From 5050de260472c4db69e440008111824f64a0d565 Mon Sep 17 00:00:00 2001 From: mnaumov Date: Tue, 13 Apr 2021 15:05:05 -0700 Subject: [PATCH] Adding "Open Material Editor" action to Material Component slot context menu --- .../Code/Source/Material/EditorMaterialComponentSlot.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp index 1a41594b5a..5c22a0974e 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp @@ -172,6 +172,10 @@ namespace AZ { EditorMaterialSystemComponentRequestBus::Broadcast(&EditorMaterialSystemComponentRequestBus::Events::OpenInMaterialEditor, sourcePath); } + else + { + EditorMaterialSystemComponentRequestBus::Broadcast(&EditorMaterialSystemComponentRequestBus::Events::OpenInMaterialEditor, ""); + } } void EditorMaterialComponentSlot::Clear() @@ -273,6 +277,8 @@ namespace AZ QAction* action = nullptr; + menu.addAction("Open Material Editor", [this]() { OpenMaterialEditor(); }); + action = menu.addAction("Clear", [this]() { Clear(); }); action->setEnabled(m_materialAsset.GetId().IsValid() || !m_propertyOverrides.empty() || !m_matModUvOverrides.empty());