Moves Code/Tools/Standalone to Code/Tools/LuaIDE
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <AzCore/std/chrono/chrono.h>
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#include "TelemetryBus.h"
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namespace Telemetry
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{
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class TelemetryComponent
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: public AZ::Component
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, public TelemetryEventsBus::Handler
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{
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public:
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AZ_COMPONENT(TelemetryComponent, "{CE41EE3C-AF98-4B22-BA7C-2D425D1F468A}")
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TelemetryComponent() = default;
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//////////////////
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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static void Reflect(AZ::ReflectContext* context);
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//////////////////
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//////////////////////////////////////////
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// Telemetry::TelemetryEventBus::Handler
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void Initialize(const char* applicationName, AZ::u32 processIntervalInSeconds, bool doSDKInitShutdown) override;
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void LogEvent(const TelemetryEvent& event) override;
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void Shutdown() override;
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//////////////////////////////////////////
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};
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}
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