Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
This commit is contained in:
@@ -1,14 +1,9 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AtomActorInstance.h>
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#include <AtomActor.h>
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@@ -250,6 +245,18 @@ namespace AZ
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return SkinningMethod::LinearSkinning;
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}
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void AtomActorInstance::SetIsVisible(bool isVisible)
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{
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if (IsVisible() != isVisible)
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{
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RenderActorInstance::SetIsVisible(isVisible);
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if (m_meshFeatureProcessor && m_meshHandle)
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{
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m_meshFeatureProcessor->SetVisible(*m_meshHandle, isVisible);
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}
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}
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}
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AtomActor* AtomActorInstance::GetRenderActor() const
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{
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EMotionFX::Integration::ActorAsset* actorAsset = m_actorAsset.Get();
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@@ -672,9 +679,14 @@ namespace AZ
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AZ_Error("ActorComponentController", meshFeatureProcessor, "Unable to find a MeshFeatureProcessorInterface on the entityId.");
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if (meshFeatureProcessor)
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{
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// Last boolean parameter indicates if motion vector is enabled
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MeshHandleDescriptor meshDescriptor;
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meshDescriptor.m_modelAsset = m_skinnedMeshInstance->m_model->GetModelAsset();
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// [GFX TODO][ATOM-13067] Enable raytracing on skinned meshes
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meshDescriptor.m_isRayTracingEnabled = false;
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m_meshHandle = AZStd::make_shared<MeshFeatureProcessorInterface::MeshHandle>(
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m_meshFeatureProcessor->AcquireMesh(m_skinnedMeshInstance->m_model->GetModelAsset(), materials, /*skinnedMeshWithMotion=*/true));
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m_meshFeatureProcessor->AcquireMesh(meshDescriptor, materials));
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}
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// If render proxies already exist, they will be auto-freed
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