Merge pull request #3082 from aws-lumberyard-dev/MultiplayerForwardDeclControllerErrorFix
Fix Multiplayer AutoComponent Delete Incomplete Type Compile Error
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@@ -445,8 +445,8 @@ namespace {{ Component.attrib['Namespace'] }}
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static AZStd::unique_ptr<Multiplayer::IMultiplayerComponentInput> AllocateComponentInput();
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{{ ComponentBaseName }}() = default;
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~{{ ComponentBaseName }}() override = default;
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{{ ComponentBaseName }}();
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~{{ ComponentBaseName }}() override;
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void Init() override;
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void Activate() override;
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@@ -1490,6 +1490,10 @@ namespace {{ Component.attrib['Namespace'] }}
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{% endif %}
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}
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{{ ComponentBaseName }}::{{ ComponentBaseName }}() = default;
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{{ ComponentBaseName }}::~{{ ComponentBaseName }}() = default;
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void {{ ComponentBaseName }}::Init()
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{
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if (m_netBindComponent == nullptr)
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