Moves Code/Tools/Standalone to Code/Tools/LuaIDE
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Source/StandaloneToolsApplication.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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namespace StandaloneTools
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{
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bool BaseApplication::LaunchDiscoveryService()
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{
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AZStd::string applicationFilePath;
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AzFramework::StringFunc::Path::Join(GetExecutableFolder(), "GridHub.app/Contents/MacOS/GridHub", applicationFilePath);
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if (AZ::IO::SystemFile::Exists(applicationFilePath.c_str()))
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{
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if (fork() == 0)
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{
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char* args[] = { const_cast<char*>(applicationFilePath.c_str()), nullptr };
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execv(applicationFilePath.c_str(), args);
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}
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return true;
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}
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AzFramework::StringFunc::Path::Join(GetExecutableFolder(), "GridHub", applicationFilePath);
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if (AZ::IO::SystemFile::Exists(applicationFilePath.c_str()))
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{
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if (fork() == 0)
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{
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char* args[] = { const_cast<char*>(applicationFilePath.c_str()), nullptr };
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execv(applicationFilePath.c_str(), args);
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}
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return true;
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}
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return false;
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}
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}
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