Consolidate various to_string implementations for math classes

Signed-off-by: puvvadar <puvvadar@amazon.com>
This commit is contained in:
puvvadar
2022-02-11 17:58:28 -08:00
parent 51bac9a6c0
commit 4e6bd3d25c
21 changed files with 260 additions and 251 deletions
@@ -6,7 +6,7 @@
*
*/
#include <AzCore/Math/ToString.h>
#include <AzCore/Math/MathStringConversions.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
@@ -112,7 +112,7 @@ namespace AzToolsFramework
AZ::Vector3 clampedScale = scale.GetClamp(AZ::Vector3(AZ::MinTransformScale), AZ::Vector3(AZ::MaxTransformScale));
AZ_Warning(
"Editor Non-uniform Scale Component", false, "SetScale value was clamped from %s to %s for entity %s",
AZ::ToString(scale).c_str(), AZ::ToString(clampedScale).c_str(), GetEntity()->GetName().c_str());
AZStd::to_string(scale).c_str(), AZStd::to_string(clampedScale).c_str(), GetEntity()->GetName().c_str());
m_scale = clampedScale;
}
m_scaleChangedEvent.Signal(m_scale);
@@ -7,7 +7,6 @@
*/
#include <AzCore/Math/IntersectSegment.h>
#include <AzCore/Math/ToString.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/UnitTest/TestTypes.h>
#include <AzFramework/Components/TransformComponent.h>