First pass FBX -> Scene File conversion. (#1699)
This is the simple pass, minimizing code changes and focused on comments. Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
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@@ -39,7 +39,7 @@ namespace NvCloth
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//! It specifies the valid Scene Groups that are allowed to have
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//! cloth rules (aka cloth modifiers), these are Mesh and Actor groups.
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//! It also validates the cloth rules data for the manifest (asset containing
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//! all the Scene information from the FBX Editor Settings).
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//! all the Scene information from the Scene Settings).
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class ClothRuleBehavior
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: public AZ::SceneAPI::SceneCore::BehaviorComponent
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, public AZ::SceneAPI::Events::ManifestMetaInfoBus::Handler
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