Merge pull request #3082 from aws-lumberyard-dev/MultiplayerForwardDeclControllerErrorFix

Fix Multiplayer AutoComponent Delete Incomplete Type Compile Error
This commit is contained in:
puvvadar
2021-08-20 09:52:11 -07:00
committed by GitHub
3 changed files with 7 additions and 3 deletions
@@ -445,8 +445,8 @@ namespace {{ Component.attrib['Namespace'] }}
static AZStd::unique_ptr<Multiplayer::IMultiplayerComponentInput> AllocateComponentInput();
{{ ComponentBaseName }}() = default;
~{{ ComponentBaseName }}() override = default;
{{ ComponentBaseName }}();
~{{ ComponentBaseName }}() override;
void Init() override;
void Activate() override;
@@ -1490,6 +1490,10 @@ namespace {{ Component.attrib['Namespace'] }}
{% endif %}
}
{{ ComponentBaseName }}::{{ ComponentBaseName }}() = default;
{{ ComponentBaseName }}::~{{ ComponentBaseName }}() = default;
void {{ ComponentBaseName }}::Init()
{
if (m_netBindComponent == nullptr)