId selectedEntity = selectedEntities[0]; + + if (!s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity)) + { + return; + } + + if (!s_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(selectedEntity)) + { + ContextMenu_EditPrefab(selectedEntity); + } + }); + + EditorActionRequestBus::Broadcast( + &EditorActionRequests::AddActionViaBusCrc, AZ_CRC_CE("com.o3de.action.editortransform.prefabopen"), + m_actions.back().get()); + } + + // Close Prefab (-) + { + m_actions.emplace_back(AZStd::make_unique(nullptr)); + + m_actions.back()->setShortcuts({ QKeySequence(Qt::Key_Minus) }); + m_actions.back()->setText("Close Prefab"); + m_actions.back()->setStatusTip("Close focus mode for this prefab and move one level up."); + + QObject::connect( + m_actions.back().get(), &QAction::triggered, m_actions.back().get(), + [] + { + ContextMenu_ClosePrefab(); + }); + + EditorActionRequestBus::Broadcast( + &EditorActionRequests::AddActionViaBusCrc, AZ_CRC_CE("com.o3de.action.editortransform.prefabclose"), + m_actions.back().get()); + } + } + + void PrefabIntegrationManager::UninitializeShortcuts() + { + m_actions.clear(); + } + int PrefabIntegrationManager::GetMenuPosition() const { return aznumeric_cast(EditorContextMenuOrdering::MIDDLE); @@ -181,16 +259,13 @@ namespace AzToolsFramework AzFramework::ApplicationRequests::Bus::BroadcastResult( prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled); - auto editorEntityContextId = AzFramework::EntityContextId::CreateNull(); - EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); - // Create Prefab { if (!selectedEntities.empty()) { // Hide if the only selected entity is the Focused Instance Container if (selectedEntities.size() > 1 || - selectedEntities[0] != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId)) + selectedEntities[0] != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(s_editorEntityContextId)) { bool layerInSelection = false; @@ -254,17 +329,30 @@ namespace AzToolsFramework if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity)) { - // Edit Prefab if (!s_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(selectedEntity)) { - QAction* editAction = menu->addAction(QObject::tr("Edit Prefab")); + // Edit Prefab + QAction* editAction = menu->addAction(QObject::tr("Open/Edit Prefab")); + editAction->setShortcut(QKeySequence(Qt::Key_Plus)); editAction->setToolTip(QObject::tr("Edit the prefab in focus mode.")); QObject::connect(editAction, &QAction::triggered, editAction, [selectedEntity] { ContextMenu_EditPrefab(selectedEntity); }); + } + else + { + // Close Prefab + QAction* closeAction = menu->addAction(QObject::tr("Close Prefab")); + closeAction->setShortcut(QKeySequence(Qt::Key_Minus)); + closeAction->setToolTip(QObject::tr("Close focus mode for this prefab and move one level up.")); - itemWasShown = true; + QObject::connect( + closeAction, &QAction::triggered, closeAction, + [] + { + ContextMenu_ClosePrefab(); + }); } // Save Prefab @@ -279,9 +367,9 @@ namespace AzToolsFramework QObject::connect(saveAction, &QAction::triggered, saveAction, [selectedEntity] { ContextMenu_SavePrefab(selectedEntity); }); - - itemWasShown = true; } + + itemWasShown = true; } } } @@ -295,7 +383,8 @@ namespace AzToolsFramework QObject::connect(deleteAction, &QAction::triggered, deleteAction, [] { ContextMenu_DeleteSelected(); }); if (selectedEntities.empty() || - (selectedEntities.size() == 1 && selectedEntities[0] == s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId))) + (selectedEntities.size() == 1 && + selectedEntities[0] == s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(s_editorEntityContextId))) { deleteAction->setDisabled(true); } @@ -306,7 +395,7 @@ namespace AzToolsFramework AZ::EntityId selectedEntityId = selectedEntities[0]; if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntityId) && - selectedEntityId != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId)) + selectedEntityId != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(s_editorEntityContextId)) { QAction* detachPrefabAction = menu->addAction(QObject::tr("Detach Prefab...")); QObject::connect( @@ -343,12 +432,9 @@ namespace AzToolsFramework const AZStd::string prefabFilesPath = "@projectroot@/Prefabs"; // Remove focused instance container entity if it's part of the list - auto editorEntityContextId = AzFramework::EntityContextId::CreateNull(); - EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); - auto focusedContainerIter = AZStd::find( selectedEntities.begin(), selectedEntities.end(), - s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId)); + s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(s_editorEntityContextId)); if (focusedContainerIter != selectedEntities.end()) { selectedEntities.erase(focusedContainerIter); @@ -500,6 +586,11 @@ namespace AzToolsFramework } } + void PrefabIntegrationManager::ContextMenu_ClosePrefab() + { + s_prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(s_editorEntityContextId); + } + void PrefabIntegrationManager::ContextMenu_EditPrefab(AZ::EntityId containerEntity) { s_prefabFocusPublicInterface->FocusOnOwningPrefab(containerEntity); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h index e8c10c150a..a8d325c4cf 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h @@ -96,11 +96,16 @@ namespace AzToolsFramework static void ContextMenu_CreatePrefab(AzToolsFramework::EntityIdList selectedEntities); static void ContextMenu_InstantiatePrefab(); static void ContextMenu_InstantiateProceduralPrefab(); + static void ContextMenu_ClosePrefab(); static void ContextMenu_EditPrefab(AZ::EntityId containerEntity); static void ContextMenu_SavePrefab(AZ::EntityId containerEntity); static void ContextMenu_DeleteSelected(); static void ContextMenu_DetachPrefab(AZ::EntityId containerEntity); + // Shortcut setup handlers + void InitializeShortcuts(); + void UninitializeShortcuts(); + // Prompt and resolve dialogs static bool QueryUserForPrefabSaveLocation( const AZStd::string& suggestedName, const char* initialTargetDirectory, AZ::u32 prefabUserSettingsId, QWidget* activeWindow, @@ -140,7 +145,10 @@ namespace AzToolsFramework AZStd::unique_ptr ConstructSavePrefabDialog(TemplateId templateId, bool useSaveAllPrefabsPreference); void SavePrefabsInDialog(QDialog* unsavedPrefabsDialog); + AZStd::vector> m_actions; + static const AZStd::string s_prefabFileExtension; + static AzFramework::EntityContextId s_editorEntityContextId; static ContainerEntityInterface* s_containerEntityInterface; static EditorEntityUiInterface* s_editorEntityUiInterface; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp index 447f94fc15..8bd1b7db04 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp @@ -21,6 +21,8 @@ namespace AzToolsFramework { + AzFramework::EntityContextId PrefabUiHandler::s_editorEntityContextId = AzFramework::EntityContextId::CreateNull(); + const QColor PrefabUiHandler::m_backgroundColor = QColor("#444444"); const QColor PrefabUiHandler::m_backgroundHoverColor = QColor("#5A5A5A"); const QColor PrefabUiHandler::m_backgroundSelectedColor = QColor("#656565"); @@ -47,6 +49,9 @@ namespace AzToolsFramework AZ_Assert(false, "PrefabUiHandler - could not get PrefabFocusPublicInterface on PrefabUiHandler construction."); return; } + + // Get EditorEntityContextId + EditorEntityContextRequestBus::BroadcastResult(s_editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); } QString PrefabUiHandler::GenerateItemInfoString(AZ::EntityId entityId) const @@ -425,19 +430,23 @@ namespace AzToolsFramework if (m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId)) { - auto editorEntityContextId = AzFramework::EntityContextId::CreateNull(); - EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); - - // Go one level up. - int length = m_prefabFocusPublicInterface->GetPrefabFocusPathLength(editorEntityContextId); - m_prefabFocusPublicInterface->FocusOnPathIndex(editorEntityContextId, length - 2); + // Close this prefab and focus on the parent + m_prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(s_editorEntityContextId); } } bool PrefabUiHandler::OnEntityDoubleClick(AZ::EntityId entityId) const { - // Focus on this prefab - m_prefabFocusPublicInterface->FocusOnOwningPrefab(entityId); + if (!m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId)) + { + // Focus on this prefab + m_prefabFocusPublicInterface->FocusOnOwningPrefab(entityId); + } + else + { + // Close this prefab and focus on the parent + m_prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(s_editorEntityContextId); + } // Don't propagate event. return true; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h index 6c78afc5b7..3627449ab4 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h @@ -10,6 +10,8 @@ #include +#include + namespace AzToolsFramework { @@ -49,6 +51,8 @@ namespace AzToolsFramework static QModelIndex GetLastVisibleChild(const QModelIndex& parent); static QModelIndex Internal_GetLastVisibleChild(const QAbstractItemModel* model, const QModelIndex& index); + static AzFramework::EntityContextId s_editorEntityContextId; + static constexpr int m_prefabCapsuleRadius = 6; static constexpr int m_prefabBorderThickness = 2; static const QColor m_backgroundColor; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.cpp index 52cf3279a4..920e99665d 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.cpp @@ -59,12 +59,11 @@ namespace AzToolsFramework::Prefab connect(m_backButton, &QToolButton::clicked, this, [&]() { - if (int length = m_prefabFocusPublicInterface->GetPrefabFocusPathLength(m_editorEntityContextId); length > 1) - { - m_prefabFocusPublicInterface->FocusOnPathIndex(m_editorEntityContextId, length - 2); - } + m_prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(m_editorEntityContextId); } ); + + m_backButton->setToolTip("Up one level (-)"); } void PrefabViewportFocusPathHandler::OnPrefabFocusChanged()