Fixing ME and ATWindowNotificationBus
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
This commit is contained in:
-26
@@ -1,26 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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namespace ShaderManagementConsole
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{
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class ShaderManagementConsoleWindowNotifications
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: public AZ::EBusTraits
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{
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public:
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
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virtual void OnShaderManagementConsoleWindowClosing() {};
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};
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using ShaderManagementConsoleWindowNotificationBus = AZ::EBus<ShaderManagementConsoleWindowNotifications>;
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} // namespace ShaderManagementConsole
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