First pass FBX -> Scene File conversion. (#1699)

This is the simple pass, minimizing code changes and focused on comments.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
This commit is contained in:
AMZN-stankowi
2021-07-01 08:53:47 -07:00
committed by GitHub
parent ff9d52d38e
commit 4c4be73bd5
33 changed files with 48 additions and 48 deletions
@@ -19,7 +19,7 @@ namespace NvCloth
namespace Pipeline
{
// It's necessary for the rule to specify the system allocator, otherwise
// the editor crashes when deleting the cloth modifier from FBX Settings.
// the editor crashes when deleting the cloth modifier from Scene Settings.
AZ_CLASS_ALLOCATOR_IMPL(ClothRule, AZ::SystemAllocator, 0)
const char* const ClothRule::DefaultChooseNodeName = "Choose a node";