Ensure ImGui menu is displayed when the Viewport UI viewport border is showing (#5240)
* add optimize off code temporarily Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * ensure the imgui menu displays when the viewport border is active Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
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@@ -8,8 +8,9 @@
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#pragma once
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#include <AzFramework/Viewport/ViewportId.h>
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/std/optional.h>
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#include <AzFramework/Viewport/ViewportId.h>
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namespace AZ
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{
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@@ -20,18 +21,15 @@ namespace AZ
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namespace AzFramework
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{
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class ViewportRequests
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: public AZ::EBusTraits
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class ViewportRequests : public AZ::EBusTraits
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{
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public:
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
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using BusIdType = ViewportId;
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static void Reflect(AZ::ReflectContext* context);
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virtual ~ViewportRequests() {}
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//! Gets the current camera's world to view matrix.
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virtual const AZ::Matrix4x4& GetCameraViewMatrix() const = 0;
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//! Sets the current camera's world to view matrix.
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@@ -44,8 +42,36 @@ namespace AzFramework
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virtual AZ::Transform GetCameraTransform() const = 0;
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//! Convenience method, sets the camera's world to view matrix from this AZ::Transform.
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virtual void SetCameraTransform(const AZ::Transform& transform) = 0;
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protected:
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~ViewportRequests() = default;
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};
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using ViewportRequestBus = AZ::EBus<ViewportRequests>;
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} //namespace AzFramework
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//! The additional padding around the viewport when a viewport border is active.
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struct ViewportBorderPadding
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{
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float m_top;
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float m_bottom;
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float m_left;
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float m_right;
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};
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//! For performing queries about the state of the viewport border.
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class ViewportBorderRequests : public AZ::EBusTraits
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{
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public:
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
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using BusIdType = ViewportId;
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//! Returns if a viewport border is in effect and what the current dimensions (padding) of the border are.
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virtual AZStd::optional<ViewportBorderPadding> GetViewportBorderPadding() const = 0;
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protected:
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~ViewportBorderRequests() = default;
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};
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using ViewportBorderRequestBus = AZ::EBus<ViewportBorderRequests>;
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} // namespace AzFramework
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