diff --git a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp index fd838d5cb5..0418bce3a2 100644 --- a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp +++ b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp @@ -260,6 +260,8 @@ namespace AzFramework spawnedEntityIndices.push_back(i); } + ticket.m_loadAll = true; + // Let other systems know about newly spawned entities for any pre-processing before adding to the scene/game context. if (request.m_preInsertionCallback) {