Remove legacy renderer dependencies in LyShine and move LyShine headers to gem (#6049)
* Remove CryRenderer dependencies Signed-off-by: abrmich <abrmich@amazon.com> * Fix non-unity compile error Signed-off-by: abrmich <abrmich@amazon.com> * Remove ITexture.h reference Signed-off-by: abrmich <abrmich@amazon.com> * Simple file moves from CryCommon to LyShine Gem Signed-off-by: abrmich <abrmich@amazon.com> * More simple file moves from CryCommon to LyShine Gem Signed-off-by: abrmich <abrmich@amazon.com> * Move more headers from CryCommon to LyShine Gem Signed-off-by: abrmich <abrmich@amazon.com> * Add LyShine gem module as a build dependency to fix compile error in some gems Signed-off-by: abrmich <abrmich@amazon.com>
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@@ -1,41 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <LyShine/UiBase.h>
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class UndoStack;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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//! Interface class that the UI Editor needs to implement
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class UiEditorDLLInterface
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: public AZ::EBusTraits
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{
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public: // member functions
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virtual ~UiEditorDLLInterface(){}
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//! Get the selected elements in the UiEditor
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virtual LyShine::EntityArray GetSelectedElements() = 0;
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//! Get the id of the active Canvas the UiEditor
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virtual AZ::EntityId GetActiveCanvasId() = 0;
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//! Get the active undo stack for the UI Editor
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virtual UndoStack* GetActiveUndoStack() = 0;
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//! Soft-switch to the given file. Note that this should prompt for unsaved changes, etc.
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virtual void OpenSourceCanvasFile(QString absolutePathToFile) = 0;
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public: // static member functions
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static const char* GetUniqueName() { return "UiEditorDLLInterface"; }
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};
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typedef AZ::EBus<UiEditorDLLInterface> UiEditorDLLBus;
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@@ -13,7 +13,6 @@ set(FILES
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EditorCommonAPI.h
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ActionOutput.h
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ActionOutput.cpp
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UiEditorDLLBus.h
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DockTitleBarWidget.cpp
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DockTitleBarWidget.h
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SaveUtilities/AsyncSaveRunner.h
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