Using modular camera system to replace the camera entity.
Signed-off-by: rhhong <rhhong@amazon.com>
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@@ -28,7 +28,7 @@ namespace EMStudio
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const char* AtomRenderPlugin::GetName() const
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{
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return "Atom Render Window";
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return "Atom Render Window (Preview)";
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}
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uint32 AtomRenderPlugin::GetClassID() const
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@@ -86,6 +86,7 @@ namespace EMStudio
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verticalLayout->setSpacing(1);
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verticalLayout->setMargin(0);
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m_animViewportWidget = new AnimViewportWidget(m_innerWidget);
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verticalLayout->addWidget(m_animViewportWidget);
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// Register command callbacks.
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m_createActorInstanceCallback = new CreateActorInstanceCallback(false);
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