diff --git a/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.cpp b/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.cpp index e69fb70fb2..107bced7f2 100644 --- a/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.cpp +++ b/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.cpp @@ -227,17 +227,17 @@ namespace PhysX { float twistLower = AZ::DegToRad(AZStd::GetMin(configuration.m_twistLimitLower, configuration.m_twistLimitUpper)); float twistUpper = AZ::DegToRad(AZStd::GetMax(configuration.m_twistLimitLower, configuration.m_twistLimitUpper)); // make sure there is at least a small difference between the lower and upper limits to avoid problems in PhysX - const float minSwingLimitRangeRadians = AZ::DegToRad(JointConstants::MinTwistLimitRangeDegrees); + const float minTwistLimitRangeRadians = AZ::DegToRad(JointConstants::MinTwistLimitRangeDegrees); if (const float twistLimitRange = twistUpper - twistLower; - twistLimitRange < minSwingLimitRangeRadians) + twistLimitRange < minTwistLimitRangeRadians) { if (twistUpper > 0.0f) { - twistLower -= (minSwingLimitRangeRadians - twistLimitRange); + twistLower -= (minTwistLimitRangeRadians - twistLimitRange); } else { - twistUpper += (minSwingLimitRangeRadians - twistLimitRange); + twistUpper += (minTwistLimitRangeRadians - twistLimitRange); } } physx::PxJointAngularLimitPair twistLimitPair(twistLower, twistUpper);