First pass FBX -> Scene File conversion. (#1699)

This is the simple pass, minimizing code changes and focused on comments.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
This commit is contained in:
AMZN-stankowi
2021-07-01 08:53:47 -07:00
committed by GitHub
parent ff9d52d38e
commit 4c4be73bd5
33 changed files with 48 additions and 48 deletions
@@ -39,7 +39,7 @@ namespace NvCloth
//! It specifies the valid Scene Groups that are allowed to have
//! cloth rules (aka cloth modifiers), these are Mesh and Actor groups.
//! It also validates the cloth rules data for the manifest (asset containing
//! all the Scene information from the FBX Editor Settings).
//! all the Scene information from the Scene Settings).
class ClothRuleBehavior
: public AZ::SceneAPI::SceneCore::BehaviorComponent
, public AZ::SceneAPI::Events::ManifestMetaInfoBus::Handler