Consolidate various to_string implementations for math classes
Signed-off-by: puvvadar <puvvadar@amazon.com>
This commit is contained in:
@@ -14,7 +14,7 @@
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#include <AzCore/IO/FileIO.h>
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#include <AzCore/Math/MathUtils.h>
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#include <AzCore/Math/Matrix3x4.h>
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#include <AzCore/Math/ToString.h>
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#include <AzCore/Math/MathStringConversions.h>
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#include <AzCore/Math/Transform.h>
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#include <AzCore/Math/Vector2.h>
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#include <AzCore/Math/Vector3.h>
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@@ -1433,8 +1433,7 @@ namespace WhiteBox
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void TranslateEdge(WhiteBoxMesh& whiteBox, const EdgeHandle edgeHandle, const AZ::Vector3& displacement)
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{
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WHITEBOX_LOG(
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"White Box", "TranslateEdge eh(%s) %s", ToString(edgeHandle).c_str(),
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AZ::ToString(displacement).c_str());
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"White Box", "TranslateEdge eh(%s) %s", ToString(edgeHandle).c_str(), AZStd::to_string(displacement).c_str());
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AZ_PROFILE_FUNCTION(AzToolsFramework);
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const auto vertexHandles = EdgeVertexHandles(whiteBox, edgeHandle);
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@@ -1674,8 +1673,7 @@ namespace WhiteBox
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WhiteBoxMesh& whiteBox, const EdgeHandle edgeHandle, const AZ::Vector3& displacement)
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{
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WHITEBOX_LOG(
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"White Box", "TranslateEdgeAppend eh(%s) %s", ToString(edgeHandle).c_str(),
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AZ::ToString(displacement).c_str());
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"White Box", "TranslateEdgeAppend eh(%s) %s", ToString(edgeHandle).c_str(), AZStd::to_string(displacement).c_str());
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AZ_PROFILE_FUNCTION(AzToolsFramework);
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// the new and existing handles required for an edge append
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@@ -2605,8 +2603,7 @@ namespace WhiteBox
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void SetVertexPosition(WhiteBoxMesh& whiteBox, const VertexHandle vertexHandle, const AZ::Vector3& position)
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{
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WHITEBOX_LOG(
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"White Box", "SetVertexPosition vh(%s) %s", ToString(vertexHandle).c_str(),
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AZ::ToString(position).c_str());
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"White Box", "SetVertexPosition vh(%s) %s", ToString(vertexHandle).c_str(), AZStd::to_string(position).c_str());
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AZ_PROFILE_FUNCTION(AzToolsFramework);
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whiteBox.mesh.set_point(om_vh(vertexHandle), position);
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@@ -2616,8 +2613,7 @@ namespace WhiteBox
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WhiteBoxMesh& whiteBox, const VertexHandle vertexHandle, const AZ::Vector3& position)
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{
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WHITEBOX_LOG(
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"White Box", "SetVertexPositionAndUpdateUVs vh(%s) %s", ToString(vertexHandle).c_str(),
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AZ::ToString(position).c_str());
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"White Box", "SetVertexPositionAndUpdateUVs vh(%s) %s", ToString(vertexHandle).c_str(), AZStd::to_string(position).c_str());
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AZ_PROFILE_FUNCTION(AzToolsFramework);
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SetVertexPosition(whiteBox, vertexHandle, position);
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@@ -2626,7 +2622,7 @@ namespace WhiteBox
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VertexHandle AddVertex(WhiteBoxMesh& whiteBox, const AZ::Vector3& vertex)
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{
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WHITEBOX_LOG("White Box", "AddVertex %s", AZ::ToString(vertex).c_str());
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WHITEBOX_LOG("White Box", "AddVertex %s", AZStd::to_string(vertex).c_str());
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AZ_PROFILE_FUNCTION(AzToolsFramework);
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return wb_vh(whiteBox.mesh.add_vertex(vertex));
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@@ -3362,7 +3358,7 @@ namespace WhiteBox
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{
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WHITEBOX_LOG(
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"White Box", "ScalePolygonRelative ph(%s) pivot %s scale: %f", ToString(polygonHandle).c_str(),
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AZ::ToString(pivot).c_str(), scaleDelta);
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AZStd::to_string(pivot).c_str(), scaleDelta);
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AZ_PROFILE_FUNCTION(AzToolsFramework);
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const AZ::Transform polygonSpace = PolygonSpace(whiteBox, polygonHandle, pivot);
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