Remove legacy renderer dependencies in LyShine and move LyShine headers to gem (#6049)

* Remove CryRenderer dependencies

Signed-off-by: abrmich <abrmich@amazon.com>

* Fix non-unity compile error

Signed-off-by: abrmich <abrmich@amazon.com>

* Remove ITexture.h reference

Signed-off-by: abrmich <abrmich@amazon.com>

* Simple file moves from CryCommon to LyShine Gem

Signed-off-by: abrmich <abrmich@amazon.com>

* More simple file moves from CryCommon to LyShine Gem

Signed-off-by: abrmich <abrmich@amazon.com>

* Move more headers from CryCommon to LyShine Gem

Signed-off-by: abrmich <abrmich@amazon.com>

* Add LyShine gem module as a build dependency to fix compile error in some gems

Signed-off-by: abrmich <abrmich@amazon.com>
This commit is contained in:
michabr
2021-12-02 14:47:32 -08:00
committed by GitHub
parent 28f38ca009
commit 4d5aad13d1
131 changed files with 329 additions and 318 deletions
@@ -1,41 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <LyShine/UiBase.h>
class UndoStack;
////////////////////////////////////////////////////////////////////////////////////////////////////
//! Interface class that the UI Editor needs to implement
class UiEditorDLLInterface
: public AZ::EBusTraits
{
public: // member functions
virtual ~UiEditorDLLInterface(){}
//! Get the selected elements in the UiEditor
virtual LyShine::EntityArray GetSelectedElements() = 0;
//! Get the id of the active Canvas the UiEditor
virtual AZ::EntityId GetActiveCanvasId() = 0;
//! Get the active undo stack for the UI Editor
virtual UndoStack* GetActiveUndoStack() = 0;
//! Soft-switch to the given file. Note that this should prompt for unsaved changes, etc.
virtual void OpenSourceCanvasFile(QString absolutePathToFile) = 0;
public: // static member functions
static const char* GetUniqueName() { return "UiEditorDLLInterface"; }
};
typedef AZ::EBus<UiEditorDLLInterface> UiEditorDLLBus;
@@ -13,7 +13,6 @@ set(FILES
EditorCommonAPI.h
ActionOutput.h
ActionOutput.cpp
UiEditorDLLBus.h
DockTitleBarWidget.cpp
DockTitleBarWidget.h
SaveUtilities/AsyncSaveRunner.h