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@@ -43,5 +43,6 @@ set(GEM_DEPENDENCIES
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Gem::GradientSignal
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Gem::Vegetation
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Gem::Atom_AtomBridge
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Gem::NvCloth
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Gem::Blast
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)
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@@ -53,5 +53,6 @@ set(GEM_DEPENDENCIES
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Gem::EMotionFX.Editor
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Gem::ImGui.Editor
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Gem::Atom_AtomBridge.Editor
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Gem::NvCloth.Editor
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Gem::Blast.Editor
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)
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@@ -107,20 +107,21 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
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endif()
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## NvCloth ##
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# [TODO LYN-1928] Enable when AutomatedTesting runs with Atom
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#if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
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# ly_add_pytest(
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# NAME AutomatedTesting::NvClothTests
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# TEST_SUITE main
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# TEST_SERIAL
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# PATH ${CMAKE_CURRENT_LIST_DIR}/NvCloth/TestSuite_Active.py
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# TIMEOUT 1500
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# RUNTIME_DEPENDENCIES
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# Legacy::Editor
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# AZ::AssetProcessor
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# AutomatedTesting.Assets
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# )
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#endif()
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
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ly_add_pytest(
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NAME AutomatedTesting::NvClothTests_Main
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TEST_SUITE main
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TEST_SERIAL
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PATH ${CMAKE_CURRENT_LIST_DIR}/NvCloth/TestSuite_Active.py
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TIMEOUT 1500
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RUNTIME_DEPENDENCIES
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Legacy::Editor
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AZ::AssetProcessor
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AutomatedTesting.Assets
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COMPONENT
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NvCloth
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)
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endif()
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## Editor Python Bindings ##
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
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+5
-2
@@ -20,7 +20,7 @@ class Tests:
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exit_game_mode = ("Exited game mode", "Failed to exit game mode")
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# fmt: on
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def run():
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def C18977329_NvCloth_AddClothSimulationToMesh():
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"""
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Summary:
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Load level with Entity having Mesh and Cloth components already setup. Verify that editor remains stable in Game mode.
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@@ -89,4 +89,7 @@ def run():
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helper.close_editor()
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if __name__ == "__main__":
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run()
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import ImportPathHelper as imports
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imports.init()
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from editor_python_test_tools.utils import Report
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Report.start_test(C18977329_NvCloth_AddClothSimulationToMesh)
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+5
-2
@@ -20,7 +20,7 @@ class Tests:
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exit_game_mode = ("Exited game mode", "Failed to exit game mode")
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# fmt: on
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def run():
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def C18977330_NvCloth_AddClothSimulationToActor():
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"""
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Summary:
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Load level with Entity having Actor and Cloth components already setup. Verify that editor remains stable in Game mode.
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@@ -89,4 +89,7 @@ def run():
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helper.close_editor()
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if __name__ == "__main__":
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run()
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import ImportPathHelper as imports
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imports.init()
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from editor_python_test_tools.utils import Report
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Report.start_test(C18977330_NvCloth_AddClothSimulationToActor)
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@@ -21,14 +21,15 @@ sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesti
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from base import TestAutomationBase
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@pytest.mark.SUITE_main
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@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
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@pytest.mark.parametrize("project", ["AutomatedTesting"])
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class TestAutomation(TestAutomationBase):
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@pytest.mark.xfail(reason="Running with atom null renderer is causing this test to fail")
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def test_C18977329_NvCloth_AddClothSimulationToMesh(self, request, workspace, editor, launcher_platform):
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from . import C18977329_NvCloth_AddClothSimulationToMesh as test_module
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self._run_test(request, workspace, editor, test_module)
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@pytest.mark.xfail(reason="Running with atom null renderer is causing this test to fail")
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def test_C18977330_NvCloth_AddClothSimulationToActor(self, request, workspace, editor, launcher_platform):
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from . import C18977330_NvCloth_AddClothSimulationToActor as test_module
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self._run_test(request, workspace, editor, test_module)
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@@ -42,6 +42,7 @@ class TestAssetPicker(object):
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@pytest.mark.test_case_id("C13751579", "C1508814")
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@pytest.mark.SUITE_periodic
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@pytest.mark.xfail # ATOM-15493
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def test_AssetPicker_UI_UX(self, request, editor, level, launcher_platform):
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expected_lines = [
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"TestEntity Entity successfully created",
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+1
-1
@@ -98,5 +98,5 @@ if __name__ == "__main__":
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import ImportPathHelper as imports
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imports.init()
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from utils import Report
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from editor_python_test_tools.utils import Report
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Report.start_test(C14861501_PhysXCollider_RenderMeshAutoAssigned)
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+1
-1
@@ -114,5 +114,5 @@ if __name__ == "__main__":
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import ImportPathHelper as imports
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imports.init()
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from utils import Report
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from editor_python_test_tools.utils import Report
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Report.start_test(C4044695_PhysXCollider_AddMultipleSurfaceFbx)
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@@ -429,6 +429,8 @@ class TestAutomation(TestAutomationBase):
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from . import C4976236_AddPhysxColliderComponent as test_module
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self._run_test(request, workspace, editor, test_module)
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@pytest.mark.xfail(
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reason="This will fail due to this issue ATOM-15487.")
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def test_C14861502_PhysXCollider_AssetAutoAssigned(self, request, workspace, editor, launcher_platform):
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from . import C14861502_PhysXCollider_AssetAutoAssigned as test_module
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self._run_test(request, workspace, editor, test_module)
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