Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628

This commit is contained in:
Gene Walters
2021-06-28 19:09:20 -07:00
18674 changed files with 87627 additions and 179297 deletions
@@ -1,14 +1,9 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Utils/TypeHash.h>
@@ -399,7 +394,7 @@ namespace AZ
m_currentShaderVariantId = shaderVariantId;
}
void DynamicDrawContext::DrawIndexed(void* vertexData, uint32_t vertexCount, void* indexData, uint32_t indexCount, RHI::IndexFormat indexFormat, Data::Instance < ShaderResourceGroup> drawSrg)
void DynamicDrawContext::DrawIndexed(const void* vertexData, uint32_t vertexCount, const void* indexData, uint32_t indexCount, RHI::IndexFormat indexFormat, Data::Instance < ShaderResourceGroup> drawSrg)
{
if (!m_initialized)
{
@@ -492,7 +487,7 @@ namespace AZ
m_cachedDrawItems.emplace_back(drawItemInfo);
}
void DynamicDrawContext::DrawLinear(void* vertexData, uint32_t vertexCount, Data::Instance<ShaderResourceGroup> drawSrg)
void DynamicDrawContext::DrawLinear(const void* vertexData, uint32_t vertexCount, Data::Instance<ShaderResourceGroup> drawSrg)
{
if (!m_initialized)
{