Entering the Game Mode when the SlideAlongAxisBasedOnAngle in the Camera Rig is set results in an assert (#5410)
* Fixed assert and added None behavior. Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * cleaned up file Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Switched over to checkboxes Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Fixed naming. Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Fixed naming Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Fixed serialize version and zero vector normalization Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Cleaned up format. Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Fixed Warnings Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
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-11
@@ -24,17 +24,6 @@ namespace Camera
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Z_Axis = 2
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};
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//////////////////////////////////////////////////////////////////////////
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/// These are intended to be used as an index and needs to be implicitly
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/// convertible to int. See StartingPointCameraUtilities.h for examples
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enum VectorComponentType : int
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{
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X_Component = 0,
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Y_Component = 1,
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Z_Component = 2,
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None = 3,
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};
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//////////////////////////////////////////////////////////////////////////
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/// These are intended to be used as an index and needs to be implicitly
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/// convertible to int. See StartingPointCameraUtilities.h for examples
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